Fixes PR16365 - Extremely slow compilation in -O1 and -O2.
The SD scheduler has a quadratic implementation of load clustering
which absolutely blows up compile time for large blocks with constant
pool loads. The MI scheduler has a better implementation of load
clustering. However, we have not done the work yet to completely
eliminate the SD scheduler. Some benchmarks still seem to benefit from
early load clustering, although maybe by chance.
As an intermediate term fix, I just put a nice limit on the number of
DAG users to search before finding a match. With this limit there are no
binary differences in the LLVM test suite, and the PR16365 test case
does not suffer any compile time impact from this routine.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205738 91177308-0d34-0410-b5e6-96231b3b80d8
This way, you can check the number of sign bits in the
operands. The depth parameter it already has is pretty useless
without this.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205649 91177308-0d34-0410-b5e6-96231b3b80d8
When LLVM sees something like (v1iN (vselect v1i1, v1iN, v1iN)) it can
decide that the result is OK (v1i64 is legal on AArch64, for example)
but it still need scalarising because of that v1i1. There was no code
to do this though.
AArch64 and ARM64 have DAG combines to produce efficient code and
prevent that occuring in *most* such situations, but there are edge
cases that they miss. This adds a legalization to cope with that.
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There were several overlapping problems here, and this solution is
closely inspired by the one adopted in AArch64 in r201381.
Firstly, scalarisation of v1i1 setcc operations simply fails if the
input types are legal. This is fixed in LegalizeVectorTypes.cpp this
time, and allows AArch64 code to be simplified slightly.
Second, vselect with such a setcc feeding into it ends up in
ScalarizeVectorOperand, where it's not handled. I experimented with an
implementation, but found that whatever DAG came out was rather
horrific. I think Hao's DAG combine approach is a good one for
quality, though there are edge cases it won't catch (to be fixed
separately).
Should fix PR19335.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205625 91177308-0d34-0410-b5e6-96231b3b80d8
recoloring cut-offs are encountered and register allocation failed.
This is related to PR18747
Patch by MAYUR PANDEY <mayur.p@samsung.com>.
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llc doesn't generate nodes for unconditional fall-through branches for targets
without FastISel implementation (X86 has it, but can be disabled by
"-fast-isel=false") in SelectionDAGBuilder::visitBr().
So for line 4 in the following testcase
1: void foo(int i){
2: switch(i){
3: default:
4: break;
5: }
6: return;
7: }
there is no corresponding line in .debug_line section, and a debugger
cannot set a breakpoint at line 4.
Fix this by always emitting a branch when we're not optimizing and add a
testcase to ensure that there's code on every line we'd want to break.
Patch by Daniil Fukalov.
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While we were encoding 64 bit values (data8) in the subrange itself,
using a 32 bit type for the subrange was still confusing the gdb. Oh,
and make it unsigned too.
As the comment points out, this could be pushed into the frontend so
that it would be 32 or 64 bit as appropriate, etc.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205512 91177308-0d34-0410-b5e6-96231b3b80d8
I should have read that comment a little more carefully. ;)
Regression test in the works, committing in the mean time to un-break people.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205511 91177308-0d34-0410-b5e6-96231b3b80d8
When a vector type legalizes to a larger vector type, and the target does not
support the associated extending load (or truncating store), then legalization
will scalarize the load (or store) resulting in an associated scalarization
cost. BasicTTI::getMemoryOpCost needs to account for this.
Between this, and r205487, PowerPC on the P7 with VSX enabled shows:
MultiSource/Benchmarks/PAQ8p/paq8p: 43% speedup
SingleSource/Benchmarks/BenchmarkGame/puzzle: 51% speedup
SingleSource/UnitTests/Vectorizer/gcc-loops 28% speedup
(some of these are new; some of these, such as PAQ8p, just reverse regressions
that VSX support would trigger)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205495 91177308-0d34-0410-b5e6-96231b3b80d8
For an cast (extension, etc.), the currently logic predicts a low cost if the
associated operation (keyed on the destination type) is legal (or promoted).
This is not true when the number of values required to legalize the type is
changing. For example, <8 x i16> being sign extended by <8 x i32> is not
generically cheap on PPC with VSX, even though sign extension to v4i32 is
legal, because two output v4i32 values are required compared to the single
v8i16 input value, and without custom logic in the target, this conversion will
scalarize.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205487 91177308-0d34-0410-b5e6-96231b3b80d8
opportunities in the current basic block, rather than just the last one seen.
<rdar://problem/16478629>
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Just pass a MachineInstr reference rather than an MBB iterator.
Creating a MachineInstr& is the first thing every implementation did
anyway.
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I'm not sure the comment in the implementation really adds a lot of
value (it's clear that we emit zero when no symbol is provided, but it
doesn't explain why we would do that). Happy to iterate.
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This removes the magic-number-esque code creating/retrieving the same
label for a debug_loc entry from two places and removes the last small
piece of reusable logic from emitDebugLoc so that there will be less
duplication when refactoring it into two functions (one for debug_loc,
the other for debug_loc.dwo).
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Seems we didn't have any test coverage for merging... awesome. So I
added some - but hit an llvm-objdump bug while I was there. I'm choosing
not to shave that yak right now.
Code review feedback/bug catch by Adrian Prantl in r205360.
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No test case (this would invoke UB by examining uninitialized members,
etc, at best - and this code is apparently untested anyway - I'm about
to fix that)
Code review feedback from Adrian Prantl on r205360.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205367 91177308-0d34-0410-b5e6-96231b3b80d8
It seems big enough that it deserves its own file - but it is header
only, so there's no need for another cpp file, etc.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205360 91177308-0d34-0410-b5e6-96231b3b80d8
This moves one case of raw text checking down into the MCStreamer
interfaces in the form of a virtual function, even if we ultimately end
up consolidating on the one-or-many line tables issue one day, this is
nicer in the interim. This just generally streamlines a bunch of use
cases into a common code path.
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No other functionality changes, DIBuilder testcase is included in a paired
CFE commit.
This relaxes the assertion in isScopeRef to also accept subclasses of
DIScope.
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This commit updates the stackmap format to version 1 to indicate the
reorganizaion of several fields. This was done in order to align stackmap
entries to their natural alignment and to minimize padding.
Fixes <rdar://problem/16005902>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205254 91177308-0d34-0410-b5e6-96231b3b80d8
This adds the ability to expand large (meaning with more than two unique
defined values) BUILD_VECTOR nodes in terms of SCALAR_TO_VECTOR and (legal)
vector shuffles. There is now no limit of the size we are capable of expanding
this way, although we don't currently do this for vectors with many unique
values because of the default implementation of TLI's
shouldExpandBuildVectorWithShuffles function.
There is currently no functional change to any existing targets because the new
capabilities are not used unless some target overrides the TLI
shouldExpandBuildVectorWithShuffles function. As a result, I've not included a
test case for the new functionality in this commit, but regression tests will
(at least) be added soon when I commit support for the PPC QPX vector
instruction set.
The benefit of committing this now is that it makes the
shouldExpandBuildVectorWithShuffles callback, which had to be added for other
reasons regardless, fully functional. I suspect that other targets will
also benefit from tuning the heuristic.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205243 91177308-0d34-0410-b5e6-96231b3b80d8
There are two general methods for expanding a BUILD_VECTOR node:
1. Use SCALAR_TO_VECTOR on the defined scalar values and then shuffle
them together.
2. Build the vector on the stack and then load it.
Currently, we use a fixed heuristic: If there are only one or two unique
defined values, then we attempt an expansion in terms of SCALAR_TO_VECTOR and
vector shuffles (provided that the required shuffle mask is legal). Otherwise,
always expand via the stack. Even when SCALAR_TO_VECTOR is not legal, this
can still be a good idea depending on what tricks the target can play when
lowering the resulting shuffle. If the target can't do anything special,
however, and if SCALAR_TO_VECTOR is expanded via the stack, this heuristic
leads to sub-optimal code (two stack loads instead of one).
Because only the target knows whether the SCALAR_TO_VECTORs and shuffles for a
build vector of a particular type are likely to be optimial, this adds a new
TLI function: shouldExpandBuildVectorWithShuffles which takes the vector type
and the count of unique defined values. If this function returns true, then
method (1) will be used, subject to the constraint that all of the necessary
shuffles are legal (as determined by isShuffleMaskLegal). If this function
returns false, then method (2) is always used.
This commit does not enhance the current code to support expanding a
build_vector with more than two unique values using shuffles, but I'll commit
an implementation of the more-general case shortly.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205230 91177308-0d34-0410-b5e6-96231b3b80d8
When the loop vectorizer vectorizes code that uses the loop induction variable,
we often end up with IR like this:
%b1 = insertelement <2 x i32> undef, i32 %v, i32 0
%b2 = shufflevector <2 x i32> %b1, <2 x i32> undef, <2 x i32> zeroinitializer
%i = add <2 x i32> %b2, <i32 2, i32 3>
If the add in this example is not legal (as is the case on PPC with VSX), it
will be scalarized, and we'll end up with a number of extract_vector_elt nodes
with the vector shuffle as the input operand, and that vector shuffle is fed by
one or more build_vector nodes. By the time that vector operations are
expanded, visitEXTRACT_VECTOR_ELT will not create new extract_vector_elt by
looking through the vector shuffle (to make sure that no illegal operations are
created), and so the extract_vector_elt -> vector shuffle -> build_vector is
never simplified to an operand of the build vector.
By looking at build_vectors through a shuffle we fix this particular situation,
preventing a vector from being built, only to be deconstructed again (for the
scalarized add) -- an expensive proposition when this all needs to be done via
the stack. We probably want a more comprehensive fix here where we look back
recursively through any shuffles to any build_vectors or scalar_to_vectors,
etc. but that can come later.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205179 91177308-0d34-0410-b5e6-96231b3b80d8
When expanding EXTRACT_VECTOR_ELT and EXTRACT_SUBVECTOR using
SelectionDAGLegalize::ExpandExtractFromVectorThroughStack, we store the entire
vector and then load the piece we want. This is fine in isolation, but
generating a new store (and corresponding stack slot) for each extraction ends
up producing code of poor quality. When we scalarize a vector operation (using
SelectionDAG::UnrollVectorOp for example) we generate one EXTRACT_VECTOR_ELT
for each element in the vector. This used to generate one stored copy of the
vector for each element in the vector. Now we search the uses of the vector for
a suitable store before generating a new one, which results in much more
efficient scalarization code.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205153 91177308-0d34-0410-b5e6-96231b3b80d8
Given IR like:
%bit = and %val, #imm-with-1-bit-set
%tst = icmp %bit, 0
br i1 %tst, label %true, label %false
some targets can emit just a single instruction (tbz/tbnz in the
AArch64 case). However, with ISel acting at the basic-block level, all
three instructions need to be together for this to be possible.
This adds another transformation to CodeGenPrep to expose these
opportunities, if targets opt in via the hook.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205086 91177308-0d34-0410-b5e6-96231b3b80d8
Construct a uniform Windows target triple nomenclature which is congruent to the
Linux counterpart. The old triples are normalised to the new canonical form.
This cleans up the long-standing issue of odd naming for various Windows
environments.
There are four different environments on Windows:
MSVC: The MS ABI, MSVCRT environment as defined by Microsoft
GNU: The MinGW32/MinGW32-W64 environment which uses MSVCRT and auxiliary libraries
Itanium: The MSVCRT environment + libc++ built with Itanium ABI
Cygnus: The Cygwin environment which uses custom libraries for everything
The following spellings are now written as:
i686-pc-win32 => i686-pc-windows-msvc
i686-pc-mingw32 => i686-pc-windows-gnu
i686-pc-cygwin => i686-pc-windows-cygnus
This should be sufficiently flexible to allow us to target other windows
environments in the future as necessary.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@204977 91177308-0d34-0410-b5e6-96231b3b80d8