The RegisterInfo.td file should only specify the indexes that sources need to
refer to. The rest is inferred.
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These values were not used for anything. Spill size and alignment is a property
of the register class, not the register.
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On the x86-64 and thumb2 targets, some registers are more expensive to encode
than others in the same register class.
Add a CostPerUse field to the TableGen register description, and make it
available from TRI->getCostPerUse. This represents the cost of a REX prefix or a
32-bit instruction encoding required by choosing a high register.
Teach the greedy register allocator to prefer cheap registers for busy live
ranges (as indicated by spill weight).
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passed the root of the match, even though only a few patterns
actually needed this (one in X86, several in ARM [which should
be refactored anyway], and some in CellSPU that I don't feel
like detangling). Instead of requiring all ComplexPatterns to
take the dead root, have targets opt into getting the root by
putting SDNPWantRoot on the ComplexPattern.
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The COPY instruction is intended to replace the target specific copy
instructions for virtual registers as well as the EXTRACT_SUBREG and
INSERT_SUBREG instructions in MachineFunctions. It won't we used in a selection
DAG.
COPY is lowered to native register copies by LowerSubregs.
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list of predefined instructions appear. Add some consistency checks.
Ideally, TargetOpcodes.h should be produced by TableGen from Target.td, but it
is hardly worth the effort.
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This means that our Registers are now ordered R7, R8, R9, R10, R12, ...
Not R1, R10, R11, R12, R2, R3, ...
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structure that represents a mapping without any dependencies on SubRegIndex
numbering.
This brings us closer to being able to remove the explicit SubRegIndex
numbering, and it is now possible to specify any mapping without inventing
*_INVALID register classes.
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sub-register indices and outputs a single super register which is formed from
a consecutive sequence of registers.
This is used as register allocation / coalescing aid and it is useful to
represent instructions that output register pairs / quads. For example,
v1024, v1025 = vload <address>
where v1024 and v1025 forms a register pair.
This really should be modelled as
v1024<3>, v1025<4> = vload <address>
but it would violate SSA property before register allocation is done.
Currently we use insert_subreg to form the super register:
v1026 = implicit_def
v1027 - insert_subreg v1026, v1024, 3
v1028 = insert_subreg v1027, v1025, 4
...
= use v1024
= use v1028
But this adds pseudo live interval overlap between v1024 and v1025.
We can now modeled it as
v1024, v1025 = vload <address>
v1026 = REG_SEQUENCE v1024, 3, v1025, 4
...
= use v1024
= use v1026
After coalescing, it will be
v1026<3>, v1025<4> = vload <address>
...
= use v1026<3>
= use v1026
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same vt multiple times for a register. For example,
ECX is in 5 different i32 reg classes, just return
1 i32 instead of 5.
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dag isel gen instead of instruction properties. This
allows the oh-so-useful behavior of matching a variadic
non-root node.
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record* -> instrinfo instead of std::string -> instrinfo.
This speeds up tblgen on cellcpu from 7.28 -> 5.98s with a debug
build (20%).
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changing the primary datastructure from being a
"std::vector<unsigned char>" to being a new TypeSet class
that actually has (gasp) invariants!
This changes more things than I remember, but one major
innovation here is that it enforces that named input
values agree in type with their output values.
This also eliminates code that transparently assumes (in
some cases) that SDNodeXForm input/output types are the
same, because this is wrong in many case.
This also eliminates a bug which caused a lot of ambiguous
patterns to go undetected, where a register class would
sometimes pick the first possible type, causing an
ambiguous pattern to get arbitrary results.
With all the recent target changes, this causes no
functionality change!
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into TargetOpcodes.h. #include the new TargetOpcodes.h
into MachineInstr. Add new inline accessors (like isPHI())
to MachineInstr, and start using them throughout the
codebase.
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unused DECLARE instruction.
KILL is not yet used anywhere, it will replace TargetInstrInfo::IMPLICIT_DEF
in the places where IMPLICIT_DEF is just used to alter liveness of physical
registers.
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