ISD::VSELECT mask uses 1 to identify the first argument and 0 to identify the
second argument.
On the other hand, BLENDI uses 0 to identify the first argument and 1 to
identify the second argument.
Fix the generation of the blend mask to account for this difference.
The bug did not show up with r209043, because we were not checking for the
actual arguments of the blend instruction!
This commit also fixes the test cases.
Note: The same mask works for the BLENDr variant because the arguments are
swapped during instruction selection (see the BLENDXXrr patterns).
<rdar://problem/16975435>
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According to Intel Software Optimization Manual on Silvermont in some cases LEA
is better to be replaced with ADD instructions:
"The rule of thumb for ADDs and LEAs is that it is justified to use LEA
with a valid index and/or displacement for non-destructive destination purposes
(especially useful for stack offset cases), or to use a SCALE.
Otherwise, ADD(s) are preferable."
Differential Revision: http://reviews.llvm.org/D3826
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Currently the X86 backend doesn't support types larger than i128 very well. For
example an i192 multiply will assert in codegen when the 2nd argument is a constant and the constant got hoisted.
This fix changes the cost model to never hoist constants for types larger than
i128. Once the codegen issues have been resolved, the cost model can be updated
to allow also larger types.
This is related to <rdar://problem/16954938>
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Instructions TZCNT (requires BMI1) and LZCNT (requires LZCNT), always
provide the operand size as output if the input operand is zero.
We can take advantage of this knowledge during instruction selection
stage in order to simplify a few corner case.
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Summary:
When inserting an element that's coming from a vector load or a broadcast
of a vector (or scalar) load, combine the load into the insertps
instruction.
Added PerformINSERTPSCombine for the case where we need to fix the load
(load of a vector + insertps with a non-zero CountS).
Added patterns for the broadcasts.
Also added tests for SSE4.1, AVX, and AVX2.
Reviewers: delena, nadav, craig.topper
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D3581
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- On ARM/ARM64 we get a vrev because the shuffle matching code is really smart. We still unroll anything that's not v4i32 though.
- On X86 we get a pshufb with SSSE3. Required more cleverness in isShuffleMaskLegal.
- On PPC we get a vperm for v8i16 and v4i32. v2i64 is unrolled.
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This is mostly a mechanical change changing all the call sites to the newer
chained-function construction pattern. This removes the horrible 15-parameter
constructor for the CallLoweringInfo in favour of setting properties of the call
via chained functions. No functional change beyond the removal of the old
constructors are intended.
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were added in SSE2, no SSSE3. Found this while auditing all uses of
SSSE3 in the X86 target. I don't actually expect this to make
a significant difference on anything and I don't have any detailed test
cases but I updated the existing test cases that already covered some of
this code path.
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vselects with constant masks, after legalization, will get turned into
specialized shuffle_vectors so they can be matched to blend+imm
instructions.
Fixed some tests.
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LowerVSELECT will, if possible, generate a X86ISD::BLENDI DAG node if the
condition is constant and we can emit that instruction, given the
subtarget.
This is not enough for all cases. An additional SELECTCombine optimization
will be committed.
Fixed tests that were expecting variable blends but where a blend+imm can
be generated.
Added test where we can't emit blend+immediate.
Added avx2 blend+imm tests.
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No functionality change intended. The types that previously were set to
lower as Expand or Legal are doing the same thing with this lowering
function.
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In AT&T syntax, we should probably print the full "movl" or "movw". TableGen
used to ignore these aliases because it was miscounting the number of operands.
This fixes the issue.
This will be tested when the TableGen "should I print this Alias"
heuristic is fixed (very soon).
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Added target specific combine rules to fold blend intrinsics according
to the following rules:
1) fold(blend A, A, Mask) -> A;
2) fold(blend A, B, <allZeros>) -> A;
3) fold(blend A, B, <allOnes>) -> B.
Added two new tests to verify that the new folding rules work for all
the optimized blend intrinsics.
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Previously, TableGen assumed that every aliased operand consumed precisely 1
MachineInstr slot (this was reasonable because until a couple of days ago,
nothing more complicated was eligible for printing).
This allows a couple more ARM64 aliases to print so we can remove the special
code.
On the X86 side, I've gone for explicit AT&T size specifiers as the default, so
turned off a few of the aliases that would have just started printing.
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To get at least one use of the change (and some actual tests) in with its
commit, I've enabled the AArch64 & ARM64 NEON mov aliases.
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For example
tzcntl %edi, %ebx
testl %edi, %edi
je .label
can be rewritten into
tzcntl %edi, %ebx
jb .label
A minor complication is that tzcnt sets CF instead of ZF when the input
is zero, we have to rewrite users of the flags from ZF to CF. Currently
we recognize patterns using lzcnt, tzcnt and popcnt.
Differential Revision: http://reviews.llvm.org/D3454
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r208453 added support for having sret on the second parameter. In that
change, the code for copying sret into a virtual register was hoisted
into the loop that lowers formal parameters. This caused a "Wrong
topological sorting" assertion failure during scheduling when a
parameter is passed in memory. This change undoes that by creating a
second loop that deals with sret.
I'm worried that this fix is incomplete. I don't fully understand the
dependence issues. However, with this change we produce the same DAGs
we used to produce, so if they are broken, they are just as broken as
they have always been.
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1) Changed gather and scatter intrinsics. Now they are aligned with GCC built-ins. There is no more non-masked form. Masked intrinsic receives -1 if all lanes are executed.
2) I changed the function that works with intrinsics inside X86ISelLowering.cpp. I put all intrinsics in one table. I did it for INTRINSICS_W_CHAIN and plan to put all intrinsics from WO_CHAIN set to the same table in order to avoid the long-long "switch". (I wanted to use static map initialization that allowed by C++11 but I wasn't able to compile it on VS2012).
3) I added gather/scatter prefetch intrinsics.
4) I fixed MRMm encoding for masked instructions.
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We must validate the value type in TLI::getRegisterByName, because if we
don't and the wrong type was used with the IR intrinsic, then we'll assert
(because we won't be able to find a valid register class with which to
construct the requested copy operation). For PPC64, additionally, the type
information is necessary to decide between the 64-bit register and the 32-bit
subregister.
No functionality change.
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When lowering build_vector to an insertps, we would still lower it, even
if the source vectors weren't v4x32. This would break on avx if the source
was a v8x32. We now check the type of the source vectors.
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This reverts commit r200561.
This calling convention was an attempt to match the MSVC C++ ABI for
methods that return structures by value. This solution didn't scale,
because it would have required splitting every CC available on Windows
into two: one for methods and one for free functions.
Now that we can put sret on the second arg (r208453), and Clang does
that (r208458), revert this hack.
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MSVC always places the implicit sret parameter after the implicit this
parameter of instance methods. We used to handle this for
x86_thiscallcc by allocating the sret parameter on the stack and leaving
the this pointer in ecx, but that doesn't handle alternative calling
conventions like cdecl, stdcall, fastcall, or the win64 convention.
Instead, change the verifier to allow sret on the second parameter.
This also requires changing the Mips and X86 backends to return the
argument with the sret parameter, instead of assuming that the sret
parameter comes first.
The Sparc backend also returns sret parameters in a register, but I
wasn't able to update it to handle secondary sret parameters. It
currently calls report_fatal_error if you feed it an sret in the second
parameter.
Reviewers: rafael.espindola, majnemer
Differential Revision: http://reviews.llvm.org/D3617
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This patch teaches the backend how to combine packed SSE2/AVX2 arithmetic shift
intrinsics.
The rules are:
- Always fold a packed arithmetic shift by zero to its first operand;
- Convert a packed arithmetic shift intrinsic dag node into a ISD::SRA only if
the shift count is known to be smaller than the vector element size.
This patch also teaches to function 'getTargetVShiftByConstNode' how fold
target specific vector shifts by zero.
Added two new tests to verify that the DAGCombiner is able to fold
sequences of SSE2/AVX2 packed arithmetic shift calls.
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The old method used by X86TTI to determine partial-unrolling thresholds was
messy (because it worked by testing target features), and also would not
correctly identify the target CPU if certain target features were disabled.
After some discussions on IRC with Chandler et al., it was decided that the
processor scheduling models were the right containers for this information
(because it is often tied to special uop dispatch-buffer sizes).
This does represent a small functionality change:
- For generic x86-64 (which uses the SB model and, thus, will get some
unrolling).
- For AMD cores (because they still currently use the SB scheduling model)
- For Haswell (based on benchmarking by Louis Gerbarg, it was decided to bump
the default threshold to 50; we're working on a test case for this).
Otherwise, nothing has changed for any other targets. The logic, however, has
been moved into BasicTTI, so other targets may now also opt-in to this
functionality simply by setting LoopMicroOpBufferSize in their processor
model definitions.
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Summary:
Vectors built with zeros and elements in the same order as another
(source) vector are optimized to be built using a single insertps
instruction.
Also optimize when we move one element in a vector to a different place
in that vector while zeroing out some of the other elements.
Further optimizations are possible, described in TODO comments.
I will be implementing at least some of them in the near future.
Added some tests for different cases where this optimization triggers.
Reviewers: nadav, delena, craig.topper
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D3521
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The loop stream detector (LSD) on modern Intel cores, which optimizes the
execution of small loops, has limits on the number of taken branches in
addition to uop-count limits (modern AMD cores have similar limits).
Unfortunately, at the IR level, estimating the number of branches that will be
taken is difficult. For one thing, it strongly depends on later passes (block
placement, etc.). The original implementation took a conservative approach and
limited the maximal BB DFS depth of the loop. However, fairly-extensive
benchmarking by several of us has revealed that this is the wrong approach. In
fact, there are zero known cases where the branch limit prevents a detrimental
unrolling (but plenty of cases where it does prevent beneficial unrolling).
While we could improve the current branch counting logic by incorporating
branch probabilities, this further complication seems unjustified without a
motivating regression. Instead, unless and until a regression appears, the
branch counting will be removed.
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Given a FMA family (e.g., 213, 231), not all the variants (i.e., register or
memory) are commutable.
E.g., for the 213 family (with the syntax src1, src2, src3):
fmaXXX213 A, B, reg3/mem3 == fmaXXX213 B, A, reg3/mem3
Now consider the 231 family:
fmaXXX231 A, B, reg3 == fmaXXX231 A, reg3, B
But
fmaXXX231 A, B, mem3 != fmaXXX231 A, mem3, B
Indeed, mem3 cannot be the second argument of the memory variant of fmaXXX231.
Working on a reduced test case!
<rdar://problem/16800495>
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default architecture for reasonable modern x86 processors, actually be
modern. This processor model should essentially be "tuned" for modern
x86 chips as much as possible without undue penalties on any specific
architecture. Previously we weren't even using the nice scheduling
models. There are a few other tweaks needed here, but this change at
least I have benchmarked across a decent swatch of chips (intel's
clovertown, westmere, and sandybridge; amd's istanbul) and seen no
significant regressions.
If anyone has suggested ways to test this, just let me know. Somewhat
alarmingly, no existing tests failed.
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Before this patch, the backend always emitted a store+load sequence to
bitconvert from f64 to i64 the input operand of a ISD::BITCAST dag node that
performed a bitconvert from type MVT::f64 to type MVT::v2i32. The resulting
i64 node was then used to build a v2i32 vector.
With this patch, the backend now produces a cheaper SCALAR_TO_VECTOR from
MVT::f64 to MVT::v2f64. That SCALAR_TO_VECTOR is then followed by a "free"
bitcast to type MVT::v4i32. The elements of the resulting
v4i32 are then extracted to build a v2i32 vector (which is illegal and
therefore promoted to MVT::v2i64).
This is in general cheaper than emitting a stack store+load sequence
to bitconvert the operand from type f64 to type i64.
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This patch implements the infrastructure to use named register constructs in
programs that need access to specific registers (bare metal, kernels, etc).
So far, only the stack pointer is supported as a technology preview, but as it
is, the intrinsic can already support all non-allocatable registers from any
architecture.
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The Win64 docs are very clear that anything larger than 8 bytes is
passed by reference, and GCC MinGW64 honors that for __modti3 and
friends.
Patch by Jameson Nash!
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