This analysis is going to run immediately after LiveIntervals. It will stay
alive during register allocation and keep track of user variables mentioned in
DBG_VALUE instructions.
When the register allocator is moving values between registers and the stack, it
is very hard to keep track of DBG_VALUE instructions. We usually get it wrong.
This analysis maintains a data structure that makes it easy to update DBG_VALUE
instructions.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@120385 91177308-0d34-0410-b5e6-96231b3b80d8
framework. It's purpose is not to improve register allocation per se,
but to make it easier to develop powerful live range splitting. I call
it the basic allocator because it is as simple as a global allocator
can be but provides the building blocks for sophisticated register
allocation with live range splitting.
A minimal implementation is provided that trivially spills whenever it
runs out of registers. I'm checking in now to get high-level design
and style feedback. I've only done minimal testing. The next step is
implementing a "greedy" allocation algorithm that does some register
reassignment and makes better splitting decisions.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@117174 91177308-0d34-0410-b5e6-96231b3b80d8
splitting or spillling, and to help with rematerialization.
Use LiveRangeEdit in InlineSpiller and SplitKit. This will eventually make it
possible to share remat code between InlineSpiller and SplitKit.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@116543 91177308-0d34-0410-b5e6-96231b3b80d8
experimental pass that allocates locals relative to one another before
register allocation and then assigns them to actual stack slots as a block
later in PEI. This will eventually allow targets with limited index offset
range to allocate additional base registers (not just FP and SP) to
more efficiently reference locals, as well as handle situations where
locals cannot be referenced via SP or FP at all (dynamic stack realignment
together with variable sized objects, for example). It's currently
incomplete and almost certainly buggy. Work in progress.
Disabled by default and gated via the -enable-local-stack-alloc command
line option.
rdar://8277890
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@111059 91177308-0d34-0410-b5e6-96231b3b80d8
This is a work in progress. So far we have some basic loop analysis to help
determine where it is useful to split a live range around a loop.
The actual loop splitting code from Splitter.cpp is also going to move in here.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@108842 91177308-0d34-0410-b5e6-96231b3b80d8
InlineSpiller inserts loads and spills immediately instead of deferring to
VirtRegMap. This is possible now because SlotIndexes allows instructions to be
inserted and renumbered.
This is work in progress, and is mostly a copy of TrivialSpiller so far. It
works very well for functions that don't require spilling.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@107227 91177308-0d34-0410-b5e6-96231b3b80d8
So far this is just a clone of -regalloc=local that has been lobotomized to run
25% faster. It drops the least-recently-used calculations, and is just plain
stupid when it runs out of registers.
The plan is to make this go even faster for -O0 by taking advantage of the short
live intervals in unoptimized code. It should not be necessary to calculate
liveness when most virtual registers are killed 2-3 instructions after they are
born.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@102006 91177308-0d34-0410-b5e6-96231b3b80d8
source addition. Apparently the buildbots were wrong about failures.
---
Add some switches helpful for debugging:
-print-before=<Pass Name>
Dump IR before running pass <Pass Name>.
-print-before-all
Dump IR before running each pass.
-print-after-all
Dump IR after running each pass.
These are helpful when tracking down a miscompilation. It is easy to
get IR dumps and do diffs on them, etc.
To make this work well, add a new getPrinterPass API to Pass so that
each kind of pass (ModulePass, FunctionPass, etc.) can create a Pass
suitable for dumping out the kind of object the Pass works on.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@100249 91177308-0d34-0410-b5e6-96231b3b80d8
reduce down to a single value. InstCombine already does this transformation
but DAG legalization may introduce new opportunities. This has turned out to
be important for ARM where 64-bit values are split up during type legalization:
InstCombine is not able to remove the PHI cycles on the 64-bit values but
the separate 32-bit values can be optimized. I measured the compile time
impact of this (running llc on 176.gcc) and it was not significant.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@95951 91177308-0d34-0410-b5e6-96231b3b80d8
running tail duplication when doing branch folding for if-conversion, and
we also want to be able to run tail duplication earlier to fix some
reg alloc problems. Move the CanFallThrough function from BranchFolding
to MachineBasicBlock so that it can be shared by TailDuplication.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@89904 91177308-0d34-0410-b5e6-96231b3b80d8