If a value is defined by a COPY, that instuction can easily and cheaply
be found by getInstructionFromIndex(VNI->def).
This reduces the size of VNInfo from 24 to 16 bytes, and improves
llc compile time by 3%.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@149763 91177308-0d34-0410-b5e6-96231b3b80d8
Consider this code:
int h() {
int x;
try {
x = f();
g();
} catch (...) {
return x+1;
}
return x;
}
The variable x is undefined on the first edge to the landing pad, but it
has the f() return value on the second edge to the landing pad.
SplitAnalysis::getLastSplitPoint() would assume that the return value
from f() was live into the landing pad when f() throws, which is of
course impossible.
Detect these cases, and treat them as if the landing pad wasn't there.
This allows spill code to be inserted after the function call to f().
<rdar://problem/10664933>
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Delete the alternative implementation in LiveIntervalAnalysis.
These functions computed the same thing, but SplitAnalysis caches the
result.
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generator to it. For non-bundle instructions, these behave exactly the same
as the MC layer API.
For properties like mayLoad / mayStore, look into the bundle and if any of the
bundled instructions has the property it would return true.
For properties like isPredicable, only return true if *all* of the bundled
instructions have the property.
For properties like canFoldAsLoad, isCompare, conservatively return false for
bundles.
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This makes no difference for normal defs, but early clobber dead defs
now look like:
[Slot_EarlyClobber; Slot_Dead)
instead of:
[Slot_EarlyClobber; Slot_Register).
Live ranges for normal dead defs look like:
[Slot_Register; Slot_Dead)
as before.
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The old naming scheme (load/use/def/store) can be traced back to an old
linear scan article, but the names don't match how slots are actually
used.
The load and store slots are not needed after the deferred spill code
insertion framework was deleted.
The use and def slots don't make any sense because we are using
half-open intervals as is customary in C code, but the names suggest
closed intervals. In reality, these slots were used to distinguish
early-clobber defs from normal defs.
The new naming scheme also has 4 slots, but the names match how the
slots are really used. This is a purely mechanical renaming, but some
of the code makes a lot more sense now.
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The leaveIntvAfter() function normally inserts a back-copy after the
requested instruction, making the back-copy kill the live range.
In spill mode, try to insert the back-copy before the last use instead.
That means the last use becomes the kill instead of the back-copy. This
lowers the register pressure because the last use can now redefine the
same register it was reading.
This will also improve compile time: The back-copy isn't a kill, so
hoisting it in hoistCopiesForSize() won't force a recomputation of the
source live range. Similarly, if the back-copy isn't hoisted by the
splitter, the spiller will not attempt hoisting it locally.
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When a back-copy is hoisted to the nearest common dominator, keep
looking up the dominator tree for a less loopy dominator, and place the
back-copy there instead.
Don't do this when a single existing back-copy dominates all the others.
Assume the client knows what he is doing, and keep the dominating
back-copy.
This prevents us from hoisting back-copies into loops in most cases. If
a value is defined in a loop with multiple exits, we may still hoist
back-copies into that loop. That is the speed/size tradeoff.
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When a ParentVNI maps to multiple defs in a new interval, its live range
may still be derived directly from RegAssign by transferValues().
On the other hand, when instructions have been rematerialized or
hoisted, it may be necessary to completely recompute live ranges using
LiveRangeCalc::extend() to all uses.
Use a bit in the value map to indicate that a live range must be
recomputed. Rename markComplexMapped() to forceRecompute().
This fixes some live range verification errors when
-split-spill-mode=size hoists back-copies by recomputing source ranges
when RegAssign kills can't be moved.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@139660 91177308-0d34-0410-b5e6-96231b3b80d8
Whenever the complement interval is defined by multiple copies of the
same value, hoist those back-copies to the nearest common dominator.
This ensures that at most one copy is inserted per value in the
complement inteval, and no phi-defs are needed.
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This function is used to flag values where the complement interval may
overlap other intervals. Call it from overlapIntv, and use the flag to
fully recompute those live ranges in transferValues().
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Three out of four clients prefer this interface which is consistent with
extendIntervalEndTo() and LiveRangeCalc::extend().
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The complement interval may overlap the other intervals created, so use
a separate LiveRangeCalc instance to compute its live range.
A LiveRangeCalc instance can only be shared among non-overlapping
intervals.
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SplitKit will soon need two copies of these data structures, and the
algorithms will also be useful when LiveIntervalAnalysis becomes
independent of LiveVariables.
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SplitKit always computes a complement live range to cover the places
where the original live range was live, but no explicit region has been
allocated.
Currently, the complement live range is created to be as small as
possible - it never overlaps any of the regions. This minimizes
register pressure, but if the complement is going to be spilled anyway,
that is not very important. The spiller will eliminate redundant
spills, and hoist others by making the spill slot live range overlap
some of the regions created by splitting. Stack slots are cheap.
This patch adds the interface to enable spill modes in SplitKit. In
spill mode, SplitKit will assume that the complement is going to spill,
so it will allow it to overlap regions in order to avoid back-copies.
By doing some of the spiller's work early, the complement live range
becomes simpler. In some cases, it can become much simpler because no
extra PHI-defs are required. This will speed up both splitting and
spilling.
This is only the interface to enable spill modes, no implementation yet.
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These functions are no longer used, and they are easily replaced with a
loop calling shouldSplitSingleBlock and splitSingleBlock.
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Normally, we don't create a live range for a single instruction in a
basic block, the spiller does that anyway. However, when splitting a
live range that belongs to a proper register sub-class, inserting these
extra COPY instructions completely remove the constraints from the
remainder interval, and it may be allocated from the larger super-class.
The spiller will mop up these small live ranges if we end up spilling
anyway. It calls them snippets.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@136989 91177308-0d34-0410-b5e6-96231b3b80d8
With a 'FirstDef' field right there, it is very confusing that FirstUse
refers to an instruction that may be a def.
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This is either an invalid SlotIndex, or valno->def for the first value
defined inside the block. PHI values are not counted as defined inside
the block.
The FirstDef field will be used when estimating the cost of spilling
around a block.
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This fixes PR10463. A two-address instruction with an <undef> use
operand was incorrectly rewritten so the def and use no longer used the
same register, violating the tie constraint.
Fix this by always rewriting <undef> operands with the register a def
operand would use.
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If there is no interference and no last split point, we cannot
enterIntvBefore(Stop) - that function needs a real instruction.
Use enterIntvAtEnd instead for that very easy case.
This code doesn't currently run, it is needed by multi-way splitting.
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When splitting a live range immediately before an LDR_POST instruction
that redefines the address register, make sure to use the correct value
number in leaveIntvBefore.
We need the value number entering the instruction.
<rdar://problem/9793765>
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This should unbreak the build-self-4-mingw32 tester. I have a very
complicated test case that I will try to clean up.
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This gets rid of some of the gory splitting details in RAGreedy and
makes them available to future SplitKit clients.
Slightly generalize the functionality to support multi-way splitting.
Specifically, SplitEditor::splitLiveThroughBlock() supports switching
between different register intervals in a block.
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This patch will sometimes choose live range split points next to
interference instead of always splitting next to a register point. That
means spill code can now appear almost anywhere, and it was necessary
to fix code that didn't expect that.
The difficult places were:
- Between a CALL returning a value on the x87 stack and the
corresponding FpPOP_RETVAL (was FpGET_ST0). Probably also near x87
inline assembly, but that didn't actually show up in testing.
- Between a CALL popping arguments off the stack and the corresponding
ADJCALLSTACKUP.
Both are fixed now. The only place spill code can't appear is after
terminators, see SplitAnalysis::getLastSplitPoint.
Original commit message:
Rewrite RAGreedy::splitAroundRegion, now with cool ASCII art.
This function has to deal with a lot of special cases, and the old
version got it wrong sometimes. In particular, it would sometimes leave
multiple uses in the stack interval in a single block. That causes bad
code with multiple reloads in the same basic block.
The new version handles block entry and exit in a single pass. It first
eliminates all the easy cases, and then goes on to create a local
interval for the blocks with difficult interference. Previously, we
would only create the local interval for completely isolated blocks.
It can happen that the stack interval becomes completely empty because
we could allocate a register in all edge bundles, and the new local
intervals deal with the interference. The empty stack interval is
harmless, but we need to remove a SplitKit assertion that checks for
empty intervals.
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This function has to deal with a lot of special cases, and the old
version got it wrong sometimes. In particular, it would sometimes leave
multiple uses in the stack interval in a single block. That causes bad
code with multiple reloads in the same basic block.
The new version handles block entry and exit in a single pass. It first
eliminates all the easy cases, and then goes on to create a local
interval for the blocks with difficult interference. Previously, we
would only create the local interval for completely isolated blocks.
It can happen that the stack interval becomes completely empty because
we could allocate a register in all edge bundles, and the new local
intervals deal with the interference. The empty stack interval is
harmless, but we need to remove a SplitKit assertion that checks for
empty intervals.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134047 91177308-0d34-0410-b5e6-96231b3b80d8
Delete the Kill and Def markers in BlockInfo. They are no longer
necessary when BlockInfo describes a continuous live range.
This only affects the relatively rare kind of basic block where a live
range looks like this:
|---x o---|
Now live range splitting can pretend that it is looking at two blocks:
|---x
o---|
This allows the code to be simplified a bit.
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It is important that this function returns the same number of live blocks as
countLiveBlocks(CurLI) because live range splitting uses the number of live
blocks to ensure it is making progress.
This is in preparation of supporting duplicate UseBlock entries for basic blocks
that have a virtual register live-in and live-out, but not live-though.
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The previous invalidation missed the alias interference caches.
Also add a stats counter for the number of repaired ranges.
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Register coalescing can sometimes create live ranges that end in the middle of a
basic block without any killing instruction. When SplitKit detects this, it will
repair the live range by shrinking it to its uses.
Live range splitting also needs to know about this. When the range shrinks so
much that it becomes allocatable, live range splitting fails because it can't
find a good split point. It is paranoid about making progress, so an allocatable
range is considered an error.
The coalescer should really not be creating these bad live ranges. They appear
when coalescing dead copies.
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When an interfering live range ends at a dead slot index between two
instructions, make sure that the inserted copy instruction gets a slot index
after the dead ones. This makes it possible to avoid the interference.
Ideally, there shouldn't be interference ending at a deleted instruction, but
physical register coalescing can sometimes do that to sub-registers.
This fixes PR9823.
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The number of blocks covered by a live range must be strictly decreasing when
splitting, otherwise we can't allow repeated splitting.
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These intervals are allocatable immediately after splitting, but they may be
evicted because of later splitting. This is rare, but when it happens they
should be split again.
The remainder intervals that cannot be allocated after splitting still move
directly to spilling.
SplitEditor::finish can optionally provide a mapping from new live intervals
back to the original interval indexes returned by openIntv().
Each original interval index can map to multiple new intervals after connected
components have been separated. Dead code elimination may also add existing
intervals to the list.
The reverse mapping allows the SplitEditor client to treat the new intervals
differently depending on the split region they came from.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@129925 91177308-0d34-0410-b5e6-96231b3b80d8
The transferValues() function can now handle both singly and multiply defined
values, as long as the resulting live range is known. Only rematerialized values
have their live range recomputed by extendRange().
The updateSSA() function can now insert PHI values in bulk across multiple
values in multiple target registers in one pass. The list of blocks received
from transferValues() is in layout order which seems to work well for the
iterative algorithm. Blocks from extendRange() are still in reverse BFS order,
but this function is used so rarely now that it doesn't matter.
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This merges the behavior of splitSingleBlocks into splitAroundRegion, so the
RS_Region and RS_Block register stages can be coalesced. That means the leftover
intervals after region splitting go directly to spilling instead of a second
pass of per-block splitting.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@129379 91177308-0d34-0410-b5e6-96231b3b80d8