simplification present in fully optimized code (I think instcombine fails to
transform some of these when "X-Y" has more than one use). Fires here and
there all over the test-suite, for example it eliminates 8 subtractions in
the final IR for 445.gobmk, 2 subs in 447.dealII, 2 in paq8p etc.
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threading of shifts over selects and phis while there. This fires here and
there in the testsuite, to not much effect. For example when compiling spirit
it fires 5 times, during early-cse, resulting in 6 more cse simplifications,
and 3 more terminators being folded by jump threading, but the final bitcode
doesn't change in any interesting way: other optimizations would have caught
the opportunity anyway, only later.
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early in the cleanup code and one late interlaced with the inliner. The second one is
important because inlining and other scalar optzns can unpin allocas, allowing them to
be split up and promoted. While important for performance, this is also relatively
rare, and we would previously force a (non-lazy) computation of DomFrontiers, which
happened even if nothing became unpinned.
With this patch, the first pass of scalarrepl still promotes the vast bulk of allocas
in programs, but hte second pass has changed to use SSAUpdater, which is more "sparse"
and lazy. This speeds up opt -O3 time on kimwitu++ (a c++ app) by about 1%. The
numbers are interesting: the first pass promotes ~17500 allocas. The second pass
promotes about 1600. For non-C++ codes, the compile time win should be greater,
because the second pass of scalarrepl does less.
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instead of DomTree/DomFrontier. This may be interesting for reducing compile
time. This is currently disabled, but seems to work just fine.
When this is enabled, we eliminate two runs of dominator frontier, one in the
"early per-function" optimizations and one in the "interlaced with inliner"
function passes.
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- Fixed :upper16: fix up routine. It should be shifting down the top 16 bits first.
- Added support for Thumb2 :lower16: and :upper16: fix up.
- Added :upper16: and :lower16: relocation support to mach-o object writer.
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most important simplifications, as well as resolving phase ordering issues where instcombine
would inhibit important CSE'ing opportunities, for instance on BitBench/drop3.
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While there, I noticed that the transform "undef >>a X -> undef" was wrong.
For example if X is 2 then the top two bits must be equal, so the result can
not be anything. I fixed this in the constant folder as well. Also, I made
the transform for "X << undef" stronger: it now folds to undef always, even
though X might be zero. This is in accordance with the LangRef, but I must
admit that it is fairly aggressive. Also, I added "i32 X << 32 -> undef"
following the LangRef and the constant folder, likewise fairly aggressive.
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Add methods for accessing the (single) entry / exit edge of a region. If no such
edge exists, null is returned. Both accessors return the start block of the
corresponding edge. The edge can finally be formed by utilizing
Region::getEntry() or Region::getExit();
Contributed by: Andreas Simbuerger <simbuerg@fim.uni-passau.de>
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the symbolic immediate names used for these instructions, fixing their pretty-printers, and
adding proper encoding information for them.
With this, we can properly pretty-print and encode assembly like:
mrc p15, #0, r3, c13, c0, #3
Fixes <rdar://problem/8857858>.
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set up the source operands. The original instr has an immediate operand that
should be replaced with the frame reg operand rather than just adding the
reg operand. Previously, the instruction ended up with too many operands
causing an assert() when adding the default predicate. rdar://8825456
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It will still return an iterator that points to the first terminator or end(),
but there may be DBG_VALUE instructions following the first terminator.
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This is a minor extension of SROA to handle a special case that is
important for some ARM NEON operations. Some of the NEON intrinsics
return multiple values, which are handled as struct types containing
multiple elements of the same vector type. The corresponding return
types declared in the arm_neon.h header have equivalent arrays. We
need SROA to recognize that it can split up those arrays and structs
into separate vectors, even though they are not always accessed with
the same type. SROA already handles loads and stores of an entire
alloca by using insertvalue/extractvalue to access the individual
pieces, and that code works the same regardless of whether the type
is a struct or an array. So, all that needs to be done is to check
for compatible arrays and homogeneous structs.
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SROA only split up structs and arrays one level at a time, so padding can
only cause trouble if it is located in between the struct or array elements.
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is "X != 0 -> X" when X is a boolean. This occurs a lot because of the way
llvm-gcc converts gcc's conditional expressions. Add this, and a few other
similar transforms for completeness.
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in the right direction. It eliminated some hacks and will unblock codegen
work. But it's far from being done. It doesn't reject illegal expressions,
e.g. (FOO - :lower16:BAR). It also doesn't work in Thumb2 mode at all.
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