Make sure we do not emit index computations with NSW flags so that we dont get an undef value if the GEP overflows
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(instead of basenames) from DWARF. Use this behavior in llvm-dwarfdump tool.
Reviewed by Benjamin Kramer.
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For a measure of safety, this conversion is only permitted if the
stored pointer type can also be created from a const void *.
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- section types
- dynamic table entries tags
- state flags for DT_FLAGS_1 entry
The patch reviewed by Rafael Espindola.
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These functions have obviously never been used before.
They should be identical to the idf_ext_iterator counterparts.
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Make it possible to prune individual graph edges from a post-order
traversal by specializing the po_iterator_storage template. Previously,
it was only possible to prune full graph nodes. Edge pruning makes it
possible to remove loop back-edges, for example.
Also replace the existing DFSetTraits customization hook with a
po_iterator_storage method for observing the post-order. DFSetTraits was
only used by LoopIterator.h which now provides a po_iterator_storage
specialization.
Thanks to Sean and Chandler for reviewing.
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Define a 'null_frag' SDPatternOperator node, which if referenced in an
instruction Pattern, results in the pattern being collapsed to be as-if
'[]' had been specified instead. This allows supporting a multiclass
definition where some instaniations have ISel patterns associated and
others do not.
For example,
multiclass myMulti<RegisterClass rc, SDPatternOperator OpNode = null_frag> {
def _x : myI<(outs rc:), (ins rc:), []>;
def _r : myI<(outs rc:), (ins rc:), [(set rc:, (OpNode rc:))]>;
}
defm foo : myMulti<GRa, not>;
defm bar : myMulti<GRb>;
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The first variant accepts immediate number as the second argument.
The second variant accepts register operand as the second argument.
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Added a basic unit test for this with CreateCondBr. I didn't go all the
way and test the switch side as the boilerplate for setting up the
switch IRBuilder unit tests is a lot more. Fortunately, the two share
all the interesting code paths.
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the move of *Builder classes into the Core library.
No uses of this builder in Clang or DragonEgg I could find.
If there is a desire to have an IR-building-support library that
contains all of these builders, that can be easily added, but currently
it seems likely that these add no real overhead to VMCore.
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IRBuilder, DIBuilder, etc.
This is the proper layering as MDBuilder can't be used (or implemented)
without the Core Metadata representation.
Patches to Clang and Dragonegg coming up.
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Add a micro-optimization to getNode of CONCAT_VECTORS when both operands are undefs.
Can't find a testcase for this because VECTOR_SHUFFLE already handles undef operands, but Duncan suggested that we add this.
Together with Michael Kuperstein <michael.m.kuperstein@intel.com>
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All SCEV expressions used by LSR formulae must be safe to
expand. i.e. they may not contain UDiv unless we can prove nonzero
denominator.
Fixes PR11356: LSR hoists UDiv.
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generalizing its implementation sufficiently to support this value
number scenario as well.
This cuts out another significant performance hit in large functions
(over 10k basic blocks, etc), especially those with "natural" CFG
structures.
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X86MachineFunctionInfo as this is currently only used by X86. If this ever
becomes an issue on another arch (e.g., ARM) then we can hoist it back out.
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X86. Basically, this is a reapplication of r158087 with a few fixes.
Specifically, (1) the stack pointer is restored from the base pointer before
popping callee-saved registers and (2) in obscure cases (see comments in patch)
we must cache the value of the original stack adjustment in the prologue and
apply it in the epilogue.
rdar://11496434
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quadratic behavior when performing pathological merges. Fixes the core
element of PR12652.
There is only one user of addRangeFrom left: join. I'm hoping to
refactor further in a future patch and have join use this merge
operation as well.
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of the trick merge routines. This adds a layer of testing that was
necessary when implementing more efficient (and complex) merge logic for
this datastructure.
No functionality changed here.
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TableGen has support for using an intrinics name directly in a DAG,
but this breaks down when referring to just a node, as that's
handled initializer list stuff entirely via subclassing in the
parser. That is, using an instrinsic like "(int_my_intrinsic ...)"
works fine. Using it standalone for parameterizing the operator
in such a DAG does not.
Fixing this is simple enough, as we simply declare Intrinsic
as deriving from SDPatternOperator, which is the class name
intended for exactly this purpose in TargetSelectionDAG.td.
When the intrinsic is actually used in the DAG pattern, it will
be recognized and expanded to an intrinsic_wo_chain (et. al.)
just like when it's used directly.
Incoming ARM NEON cleanup based on this and a bit of functionality
improvement after that.
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subtarget CPU descriptions and support new features of
MachineScheduler.
MachineModel has three categories of data:
1) Basic properties for coarse grained instruction cost model.
2) Scheduler Read/Write resources for simple per-opcode and operand cost model (TBD).
3) Instruction itineraties for detailed per-cycle reservation tables.
These will all live side-by-side. Any subtarget can use any
combination of them. Instruction itineraries will not change in the
near term. In the long run, I expect them to only be relevant for
in-order VLIW machines that have complex contraints and require a
precise scheduling/bundling model. Once itineraries are only actively
used by VLIW-ish targets, they could be replaced by something more
appropriate for those targets.
This tablegen backend rewrite sets things up for introducing
MachineModel type #2: per opcode/operand cost model.
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hash_value overload for MachineOperands. This addresses a FIXME
sufficient for me to remove it, and cleans up the code nicely too.
The important changes to the hashing logic:
- TargetFlags are now included in all of the hashes. These were complete
missed.
- Register operands have their subregisters and whether they are a def
included in the hash.
- We now actually hash all of the operand types. Previously, many
operand types were simply *dropped on the floor*. For example:
- Floating point immediates
- Large integer immediates (>64-bit)
- External globals!
- Register masks
- Metadata operands
- It removes the offset from the block-address hash; I'm a bit
suspicious of this, but isIdenticalTo doesn't consider the offset for
black addresses.
Any patterns involving these entities could have triggered extreme
slowdowns in MachineCSE or PHIElimination. Let me know if there are PRs
you think might be closed now... I'm looking myself, but I may miss
them.
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IntegersSubsetMapping
- Replaced type of Items field from std::list with std::map. In neares future I'll test it with DenseMap and do the correspond replacement
if possible.
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This pass performs if-conversion on SSA form machine code by
speculatively executing both sides of the branch and using a cmov
instruction to select the result. This can help lower the number of
branch mispredictions on architectures like x86 that don't have
predicable instructions.
The current implementation is very aggressive, and causes regressions on
mosts tests. It needs good heuristics that have yet to be implemented.
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IntegersSubsetMapping
- Replaced type of Items field from std::list with std::map. In neares future I'll test it with DenseMap and do the correspond replacement
if possible.
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some, and allows the routine to be inlined into common callers. The
various bits that hit this code in their hotpath seem slightly lower on
the profile, but I can't really measure a performance improvement as
everything seems to still be bottlenecked on likely cache misses. =/
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This is still a work in progress but I believe it is currently good enough
to fix PR13122 "Need unit test driver for codegen IR passes". For example,
you can run llc with -stop-after=loop-reduce to have it dump out the IR after
running LSR. Serializing machine-level IR is not yet supported but we have
some patches in progress for that.
The plan is to serialize the IR to a YAML file, containing separate sections
for the LLVM IR, machine-level IR, and whatever other info is needed. Chad
suggested that we stash the stop-after pass in the YAML file and use that
instead of the start-after option to figure out where to restart the
compilation. I think that's a great idea, but since it's not implemented yet
I put the -start-after option into this patch for testing purposes.
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This makes it possible to just use a zero value to represent "no pass", so
the phony NoPassID global variable is no longer needed.
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This is a preliminary step toward having TargetPassConfig be able to
start and stop the compilation at specified passes for unit testing
and debugging. No functionality change.
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1) DIContext is now able to return function name for a given instruction address (besides file/line info).
2) llvm-dwarfdump accepts flag --functions that prints the function name (if address is specified by --address flag).
3) test case that checks the basic functionality of llvm-dwarfdump added
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This was always part of the VMCore library out of necessity -- it deals
entirely in the IR. The .cpp file in fact was already part of the VMCore
library. This is just a mechanical move.
I've tried to go through and re-apply the coding standard's preferred
header sort, but at 40-ish files, I may have gotten some wrong. Please
let me know if so.
I'll be committing the corresponding updates to Clang and Polly, and
Duncan has DragonEgg.
Thanks to Bill and Eric for giving the green light for this bit of cleanup.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@159421 91177308-0d34-0410-b5e6-96231b3b80d8
The TargetInstrInfo::getNumMicroOps API does not change, but soon it
will be used by MachineScheduler. Now each subtarget can specify the
number of micro-ops per itinerary class. For ARM, this is currently
always dynamic (-1), because it is used for load/store multiple which
depends on the number of register operands.
Zero is now a valid number of micro-ops. This can be used for
nop pseudo-instructions or instructions that the hardware can squash
during dispatch.
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Corrected type for index of llvm.x86.avx2.gather.d.pd.256
from 256-bit to 128-bit.
Corrected types for src|dst|mask of llvm.x86.avx2.gather.q.ps.256
from 256-bit to 128-bit.
Support the following intrinsics:
llvm.x86.avx2.gather.d.q, llvm.x86.avx2.gather.q.q
llvm.x86.avx2.gather.d.q.256, llvm.x86.avx2.gather.q.q.256
llvm.x86.avx2.gather.d.d, llvm.x86.avx2.gather.q.d
llvm.x86.avx2.gather.d.d.256, llvm.x86.avx2.gather.q.d.256
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@159402 91177308-0d34-0410-b5e6-96231b3b80d8
- recognize C++ new(std::nothrow) friends
- ignore ExtractElement and ExtractValue instructions in size/offset analysis (all easy cases are probably folded away before we get here)
- also recognize realloc as noalias
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The original algorithm only used recursive pair fusion of equal-length
types. This is now extended to allow pairing of any types that share
the same underlying scalar type. Because we would still generally
prefer the 2^n-length types, those are formed first. Then a second
set of iterations form the non-2^n-length types.
Also, a call to SimplifyInstructionsInBlock has been added after each
pairing iteration. This takes care of DCE (and a few other things)
that make the following iterations execute somewhat faster. For the
same reason, some of the simple shuffle-combination cases are now
handled internally.
There is some additional refactoring work to be done, but I've had
many requests for this feature, so additional refactoring will come
soon in future commits (as will additional test cases).
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Maintaining this kind of checking in different places is dangerous, extending
Instruction::isSameOperationAs consolidates this logic into one place. Here
I've added an optional flags parameter and two flags that are important for
vectorization: CompareIgnoringAlignment and CompareUsingScalarTypes.
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include/llvm/Analysis/DebugInfo.h to include/llvm/DebugInfo.h.
The reasoning is because the DebugInfo module is simply an interface to the
debug info MDNodes and has nothing to do with analysis.
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which many Mips 64 ABIs use than for O64 which many
if not all other target ABIs use.
Most architectures have the following 64 bit relocation record format:
typedef struct
{
Elf64_Addr r_offset; /* Address of reference */
Elf64_Xword r_info; /* Symbol index and type of relocation */
} Elf64_Rel;
typedef struct
{
Elf64_Addr r_offset;
Elf64_Xword r_info;
Elf64_Sxword r_addend;
} Elf64_Rela;
Whereas N64 has the following format:
typedef struct
{
Elf64_Addr r_offset;/* Address of reference */
Elf64_Word r_sym; /* Symbol index */
Elf64_Byte r_ssym; /* Special symbol */
Elf64_Byte r_type3; /* Relocation type */
Elf64_Byte r_type2; /* Relocation type */
Elf64_Byte r_type; /* Relocation type */
} Elf64_Rel;
typedef struct
{
Elf64_Addr r_offset;/* Address of reference */
Elf64_Word r_sym; /* Symbol index */
Elf64_Byte r_ssym; /* Special symbol */
Elf64_Byte r_type3; /* Relocation type */
Elf64_Byte r_type2; /* Relocation type */
Elf64_Byte r_type; /* Relocation type */
Elf64_Sxword r_addend;
} Elf64_Rela;
The structure is the same size, but the r_info data element
is now 5 separate elements. Besides the content aspects,
endian byte reordering will be different for the area with
each element being endianized separately.
I treat this as generic and continue to pass r_type as
an integer masking and unmasking the byte sized N64
values for N64 mode. I've implemented this and it causes no
affect on other current targets.
This passes make check.
Jack
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Original commit message:
If a constant or a function has linkonce_odr linkage and unnamed_addr, mark it
hidden. Being linkonce_odr guarantees that it is available in every dso that
needs it. Being a constant/function with unnamed_addr guarantees that the
copies don't have to be merged.
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It's not necessary for each DI class to have its own copy of `print' and
`dump'. Instead, just give DIDescriptor those methods and have it call the
appropriate debugging printing routine based on the type of the debug
information.
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Such passes can be used to tweak the register assignments in a
target-dependent way, for example to avoid write-after-write
dependencies.
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- LHS exclude RHS
- LHS intersect RHS (LHS successors will keeped)
- RHS exclude LHS
The complexity is N+M, where
N is size of LHS
M is size of RHS.
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The primary advantage is that loop optimizations will be applied in a
stable order. This helps debugging and unit test creation. It is also
a better overall implementation without pathologically bad performance
on deep functions.
On large functions (llvm-stress --size=200000 | opt -loops)
Before: 0.1263s
After: 0.0225s
On deep functions (after tweaking llvm-stress, thanks Nadav):
Before: 0.2281s
After: 0.0227s
See r158790 for more comments.
The loop tree is now consistently generated in forward order, but loop
passes are applied in reverse order over the program. If we have a
loop optimization that prefers forward order, that can easily be
achieved by adding a different type of LoopPassManager.
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hidden. Being linkonce_odr guarantees that it is available in every dso that
needs it. Being a constant/function with unnamed_addr guarantees that the
copies don't have to be merged.
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advertising complete support w/o alignas implemented, and its
implementation of alignas in the latest versions is so convoluted as to
be unusable.
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This allows the user/front-end to specify a model that is better
than what LLVM would choose by default. For example, a variable
might be declared as
@x = thread_local(initialexec) global i32 42
if it will not be used in a shared library that is dlopen'ed.
If the specified model isn't supported by the target, or if LLVM can
make a better choice, a different model may be used.
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"Invalid operand" may be a completely correct diagnostic, but it's often
insufficiently specific to really help identify and fix the problem in
assembly source. Allow a target to specify a more-specific diagnostic kind
for each AsmOperandClass derived definition and use that to provide
more detailed diagnostics when an operant of that class resulted in a
match failure.
rdar://8987109
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Original commit message:
Allow up to 64 functional units per processor itinerary.
This patch changes the type used to hold the FU bitset from unsigned to uint64_t.
This will be needed for some upcoming PowerPC itineraries.
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With regunit liveness permanently enabled, this function would always
return true.
Also remove now obsolete code for checking physreg interference.
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Original message:
Performance optimizations:
- SwitchInst: case values stored separately from Operands List. It allows to make faster access to individual case value numbers or ranges.
- Optimized IntItem, added APInt value caching.
- Optimized IntegersSubsetGeneric: added optimizations for cases when subset is single number or when subset consists from single numbers only.
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fail. Original commit message:
Performance optimizations:
- SwitchInst: case values stored separately from Operands List. It allows to make faster access to individual case value numbers or ranges.
- Optimized IntItem, added APInt value caching.
- Optimized IntegersSubsetGeneric: added optimizations for cases when subset is single number or when subset consists from single numbers only.
On my machine these optimizations gave about 4-6% of compile-time improvement.
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- SwitchInst: case values stored separately from Operands List. It allows to make faster access to individual case value numbers or ranges.
- Optimized IntItem, added APInt value caching.
- Optimized IntegersSubsetGeneric: added optimizations for cases when subset is single number or when subset consists from single numbers only.
On my machine these optimizations gave about 4-6% of compile-time improvement.
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This makes it explicit when ScoreboardHazardRecognizer will be used.
"GenericItineraries" would only make sense if it contained real
itinerary values and still required ScoreboardHazardRecognizer.
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boolean flag to an enum: { Fast, Standard, Strict } (default = Standard).
This option controls the creation by optimizations of fused FP ops that store
intermediate results in higher precision than IEEE allows (E.g. FMAs). The
behavior of this option is intended to match the behaviour specified by a
soon-to-be-introduced frontend flag: '-ffuse-fp-ops'.
Fast mode - allows formation of fused FP ops whenever they're profitable.
Standard mode - allow fusion only for 'blessed' FP ops. At present the only
blessed op is the fmuladd intrinsic. In the future more blessed ops may be
added.
Strict mode - allow fusion only if/when it can be proven that the excess
precision won't effect the result.
Note: This option only controls formation of fused ops by the optimizers. Fused
operations that are explicitly requested (e.g. FMA via the llvm.fma.* intrinsic)
will always be honored, regardless of the value of this option.
Internally TargetOptions::AllowExcessFPPrecision has been replaced by
TargetOptions::AllowFPOpFusion.
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- provide more extensive set of functions to detect library allocation functions (e.g., malloc, calloc, strdup, etc)
- provide an API to compute the size and offset of an object pointed by
Move a few clients (GVN, AA, instcombine, ...) to the new API.
This implementation is a lot more aggressive than each of the custom implementations being replaced.
Patch reviewed by Nick Lewycky and Chandler Carruth, thanks.
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Live intervals for regunits and virtual registers are stored separately,
and physreg live intervals are going away.
To visit the live ranges of all virtual registers, use this pattern
instead:
for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) {
unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
if (MRI->reg_nodbg_empty(Reg))
continue;
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I don't think anyone has been using this functionality for a while, and
it is getting in the way of refactoring now.
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This is supported by gcc and clang, but guarded by a macro for MSVC 2008.
The extern template declaration is not necessary but generally good
form. It can avoid extra instantiations of the template methods
defined inline.
The EXTERN_TEMPLATE_INSTANTIATION macro could probably be generalized to
handle multiple template parameters if someone thinks it's worthwhile.
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Regunit live ranges are computed on demand, so when mi-sched calls
handleMove, some regunits may not have live ranges yet.
That makes updating them easier: Just skip the non-existing ranges. They
will be computed correctly from the rescheduled machine code when they
are needed.
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There is a pretty staggering amount of this in LLVM's header files, this
is not all of the instances I'm afraid. These include all of the
functions that (in my build) are used by a non-static inline (or
external) function. Specifically, these issues were caught by the new
'-Winternal-linkage-in-inline' warning.
I'll try to just clean up the remainder of the clearly redundant "static
inline" cases on functions (not methods!) defined within headers if
I can do so in a reliable way.
There were even several cases of a missing 'inline' altogether, or my
personal favorite "static bool inline". Go figure. ;]
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-stable-loops enables a new algorithm for generating the Loop
forest. It differs from the original algorithm in a few respects:
- Not determined by use-list order.
- Initially guarantees RPO order of block and subloops.
- Linear in the number of CFG edges.
- Nonrecursive.
I didn't want to change the LoopInfo API yet, so the block lists are
still inclusive. This seems strange to me, and it means that building
LoopInfo is not strictly linear, but it may not be a problem in
practice. At least the block lists start out in RPO order now. In the
future we may add an attribute or wrapper analysis that allows other
passes to assume RPO order.
The primary motivation of this work was not to optimize LoopInfo, but
to allow reproducing performance issues by decomposing the compilation
stages. I'm often unable to do this with the current LoopInfo, because
the loop tree order determines Loop pass order. Serializing the IR
tends to invert the order, which reverses the optimization order. This
makes it nearly impossible to debug interdependent loop optimizations
such as LSR.
I also believe this will provide more stable performance results across time.
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The implementation only needs inclusion from LoopInfo.cpp and
MachineLoopInfo.cpp. Clients of the interface should only include the
interface. This makes the interface readable and speeds up rebuilds
after modifying the implementation.
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ensureAlignment() in MachineFunction). Also, drop setMaxAlignment() in
favor of this new function. This creates a main entry point to setting
MaxAlignment, which will be helpful for future work. No functionality
change intended.
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This patch adds DAG combines to form FMAs from pairs of FADD + FMUL or
FSUB + FMUL. The combines are performed when:
(a) Either
AllowExcessFPPrecision option (-enable-excess-fp-precision for llc)
OR
UnsafeFPMath option (-enable-unsafe-fp-math)
are set, and
(b) TargetLoweringInfo::isFMAFasterThanMulAndAdd(VT) is true for the type of
the FADD/FSUB, and
(c) The FMUL only has one user (the FADD/FSUB).
If your target has fast FMA instructions you can make use of these combines by
overriding TargetLoweringInfo::isFMAFasterThanMulAndAdd(VT) to return true for
types supported by your FMA instruction, and adding patterns to match ISD::FMA
to your FMA instructions.
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TargetLoweringObjectFileELF. Use this to support it on X86. Unlike ARM,
on X86 it is not easy to find out if .init_array should be used or not, so
the decision is made via TargetOptions and defaults to off.
Add a command line option to llc that enables it.
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Original commit msg:
add the 'alloc' metadata node to represent the size of offset of buffers pointed to by pointers.
This metadata can be attached to any instruction returning a pointer
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Based on review discussion of r158638 with Chandler Carruth, Tobias von Koch, and Duncan Sands and a -Wmaybe-uninitialized warning from GCC.
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This patch changes the type used to hold the FU bitset from unsigned to uint64_t.
This will be needed for some upcoming PowerPC itineraries.
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It always returns the iterator for the first inserted element, or the passed in
iterator if the inserted range was empty. Flesh out the unit test more and fix
all the cases it uncovered so far.
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We have SmallDenseMap now that has more correct and predictable
semantics, even though it is a more narrow abstraction.
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SmallDenseMap::swap.
First, make it parse cleanly. Yay for uninstantiated methods.
Second, make the inline-buckets case work correctly. This is way
trickier than it should be due to the uninitialized values in empty and
tombstone buckets.
Finally fix a few typos that caused construction/destruction mismatches
in the counting unittest.
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destruction and fix a bug in SmallDenseMap they caught.
This is kind of a poor-man's version of the testing that just adds the
addresses to a set on construction and removes them on destruction. We
check that double construction and double destruction don't occur.
Amusingly enough, this is enough to catch a lot of SmallDenseMap issues
because we spend a lot of time with fixed stable addresses in the inline
buffer.
The SmallDenseMap bug fix included makes grow() not double-destroy in
some cases. It also fixes a FIXME there, the code was pretty crappy. We
now don't have any wasted initialization, but we do move the entries in
inline bucket array an extra time. It's probably a better tradeoff, and
is much easier to get correct.
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implementation.
This type includes an inline bucket array which is used initially. Once
it is exceeded, an array of 64 buckets is allocated on the heap. The
bucket count grows from there as needed. Some highlights of this
implementation:
- The inline buffer is very carefully aligned, and so supports types
with alignment constraints.
- It works hard to avoid aliasing issues.
- Supports types with non-trivial constructors, destructors, copy
constructions, etc. It works reasonably hard to minimize copies and
unnecessary initialization. The most common initialization is to set
keys to the empty key, and so that should be fast if at all possible.
This class has a performance / space trade-off. It tries to optimize for
relatively small maps, and so packs the inline bucket array densely into
the object. It will be marginally slower than a normal DenseMap in a few
use patterns, so it isn't appropriate everywhere.
The unit tests for DenseMap have been generalized a bit to support
running over different map implementations in addition to different
key/value types. They've then been automatically extended to cover the
new container through the magic of GoogleTest's typed tests.
All of this is still a bit rough though. I'm going to be cleaning up
some aspects of the implementation, documenting things better, and
adding tests which include non-trivial types. As soon as I'm comfortable
with the correctness, I plan to switch existing users of SmallMap over
to this class as it is already more correct w.r.t. construction and
destruction of objects iin the map.
Thanks to Benjamin Kramer for all the reviews of this and the lead-up
patches. That said, more review on this would really be appreciated. As
I've noted a few times, I'm quite surprised how hard it is to get the
semantics for a hashtable-based map container with a small buffer
optimization correct. =]
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array of a suitable size and alignment for any of a number of different
types to be stored into the character array.
The mechanisms for producing an explicitly aligned type are fairly
complex because this operation is poorly supported on all compilers.
We've spent a fairly significant amount of time experimenting with
different implementations inside of Google, and the one using explicitly
expanded templates has been the most robust.
Credit goes to Nick Lewycky for writing the first 20 versions or so of
this logic we had inside of Google. I based this on the only one to
actually survive. In case anyone is worried, yes we are both explicitly
re-contributing and re-licensing it for LLVM. =]
Once the issues with actually specifying the alignment are finished, it
turns out that most compilers don't in turn align anything the way they
are instructed. Testing of this logic against both Clang and GCC
indicate that the alignment constraints are largely ignored by both
compilers! I've come up with and used a work-around by wrapping each
alignment-hinted type directly in a struct, and using that struct to
align the character array through a union. This elaborate hackery is
terrifying, but I've included testing that caught a terrifying number of
bugs in every other technique I've tried.
All of this in order to implement a poor C++98 programmers emulation of
C++11 unrestricted unions in classes such as SmallDenseMap.
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rather than the base class. Add a pile of boilerplate to indirect around
this.
This is pretty ugly, but it allows the super class to change the
representation of these values, which will be key for doing
a SmallDenseMap.
Suggestions on better method structuring / naming are welcome, but keep
in mind that SmallDenseMap won't have an 'unsigned' member to expose
a reference to... =/
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and a derived class that provides the allocation and growth strategy.
This is the first (and biggest) step toward building a SmallDenseMap
that actually behaves exactly the same as DenseMap, and supports all the
same types and interface points with the same semantics.
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since then the entire expression must equal zero (similarly for other operations
with an absorbing element). With this in place a bunch of reassociate code for
handling constants is dead since it is all taken care of when linearizing. No
intended functionality change.
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topologies, it is quite possible for a leaf node to have huge multiplicity, for
example: x0 = x*x, x1 = x0*x0, x2 = x1*x1, ... rapidly gives a value which is x
raised to a vast power (the multiplicity, or weight, of x). This patch fixes
the computation of weights by correctly computing them no matter how big they
are, rather than just overflowing and getting a wrong value. It turns out that
the weight for a value never needs more bits to represent than the value itself,
so it is enough to represent weights as APInts of the same bitwidth and do the
right overflow-avoiding dance steps when computing weights. As a side-effect it
reduces the number of multiplies needed in some cases of large powers. While
there, in view of external uses (eg by the vectorizer) I made LinearizeExprTree
static, pushing the rank computation out into users. This is progress towards
fixing PR13021.
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thread local data, embed them in the class using a uint64_t and make sure
we get compiler errors if there's a platform where this is not big enough.
This makes ThreadLocal more safe for using it in conjunction with CrashRecoveryContext.
Related to crash in rdar://11434201.
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The TableGenBackend base class doesn't do much, and will be removed
completely soon.
Patch by Sean Silva!
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This showed up the first time rend() was called on a bundled instruction
in the Mips backend.
Also avoid dereferencing end() in bundle_iterator::operator++().
We still don't have a place to put unit tests for this stuff.
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The LiveRegMatrix represents the live range of assigned virtual
registers in a Live interval union per register unit. This is not
fundamentally different from the interference tracking in RegAllocBase
that both RABasic and RAGreedy use.
The important differences are:
- LiveRegMatrix tracks interference per register unit instead of per
physical register. This makes interference checks cheaper and
assignments slightly more expensive. For example, the ARM D7 reigster
has 24 aliases, so we would check 24 physregs before assigning to one.
With unit-based interference, we check 2 units before assigning to 2
units.
- LiveRegMatrix caches regmask interference checks. That is currently
duplicated functionality in RABasic and RAGreedy.
- LiveRegMatrix is a pass which makes it possible to insert
target-dependent passes between register allocation and rewriting.
Such passes could tweak the register assignments with interference
checking support from LiveRegMatrix.
Eventually, RABasic and RAGreedy will be switched to LiveRegMatrix.
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OK, not really. We don't want to reintroduce the old rewriter hacks.
This patch extracts virtual register rewriting as a separate pass that
runs after the register allocator. This is possible now that
CodeGen/Passes.cpp can configure the full optimizing register allocator
pipeline.
The rewriter pass uses register assignments in VirtRegMap to rewrite
virtual registers to physical registers, and it inserts kill flags based
on live intervals.
These finalization steps are the same for the optimizing register
allocators: RABasic, RAGreedy, and PBQP.
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This fixes an accidental dependence on static initialization order that I introduced yesterday.
Thank you Lang!!!
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The commit is intended to fix rdar://11540023.
It is implemented as part of peephole optimization. We can actually implement
this in the SelectionDAG lowering phase.
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