Sometimes std::copy can become a memmove call, and that is not a good idea when
copying relatively few bytes as we are doing. We also get a small win by
changing two loops into one.
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We always disallowed overlapping inserts with different values, and this makes
the insertion code smaller and faster.
If an overwriting insert is needed, it can be added as a separate method that
trims any existing intervals before inserting. The immediate use cases for
IntervalMap don't need this - they only use disjoint insertions.
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These iterators don't point anywhere, and they can't be compared to anything.
They are only good for assigning to.
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Implement iterator::erase() in a simple version that erases nodes when they
become empty, but doesn't try to redistribute elements among siblings for better
packing.
Handle coalescing across leaf nodes which may require erasing entries.
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by my recent GVN improvement. Looking through a single layer of
PHI nodes when attempting to sink GEPs, we need to iteratively
look through arbitrary PHI nests.
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situations where on the common path an API can return a pointer to some direct
memory, but which on an exceptional path may need to return a pointer to a
temporary struct.
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independent information on the Mach object format, and move some stuff from
MachObjectWriter.cpp there.
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- Double the vector's capacity when growing to avoid unneeccesary reallocation.
- Do the reallocation with realloc(3) which can expand the memory in place.
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The path also holds a reference to the root node, and that allows important
iterator accessors like start() and stop() to have no conditional code. (When
the compiler is clever enough to remove it.)
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Based on TR2/boost filesystem (v3) API, but modified to remove exceptions.
Do not include this file directly, when it is ready, it will be included by
include/llvm/System/Path.h.
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to use lowercase letters for the start of most
method names and to replace some method names
with more descriptive names (e.g., "getLeft()"
instead of "Left()"). No real functionality
change.
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This doesn't quite work yet because the calls to treeDecrement and treeIncrement
operate at the leaf level, not on pathNode(Level) as required.
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are constant. There was in fact one exception to this (phi nodes) - so
remove that exception (InstructionSimplify handles this so there should
be no loss).
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destination location of a memcpy/memmove. I'm not clear about whether
TBAA works on these, so I'm leaving it out for now. Dan, please revisit
this when convenient.
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allowing the memcpy to be eliminated.
Unfortunately, the requirements on byval's without explicit
alignment are really weak and impossible to predict in the
mid-level optimizer, so this doesn't kick in much with current
frontends. The fix is to change clang to set alignment on all
byval arguments.
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so don't claim they are. They are allocated using DAG.getNode, so attempts
to access MemSDNode fields results in reading off the end of the allocated
memory. This fixes crashes with "llc -debug" due to debug code trying to
print MemSDNode fields for these barrier nodes (since the crashes are not
deterministic, use valgrind to see this). Add some nasty checking to try
to catch this kind of thing in the future.
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It is now possible to navigate the B+-tree using NodeRef::subtree() and
NodeRef::size() without knowing the key and value template types used in the
tree.
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that the noderefs are the first member in the object.
This is in preparation of detemplatization of tree navigation.
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Key and value objects may not be destructed instantly when they are erased from
the container, but they will be destructed eventually by the IntervalMap
destructor.
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llvm/include/llvm/ADT/IntervalMap.h:334: error: '((llvm::IntervalMapImpl::DesiredNodeBytes / static_cast<unsigned int>(((2 * sizeof (KeyT)) + sizeof (ValT)))) >? 3u)' is not a valid template argument for type 'unsigned int' because it is a non-constant expression
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This is a sorted interval map data structure for small keys and values with
automatic coalescing and bidirectional iteration over coalesced intervals.
Except for coalescing intervals, it provides similar functionality to std::map.
It is however much more compact for small keys and values, and hopefully faster
too.
The container object itself can hold the first few intervals without any
allocations, then it switches to a cache conscious B+-tree representation. A
recycling allocator can be shared between many containers, even between
containers holding different types.
The IntervalMap is initially intended to be used with SlotIndex intervals for:
- Backing store for LiveIntervalUnion that is smaller and faster than std::set.
- Backing store for LiveInterval with less overhead than std::vector for typical
intervals and O(N log N) merging of large intervals. 99% of virtual registers
need 4 entries or less and would benefit from the small object optimization.
- Backing store for LiveDebugVariable which doesn't exist yet, but will track
debug variables during register allocation.
This is a work in progress. Missing items are:
- Performance metrics.
- erase().
- insert() shrinkage.
- clear().
- More performance metrics.
- Simplification and detemplatization.
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MCStreamer instead of just MCObjectStreamer. Address changes cannot
be as efficient as we have to use DW_LNE_set_addres, but at least
most of the logic is shared.
This will be used so that, with CodeGen still using EmitDwarfLocDirective,
llvm-gcc is able to produce debug_line sections without needing an
assembler that supports .loc.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@119777 91177308-0d34-0410-b5e6-96231b3b80d8
This is a sorted interval map data structure for small keys and values with
automatic coalescing and bidirectional iteration over coalesced intervals.
Except for coalescing intervals, it provides similar functionality to std::map.
It is however much more compact for small keys and values, and hopefully faster
too.
The container object itself can hold the first few intervals without any
allocations, then it switches to a cache conscious B+-tree representation. A
recycling allocator can be shared between many containers, even between
containers holding different types.
The IntervalMap is initially intended to be used with SlotIndex intervals for:
- Backing store for LiveIntervalUnion that is smaller and faster than std::set.
- Backing store for LiveInterval with less overhead than std::vector for typical
intervals and O(N log N) merging of large intervals. 99% of virtual registers
need 4 entries or less and would benefit from the small object optimization.
- Backing store for LiveDebugVariable which doesn't exist yet, but will track
debug variables during register allocation.
This is a work in progress. Missing items are:
- Performance metrics.
- erase().
- insert() shrinkage.
- clear().
- More performance metrics.
- Simplification and detemplatization.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@119772 91177308-0d34-0410-b5e6-96231b3b80d8
preserves LCSSA form out of ScalarEvolution and into the LoopInfo
class. Use it to check that SimplifyInstruction simplifications
are not breaking LCSSA form. Fixes PR8622.
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