Both become <earlyclobber> defs on the INLINEASM MachineInstr, but we
now use two different asm operand kinds.
The new Kind_Clobber is treated identically to the old
Kind_RegDefEarlyClobber for now, but x87 floating point stack inline
assembly does care about the difference.
This will pop a register off the stack:
asm("fstp %st" : : "t"(x) : "st");
While this will pop the input and push an output:
asm("fst %st" : "=&t"(r) : "t"(x));
We need to know if ST0 was a clobber or an output operand, and we can't
depend on <dead> flags for that.
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representing a constant reference to ValType. Normally this is just
"const ValType &", but when ValType is a std::vector we want to use
ArrayRef as the reference type.
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Instead encode llvm IR level property "HasSideEffects" in an operand (shared
with IsAlignStack). Added MachineInstrs::hasUnmodeledSideEffects() to check
the operand when the instruction is an INLINEASM.
This allows memory instructions to be moved around INLINEASM instructions.
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PrologEpilog code, and use it to determine whether
the asm forces stack alignment or not. gcc consistently
does not do this for GCC-style asms; Apple gcc inconsistently
sometimes does it for asm blocks. There is no
convenient place to put a bit in either the SDNode or
the MachineInstr form, so I've added an extra operand
to each; unlovely, but it does allow for expansion for
more bits, should we need it. PR 5125. Some
existing testcases are affected.
The operand lists of the SDNode and MachineInstr forms
are indexed with awesome mnemonics, like "2"; I may
fix this someday, but not now. I'm not making it any
worse. If anyone is inspired I think you can find all
the right places from this patch.
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1. Introduce some enums and accessors in the InlineAsm class
that eliminate a ton of magic numbers when handling inline
asm SDNode.
2. Add a new MDNodeSDNode selection dag node type that holds
a MDNode (shocking!)
3. Add a new argument to ISD::INLINEASM nodes that hold !srcloc
metadata, propagating it to the instruction emitter, which
drops it.
No functionality change.
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use raw_ostream instead of std::ostream. Among other goodness,
this speeds up llvm-dis of kc++ with a release build from 0.85s
to 0.49s (88% faster).
Other interesting changes:
1) This makes Value::print be non-virtual.
2) AP[S]Int and ConstantRange can no longer print to ostream directly,
use raw_ostream instead.
3) This fixes a bug in raw_os_ostream where it didn't flush itself
when destroyed.
4) This adds a new SDNode::print method, instead of only allowing "dump".
A lot of APIs have both std::ostream and raw_ostream versions, it would
be useful to go through and systematically anihilate the std::ostream
versions.
This passes dejagnu, but there may be minor fallout, plz let me know if
so and I'll fix it.
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_sabre_: it has a major problem: by the time ~Value is run, all of the "parts" of the derived classes have been destroyed
_sabre_: the vtable lives to fight another day
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rework the hacks that had us passing OStream in. We pass in std::ostream*
instead, check for null, and then dispatch to the correct print() method.
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1. Move IncludeFile.h to System library
2. Move IncludeFile.cpp to System library
3. #1 and #2 required to prevent cyclic library dependencies for libSystem
4. Convert all existing uses of Support/IncludeFile.h to System/IncludeFile.h
5. Add IncludeFile support to various lib/System classes.
6. Add new lib/System classes to LinkAllVMCore.h
All this in an attempt to pull in lib/System to what's required for VMCore
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1. Add #includes to LinkAllVMCore.h to get Mangler.o and InlineAsm.o
2. Make Mangler.h and InlineAsm.h use the macros to ensure linkage
3. Make each of the tools with --load options include LinkAllVMCore.h
This should be the last set of changes for this bug and 800.
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