A SparseMultiSet adds multiset behavior to SparseSet, while retaining SparseSet's desirable properties. Essentially, SparseMultiSet provides multiset behavior by storing its dense data in doubly linked lists that are inlined into the dense vector. This allows it to provide good data locality as well as vector-like constant-time clear() and fast constant time find(), insert(), and erase(). It also allows SparseMultiSet to have a builtin recycler rather than keeping SparseSet's behavior of always swapping upon removal, which allows it to preserve more iterators. It's often a better alternative to a SparseSet of a growable container or vector-of-vector.
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The iplist::clear() function can be quite expensive because it traverses
the entire list, calling deleteNode() and removeNodeFromList() on each
element. If node destruction and deallocation can be handled some other
way, clearAndLeakNodesUnsafely() can be used to jettison all nodes
without bringing them into cache.
The function name is meant to be ominous.
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The single-element ilist::splice() function supports a noop move:
List.splice(I, List, I);
The corresponding std::list function doesn't allow that, so add a unit
test to document that behavior.
This also means that
List.splice(I, List, F);
is somewhat surprisingly not equivalent to
List.splice(I, List, F, next(F));
This patch adds an assertion to catch the illegal case I == F above.
Alternatively, we could make I == F a legal noop, but that would make
ilist differ even more from std::list.
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Rationale:
1) This was the name in the comment block. ;]
2) It matches Clang's __has_feature naming convention.
3) It matches other compiler-feature-test conventions.
Sorry for the noise. =]
I've also switch the comment block to use a \brief tag and not duplicate
the name.
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treating it as if it were an IEEE floating-point type with 106-bit
mantissa.
This makes compile-time arithmetic on "long double" for PowerPC
in clang (in particular parsing of floating point constants)
work, and fixes all "long double" related failures in the test
suite.
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TinyPtrVector. With these, it is sufficiently functional for my more
normal / pedestrian uses.
I've not included some r-value reference stuff here because the value
type for a TinyPtrVector is, necessarily, just a pointer.
I've added tests that cover the basic behavior of these routines, but
they aren't as comprehensive as I'd like. In particular, they don't
really test the iterator semantics as thoroughly as they should. Maybe
some brave soul will feel enterprising and flesh them out. ;]
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for this class. These tests exercise most of the basic properties, but
the API for TinyPtrVector is very strange currently. My plan is to start
fleshing out the API to match that of SmallVector, but I wanted a test
for what is there first.
Sadly, it doesn't look reasonable to just re-use the SmallVector tests,
as this container can only ever store pointers, and much of the
SmallVector testing is to get construction and destruction right.
Just to get this basic test working, I had to add value_type to the
interface.
While here I found a subtle bug in the combination of 'erase', 'begin',
and 'end'. Both 'begin' and 'end' wanted to use a null pointer to
indicate the "end" iterator of an empty vector, regardless of whether
there is actually a vector allocated or the pointer union is null.
Everything else was fine with this except for erase. If you erase the
last element of a vector after it has held more than one element, we
return the end iterator of the underlying SmallVector which need not be
a null pointer. Instead, simply use the pointer, and poniter + size()
begin/end definitions in the tiny case, and delegate to the inner vector
whenever it is present.
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test more than a single instantiation of SmallVector.
Add testing for 0, 1, 2, and 4 element sized "small" buffers. These
appear to be essentially untested in the unit tests until now.
Fix several tests to be robust in the face of a '0' small buffer. As
a consequence of this size buffer, the growth patterns are actually
observable in the test -- yes this means that many tests never caused
a grow to occur before. For some tests I've merely added a reserve call
to normalize behavior. For others, the growth is actually interesting,
and so I captured the fact that growth would occur and adjusted the
assertions to not assume how rapidly growth occured.
Also update the specialization for a '0' small buffer length to have all
the same interface points as the normal small vector.
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Makefiles, the CMake files in every other part of the LLVM tree, and
sanity.
This should also restore the output tree structure of all the unit
tests, sorry for breaking that, and thanks for letting me know.
The fundamental change is to put a CMakeLists.txt file in the unittest
directory, with a single test binary produced from it. This has several
advantages:
- No more weird directory stripping in the unittest macro, allowing it
to be used more readily in other projects.
- No more directory prefixes on all the source files.
- Allows correct and precise use of LLVM's per-directory dependency
system.
- Allows use of the checking logic for source files that have not been
added to the CMake build. This uncovered a file being skipped with
CMake in LLVM and one in Clang's unit tests.
- Makes Specifying conditional compilation or other custom logic for JIT
tests easier.
It did require adding the concept of an explicit 'optional' source file
to the CMake build so that the missing-file check can skip cases where
the file is *supposed* to be missing. =]
This is another chunk of refactoring the CMake build in order to make it
usable for other clients like CompilerRT / ASan / TSan.
Note that this is interdependent with a Clang CMake change.
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StringMap suffered from the same bug as DenseMap: when you explicitly
construct it with a small number of buckets, you can arrange for the
tombstone-based growth path to be followed when the number of buckets
was less than '8'. In that case, even with a full map, it would compare
'0' as not less than '0', and refuse to grow the table, leading to
inf-loops trying to find an empty bucket on the next insertion. The fix
is very simple: use '<=' as the comparison. The same fix was applied to
DenseMap as well during its recent refactoring.
Thanks to Alex Bolz for the great report and test case. =]
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It always returns the iterator for the first inserted element, or the passed in
iterator if the inserted range was empty. Flesh out the unit test more and fix
all the cases it uncovered so far.
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SmallDenseMap::swap.
First, make it parse cleanly. Yay for uninstantiated methods.
Second, make the inline-buckets case work correctly. This is way
trickier than it should be due to the uninitialized values in empty and
tombstone buckets.
Finally fix a few typos that caused construction/destruction mismatches
in the counting unittest.
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destruction and fix a bug in SmallDenseMap they caught.
This is kind of a poor-man's version of the testing that just adds the
addresses to a set on construction and removes them on destruction. We
check that double construction and double destruction don't occur.
Amusingly enough, this is enough to catch a lot of SmallDenseMap issues
because we spend a lot of time with fixed stable addresses in the inline
buffer.
The SmallDenseMap bug fix included makes grow() not double-destroy in
some cases. It also fixes a FIXME there, the code was pretty crappy. We
now don't have any wasted initialization, but we do move the entries in
inline bucket array an extra time. It's probably a better tradeoff, and
is much easier to get correct.
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implementation.
This type includes an inline bucket array which is used initially. Once
it is exceeded, an array of 64 buckets is allocated on the heap. The
bucket count grows from there as needed. Some highlights of this
implementation:
- The inline buffer is very carefully aligned, and so supports types
with alignment constraints.
- It works hard to avoid aliasing issues.
- Supports types with non-trivial constructors, destructors, copy
constructions, etc. It works reasonably hard to minimize copies and
unnecessary initialization. The most common initialization is to set
keys to the empty key, and so that should be fast if at all possible.
This class has a performance / space trade-off. It tries to optimize for
relatively small maps, and so packs the inline bucket array densely into
the object. It will be marginally slower than a normal DenseMap in a few
use patterns, so it isn't appropriate everywhere.
The unit tests for DenseMap have been generalized a bit to support
running over different map implementations in addition to different
key/value types. They've then been automatically extended to cover the
new container through the magic of GoogleTest's typed tests.
All of this is still a bit rough though. I'm going to be cleaning up
some aspects of the implementation, documenting things better, and
adding tests which include non-trivial types. As soon as I'm comfortable
with the correctness, I plan to switch existing users of SmallMap over
to this class as it is already more correct w.r.t. construction and
destruction of objects iin the map.
Thanks to Benjamin Kramer for all the reviews of this and the lead-up
patches. That said, more review on this would really be appreciated. As
I've noted a few times, I'm quite surprised how hard it is to get the
semantics for a hashtable-based map container with a small buffer
optimization correct. =]
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of typename. GCC and Clang were fine with this, but MSVC won't accept
it. Fortunately, it also doesn't need it. Yuck.
Thanks to Nakamura for pointing this out in IRC.
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These were already trying to be type parameterized over different
key/value pairs. I've realized this goal using GoogleTest's typed test
functionality. This allows us to easily replicate the tests across
different key/value combinations and soon different mapping templates.
I've fixed a few bugs in the tests and extended them a bit in the
process as many tests were only applying to the int->int mapping.
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Returning a temporary BitVector is very expensive. If you must, create
the temporary explicitly: Use BitVector(A).flip() instead of ~A.
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