a + {b,+,stride} into {a+b,+,stride} (because a is LIV),
then the resultant AddRec is NUW/NSW if the client says it
is.
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void f(int* begin, int* end) { std::fill(begin, end, 0); }
which turns into a != exit expression where one pointer is
strided and (thanks to step #1) known to not overflow, and
the other is loop invariant.
The observation here is that, though the IV is strided by
4 in this case, that the IV *has* to become equal to the
end value. It cannot "miss" the end value by stepping over
it, because if it did, the strided IV expression would
eventually wrap around.
Handle this by turning A != B into "A-B != 0" where the A-B
part is known to be NUW.
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ret i64 ptrtoint (i8* getelementptr ([1000 x i8]* @X, i64 1, i64 sub (i64 0, i64 ptrtoint ([1000 x i8]* @X to i64))) to i64)
to "ret i64 1000". This allows us to correctly compute the trip count
on a loop in PR8883, which occurs with std::fill on a char array. This
allows us to transform it into a memset with a constant size.
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hasBlockValue() that was causing iterator invalidations. Many thanks to Dimitry Andric for
tracking down those invalidations!
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a pointer value has potentially become escaping. Implementations can choose to either fall back to
conservative responses for that value, or may recompute their analysis to accomodate the change.
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update a callGraph when performing the common operation of splicing the body to
a new function and updating all callers (such as via RAUW).
No users yet, though this is intended for DeadArgumentElimination as part of
PR8887.
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numbering, in which it considers (for example) "%a = add i32 %x, %y" and
"%b = add i32 %x, %y" to be equal because the operands are equal and the
result of the instructions only depends on the values of the operands.
This has almost no effect (it removes 4 instructions from gcc-as-one-file),
and perhaps slows down compilation: I measured a 0.4% slowdown on the large
gcc-as-one-file testcase, but it wasn't statistically significant.
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the original instruction, half the cases were missed (making it not
wrong but suboptimal). Also correct a typo (A <-> B) in the second
chunk.
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not assume this (for example in case more transforms get added below
it). Suggested by Frits van Bommel.
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quite often, but don't make much difference in practice presumably because
instcombine also knows them and more.
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a couple of existing transforms. This fires surprisingly often, for
example when compiling gcc "(X+(-1))+1->X" fires quite a lot as well
as various "and" simplifications (usually with a phi node operand).
Most of the time this doesn't make a real difference since the same
thing would have been done elsewhere anyway, eg: by instcombine, but
there are a few places where this results in simplifications that we
were not doing before.
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(they had just been forgotten before). Adding Xor causes "main" in the
existing testcase 2010-11-01-lshr-mask.ll to be hugely more simplified.
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While LLVM's main design is that analysis code shouldn't
go out of its way to understand code which hasn't been
InstCombined, analysis utility routines like this can
find themselves being called in the middle of transform
passes when instcombine hasn't had a chance to run.
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* mergeIn now uses constant folding for constants that are provably not-equal.
* sink some sanity checks from the get*() methods into the mark*() methods, to ensure that we never have a constant/notconstant ConstantInt
* some textual cleanups, whitespace changes, removing "else" after return, that sort of thing.
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it to be replaced by undef rather than not replaced at all, the idea being that
this may reduce the amount of work done by whoever called InstructionSimplify.
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zextOrTrunc(), and APSInt methods extend(), extOrTrunc() and new method
trunc(), to be const and to return a new value instead of modifying the
object in place.
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contains "ref".
Enhance DSE to use a modref query instead of a store-specific hack
to generalize the "ignore may-alias stores" optimization to handle
memset and memcpy.
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uninitialized. The warning is terrible, has incorrect source locations, and has
a huge false positive rate such as *all* of these.
If anyone has a better solution, please let me know. Alternatively, I'll
happily add -Wno-uninitialized to the -Werror build mode. Maybe I can even do
it *only* when building with GCC instead of Clang.
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are constant. There was in fact one exception to this (phi nodes) - so
remove that exception (InstructionSimplify handles this so there should
be no loss).
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folding improvements: if P points to a type of size zero, turn "gep P, N" into "P".
More generally, if a gep index type has size zero, instcombine could replace the
index with zero, but that is not done here.
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zero sized elements. This allows us to compile:
#include <string>
void foo() { std::string s; }
into an empty function.
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destination location of a memcpy/memmove. I'm not clear about whether
TBAA works on these, so I'm leaving it out for now. Dan, please revisit
this when convenient.
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preserves LCSSA form out of ScalarEvolution and into the LoopInfo
class. Use it to check that SimplifyInstruction simplifications
are not breaking LCSSA form. Fixes PR8622.
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Some of these maps may merge in the future, but for now it's convenient to have
a utility function for them.
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memoize the results. This improves compile time in code which highly complex
expressions which get queried many times.
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needs to be checked that this won't break LCSSA form.
Change the existing checking method to a more direct one:
rather than seeing if all predecessors belong to the loop,
check that the replacing value is either not in any loop or
is in a loop that contains the phi node.
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instructions out of InstCombine and into InstructionSimplify. While
there, introduce an m_AllOnes pattern to simplify matching with integers
and vectors with all bits equal to one.
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phi node itself if it occurs in an unreachable basic block. Protect
against this. Hopefully this will fix some more buildbots.
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simplified to itself (this can only happen in unreachable blocks).
Change it to return null instead. Hopefully this will fix some
buildbot failures.
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class, uses DominatorTree which is an analysis. This change moves all of
the tricky hasConstantValue logic to SimplifyInstruction, and replaces it
with a very simple literal implementation. I already taught users of
hasConstantValue that need tricky stuff to use SimplifyInstruction instead.
I didn't update InlineFunction because the IR looks like it might be in a
funky state at the point it calls hasConstantValue, which makes calling
SimplifyInstruction dangerous since it can in theory do a lot of tricky
reasoning. This may be a pessimization, for example in the case where
all phi node operands are either undef or a fixed constant.
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over a phi node by applying it to each operand may be wrong if the
operation and the phi node are mutually interdependent (the testcase
has a simple example of this). So only do this transform if it would
be correct to perform the operation in each predecessor of the block
containing the phi, i.e. if the other operands all dominate the phi.
This should fix the FFMPEG snow.c regression reported by İsmail Dönmez.
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offload the work to hasConstantValue rather than do something more
complicated (such handling mutually recursive phis) because (1) it is
not clear it is worth it; and (2) if it is worth it, maybe such logic
would be better placed in hasConstantValue. Adjust some GVN tests
which are now cleaned up much further (eg: all phi nodes are removed).
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operands are the phi node itself or undef, then return undef.
This logic already existed at a higher level so in practice it
shouldn't make the slightest difference. Note that this code
could be replaced by a call to PN->hasConstantValue(). However
since we bail out the moment we see a non-constant operand, it
is more efficient to have a specialized version of that logic.
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references. For example, this allows gvn to eliminate the load in
this example:
void foo(int n, int* p, int *q) {
p[0] = 0;
p[1] = 1;
if (n) {
*q = p[0];
}
}
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nodes can be used in loops, this could result in infinite looping
if there is no recursion limit, so add such a limit. It is also
used for the SelectInst case because in theory there could be an
infinite loop there too if the basic block is unreachable.
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The simplifications performed here never create new instructions, they
only return existing instructions (or a constant), and so are always a
win. In theory they should transform (for example)
%z = and i32 %x, %y
%s = select i1 %cond, i32 %y, i32 %z
%r = and i32 %x, %s
into
%r = and i32 %x, y
but in practice they get into a fight with instcombine, and lose.
Unfortunately instcombine does a poor job in this case. Nonetheless
I'm committing this transform to make it easier to discuss what to
do to make peace with instcombine.
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to optionally look for constant or local (alloca) memory.
Teach BasicAliasAnalysis::pointsToConstantMemory to look through Select
and Phi nodes, and to support looking for local memory.
Remove FunctionAttrs' PointsToLocalOrConstantMemory function, now that
AliasAnalysis knows all the tricks that it knew.
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of a select instruction, see if doing the compare with the
true and false values of the select gives the same result.
If so, that can be used as the value of the comparison.
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To create debugging information for a pointer, using DIBUilder front-end just needs
DBuilder.CreatePointerType(Ty, Size);
instead of
DebugFactory.CreateDerivedType(llvm::dwarf::DW_TAG_pointer_type,
TheCU, "", getOrCreateMainFile(),
0, Size, 0, 0, 0, OCTy);
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