Optimize chained bitcasts of the form A->B->A.
Undo r138722 and change isEliminableCastPair to allow this case.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@138756 91177308-0d34-0410-b5e6-96231b3b80d8
This tightens up checking for overflow in alloca sizes, based on feedback
from Duncan and John about the change in r132926.
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might overflow. Re-typing the alloca to a larger type (e.g. double)
hoists a shift into the alloca, potentially exposing overflow in the
expression. rdar://problem/9265821
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It's possible to craft an input that hits the recursion limits in a way
that SimplifyDemandedBits doesn't simplify the icmp but ComputeMaskedBits
can infer which bits are zero.
No test case as it depends on too many other things. Fixes PR9609.
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- Localize the check if an icmp has one use to a place where we know we're
introducing something that's likely more expensive than a sext from i1.
- Add an assert to make sure a case that would lead to a miscompilation is
folded away earlier.
- Fix a typo.
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turning (fptrunc (sqrt (fpext x))) -> (sqrtf x) is great, but we have
to delete the original sqrt as well. Not doing so causes us to do
two sqrt's when building with -fmath-errno (the default on linux).
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framework, which is good at ripping through bitfield
operations. This generalize a bunch of the existing
xforms that instcombine does, such as
(x << c) >> c -> and
to handle intermediate logical nodes. This is useful for
ripping up the "promote to large integer" code produced by
SRoA.
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computation can be truncated if it is fed by a sext/zext that doesn't
have to be exactly equal to the truncation result type.
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by the SRoA "promote to large integer" code, eliminating
some type conversions like this:
%94 = zext i16 %93 to i32 ; <i32> [#uses=2]
%96 = lshr i32 %94, 8 ; <i32> [#uses=1]
%101 = trunc i32 %96 to i8 ; <i8> [#uses=1]
This also unblocks other xforms from happening, now clang is able to compile:
struct S { float A, B, C, D; };
float foo(struct S A) { return A.A + A.B+A.C+A.D; }
into:
_foo: ## @foo
## BB#0: ## %entry
pshufd $1, %xmm0, %xmm2
addss %xmm0, %xmm2
movdqa %xmm1, %xmm3
addss %xmm2, %xmm3
pshufd $1, %xmm1, %xmm0
addss %xmm3, %xmm0
ret
on x86-64, instead of:
_foo: ## @foo
## BB#0: ## %entry
movd %xmm0, %rax
shrq $32, %rax
movd %eax, %xmm2
addss %xmm0, %xmm2
movapd %xmm1, %xmm3
addss %xmm2, %xmm3
movd %xmm1, %rax
shrq $32, %rax
movd %eax, %xmm0
addss %xmm3, %xmm0
ret
This seems pretty close to optimal to me, at least without
using horizontal adds. This also triggers in lots of other
code, including SPEC.
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with a vector input and output into a shuffle vector. This sort of
sequence happens when the input code stores with one type and reloads
with another type and then SROA promotes to i96 integers, which make
everyone sad.
This fixes rdar://7896024
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and T->isPointerTy(). Convert most instances of the first form to the second form.
Requested by Chris.
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what it does. Enhance it to return false to optimizing vector
sign extensions from vector comparisions, which is the idiom used
to get a splatted vector for a vector comparison.
Doing this breaks vector-casts.ll, add some compensating
transformations to handle the important case they cover without
depending on this canonicalization.
This fixes rdar://7434900 a serious pessimization of vector compares.
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"sext cond" instead of a select. This simplifies some instcombine
code, matches the policy for zext (cond ? 1 : 0 -> zext), and allows
us to generate better code for a testcase on ppc.
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aggressive changed the canonical form from sext(trunc(x)) to ashr(lshr(x)),
make sure to transform a couple more things into that canonical form,
and catch a case where we missed turning zext/shl/ashr into a single sext.
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