can be used in more places. Add an argument for the TargetData that
most of them need. Update for the getInt8PtrTy() change. Should be
no functionality change.
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unconditionally. Besides checking the offset, also check that the underlying
object is aligned as much as the load itself.
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RecursivelyDeleteDeadPHINode, and DeleteDeadPHIs return a flag
indicating whether they made any changes.
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MergeBlockIntoPredecessor. This makes SimplifyCFG slightly more aggressive,
and makes it unnecessary for LoopUnroll to have its own copy of this code.
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not just at the end. Add a big comment explaining when this could
be useful (which never happens for jump threading).
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constants used in inlining heuristics (especially
those used in more than one file). No functional change.
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that get created during loop unswitching, and fix SplitBlockPredecessors'
LCSSA updating code to create new PHIs instead of trying to just move
existing ones.
Also, optimize Loop::verifyLoop, since it gets called a lot. Use
searches on a sorted list of blocks instead of calling the "contains"
function, as is done in other places in the Loop class, since "contains"
does a linear search. Also, don't call verifyLoop from LoopSimplify or
LCSSA, as the PassManager is already calling verifyLoop as part of
LoopInfo's verifyAnalysis.
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that these passes are properly preserved.
Fix several transformation passes that claimed to preserve LoopSimplify
form but weren't.
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using the Curiously Recurring Template Pattern with LoopBase.
This will help further refactoring, and future functionality for
Loop. Also, Headers can now foward-declare Loop, instead of pulling
in LoopInfo.h or doing tricks.
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Use it by requiring it through the pass manager, then calling its createSSI
method on the variables that you want in SSI form.
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of the bitcode reader and ASM parser APIs, as well as supporting it in all of the tools.
Patches for Clang and LLVM-GCC to follow.
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when one of them can be converted to a trivial icmp and conditional
branch.
This addresses what is essentially a phase ordering problem.
SimplifyCFG knows how to do this transformation, but it doesn't do so
if the primary block has any instructions in it other than an icmp and
a branch. In the given testcase, the block contains other instructions,
however they are loop-invariant and can be hoisted. SimplifyCFG doesn't
have LoopInfo though, so it can't hoist them. And, it's important that
the blocks be merged before LoopRotation, as it doesn't support
multiple-exit loops.
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to ignore readonly calls, and factor it out of instcombine so
that it can be used by other passes. Patch by Frits van Bommel!
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CallbackVH, with fixes. allUsesReplacedWith need to
walk the def-use chains and invalidate all users of a
value that is replaced. SCEVs of users need to be
recalcualted even if the new value is equivalent. Also,
make forgetLoopPHIs walk def-use chains, since any
SCEV that depends on a PHI should be recalculated when
more information about that PHI becomes available.
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makes ScalarEvolution::deleteValueFromRecords, and it's code that
subtly needed to be called before ReplaceAllUsesWith, unnecessary.
It also makes ValueDeletionListener unnecessary.
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of returning a list of pointers to Values that are deleted. This was
unsafe, because the pointers in the list are, by nature of what
RecursivelyDeleteDeadInstructions does, always dangling. Replace this
with a simple callback mechanism. This may eventually be removed if
all clients can reasonably be expected to use CallbackVH.
Use this to factor out the dead-phi-cycle-elimination code from LSR
utility function, and generalize it to use the
RecursivelyDeleteTriviallyDeadInstructions utility function.
This makes LSR more aggressive about eliminating dead PHI cycles;
adjust tests to either be less trivial or to simply expect fewer
instructions.
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64 bit platforms when building with optimization.
So replace them by a hand-coded implementation.
This fixes PR3822.
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info with it.
Don't count debug info insns against the scan maximum
in FindAvailableLoadedValue (lest they affect codegen).
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Cleanup some warning.
Remark: when struct/class are declared differently than they are defined, this make problem for VC++ since it seems to mangle class differently that struct. These error are very hard to understand and find. So please, try to keep your definition/declaration in sync.
Only tested with VS2008. hope it does not break anything. feel free to revert.
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functions that don't already have a (dynamic) alloca.
Dynamic allocas cause inefficient codegen and we shouldn't
propagate this (behavior follows gcc). Two existing tests
assumed such inlining would be done; they are hacked by
adding an alloca in the caller, preserving the point of
the tests.
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wrappers around the interesting code and use an obscure iterator
abstraction that dates back many many years.
Move EraseDeadInstructions to Transforms/Utils and name it
RecursivelyDeleteTriviallyDeadInstructions.
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function.
- This explicitly models the costs for functions which should
"always" or "never" be inlined. This fixes bugs where such costs
were not previously respected.
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