This reverts commit r206622 and the MSVC fixup in r206626.
Apparently the remotely failing tests are still failing, despite my
attempt to fix the nondeterminism in r206621.
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This reverts commit r206556, effectively reapplying commit r206548 and
its fixups in r206549 and r206550.
In an intervening commit I've added target triples to the tests that
were failing remotely [1] (but passing locally). I'm hoping the mystery
is solved? I'll revert this again if the tests are still failing
remotely.
[1]: http://bb.pgr.jp/builders/ninja-x64-msvc-RA-centos6/builds/1816
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Reality is that we're never going to copy one of these. Supporting this
was becoming a nightmare because nothing even causes it to compile most
of the time. Lots of subtle errors built up that wouldn't have been
caught by any "normal" testing.
Also, make the move assignment actually work rather than the bogus swap
implementation that would just infloop if used. As part of that, factor
out the graph pointer updates into a helper to share between move
construction and move assignment.
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LazyCallGraph. This is the start of the whole point of this different
abstraction, but it is just the initial bits. Here is a run-down of
what's going on here. I'm planning to incorporate some (or all) of this
into comments going forward, hopefully with better editing and wording.
=]
The crux of the problem with the traditional way of building SCCs is
that they are ephemeral. The new pass manager however really needs the
ability to associate analysis passes and results of analysis passes with
SCCs in order to expose these analysis passes to the SCC passes. Making
this work is kind-of the whole point of the new pass manager. =]
So, when we're building SCCs for the call graph, we actually want to
build persistent nodes that stick around and can be reasoned about
later. We'd also like the ability to walk the SCC graph in more complex
ways than just the traditional postorder traversal of the current CGSCC
walk. That means that in addition to being persistent, the SCCs need to
be connected into a useful graph structure.
However, we still want the SCCs to be formed lazily where possible.
These constraints are quite hard to satisfy with the SCC iterator. Also,
using that would bypass our ability to actually add data to the nodes of
the call graph to facilite implementing the Tarjan walk. So I've
re-implemented things in a more direct and embedded way. This
immediately makes it easy to get the persistence and connectivity
correct, and it also allows leveraging the existing nodes to simplify
the algorithm. I've worked somewhat to make this implementation more
closely follow the traditional paper's nomenclature and strategy,
although it is still a bit obtuse because it isn't recursive, using
an explicit stack and a tail call instead, and it is interruptable,
resuming each time we need another SCC.
The other tricky bit here, and what actually took almost all the time
and trials and errors I spent building this, is exactly *what* graph
structure to build for the SCCs. The naive thing to build is the call
graph in its newly acyclic form. I wrote about 4 versions of this which
did precisely this. Inevitably, when I experimented with them across
various use cases, they became incredibly awkward. It was all
implementable, but it felt like a complete wrong fit. Square peg, round
hole. There were two overriding aspects that pushed me in a different
direction:
1) We want to discover the SCC graph in a postorder fashion. That means
the root node will be the *last* node we find. Using the call-SCC DAG
as the graph structure of the SCCs results in an orphaned graph until
we discover a root.
2) We will eventually want to walk the SCC graph in parallel, exploring
distinct sub-graphs independently, and synchronizing at merge points.
This again is not helped by the call-SCC DAG structure.
The structure which, quite surprisingly, ended up being completely
natural to use is the *inverse* of the call-SCC DAG. We add the leaf
SCCs to the graph as "roots", and have edges to the caller SCCs. Once
I switched to building this structure, everything just fell into place
elegantly.
Aside from general cleanups (there are FIXMEs and too few comments
overall) that are still needed, the other missing piece of this is
support for iterating across levels of the SCC graph. These will become
useful for implementing #2, but they aren't an immediate priority.
Once SCCs are in good shape, I'll be working on adding mutation support
for incremental updates and adding the pass manager that this analysis
enables.
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Rewrite the shared implementation of BlockFrequencyInfo and
MachineBlockFrequencyInfo entirely.
The old implementation had a fundamental flaw: precision losses from
nested loops (or very wide branches) compounded past loop exits (and
convergence points).
The @nested_loops testcase at the end of
test/Analysis/BlockFrequencyAnalysis/basic.ll is motivating. This
function has three nested loops, with branch weights in the loop headers
of 1:4000 (exit:continue). The old analysis gives non-sensical results:
Printing analysis 'Block Frequency Analysis' for function 'nested_loops':
---- Block Freqs ----
entry = 1.0
for.cond1.preheader = 1.00103
for.cond4.preheader = 5.5222
for.body6 = 18095.19995
for.inc8 = 4.52264
for.inc11 = 0.00109
for.end13 = 0.0
The new analysis gives correct results:
Printing analysis 'Block Frequency Analysis' for function 'nested_loops':
block-frequency-info: nested_loops
- entry: float = 1.0, int = 8
- for.cond1.preheader: float = 4001.0, int = 32007
- for.cond4.preheader: float = 16008001.0, int = 128064007
- for.body6: float = 64048012001.0, int = 512384096007
- for.inc8: float = 16008001.0, int = 128064007
- for.inc11: float = 4001.0, int = 32007
- for.end13: float = 1.0, int = 8
Most importantly, the frequency leaving each loop matches the frequency
entering it.
The new algorithm leverages BlockMass and PositiveFloat to maintain
precision, separates "probability mass distribution" from "loop
scaling", and uses dithering to eliminate probability mass loss. I have
unit tests for these types out of tree, but it was decided in the review
to make the classes private to BlockFrequencyInfoImpl, and try to shrink
them (or remove them entirely) in follow-up commits.
The new algorithm should generally have a complexity advantage over the
old. The previous algorithm was quadratic in the worst case. The new
algorithm is still worst-case quadratic in the presence of irreducible
control flow, but it's linear without it.
The key difference between the old algorithm and the new is that control
flow within a loop is evaluated separately from control flow outside,
limiting propagation of precision problems and allowing loop scale to be
calculated independently of mass distribution. Loops are visited
bottom-up, their loop scales are calculated, and they are replaced by
pseudo-nodes. Mass is then distributed through the function, which is
now a DAG. Finally, loops are revisited top-down to multiply through
the loop scales and the masses distributed to pseudo nodes.
There are some remaining flaws.
- Irreducible control flow isn't modelled correctly. LoopInfo and
MachineLoopInfo ignore irreducible edges, so this algorithm will
fail to scale accordingly. There's a note in the class
documentation about how to get closer. See also the comments in
test/Analysis/BlockFrequencyInfo/irreducible.ll.
- Loop scale is limited to 4096 per loop (2^12) to avoid exhausting
the 64-bit integer precision used downstream.
- The "bias" calculation proposed on llvmdev is *not* incorporated
here. This will be added in a follow-up commit, once comments from
this review have been handled.
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After some discussions the preferred semantics of
the always_inline attribute is
inline always when the compiler can determine
that it it safe to do so.
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graph. This simplifies the custom move constructor operation to one of
walking the graph and updating the 'up' pointers to point to the new
location of the graph. Switch the nodes from a reference to a pointer
for the 'up' edge to facilitate this.
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is set even when it contains a indirect branch.
The attribute overrules correctness concerns
like the escape of a local block address.
This is for rdar://16501761
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Previously, BranchProbabilityInfo::calcLoopBranchHeuristics would determine the weights of basic blocks inside loops even when it didn't have enough information to estimate the branch probabilities correctly. This patch fixes the function to exit early if it doesn't see any exit edges or back edges and let the later heuristics determine the weights.
This fixes PR18705 and <rdar://problem/15991090>.
Differential Revision: http://reviews.llvm.org/D3363
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This is a shared implementation class for BlockFrequencyInfo and
MachineBlockFrequencyInfo, not for BlockFrequency, a related (but
distinct) class.
No functionality change.
<rdar://problem/14292693>
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into a constant size alloca by inlining.
Ran a run over the testsuite, no results out of the noise, fixes
the testcase in the PR.
PR19115.
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The implementation of getUserCost had duplicated (and hard-coded) the default
logic in getGEPCost. Instead, it is better to use getGEPCost directly, which
limits the default logic to the implementation of one function, and allows
targets to override the behavior.
No functionality change intended.
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This commit consist of two parts.
The first part fix the PR15967. The wrong conclusion was made when the MaxLookup
limit was reached. The fix introduce a out parameter (MaxLookupReached) to
DecomposeGEPExpression that the function aliasGEP can act upon.
The second part is introducing the constant MaxLookupSearchDepth to make sure
that DecomposeGEPExpression and GetUnderlyingObject use the same search depth.
This is a small cleanup to clarify the original algorithm.
Patch by Karl-Johan Karlsson!
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Implement Pass::releaseMemory() in BlockFrequencyInfo and
MachineBlockFrequencyInfo. Just delete the private implementation when
not in use. Switch to a std::unique_ptr to make the logic more clear.
<rdar://problem/14292693>
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If we have a loop of the form
for (unsigned n = 0; n != (k & -32); n += 32) {}
then we know that n is always divisible by 32 and the loop must
terminate. Even if we have a condition where the loop counter will
overflow it'll always hold this invariant.
PR19183. Our loop vectorizer creates this pattern and it's also
occasionally formed by loop counters derived from pointers.
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Extend the target hook to take also the operand index into account when
calculating the cost of the constant materialization.
Related to <rdar://problem/16381500>
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This commit extends the coverage of the constant hoisting pass, adds additonal
debug output and updates the function names according to the style guide.
Related to <rdar://problem/16381500>
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The "noduplicate" attribute of call instructions is sometimes queried directly
and sometimes through the cannotDuplicate() predicate. This patch streamlines
all queries to use the cannotDuplicate() predicate. It also adds this predicate
to InvokeInst, to mirror what CallInst has.
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The syntax for "cmpxchg" should now look something like:
cmpxchg i32* %addr, i32 42, i32 3 acquire monotonic
where the second ordering argument gives the required semantics in the case
that no exchange takes place. It should be no stronger than the first ordering
constraint and cannot be either "release" or "acq_rel" (since no store will
have taken place).
rdar://problem/15996804
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the stack of the analysis group because they are all immutable passes.
This is made clear by Craig's recent work to use override
systematically -- we weren't overriding anything for 'finalizePass'
because there is no such thing.
This is kind of a lame restriction on the API -- we can no longer push
and pop things, we just set up the stack and run. However, I'm not
invested in building some better solution on top of the existing
(terrifying) immutable pass and legacy pass manager.
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This requires a number of steps.
1) Move value_use_iterator into the Value class as an implementation
detail
2) Change it to actually be a *Use* iterator rather than a *User*
iterator.
3) Add an adaptor which is a User iterator that always looks through the
Use to the User.
4) Wrap these in Value::use_iterator and Value::user_iterator typedefs.
5) Add the range adaptors as Value::uses() and Value::users().
6) Update *all* of the callers to correctly distinguish between whether
they wanted a use_iterator (and to explicitly dig out the User when
needed), or a user_iterator which makes the Use itself totally
opaque.
Because #6 requires churning essentially everything that walked the
Use-Def chains, I went ahead and added all of the range adaptors and
switched them to range-based loops where appropriate. Also because the
renaming requires at least churning every line of code, it didn't make
any sense to split these up into multiple commits -- all of which would
touch all of the same lies of code.
The result is still not quite optimal. The Value::use_iterator is a nice
regular iterator, but Value::user_iterator is an iterator over User*s
rather than over the User objects themselves. As a consequence, it fits
a bit awkwardly into the range-based world and it has the weird
extra-dereferencing 'operator->' that so many of our iterators have.
I think this could be fixed by providing something which transforms
a range of T&s into a range of T*s, but that *can* be separated into
another patch, and it isn't yet 100% clear whether this is the right
move.
However, this change gets us most of the benefit and cleans up
a substantial amount of code around Use and User. =]
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This compiles with no changes to clang/lld/lldb with MSVC and includes
overloads to various functions which are used by those projects and llvm
which have OwningPtr's as parameters. This should allow out of tree
projects some time to move. There are also no changes to libs/Target,
which should help out of tree targets have time to move, if necessary.
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