The natural way to handle this addressing mode would be to say that it has
8 bits and gets scaled by 4, but since the MC layer is expecting the scaling
to be already reflected in the immediate value, we have been setting the
Scale to 1. That's fine, but then NumBits needs to be adjusted to reflect
the effective increase in the range of the immediate. That adjustment was
missing.
The consequence is that the register scavenger can fail.
The estimateRSStackSizeLimit() function in ARMFrameLowering.cpp correctly
assumes that the AddrModeT2_i8s4 address mode can handle scaled offsets up to
1020. Under just the right circumstances, we fail to reserve space for the
scavenger because it thinks that nothing will be needed. However, the overly
pessimistic behavior in rewriteT2FrameIndex causes some frame indexes to be
out of range and require scavenged registers, and so the scavenger asserts.
Unfortunately I have not been able to come up with a testcase for this. I
can only reproduce it on an internal branch where the frame layout and
register allocation is slightly different than trunk. We really need a
way to serialize MachineInstr-level IR to write reasonable tests for things
like this.
rdar://problem/19909005
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Teach the peephole optimizer to work with MMX instructions by adding
entries into the foldable tables. This covers folding opportunities not
handled during isel.
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I made the templates general, no need to define pattern separately for each instruction/intrinsic.
Now only need to add r_Int pattern for AVX.
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Synthesizing a call directly using the MI layer would confuse the frame
lowering code. This is problematic as frame lowering is highly
sensitive the particularities of calls, etc.
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Everyone except R600 was manually passing the length of a static array
at each callsite, calculated in a variety of interesting ways. Far
easier to let ArrayRef handle that.
There should be no functional change, but out of tree targets may have
to tweak their calls as with these examples.
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Stack realignment occurs after the prolog, not during, for Win64.
Because of this, don't factor in the maximum stack alignment when
establishing a frame pointer.
This fixes PR22572.
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The expansion code does the same thing. Since
the operands were not defined with the correct
types, this has the side effect of fixing operand
folding since the expanded pseudo would never use
SGPRs or inline immediates.
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This enables a few useful combines that used to only
use fma.
Also since v_mad_f32 apparently does not support denormals,
disable the existing cases that are custom handled if they are
requested.
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usage of instruction ADDU16 by CodeGen. For this instruction an improper
register is allocated, i.e. the register that is not from register set defined
for the instruction.
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changes to remove non-Function based subtargets out of the asm
printer. For module level emission we'll need to construct up
an MCSubtargetInfo so that we can encode instructions for
emission.
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This patch teaches X86FastISel how to select intrinsic 'convert_from_fp16' and
intrinsic 'convert_to_fp16'.
If the target has F16C, we can select VCVTPS2PHrr for a float-half conversion,
and VCVTPH2PSrr for a half-float conversion.
Differential Revision: http://reviews.llvm.org/D7673
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EmitFunctionStubs is called from doFinalization and so can't
depend on the Subtarget existing. It's also irrelevant as
we know we're darwin since we're in the darwin asm printer.
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This canonicalization step saves us 3 pattern matching possibilities * 4 math ops
for scalar FP math that uses xmm regs. The backend can re-commute the operands
post-instruction-selection if that makes register allocation better.
The tests in llvm/test/CodeGen/X86/sse-scalar-fp-arith.ll cover this scenario already,
so there are no new tests with this patch.
Differential Revision: http://reviews.llvm.org/D7777
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the wrong answer. We also got initializer lists which are *way* cleaner
for this kind of thing. Let's use those and make this a normal, boring
functionn accepting ArrayRef.
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The IBM BG/Q supercomputer's A2 cores have a hardware prefetching unit, the
L1P, but it does not prefetch directly into the A2's L1 cache. Instead, it
prefetches into its own L1P buffer, and the latency to access that buffer is
significantly higher than that to the L1 cache (although smaller than the
latency to the L2 cache). As a result, especially when multiple hardware
threads are not actively busy, explicitly prefetching data into the L1 cache is
advantageous.
I've been using this pass out-of-tree for data prefetching on the BG/Q for well
over a year, and it has worked quite well. It is enabled by default only for
the BG/Q, but can be enabled for other cores as well via a command-line option.
Eventually, we might want to add some TTI interfaces and move this into
Transforms/Scalar (there is nothing particularly target dependent about it,
although only machines like the BG/Q will benefit from its simplistic
strategy).
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The new shuffle lowering has been the default for some time. I've
enabled the new legality testing by default with no really blocking
regressions. I've fuzz tested this very heavily (many millions of fuzz
test cases have passed at this point). And this cleans up a ton of code.
=]
Thanks again to the many folks that helped with this transition. There
was a lot of work by others that went into the new shuffle lowering to
make it really excellent.
In case you aren't using a diff algorithm that can handle this:
X86ISelLowering.cpp: 22 insertions(+), 2940 deletions(-)
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is going well, remove the flag and the code for the old legality tests.
This is the first step toward removing the entire old vector shuffle
lowering. *Much* more code to delete coming up next.
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reflects the fact that the x86 backend can in fact lower any shuffle you
want it to with reasonably high code quality.
My recent work on the new vector shuffle has made this regress *very*
little. The diff in the test cases makes me very, very happy.
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The instructions were being generated on architectures that don't support avx512.
This reverts commit r229837.
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This re-applies r223862, r224198, r224203, and r224754, which were
reverted in r228129 because they exposed Clang misalignment problems
when self-hosting.
The combine caused the crashes because we turned ISD::LOAD/STORE nodes
to ARMISD::VLD1/VST1_UPD nodes. When selecting addressing modes, we
were very lax for the former, and only emitted the alignment operand
(as in "[r1:128]") when it was larger than the standard alignment of
the memory type.
However, for ARMISD nodes, we just used the MMO alignment, no matter
what. In our case, we turned ISD nodes to ARMISD nodes, and this
caused the alignment operands to start being emitted.
And that's how we exposed alignment problems that were ignored before
(but I believe would have been caught with SCTRL.A==1?).
To fix this, we can just mirror the hack done for ISD nodes: only
take into account the MMO alignment when the access is overaligned.
Original commit message:
We used to only combine intrinsics, and turn them into VLD1_UPD/VST1_UPD
when the base pointer is incremented after the load/store.
We can do the same thing for generic load/stores.
Note that we can only combine the first load/store+adds pair in
a sequence (as might be generated for a v16f32 load for instance),
because other combines turn the base pointer addition chain (each
computing the address of the next load, from the address of the last
load) into independent additions (common base pointer + this load's
offset).
rdar://19717869, rdar://14062261.
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In preparation for a future patch:
- rename isLoad to isLoadOp: the former is confusing, and can be taken
to refer to the fact that the node is an ISD::LOAD. (it isn't, yet.)
- change formatting here and there.
- add some comments.
- const-ify bools.
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