In the case (shown in the attached test) where a member function
definition was emitted into debug info the following could occur:
1) build the debug info for the member function definition
2) in (1), build the debug info for the member function declaration
3) construct and add the member function declaration DIE
4) add it to its context
5) build its context (the type it is a member of)
6) construct the members and add them to the type
7) except don't add member functions because "getOrCreateSubprogram"
adds the function to its parent anyway
8) except we're only partway through building this subprogram
declaration so it hasn't been added yet - but we returned the partially
constructed DIE (since it's already in the MDNode->DIE mapping to avoid
infinitely recursing trying to create the member function DIE)
9) once the type is constructed, add the member function to it
10) now the members are out of order (the member function being defined
is listed as the last member, even though it was declared as the first)
To avoid this, construct the context of the subprogram DIE before we
query to see if it exists. That way we never end up creating it before
creating its context and ending up in this situation.
Alternatively, the type construction that visits/builds all the members
could call something like getOrCreateSubprogram, but that doesn't ever
do the "add to context" step. Then the type building code would always
be responsible for adding members (and the subprogram "addToContextDIE"
would no-op because the context building would have added the subprogram
declaration to the type/context DIE already).
(the test cases updated were overly-sensitive to offsets or abbreviation
numbers. We don't have a nice way to make these tests more robust as yet
- multiline FileCheck matches would be required)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191939 91177308-0d34-0410-b5e6-96231b3b80d8
Changed the dwarf aranges code to not use getLabelEndName, as it turns out it's not reliable to call that given user-defined section names. Section names can have characters in that aren't representable as symbol names.
The dwarf-aranges test case has been updated to include a special character, to check this.
This fixes pr17416.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191932 91177308-0d34-0410-b5e6-96231b3b80d8
DIE::addChild had a shortcircuit that silently no-op'd when a child was
readded to the same parent. This hid some quirky/redundant code in
DwarfDebug/CompileUnit. By removing that functionality and replacing it
with an assert I was able to find and cleanup those cases, mostly
centering around adding members to types in various circumstances.
1) The original oddity I noticed while working on type units (which
actually was helping me in the short term, by accident) was the
addToContextOwner call in constructTypeDIE. This call was completely
bogus (why was it only done for non-virtual types? what relevance does
that have at all) and redundant with the more uniform addToContextOwner
made in getOrCreateTypeDIE.
2) If a member function definition was visited (createSubprogramDIE), it
would attempt to build the member function declaration. The declaration
DIE would then be added to its context, but in building the context (the
type for which this function is a member) the members of the type would
be added to the type automatically, so by the time the context was
constructed, the member function was already associated with it.
3) The same as (2) but without the member function being constructed
first. Whenever a type was constructed, the members would be created and
member functions would be created by getOrCreateSubprogramDIE - this
would lead to the subprogram being added to the (incomplete) type
already, then the general member-construction code would add it again.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191928 91177308-0d34-0410-b5e6-96231b3b80d8
Generalize the API so we can distinguish symbols that are needed just for a DSO
symbol table from those that are used from some native .o.
The symbols that are only wanted for the dso symbol table can be dropped if
llvm can prove every other dso has a copy (linkonce_odr) and the address is not
important (unnamed_addr).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191922 91177308-0d34-0410-b5e6-96231b3b80d8
itinerary model in case the target does not supply a scheduling model.
By doing this, targets like cortex-a8 can benefit from the latency printing
feature added in r191859.
This part of <rdar://problem/14687488>.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191916 91177308-0d34-0410-b5e6-96231b3b80d8
going to be empty. This is particularly important for the gnu
pubnames case since we're emitting a relocation to the section.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191915 91177308-0d34-0410-b5e6-96231b3b80d8
The heuristic was added to avoid spending too much compile time A specially
crafted test case (PR17461, PR16474) with many uses on a select or bitcast
instruction can still trigger the slow case. Add a check for that case.
This only affects compile time, don't have a good way to test it.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191896 91177308-0d34-0410-b5e6-96231b3b80d8
r191052 added emitting .debug_aranges to Clang, but this
functionality is broken: it uses all MC labels added in DWARF Asm
printer, including the labels for build relocations between
different DWARF sections, like .Lsection_line or .Ldebug_loc0.
As a result, if any DIE .debug_info would contain "DW_AT_location=0x123"
attribute, .debug_aranges would also contain a range starting from 0x123,
breaking tools that rely on this section.
This patch fixes this by using only MC labels that corresponds to the
addresses in the user program.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191884 91177308-0d34-0410-b5e6-96231b3b80d8
This is useful for some ARM intrinsics such as VCVTN which does a <4 x float> <-> <4 x half> conversion.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191870 91177308-0d34-0410-b5e6-96231b3b80d8
This makes it possible to add timers to the code generator and still use them
with -plugin-opt=emit-llvm.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191866 91177308-0d34-0410-b5e6-96231b3b80d8
classes that are marked as Variant as those require an MI to pass to
SubTargetInfo::resolveSchedClass.
This is part of <rdar://problem/14687488>.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191864 91177308-0d34-0410-b5e6-96231b3b80d8
Don't vectorize with a runtime check if it requires a
comparison between pointers with different address spaces.
The values can't be assumed to be directly comparable.
Previously it would create an illegal bitcast.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191862 91177308-0d34-0410-b5e6-96231b3b80d8
disassembled output alongside the instructions.
E.g., on a vector shuffle operation with a memory operand, disassembled
outputs are:
* Without the option:
vpshufd $-0x79, (%rsp), %xmm0
* With the option:
vpshufd $-0x79, (%rsp), %xmm0 ## Latency: 5
The printed latency is extracted from the schedule model available in the
disassembler context. Thus, this option has no effect if there is not a
scheduling model for the target.
This boils down to one may need to specify the CPU string, so that this
option could have an effect.
Note: Latency < 2 are not printed.
This part of <rdar://problem/14687488>.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191859 91177308-0d34-0410-b5e6-96231b3b80d8
This recursively strips all GEPs like the existing code. It also handles bitcasts and
other operations that do not change the pointer value.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191847 91177308-0d34-0410-b5e6-96231b3b80d8
At this time only Unix-based systems are supported. Windows has stubs and should re-route to the simulated mode.
Thanks to Sriram Murali for contributions to this patch.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191843 91177308-0d34-0410-b5e6-96231b3b80d8
Switch instructions were crashing the StructurizeCFG pass, and it's
probably easier anyway if we don't need to handle them in this pass.
Reviewed-by: Christian König <christian.koenig@amd.com>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191841 91177308-0d34-0410-b5e6-96231b3b80d8
infrastructure.
This was essentially work toward PGO based on a design that had several
flaws, partially dating from a time when LLVM had a different
architecture, and with an effort to modernize it abandoned without being
completed. Since then, it has bitrotted for several years further. The
result is nearly unusable, and isn't helping any of the modern PGO
efforts. Instead, it is getting in the way, adding confusion about PGO
in LLVM and distracting everyone with maintenance on essentially dead
code. Removing it paves the way for modern efforts around PGO.
Among other effects, this removes the last of the runtime libraries from
LLVM. Those are being developed in the separate 'compiler-rt' project
now, with somewhat different licensing specifically more approriate for
runtimes.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191835 91177308-0d34-0410-b5e6-96231b3b80d8
I really should sort it or do something more sustainable, but I couldn't
work up the energy to do it... Sorry.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191832 91177308-0d34-0410-b5e6-96231b3b80d8