Call instructions no longer have a list of 43 call-clobbered registers.
Instead, they get a single register mask operand with a bit vector of
call-preserved registers.
This saves a lot of memory, 42 x 32 bytes = 1344 bytes per call
instruction, and it speeds up building call instructions because those
43 imp-def operands no longer need to be added to use-def lists. (And
removed and shifted and re-added for every explicit call operand).
Passes like LiveVariables, LiveIntervals, RAGreedy, PEI, and
BranchFolding are significantly faster because they can deal with call
clobbers in bulk.
Overall, clang -O2 is between 0% and 8% faster, uniformly distributed
depending on call density in the compiled code. Debug builds using
clang -O0 are 0% - 3% faster.
I have verified that this patch doesn't change the assembly generated
for the LLVM nightly test suite when building with -disable-copyprop
and -disable-branch-fold.
Branch folding behaves slightly differently in a few cases because call
instructions have different hash values now.
Copy propagation flushes its data structures when it crosses a register
mask operand. This causes it to leave a few dead copies behind, on the
order of 20 instruction across the entire nightly test suite, including
SPEC. Fixing this properly would require the pass to use different data
structures.
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The existing framework for postra scheduling is library local. We want to keep it that way. Soon we will have a more general MachineScheduler interface. At that time, various bits will be exposed to targets. In the meantime, the VLIWPacketizer wants to use ScheduleDAGInstrs directly, so it needs to wrapped in a PIMPL to avoid exposing it to the target interface.
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method. This allows the target lowering code to not have to deal with MDNodes.
Also, avoid leaking memory like a sieve by not creating a global variable for
the image info section, but just emitting the code directly.
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Accomplished by moving the body of StringRef::edit_distance into
a separate function that accepts two ArrayRefs, and making
StringRef::edit_distance a wrapper around the new function.
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The c'tor list is stored as a list of 'void ()*'s, so all of the functions are
bitcast to that. However, the dyn_cast doesn't automagically look through
bitcasts. Do that for it.
<rdar://problem/10813350>
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I'll put MachineLICM back before PEI. All my arm/x86 benchmarks look good, but buildbots don't like it.
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The llc command line options for enabling/disabling passes are local to CodeGen/Passes.cpp. This patch associates those options with standard pass IDs so they work regardless of how the target configures the passes.
A target has two ways of overriding standard passes:
1) Redefine the pass pipeline (override TargetPassConfig::add%Stage)
2) Replace or suppress individiual passes with TargetPassConfig::substitutePass.
In both cases, the command line options associated with the pass override the target default.
For example, say a target wants to disable machine instruction scheduling by default:
- The target calls disablePass(MachineSchedulerID) but otherwise does not override any TargetPassConfig methods.
- Without any llc options, no scheduler is run.
- With -enable-misched, the standard machine scheduler is run and honors the -misched=... flag to select the scheduler variant, which may be used for performance evaluation or testing.
Sorry overridePass is ugly. I haven't thought of a better way without replacing the cl::opt framework. I hope to do that one day...
I haven't figured out why CodeGen uses char& for pass IDs. AnalysisID is much easier to use and less bug prone. I'm using it wherever I can for internal implementation. Maybe later we can change the global pass ID definitions as well.
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