* Removed test/lib/llvm.exp - it is no longer needed
* Deleted the dg.exp reading code from test/lit.cfg. There are no dg.exp files
left in the test suite so this code is no longer required. test/lit.cfg is
now much shorter and clearer
* Removed a lot of duplicate code in lit.local.cfg files that need access to
the root configuration, by adding a "root" attribute to the TestingConfig
object. This attribute is dynamically computed to provide the same
information as was previously provided by the custom getRoot functions.
* Documented the config.root attribute in docs/CommandGuide/lit.pod
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to instead rely on much more generic and powerful instruction
simplification in the function cloner (and thus inliner).
This teaches the pruning function cloner to use instsimplify rather than
just the constant folder to fold values during cloning. This can
simplify a large number of things that constant folding alone cannot
begin to touch. For example, it will realize that 'or' and 'and'
instructions with certain constant operands actually become constants
regardless of what their other operand is. It also can thread back
through the caller to perform simplifications that are only possible by
looking up a few levels. In particular, GEPs and pointer testing tend to
fold much more heavily with this change.
This should (in some cases) have a positive impact on compile times with
optimizations on because the inliner itself will simply avoid cloning
a great deal of code. It already attempted to prune proven-dead code,
but now it will be use the stronger simplifications to prove more code
dead.
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fire if anything ever invalidates the assumption of a terminator
instruction being unchanged throughout the routine.
I've convinced myself that the current definition of simplification
precludes such a transformation, so I think getting some asserts
coverage that we don't violate this agreement is sufficient to make this
code safe for the foreseeable future.
Comments to the contrary or other suggestions are of course welcome. =]
The bots are now happy with this code though, so it appears the bug here
has indeed been fixed.
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list. This is a bad idea. ;] I'm hopeful this is the bug that's showing
up with the MSVC bots, but we'll see.
It is definitely unnecessary. InstSimplify won't do anything to
a terminator instruction, we don't need to even include it in the
iteration range. We can also skip the now dead terminator check,
although I've made it an assert to help document that this is an
important invariant.
I'm still a bit queasy about this because there is an implicit
assumption that the terminator instruction cannot be RAUW'ed by the
simplification code. While that appears to be true at the moment, I see
no guarantee that would ensure it remains true in the future. I'm
looking at the cleanest way to solve that...
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spotted by inspection, and I've crafted no test case that triggers it on
my machine, but some of the windows builders are hitting what looks like
memory corruption, so *something* is amiss here.
This patch takes a more generalized approach to eliminating
double-visits. Imagine code such as:
%x = ...
%y = add %x, 1
%z = add %x, %y
You can imagine that if we simplify %x, we would add %y and %z to the
list. If the use-chain order happens to cause us to add them in reverse
order, we could pull %y off first, and simplify it, adding %z to the
list. We now have %z on the list twice, and will reference it after it
is deleted.
Currently, all my test cases happen to not trigger this, likely due to
the use-chain ordering, but there seems no guarantee that such
a situation could not occur, so we should handle it correctly.
Again, if anyone knows how to craft a testcase that actually triggers
this, please let me know.
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worklist. This can happen in theory when an instruction uses itself,
such as a PHI node. This was spotted by inspection, and unfortunately
I've not been able to come up with a test case that would trigger it. If
anyone has ideas, let me know...
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regressed seriously here, we are no longer removing allocas during
inline cleanup. This appears to be because of lifetime markers "using"
them. =/ I'll look into this shortly.
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bit simpler by handling a common case explicitly.
Also, refactor the implementation to use a worklist based walk of the
recursive users, rather than trying to use value handles to detect and
recover from RAUWs during the recursive descent. This fixes a very
subtle bug in the previous implementation where degenerate control flow
structures could cause mutually recursive instructions (PHI nodes) to
collapse in just such a way that From became equal to To after some
amount of recursion. At that point, we hit the inf-loop that the assert
at the top attempted to guard against. This problem is defined away when
not using value handles in this manner. There are lots of comments
claiming that the WeakVH will protect against just this sort of error,
but they're not accurate about the actual implementation of WeakVHs,
which do still track RAUWs.
I don't have any test case for the bug this fixes because it requires
running the recursive simplification on unreachable phi nodes. I've no
way to either run this or easily write an input that triggers it. It was
found when using instruction simplification inside the inliner when
running over the nightly test-suite.
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The PPC64 SVR4 ABI requires integer stack arguments, and thus the var. args., that
are smaller than 64 bits be zero extended to 64 bits.
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Code such as:
%vreg100 = setcc %vreg10, -1, SETNE
brcond %vreg10, %tgt
was being incorrectly morphed into
%vreg100 = and %vreg10, 1
brcond %vreg10, %tgt
where the 'and' instruction could be eliminated since
such logic is on 1-bit types in the PTX back-end, leaving
us with just:
brcond %vreg10, %tgt
which essentially gives us inverted branch conditions.
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destination module, but one of them isn't used in the destination module. If
another module comes along and the uses the unused type, there could be type
conflicts when the modules are finally linked together. (This happened when
building LLVM.)
The test that was reduced is:
Module A:
%Z = type { %A }
%A = type { %B.1, [7 x x86_fp80] }
%B.1 = type { %C }
%C = type { i8* }
declare void @func_x(%C*, i64, i64)
declare void @func_z(%Z* nocapture)
Module B:
%B = type { %C.1 }
%C.1 = type { i8* }
%A.2 = type { %B.3, [5 x x86_fp80] }
%B.3 = type { %C.1 }
define void @func_z() {
%x = alloca %A.2, align 16
%y = getelementptr inbounds %A.2* %x, i64 0, i32 0, i32 0
call void @func_x(%C.1* %y, i64 37, i64 927) nounwind
ret void
}
declare void @func_x(%C.1*, i64, i64)
declare void @func_y(%B* nocapture)
(Unfortunately, this test doesn't fail under llvm-link, only during an LTO
linking.) The '%C' and '%C.1' clash. The destination module gets the '%C'
declaration. When merging Module B, it looks at the '%C.1' subtype of the '%B'
structure. It adds that in, because that's cool. And when '%B.3' is processed,
it uses the '%C.1'. But the '%B' has used '%C' and we prefer to use '%C'. So the
'@func_x' type is changed to 'void (%C*, i64, i64)', but the type of '%x' in
'@func_z' remains '%A.2'. The GEP resolves to a '%C.1', which conflicts with the
'@func_x' signature.
We can resolve this situation by making sure that the type is used in the
destination before saying that it should be used in the module being merged in.
With this fix, LLVM and Clang both compile under LTO.
<rdar://problem/10913281>
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same basic block, and it's not safe to insert code in the successor
blocks if the edges are critical edges. Splitting those edges is
possible, but undesirable, especially on the unwind side. Instead,
make the bottom-up code motion to consider invokes to be part of
their successor blocks, rather than part of their parent blocks, so
that it doesn't push code past them and onto the edges. This fixes
PR12307.
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This is necessary if the client wants to be able to mutate TargetOptions (for example, fast FP math mode) after the initial creation of the ExecutionEngine.
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dominated by Root, check that B is available throughout the scope. This
is obviously true (famous last words?) given the current logic, but the
check may be helpful if more complicated reasoning is added one day.
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the PassManager annoying and should be reimplemented as a decorator
on top of existing passes (as should the timing data).
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few comments where none existed before. Also change a function's name to match
the current coding standard.
No functionality change.
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