--- Reverse-merging r110333 into '.':
U tools/bugpoint/BugDriver.h
U tools/bugpoint/OptimizerDriver.cpp
U tools/bugpoint/bugpoint.cpp
U tools/bugpoint/BugDriver.cpp
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would cause them to fail the way they are, but none of the other intervening patches seem likely either.
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superclass (StaticPassInfo) and a constructor-ful subclass (PassInfo).", it is
breaking teh everything.
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by dropping all references from all constants that can use other
constants before trying to destroy any of them.
I also had to free bugpoint's Module in ~BugDriver().
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- This is cleaner, and makes bugpoint match the host instead of the build
architecture.
- Patch by Sandeep Patel!
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of the bitcode reader and ASM parser APIs, as well as supporting it in all of the tools.
Patches for Clang and LLVM-GCC to follow.
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and clean recursive descent parser.
This change has a couple of ramifications:
1. The parser code is about 400 lines shorter (in what we maintain, not
including what is autogenerated).
2. The code should be significantly faster than the old code because we
don't have to work around bison's poor handling of datatypes with
ctors/dtors. This also makes the code much more resistant to memory
leaks.
3. We now get caret diagnostics from the .ll parser, woo.
4. The actual diagnostics emited from the parser are completely different
so a bunch of testcases had to be updated.
5. I now disallow "%ty = type opaque %ty = type i32". There was no good
reason to support this, it was just an accident of the old
implementation. I have no reason to think that anyone is actually using
this.
6. The syntax for sticking a global variable has changed to make it
unambiguous. I don't think anyone is depending on this since only clang
supports this and it is not solid yet, so I'm not worried about anything
breaking.
7. This gets rid of the last use of bison, and along with it the .cvs files.
I'll prune this from the makefiles as a subsequent commit.
There are a few minor cleanups that can be done after this commit (suggestions
welcome!) but this passes dejagnu testing and is ready for its time in the
limelight.
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to allow the "safe" backend to be run with a different path, and/or
with different command-line options.
This enables the following use cases:
- bugpoint llc against an llc command from a different build
- bugpoint llc against the same llc with different command-line options
- and more...
Also, document the existing "custom" interpreter options.
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api's look like this:
ModuleProvider *getBytecodeModuleProvider(
const std::string &Filename, ///< Name of file to be read
BCDecompressor_t *BCDC = Compressor::decompressToNewBuffer,
std::string* ErrMsg = 0, ///< Optional error message holder
BytecodeHandler* H = 0 ///< Optional handler for reader events
);
This is ugly, but allows a client to say:
getBytecodeModuleProvider("foo", 0);
If they do this, there is no dependency on the compression libraries, saving
codesize.
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initializers as well. This is only a first pass. It can be slow because
it clones the module for each pass. An obvious improvement is not to do that.
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Rid the Assembly Parser of exceptions. This is a really gross hack but it
will do until the Assembly Parser is re-written as a recursive descent.
The basic premise is that wherever the old "ThrowException" function was
called (new name: GenerateError) we set a flag (TriggerError). Every
production checks that flag and calls YYERROR if it is set. Additionally,
each call to ThrowException in the grammar is replaced with GEN_ERROR
which calls GenerateError and then YYERROR immediately. This prevents
the remaining production from continuing after an error condition.
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which allows it to debug optimizer infinite loops. This patch is contributed
by Nick Lewycky, thanks!
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Generally, remove use of fork/exec from bugpoint in favor of the portable
sys::Program::ExecuteAndWait method. This change requires two new options
to bugpoint to tell it that it is running in "child" mode. In this mode,
it reads its input and runs the passes. The result code signals to the
parent instance of bugpoint what happened (success, fail, crash).
This change should make bugpoint usable on Win32 systems.
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* removeFile() -> sys::Path::destroyFile()
* remove extraneous toString() calls
* convert local variables representing path names from std::string to
sys::Path
* Use sys::Path objects with FileRemove instead of std::string
* Use sys::Path methods for construction of path names
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Move include/Config and include/Support into include/llvm/Config,
include/llvm/ADT and include/llvm/Support. From here on out, all LLVM
public header files must be under include/llvm/.
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