Checks on Demand algorithm which looks at arbitrary branches instead of loop
iterations. This is GSoC work by Andre Tavares with only editorial changes
applied!
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In the new world order, BlockAddress can have a BasicBlock operand.
This doesn't permute much, because if you have a ConstantExpr (or
anything more specific than Constant) we still know the operand has
to be a Constant.
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with multiple return values it inserts a PHI to merge them all together.
However, if the return values are all the same, it ends up with a pointless
PHI and this pointless PHI happens to really block SRoA from happening in
at least a silly C++ example written by Doug, but probably others. This
fixes rdar://7339069.
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Remove LowerAllocations pass.
Update some more passes to treate free calls just like they were treating FreeInst.
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the loop exiting block dominates the latch block; if ScalarEvolution
can prove that the trip-count is finite, that's sufficient.
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GEPs (more than one non-zero index) into simple GEPs (at most one
non-zero index). In some simple experiments using this it's not
uncommon to see 3% overall code size wins, because it exposes
redundancies that can be eliminated, however it's tricky to use
because instcombine aggressively undoes the work that this pass does.
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strides for now, because it doesn't handle them correctly. This fixes a
miscompile of SingleSource/Benchmarks/Misc-C++/ray.
This problem was usually hidden because indvars transforms such induction
variables into negations of canonical induction variables.
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Chris claims we should never have visibility_hidden inside any .cpp file but
that's still not true even after this commit.
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used elsewhere - an exit block is a block outside the loop branched to
from within the loop. An exiting block is a block inside the loop that
branches out.
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Update all analysis passes and transforms to treat free calls just like FreeInst.
Remove RaiseAllocations and all its tests since FreeInst no longer needs to be raised.
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exact backedge taken count, when checking for infinite loops. This allows
it to delete loops with multiple exit conditions.
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Analysis/ConstantFolding.cpp. This doesn't change the behavior of
instcombine but makes other clients of ConstantFoldInstruction
able to handle loads. This was partially extracted from Eli's patch
in PR3152.
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Most changes are cleanup, but there is 1 correctness fix:
I fixed InstCombine so that the icmp is removed only if the malloc call is removed (which requires explicit removal because the Worklist won't DCE any calls since they can have side-effects).
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in the PHI's Basic Block. This uses a conservative approach, because we don't
have dominator info in instcombine.
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"In the existing code, if the load and the value to replace it with are
of different types *and* target data is available, it tries to use the
target data to coerce the replacement value to the type of the load.
Otherwise, it skips all effort to handle the type mismatch and just
feeds the wrongly-typed replacement value to replaceAllUsesWith, which
triggers an assertion.
The patch replaces it with an outer if checking for type mismatch, and
an inner if-else that checks whether target data is available and, if
not, returns false rather than trying to replace the load."
Patch by Kenneth Uildriks!
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the estimated code size and the number of blocks when deciding whether to
do a non-trivial unswitch. This protects it from some very undesirable
worst-case behavior on large numbers of loop-unswitchable conditions, such
as in the testcase in PR5259.
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When an incoming value for a PHI is updated, we must also updated all other
incoming values for the same BB to match, otherwise we create invalid PHIs.
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when the invoke had multiple return values: it set the lattice value only on the
extractvalue.
This caused the invoke's lattice value to remain the default (undefined), and
later propagated to extractvalue's operand, which incorrectly introduces
undefined behavior.
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where a loop's header is being split and it has predecessors which are not
contained by the most-nested loop which contains the loop.
This fixes PR5235.
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Update testcases that rely on malloc insts being present.
Also prematurely remove MallocInst handling from IndMemRemoval and RaiseAllocations to help pass tests in this incremental step.
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identifying the malloc as a non-array malloc. This broke GlobalOpt's optimization of stores of mallocs
to global variables.
The fix is to classify malloc's into 3 categories:
1. non-array mallocs
2. array mallocs whose array size can be determined
3. mallocs that cannot be determined to be of type 1 or 2 and cannot be optimized
getMallocArraySize() returns NULL for category 3, and all users of this function must avoid their
malloc optimization if this function returns NULL.
Eventually, currently unexpected codegen for computing the malloc's size argument will be supported in
isArrayMalloc() and getMallocArraySize(), extending malloc optimizations to those examples.
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don't bother every time going around the main worklist. This speeds up a
release-asserts opt -std-compile-opts on 403.gcc by about 4% (1.5s). It
seems to speed up the most expensive instances of instcombine by ~10%.
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instruction (which disqualifies stores, unreachable, etc) and at least the
first operand is a constant. This filters out a lot of obvious cases that
can't be folded. Also, switch the IRBuilder to a TargetFolder, which tries
harder.
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BasicBlocks, so that it doesn't blindly procede in the presence of
large individual BasicBlocks. This addresses a class of code-size
expansion problems.
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it to visit instructions from the start of the function to the
end of the function in the first path. This greatly speeds up
some pathological cases (e.g. PR5150).
Try #3, this time with some unneeded debug info stuff removed
which was causing dead pointers to be added to the worklist.
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it to visit instructions from the start of the function to the
end of the function in the first path. This greatly speeds up
some pathological cases (e.g. PR5150).
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into a shuffle even if it was used by another insertelement. If the
visitation order of instcombine was wrong, this would turn a chain of
insertelements into a chain of shufflevectors, which was quite painful.
Since CollectShuffleElements handles these cases, the code can just
be nuked.
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input the the mul is a zext from bool, just that it is all zeros
other than the low bit. This fixes some phase ordering issues
that would cause us to miss some xforms in mul.ll when the worklist
is visited differently.
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it to visit instructions from the start of the function to the
end of the function in the first path. This greatly speeds up
some pathological cases (e.g. PR5150).
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For now the metadata of sinked/hoisted instructions is still wrong, but that'll
be fixed when instructions will have debug metadata directly attached.
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done by condprop, but do it in a much more general form. The
basic idea is that we can do a limited form of tail duplication
in the case when we have a branch on a phi. Moving the branch
up in to the predecessor block makes instruction selection
much easier and encourages chained jump threadings.
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inserted only once, just use vector. Don't compute ExitBlocks unless we
need it, change std::sort to array_pod_sort.
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from GVN, this also speeds it up, inserts fewer PHI nodes (see the
testcase) and allows it to remove more loads (due to fewer PHI nodes
standing in the way).
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