The later API is nicer than the former, and is correct regarding wrap-around offsets (if anyone cares).
There are a few more places left with duplicated code, which I'll remove soon.
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directly.
This is in preparation for removing the use of the 'Attribute' class as a
collection of attributes. That will shift to the AttributeSet class instead.
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LCSSA PHIs may have undef values. The vectorizer updates values that are used by outside users such as PHIs.
The bug happened because undefs are not loop values. This patch handles these PHIs.
PR14725
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* One that accepts a single Attribute::AttrKind.
* One that accepts an Attribute::AttrKind plus a list of values. This is for
attributes defined like this:
#1 = attributes { align = 4 }
* One that accepts a string, for target-specific attributes like this:
#2 = attributes { "cpu=cortex-a8" }
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This test did not test anything at all (except for opt crashing, but that was
not the reason why it was added).
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stored here is of a certain kind. This is in preparation for when an Attribute
object represents a single attribute, instead of a bitmask of attributes.
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propagating one of the values it simplified to a constant across
a myriad of instructions. Notably, ptrtoint instructions when we had
a constant pointer (say, 0) didn't propagate that, blocking a massive
number of down-stream optimizations.
This was uncovered when investigating why we fail to inline and delete
the boilerplate in:
void f() {
std::vector<int> v;
v.push_back(1);
}
It turns out most of the efforts I've made thus far to improve the
analysis weren't making it far purely because of this. After this is
fixed, the store-to-load forwarding patch enables LLVM to optimize the
above to an empty function. We still can't nuke a second push_back, but
for different reasons.
There is a very real chance this will cause somewhat noticable changes
in inlining behavior, so please let me know if you see regressions (or
improvements!) because of this patch.
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how to propagate constants through insert and extract value
instructions.
With the recent improvements to instsimplify, this allows inline cost
analysis to constant fold through intrinsic functions, including notably
the with.overflow intrinsic math routines which often show up inside of
STL abstractions. This is yet another piece in the puzzle of breaking
down the code for:
void f() {
std::vector<int> v;
v.push_back(1);
}
But it still isn't enough. There are a pile of bugs in inline cost still
blocking this.
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constant folding calls. Add the initial tests for this which show that
now instsimplify can simplify blindingly obvious code patterns expressed
with both intrinsics and library calls.
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are nice and decomposed so that we can simplify synthesized calls as
easily as actually call instructions. The internal utility still has the
same behavior, it just now operates on a more generic interface so that
I can extend the set of call simplifications that instsimplify knows
about.
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re-use that for SlotIndexes. This way other users who want half-open
semantics can share the implementation.
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register. In most cases we actually compare or select YMM-sized registers
and mixing the two types creates horrible code. This commit optimizes
some of the transition sequences.
PR14657.
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The vector truncs were scalarized during LegalizeVectorOps, later vectorized again by some DAGCombine optimization
and finally, lowered by a dagcombing optimization. Now, they are properly lowered during LegalizeVectorOps.
No new testcase because the original testcases still work.
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