For hung off uses, we need a Use* to tell use where the operands are.
This was User::OperandList but we want to remove that to save space
of all subclasses which aren't making use of 'hung off uses'.
Hung off uses now allocate their own 'OperandList' Use* in the
User::new which they call.
getOperandList() now uses the hung off uses bit to work out where the
Use* for the OperandList lives. If a User has hung off uses, then this
bit tells them to go back a single Use* from the User* and use that
value as the OperandList.
If a User has no hung off uses, then we get the first operand by
subtracting (NumOperands * sizeof(Use)) from the User this pointer.
This saves a pointer from User and all subclasses. Given the average
size of a subclass of User is 112 or 128 bytes, this saves around 7% of space
With malloc tending to align to 16-bytes the real saving is typically more like 3.5%.
On 'opt -O2 verify-uselistorder.lto.bc', peak memory usage prior to this change
is 149MB and after is 143MB so the savings are around 2.5% of peak.
Looking at some passes which allocate many Instructions and Values, parseIR drops
from 54.25MB to 52.21MB while the Inliner calls to Instruction::clone() drops
from 28.20MB to 27.05MB.
Reviewed by Duncan Exon Smith.
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There are now 2 versions of User::new. The first takes a size_t and is the current
implementation for subclasses which need 0 or more Use's allocated for their operands.
The new version takes no extra arguments to say that this subclass needs 'hung off uses'.
The HungOffUses bool is now set in this version of User::new and we can assert in
allocHungOffUses that we are allowed to have hung off uses.
This ensures we call the correct version of User::new for subclasses which need hung off uses.
A future commit will then allocate space for a single Use* which will be used
in place of User::OperandList once that field has been removed.
Reviewed by Duncan Exon Smith.
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This is to try make it very clear that subclasses shouldn't be changing
the value directly. Now that OperandList for normal instructions is computed
using the NumOperands, its critical that the NumOperands is accurate or we
could compute the wrong offset to the first operand.
I looked over all places which update NumOperands and they are all safe.
Hung off use User's don't use NumOperands to compute the OperandList so they
are safe to continue to manipulate it. The only other User which changed it
was GlobalVariable which has an optional init list but always allocated space
for a single Use. It was correctly setting NumOperands to 1 before setting an
initializer, and setting it to 0 after clearing the init list, so the order was safe.
Added some comments to that code to make sure that this isn't changed in future
without being aware of this constraint.
Reviewed by Duncan Exon Smith.
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We don't want anyone to access OperandList directly as its going to be removed
and computed instead. This uses getter's and setter's instead in which we
can later change the underlying implementation of OperandList.
Reviewed by Duncan Exon Smith.
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This always just set the User::OperandList which is now set
in that method instead of being returned.
Reviewed by Duncan Exon Smith.
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PhiNode, SwitchInst, LandingPad and IndirectBr all had virtually identical
logic for growing the hung off uses.
Move it to User so that they can all call a single shared implementation.
Their destructors were all empty after this change and were deleted. They all
have virtual clone_impl methods which can be used as vtable anchors.
Reviewed by Duncan Exon Smith.
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Currently all of the logic for deleting hung off uses, which PHI/switch/etc use,
is in their classes.
This adds a bit to Value which tracks whether that user had hung off uses,
then User can be responsible for clearing them instead of the sub classes.
Note, the bit used here was taken from NumOperands which was 30-bits.
Given the reduction to 29 bits, and the average User being just over 100 bytes,
a single User with 29-bits of num operands would need 50GB of RAM for itself
so its reasonable to assume that 29-bits is enough for now.
This is a step towards hiding all the hung off uses logic in the User.
Reviewed by Duncan Exon Smith.
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PhiNode's need to allocate space for an array of Use[N] and then BasicBlock*[N].
They had their own allocHungOffUses to handle all of this. This moves the logic
in to User::allocHungOffUses and PhiNode passes in a bool to say to allocate
the BB* space too.
Reviewed by Duncan Exon Smith.
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A follow-up commit will modify the memory-layout of `Value`, `User`, and
`MDNode`. First fix the comments to be doxygen-friendly (and to follow
the coding standards).
- Use "\brief" instead of "repeatedName -".
- Add a brief intro where it was missing.
- Remove duplicated comments from source files (and a couple of
noisy/trivial comments altogether).
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never returns, which is true by design.
Initially assumed that the reason is llvm_unreachable being dependent on NDEBUG.
However, even if llvm_unreachable is replaced by __assume(false), VC still warns in
Release modes but not in Debug modes...
The real reason turned out to be optimization flags.
With /Od in Debug modes the warning is not issued whereas with /O1 it is.
I could not find any documentation to this effect, but it is reproducable:
Try compiling http://msdn.microsoft.com/en-us/library/khwfyc5d(v=vs.90).aspx
with /O1 and then with /Od.
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into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
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Aside from moving the actual files, this patch only updates the build
system and the source file comments under lib/... that are relevant.
I'll be updating other docs and other files in smaller subsequnet
commits.
While I've tried to test this, but it is entirely possible that there
will still be some build system fallout.
Also, note that I've not changed the library name itself: libLLVMCore.a
is still the library name. I'd be interested in others' opinions about
whether we should rename this as well (I think we should, just not sure
what it might break)
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