generated by llvm-gcc, since llvm-gcc uses 2 i64s for passing a 4 x float
vector on ARM rather than an i64 array like Clang.
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canonical, and generally leads to better code. Found while looking at
an article about saturating arithmetic.
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the same allocation size but different primitive sizes(e.g., <3xi32> and
<4xi32>). When ScalarRepl promotes them, it can't use a bit cast but
should use a shuffle vector instead.
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reassociation opportunities are exposed. This fixes a bug where
the nested reassociation expects to be the IR to be consistent,
but it isn't, because the outer reassociation has disconnected
some of the operands. rdar://9167457
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has some bugs. If this is interesting functionality, it should be
reimplemented in the argpromotion pass.
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is equivalent to any other relevant value; it isn't true in general.
If it is equivalent, the LoopPromoter will tell the AST the equivalence.
Also, delete the PreheaderLoad if it is unused.
Chris, since you were the last one to make major changes here, can you check
that this is sane?
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space info. We crash with an assert in this case. This change checks that the
address space of the bitcasted pointer is the same as the gep ptr.
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after the given instruction; make sure to handle that case correctly.
(It's difficult to trigger; the included testcase involves a dead
block, but I don't think that's a requirement.)
While I'm here, get rid of the unnecessary warning about
SimplifyInstructionsInBlock, since it should work correctly as far as I know.
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that one of the numbers is signed while the other is unsigned. This could lead
to a wrong result when the signed was promoted to an unsigned int.
* Add the data layout line to the testcase so that it will test the appropriate
thing.
Patch by David Terei!
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Some platforms may treat denormals as zero, on other platforms multiplication
with a subnormal is slower than dividing by a normal.
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vector types. This helps a lot with inlined functions when using the ARM soft
float ABI. Fixes <rdar://problem/9184212>.
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removes one use of X which helps it pass the many hasOneUse() checks.
In my analysis, this turns up very often where X = A >>exact B and that can't be
simplified unless X has one use (except by increasing the lifetime of A which is
generally a performance loss).
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For example, on 32-bit architecture, don't promote all uses of the IV
to 64-bits just because one use is a 64-bit cast.
Alternate implementation of the patch by Arnaud de Grandmaison.
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chose is having a non-memcpy/memset use and being larger than any native integer
type. Originally I chose having an access of a size smaller than the total size
of the alloca, but this caused some minor issues on the spirit benchmark where
SRoA runs again after some inlining.
This fixes <rdar://problem/8613163>.
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Optimize trivial branches in CodeGenPrepare, which often get created from the
lowering of objectsize intrinsics. Unfortunately, a number of tests were relying
on llc not optimizing trivial branches, so I had to add an option to allow them
to continue to test what they originally tested.
This fixes <rdar://problem/8785296> and <rdar://problem/9112893>.
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