ReduceMiscompilingFunctions::TestFuncs. This makes the test functional
(i.e., no side effects).
Before we would end up using dead functions if a pass decided to remove them
(inline for example) and we would also keep broken functions and conclude that
that a single function was enough to reproduce the bug.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@109387 91177308-0d34-0410-b5e6-96231b3b80d8
accept the flag and do nothing but warn about it, cleverly bypassing our
configure-based detection system. Patch by Takumi Nakamura!
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hanging off a value, then the dropping code will intentionally not drop
it too (since this is almost certainly a bug).
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instead of fixed size arrays, so that increasing FirstVirtualRegister to 16K
won't cause a compile time performance regression.
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appropriate for targets without detailed instruction iterineries.
The scheduler schedules for increased instruction level parallelism in
low register pressure situation; it schedules to reduce register pressure
when the register pressure becomes high.
On x86_64, this is a win for all tests in CFP2000. It also sped up 256.bzip2
by 16%.
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function live in set. This will give us tGPR for Thumb1 and GPR otherwise,
so the copy will be spillable. rdar://8224931
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to be of a different register class. For example, in Thumb1 if the live-in is
a high register, we want the vreg to be a low register. rdar://8224931
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comments explaining why it was wrong. 8225024.
Fix the real problem in 8213383: the code that splits very large
blocks when no other place to put constants can be found was not
considering the case that the block contained a Thumb tablejump.
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it's too late to start backing off aggressive latency scheduling when most
of the registers are in use so the threshold should be a bit tighter.
- Correctly handle live out's and extract_subreg etc.
- Enable register pressure aware scheduling by default for hybrid scheduler.
For ARM, this is almost always a win on # of instructions. It's runtime
neutral for most of the tests. But for some kernels with high register
pressure it can be a huge win. e.g. 464.h264ref reduced number of spills by
54 and sped up by 20%.
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is not a good idea. The codebase does not depend
in this any more, and it may introduce hidden
runtime cost. If you get compile errors, please
dereference your iterator before passing to cast<>
(and friends).
Also: please consider caching the result of
operator* and reusing that instead of dereferencing
many times.
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