benchmarks hitting an assertion.
Adds LiveIntervalUnion::collectInterferingVRegs.
Fixes "late spilling" by checking for any unspillable live vregs among
all physReg aliases.
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must be called in the pass's constructor. This function uses static dependency declarations to recursively initialize
the pass's dependencies.
Clients that only create passes through the createFooPass() APIs will require no changes. Clients that want to use the
CommandLine options for passes will need to manually call the appropriate initialization functions in PassInitialization.h
before parsing commandline arguments.
I have tested this with all standard configurations of clang and llvm-gcc on Darwin. It is possible that there are problems
with the static dependencies that will only be visible with non-standard options. If you encounter any crash in pass
registration/creation, please send the testcase to me directly.
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register at a time. This turns out to be slightly faster than iterating over
instructions, but more importantly, it allows us to compute spill weights for
new registers created after the spill weight pass has run.
Also compute the allocation hint at the same time as the spill weight. This
allows us to use the spill weight as a cost metric for copies, and choose the
most profitable hint if there is more than one possibility.
The new hints provide a very small (< 0.1%) but universal code size improvement.
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Still very much under development. Comments and fixes will be forthcoming.
(This commit includes some small tweaks to LiveIntervals & LoopInfo to support the splitter)
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This method was always a bit too simplistic for the real world. It didn't really
deal with subregisters and such.
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This code path has never really been used, and we are going to be handling
spilling through the Spiller interface in the future.
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CoalescerPair can determine if a copy can be coalesced, and which register gets
merged away. The old logic in SimpleRegisterCoalescing had evolved into
something a bit too convoluted.
This second attempt fixes some crashes that only occurred Linux.
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CoalescerPair can determine if a copy can be coalesced, and which register gets
merged away. The old logic in SimpleRegisterCoalescing had evolved into
something a bit too convoluted.
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cl = EXTRACT_SUBREG reg1024, 1, is overly conservative. It should check
for overlaps of vr's live interval with the super registers of the
physical register (ECX in this case) and let JoinIntervals() handle checking
the coalescing feasibility against the physical register (cl in this case).
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Moderate the weight given to very small intervals.
The spill weight given to new intervals created when spilling was not
normalized in the same way as the original spill weights calculated by
CalcSpillWeights. That meant that restored registers would tend to hang around
because they had a much higher spill weight that unspilled registers.
This improves the runtime of a few tests by up to 10%, and there are no
significant regressions.
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The coalescer is supposed to clean these up, but when setting up parameters
for a function call, there may be copies to physregs. If the defining
instruction has been LICM'ed far away, the coalescer won't touch it.
The register allocation hint does not always work - when the register
allocator is backtracking, it clears the hints.
This patch is more conservative than r90502, and does not break
483.xalancbmk/i686. It still breaks the PowerPC bootstrap, so it is disabled
by default, and can be enabled with the -trivial-coalesce-ends option.
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When a call is placed to spill an interval this spiller will first try to
break the interval up into its component values. Single value intervals and
intervals which have already been split (or are the result of previous splits)
are spilled by the default spiller.
Splitting intervals as described above may improve the performance of generated
code in some circumstances. This work is experimental however, and it still
miscompiles many benchmarks. It's not recommended for general use yet.
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The coalescer is supposed to clean these up, but when setting up parameters
for a function call, there may be copies to physregs. If the defining
instruction has been LICM'ed far away, the coalescer won't touch it.
The register allocation hint does not always work - when the register
allocator is backtracking, it clears the hints.
This patch takes care of a few more cases that r90163 missed.
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A non-identity copy cannot be coalesced when the phi join destination register
is live at the copy site.
Also verify the condition that the PHI join source register is only used in
the PHI join. Otherwise the coalescing is invalid.
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This introduces a new pass, SlotIndexes, which is responsible for numbering
instructions for register allocation (and other clients). SlotIndexes numbering
is designed to match the existing scheme, so this patch should not cause any
changes in the generated code.
For consistency, and to avoid naming confusion, LiveIndex has been renamed
SlotIndex.
The processImplicitDefs method of the LiveIntervals analysis has been moved
into its own pass so that it can be run prior to SlotIndexes. This was
necessary to match the existing numbering scheme.
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The gist of this is if source of some of the copies that feed into a phi join is defined by the phi join, we'd like to eliminate them. However, if any of the non-identity source overlaps the live interval of the phi join then the coalescer won't be able to coalesce them. The early coalescer's job is to eliminate the identity copies by partially-coalescing the two live intervals.
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a new class, MachineInstrIndex, which hides arithmetic details from
most clients. This is a step towards allowing the register allocator
to update/insert code during allocation.
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as an (index,bool) pair. The bool flag records whether the kill is a
PHI kill or not. This code will be used to enable splitting of live
intervals containing PHI-kills.
A slight change to live interval weights introduced an extra spill
into lsr-code-insertion (outside the critical sections). The test
condition has been updated to reflect this.
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VirtRegMap keeps track of allocations so it knows what's not used. As a horrible hack, the stack coloring can color spill slots with *free* registers. That is, it replace reload and spills with copies from and to the free register. It unfold instructions that load and store the spill slot and replace them with register using variants.
Not yet enabled. This is part 1. More coming.
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This fixes a very subtle bug. vr defined by an implicit_def is allowed overlap with any register since it doesn't actually modify anything. However, if it's used as a two-address use, its live range can be extended and it can be spilled. The spiller must take care not to emit a reload for the vn number that's defined by the implicit_def. This is both a correctness and performance issue.
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