Makes llvmc show error messages printed by child processes when run from the
Cygwin/MSYS shell. Since ExecuteAndWait does not return until the child program
has finished execution, this change should be harmless.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69082 91177308-0d34-0410-b5e6-96231b3b80d8
llvm::sys::getOS{Name,Version}.
Right now the implementation just derives from LLVM_HOSTTRIPLE (which
is wrong, but it doesn't look like we have a define for the target
triple). Ideally this routine would actually be able to compute the
triple for targets we care about.
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- Make type declarations match the struct/class keyword of the definition.
- Move AddSignalHandler into the namespace where it belongs.
- Correctly call functions from template base.
- Some other small changes.
With this patch, LLVM and Clang should build properly and with far less noise under VS2008.
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signal handlers to prevent reentrance on unrelated things (a sigabort
where the handle bus errors) also, clear the signal mask so that the
signal doesn't infinitely reissue. This fixes rdar://6654827 -
Crash causes clang to loop
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@66330 91177308-0d34-0410-b5e6-96231b3b80d8
arbitrary functions to be run when a crash happens. Delete
RemoveDirectoryOnSignal as it is dead and has never had clients.
Change PrintStackTraceOnErrorSignal to be implemented in terms of
AddSignalHandler.
I updated the Win32 versions of these APIs, but can't test them.
If there are any problems, I'd be happy to fix them as well.
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symlink. We really want the ultimate executable being run, not
the symlink. This lets clang find its headers when invoked through
a symlink. rdar://6602012
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Cleanup some warning.
Remark: when struct/class are declared differently than they are defined, this make problem for VC++ since it seems to mangle class differently that struct. These error are very hard to understand and find. So please, try to keep your definition/declaration in sync.
Only tested with VS2008. hope it does not break anything. feel free to revert.
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since %p isn't formatted consistently, but obviously plain %x is wrong.
PRIxPTR with a cast to uintptr_t would work here, but that requires
inconvenient build-system changes. %lu works on all current and
foreseable future hosts.
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is re-written by the callback to branch directly to the compiled code
in future invocations.
Added back in range-based memory permission functions for the updating of
the stub on Darwin.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@57846 91177308-0d34-0410-b5e6-96231b3b80d8
this handling to work properly for modifying stub functions, relocations
back to entry points after JIT compilation, etc..
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bc files for modules with a target triple that indicates they are for
darwin. The reader unconditionally handles this, and the writer could
turn this on for more targets if we care.
This change has two benefits for darwin:
1) it allows us to encode the cpu type of the file in an easy to read
place that doesn't require decoding the bc file.
2) it works around a bug (IMO) in darwin's AR where it is incapable of
handling files that are not a multiple of 8 bytes long. BC files
are only guaranteed to be multiples of 4 bytes long.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@53275 91177308-0d34-0410-b5e6-96231b3b80d8
This patch add supports for single architecture mach-o files (the current implementation only support Universal Binary), and solve the signature conflict between java class and Universal Binary magics.
Note that this function will always returned dynamic library for Universal Binaries (like the current implementation) because the binary type is not include in the file header."
Patch by Jean-Daniel Dupas!
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This bug made llvm-ld unable to function with "-native" option, since the process that was used to call 'gcc' was crashing.
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error that caused it to redirect stderr to stdout too often.
This fix is applied identically to the win32 code as well, but that is
untested.
--Thi line, and those below, will be ignored--
M System/Unix/Program.inc
M System/Win32/Program.inc
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functional changes. Win32 code is untested, but should work fine.
In the unix variant, rename RedirectFD to RedirectIO and let that function
handle empty and null paths instead of doing that in the caller 3 times. This
is the same as win32 already does it.
In the win32 variant, use Path::isEmpty() instead of checking the resulting
c_str() manually. This is the same as unix already does it.
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they aren't in the header file, systems with a <string> header file that isn't
64-bit clean shouldn't warn if #including Path.h and specifying
-Wshorten-64-to-32.
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several things that were neither in an anonymous namespace nor static
but not intended to be global.
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This method allows one to create a directory, and optionally create all parent
directories that do not exist.
The original implementation would require that *all* directories along a path
are writable by the user, including directories that already exist. For example,
suppose we wanted to create the directory "/tmp/foo/bar", and the directory
"/tmp" already exists, but not "/tmp/foo". Since "/tmp" is writable by all
users, the original implementation would work, and create "/tmp/foo", followed
by "/tmp/bar".
A problem occurred, however if one wanted to created the directory
"/Users/myuser/bar" (or equivalently "/home/myuser/bar"), and "/Users/myuser"
already existed and is writable by the current user. The directory
"/User/myuser" is writable by the user, but "/User" is not. The original
implementation of createDirectoryOnDisk would return with failure since "/User"
is not writable, even though "/User/mysuser" is writable.
The new implementation works by recursively creating parents as needed, and thus
doesn't need to check the permissions on every directory in a path.
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tons of out of date comments (really nothing throws here!) and fixes
some other fairly glaring issues: "size" used to return the size of
the file *and* change it, depending on how you called it.
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to avoid using constructor calls for static objects. This reduces
the number of objects requiring static constructors in a typical
LLVM build by around 20%.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@48665 91177308-0d34-0410-b5e6-96231b3b80d8
LoadLibraryPermanently. The current code modifies the value of a pointer
that is passed by value, so the caller never gets the message.
Patch by Julien Lerouge!
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