Nate noticed in yacr2 (and I know occurs in other places as well).
This is still rough, as the critical edge blocks are not intelligently placed
but is added to get some idea to see if this improves performance.
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used to tack a register number onto the node.
Instead of doing this, make a new node, RegisterSDNode, which is a leaf
containing a register number. These three operations just become normal
DAG nodes now, instead of requiring special handling.
Note that with this change, it is no longer correct to make illegal
CopyFromReg/CopyToReg nodes. The legalizer will not touch them, and this
is bad, so don't do it. :)
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CC out of the SetCC operation, making SETCC a standard ternary operation and
CC's a standard DAG leaf. This will make it possible for other node to use
CC's as operands in the future...
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1. Pass Value*'s into lowering methods so that the proper pointers can be
added to load/stores from the valist
2. Intrinsics that return void should only return a token chain, not a token
chain/retval pair.
3. Rename LowerVAArgNext -> LowerVAArg, because VANext is long gone.
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population (ctpop). Generic lowering is implemented, however only promotion
is implemented for SelectionDAG at the moment.
More coming soon.
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(TRUNK)Stores and (EXT|ZEXT|SEXT)Loads have an extra SDOperand which is a SrcValueSDNode which contains the Value*. Note that if the operation is introduced by the backend, it will still have the operand, but the value* will be null.
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them up after the code has been emitted. This allows targets to select one
mbb as multiple mbb's as needed.
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returned integer values all of the way to 64-bits (we only did it to 32-bits
leaving the top bits undefined). This causes problems for targets like alpha
whose ABI's define the top bits too.
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using Function::arg_{iterator|begin|end}. Likewise Module::g* -> Module::global_*.
This patch is contributed by Gabor Greif, thanks!
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do it. This results in better code on X86 for floats (because if strict
precision is not required, we can elide some more expensive double -> float
conversions like the old isel did), and allows other targets to emit
CopyFromRegs that are not legal for arguments.
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X86/reg-pressure.ll again, and allows us to do nice things in other cases.
For example, we now codegen this sort of thing:
int %loadload(int *%X, int* %Y) {
%Z = load int* %Y
%Y = load int* %X ;; load between %Z and store
%Q = add int %Z, 1
store int %Q, int* %Y
ret int %Y
}
Into this:
loadload:
mov %EAX, DWORD PTR [%ESP + 4]
mov %EAX, DWORD PTR [%EAX]
mov %ECX, DWORD PTR [%ESP + 8]
inc DWORD PTR [%ECX]
ret
where we weren't able to form the 'inc [mem]' before. This also lets the
instruction selector emit loads in any order it wants to, which can be good
for register pressure as well.
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the basic block that uses them if possible. This is a big win on X86, as it
lets us fold the argument loads into instructions and reduce register pressure
(by not loading all of the arguments in the entry block).
For this (contrived to show the optimization) testcase:
int %argtest(int %A, int %B) {
%X = sub int 12345, %A
br label %L
L:
%Y = add int %X, %B
ret int %Y
}
we used to produce:
argtest:
mov %ECX, DWORD PTR [%ESP + 4]
mov %EAX, 12345
sub %EAX, %ECX
mov %EDX, DWORD PTR [%ESP + 8]
.LBBargtest_1: # L
add %EAX, %EDX
ret
now we produce:
argtest:
mov %EAX, 12345
sub %EAX, DWORD PTR [%ESP + 4]
.LBBargtest_1: # L
add %EAX, DWORD PTR [%ESP + 8]
ret
This also fixes the FIXME in the code.
BTW, this occurs in real code. 164.gzip shrinks from 8623 to 8608 lines of
.s file. The stack frame in huft_build shrinks from 1644->1628 bytes,
inflate_codes shrinks from 116->108 bytes, and inflate_block from 2620->2612,
due to fewer spills.
Take that alkis. :-)
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