While making lld build under the tools directory I decided to refactor how this
works.
There is now a macro, add_llvm_external_project, which takes the name of the
expected subdirectory. This sets up two CMake options.
* LLVM_EXTERNAL_${NAME}_SOURCE_DIR
This is the path to the source. It defaults to
${CMAKE_CURRENT_SOURCE_DIR}/${name}.
* LLVM_EXTERNAL_${NAME}_BUILD
Enable and disable building the tool as part of LLVM.
I chose LLVM_EXTERNAL_${NAME} as a prefix so they all show up together in the
GUI.
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Clang builds. The detection logic for compilers that support the warning
isn't working. Rafael is going to investigate it, but didn't want people
to have to wade through build spam until then.
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This is useful for clients that want to maintain compatibility
across multiple releases of LLVM. Currently users like Klee and
Mesa all have to roll their own 'parse llvm-config --version
output and generate defines' solution.
Also reuse the new macros so that version information is less
redundant/likely to fall out of sync again in the future.
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dealing in the host triple, be honest about it and document the decision
to default the target triple to the host triple unless overridden.
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Get back getHostTriple.
For JIT compilation, use the host triple instead of the default
target: this fixes some JIT testcases that used to fail when the
compiler has been configured as a cross compiler.
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revision and git commit data extracted. This will be used in the Clang
CMake build to avoid trying to re-detect the information.
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in CMake a bit more handy. Previously we would get such charming
versions as the following for revision NNNN and commit-ish XXXXX:
3.1svnsvn-rNNNN
3.1svngit-svn-rNNNN
3.1svngit-svn-XXXXX
The mechanism selecting betwene the latter two was particularly odd, and
didn't work with all of the ways git-svn repos are set up apparently. It
also misses an important point -- both the revision *and* the git commit
might be relevant when working on a local branch some distance from
mainline. The new logic does several things:
1) It strips the redundant initial 'svn'.
2) It always looks for a git-svn revision number base, and when found
includes it in the version.
3) If the git commit-ish for the current HEAD is not exactly that
revision number, it is also included.
The resulting strings should roughly be:
3.1svn-rNNNN
3.1git-svn-rNNNN
3.1git-svn-rNNNN-XXXXX
Suggestions on formatting etc always welcome. =] I've only looked at the
LLVM version string here, not Clang's (yet).
Note that the commit-ish reported is *not* terribly accurate. It updates
when 'cmake' is run, not when the binary is built. Still, it may be
better than nothing, especially if people have fairly long-lived git
repos and branches. This is not a new limitation, just didn't want
anyone to be surprised.
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- I verified locally that the current dependency lists are identical.
- This makes add_llvm_library_dependencies() a no-op. I'll remove it once this
change passes the bots.
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Now that it needs to be exported in a public header (Valgrind.h)
it should be prefixed to avoid collision with other projects.
Add it to llvm-config.h as well.
This'll require regenerating the configure script after this
commit, but I don't have the required autoconf version.
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CMAKE_CONFIGURATION_TYPES is only set on Visual Studio generators. For NMake CMAKE_BUILD_TYPE is used instead.
Patch by EJose Fonseca!
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one aspect of them by having them use the (annoying, if not broken)
proper library dependency model for adding the LLVMTableGen library as
a dependency. This could manifest as a link order issue in the presence
of separate LLVM / Clang source builds with CMake and a linker that
really cares about such things.
Also, add the Support dependency to llvm-tblgen itself so that it
doesn't rely on TableGen's transitive Support dependency. A parallel
change for clang-tblgen will be forthcoming.
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(void)static_func; it is used as idiom in llvm source tree to suppress "Unused static function" warnings.
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sub-library for the targets depended on the core target CodeGen library.
This completely undermined the careful work to separate the those
libraries, especially the MC-layer ones. This surfaced as circular
dependencies when the libraries were built as shared libraries where
CMake doesn't allow cycles.
This should fix PR10537. I'll watch the bots to see if there is fallout
on other platforms.
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globally scoped constructs. Also, round-trip these dependencies through
the LLVMConfig.cmake.in file thata is used by CMake-based clients of
"installed" (or built) LLVM trees.
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specified in the same file that the library itself is created. This is
more idiomatic for CMake builds, and also allows us to correctly specify
dependencies that are missed due to bugs in the GenLibDeps perl script,
or change from compiler to compiler. On Linux, this returns CMake to
a place where it can relably rebuild several targets of LLVM.
I have tried not to change the dependencies from the ones in the current
auto-generated file. The only places I've really diverged are in places
where I was seeing link failures, and added a dependency. The goal of
this patch is not to start changing the dependencies, merely to move
them into the correct location, and an explicit form that we can control
and change when necessary.
This also removes a serialization point in the build because we don't
have to scan all the libraries before we begin building various tools.
We no longer have a step of the build that regenerates a file inside the
source tree. A few other associated cleanups fall out of this.
This isn't really finished yet though. After talking to dgregor he urged
switching to a single CMake macro to construct libraries with both
sources and dependencies in the arguments. Migrating from the two macros
to that style will be a follow-up patch.
Also, llvm-config is still generated with GenLibDeps.pl, which means it
still has slightly buggy dependencies. The internal CMake
'llvm-config-like' macro uses the correct explicitly specified
dependencies however. A future patch will switch llvm-config generation
(when using CMake) to be based on these deps as well.
This may well break Windows. I'm getting a machine set up now to dig
into any failures there. If anyone can chime in with problems they see
or ideas of how to solve them for Windows, much appreciated.
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The first problem to fix is to stop creating synthetic *Table_gen
targets next to all of the LLVM libraries. These had no real effect as
CMake specifies that add_custom_command(OUTPUT ...) directives (what the
'tablegen(...)' stuff expands to) are implicitly added as dependencies
to all the rules in that CMakeLists.txt.
These synthetic rules started to cause problems as we started more and
more heavily using tablegen files from *subdirectories* of the one where
they were generated. Within those directories, the set of tablegen
outputs was still available and so these synthetic rules added them as
dependencies of those subdirectories. However, they were no longer
properly associated with the custom command to generate them. Most of
the time this "just worked" because something would get to the parent
directory first, and run tablegen there. Once run, the files existed and
the build proceeded happily. However, as more and more subdirectories
have started using this, the probability of this failing to happen has
increased. Recently with the MC refactorings, it became quite common for
me when touching a large enough number of targets.
To add insult to injury, several of the backends *tried* to fix this by
adding explicit dependencies back to the parent directory's tablegen
rules, but those dependencies didn't work as expected -- they weren't
forming a linear chain, they were adding another thread in the race.
This patch removes these synthetic rules completely, and adds a much
simpler function to declare explicitly that a collection of tablegen'ed
files are referenced by other libraries. From that, we can add explicit
dependencies from the smaller libraries (such as every architectures
Desc library) on this and correctly form a linear sequence. All of the
backends are updated to use it, sometimes replacing the existing attempt
at adding a dependency, sometimes adding a previously missing dependency
edge.
Please let me know if this causes any problems, but it fixes a rather
persistent and problematic source of build flakiness on our end.
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