to obtain debug info about them.
Introduce helpers to access debug info for global variables. Also introduce a
helper that works for both local and global variables.
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to more accurately describe what it does. Expand its doxygen comment
to describe what the backedge-taken count is and how it differs
from the actual iteration count of the loop. Adjust names and
comments in associated code accordingly.
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trip count value when the original loop iteration condition is
signed and the canonical induction variable won't undergo signed
overflow. This isn't required for correctness; it just preserves
more information about original loop iteration values.
Add a getTruncateOrSignExtend method to ScalarEvolution,
following getTruncateOrZeroExtend.
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modified in a way that may effect the trip count calculation. Change
IndVars to use this method when it rewrites pointer or floating-point
induction variables instead of using a doInitialization method to
sneak these changes in before ScalarEvolution has a chance to see
the loop. This eliminates the need for LoopPass to depend on
ScalarEvolution.
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Cleanup some warning.
Remark: when struct/class are declared differently than they are defined, this make problem for VC++ since it seems to mangle class differently that struct. These error are very hard to understand and find. So please, try to keep your definition/declaration in sync.
Only tested with VS2008. hope it does not break anything. feel free to revert.
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being used for atomic intrinsics, it seems the
access may be volatile. No code was exploiting
the original non-volatile definition, so only
the comment needs changing.
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loop induction on LP64 targets. When the induction variable is
used in addressing, IndVars now is usually able to inserst a
64-bit induction variable and eliminates the sign-extending cast.
This is also useful for code using C "short" types for
induction variables on targets with 32-bit addressing.
Inserting a wider induction variable is easy; the tricky part is
determining when trunc(sext(i)) expressions are no-ops. This
requires range analysis of the loop trip count. A common case is
when the original loop iteration starts at 0 and exits when the
induction variable is signed-less-than a fixed value; this case
is now handled.
This replaces IndVarSimplify's OptimizeCanonicalIVType. It was
doing the same optimization, but it was limited to loops with
constant trip counts, because it was running after the loop
rewrite, and the information about the original induction
variable is lost by that point.
Rename ScalarEvolution's executesAtLeastOnce to
isLoopGuardedByCond, generalize it to be able to test for
ICMP_NE conditions, and move it to be a public function so that
IndVars can use it.
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they are useful to analyses other than BasicAliasAnalysis.cpp. Include
the full comment for isIdentifiedObject in the header file. Thanks to
Chris for suggeseting this.
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information output. However, many target specific tool chains prefer to encode
only one compile unit in an object file. In this situation, the LLVM code
generator will include debugging information entities in the compile unit
that is marked as main compile unit. The code generator accepts maximum one main
compile unit per module. If a module does not contain any main compile unit
then the code generator will emit multiple compile units in the output object
file.
[Part 1]
Update DebugInfo APIs to accept optional boolean value while creating DICompileUnit to mark the unit as "main" unit. By defaults all units are considered non-main. Update SourceLevelDebugging.html to document "main" compile unit.
Update DebugInfo APIs to not accept and encode separate source file/directory entries while creating various llvm.dbg.* entities. There was a recent, yet to be documented, change to include this additional information so no documentation changes are required here.
Update DwarfDebug to handle "main" compile unit. If "main" compile unit is seen then all DIEs are inserted into "main" compile unit. All other compile units are used to find source location for llvm.dbg.* values. If there is not any "main" compile unit then create unique compile unit DIEs for each llvm.dbg.compile_unit.
[Part 2]
Create separate llvm.dbg.compile_unit for each input file. Mark compile unit create for main_input_filename as "main" compile unit. Use appropriate compile unit, based on source location information collected from the tree node, while creating llvm.dbg.* values using DebugInfo APIs.
---
This is Part 1.
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If a MachineInstr doesn't have a memoperand but has an opcode that
is known to load or store, assume its memory reference may alias
*anything*, including stack slots which the compiler completely
controls.
To partially compensate for this, teach the ScheduleDAG building
code to do basic getUnderlyingValue analysis. This greatly
reduces the number of instructions that require restrictive
dependencies. This code will need to be revisited when we start
doing real alias analysis, but it should suffice for now.
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DW_AT_APPLE_optimized flag is set when a compile_unit is optimized. The debugger takes advantage of this information some way.
DW_AT_APPLE_flags encodes command line options when certain env. variable is set. This is used by build engineers to track various gcc command lines used by by a project, irrespective of whether the project used makefile, Xcode or something else.
llvm-gcc patch is next.
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There is now a direct way from value-use-iterator to incoming block in PHINode's API.
This way we avoid the iterator->index->iterator trip, and especially the costly
getOperandNo() invocation. Additionally there is now an assertion that the iterator
really refers to one of the PHI's Uses.
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doing very similar pointer capture analysis.
Factor out the common logic. The new version
is from FunctionAttrs since it does a better
job than the version in BasicAliasAnalysis
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my earlier patch to this file.
The issue there was that all uses of an IV inside a loop
are actually references to Base[IV*2], and there was one
use outside that was the same but LSR didn't see the base
or the scaling because it didn't recurse into uses outside
the loop; thus, it used base+IV*scale mode inside the loop
instead of pulling base out of the loop. This was extra bad
because register pressure later forced both base and IV into
memory. Doing that recursion, at least enough
to figure out addressing modes, is a good idea in general;
the change in AddUsersIfInteresting does this. However,
there were side effects....
It is also possible for recursing outside the loop to
introduce another IV where there was only 1 before (if
the refs inside are not scaled and the ref outside is).
I don't think this is a common case, but it's in the testsuite.
It is right to be very aggressive about getting rid of
such introduced IVs (CheckForIVReuse and the handling of
nonzero RewriteFactor in StrengthReduceStridedIVUsers).
In the testcase in question the new IV produced this way
has both a nonconstant stride and a nonzero base, neither
of which was handled before. And when inserting
new code that feeds into a PHI, it's right to put such
code at the original location rather than in the PHI's
immediate predecessor(s) when the original location is outside
the loop (a case that couldn't happen before)
(RewriteInstructionToUseNewBase); better to avoid making
multiple copies of it in this case.
Also, the mechanism for keeping SCEV's corresponding to GEP's
no longer works, as the GEP might change after its SCEV
is remembered, invalidating the SCEV, and we might get a bad
SCEV value when looking up the GEP again for a later loop.
This also couldn't happen before, as we weren't recursing
into GEP's outside the loop.
Also, when we build an expression that involves a (possibly
non-affine) IV from a different loop as well as an IV from
the one we're interested in (containsAddRecFromDifferentLoop),
don't recurse into that. We can't do much with it and will
get in trouble if we try to create new non-affine IVs or something.
More testcases are coming.
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First step to resolve this is, record file name and directory directly in debug info for various debug entities.
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which source/line a certain BB/instruction comes from, original variable names,
and original (unmangled) C++ name of functions.
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memdep keeps track of how PHIs affect the pointer in dep queries, which
allows it to eliminate the load in cases like rle-phi-translate.ll, which
basically end up being:
BB1:
X = load P
br BB3
BB2:
Y = load Q
br BB3
BB3:
R = phi [P] [Q]
load R
turning "load R" into a phi of X/Y. In addition to additional exposed
opportunities, this makes memdep safe in many cases that it wasn't before
(which is required for load PRE) and also makes it substantially more
efficient. For example, consider:
bb1: // has many predecessors.
P = some_operator()
load P
In this example, previously memdep would scan all the predecessors of BB1
to see if they had something that would mustalias P. In some cases (e.g.
test/Transforms/GVN/rle-must-alias.ll) it would actually find them and end
up eliminating something. In many other cases though, it would scan and not
find anything useful. MemDep now stops at a block if the pointer is defined
in that block and cannot be phi translated to predecessors. This causes it
to miss the (rare) cases like rle-must-alias.ll, but makes it faster by not
scanning tons of stuff that is unlikely to be useful. For example, this
speeds up GVN as a whole from 3.928s to 2.448s (60%)!. IMO, scalar GVN
should be enhanced to simplify the rle-must-alias pointer base anyway, which
would allow the loads to be eliminated.
In the future, this should be enhanced to phi translate through geps and
bitcasts as well (as indicated by FIXMEs) making memdep even more powerful.
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of a pointer. This allows is to catch more equivalencies. For example,
the type_lists_compatible_p function used to require two iterations of
the gvn pass (!) to delete its 18 redundant loads because the first pass
would CSE all the addressing computation cruft, which would unblock the
second memdep/gvn passes from recognizing them. This change allows
memdep/gvn to catch all 18 when run just once on the function (as is
typical :) instead of just 3.
On all of 403.gcc, this bumps up the # reundandancies found from:
63 gvn - Number of instructions PRE'd
153991 gvn - Number of instructions deleted
50069 gvn - Number of loads deleted
to:
63 gvn - Number of instructions PRE'd
154137 gvn - Number of instructions deleted
50185 gvn - Number of loads deleted
+120 loads deleted isn't bad.
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tricks based on readnone/readonly functions.
Teach memdep to look past readonly calls when analyzing
deps for a readonly call. This allows elimination of a
few more calls from 403.gcc:
before:
63 gvn - Number of instructions PRE'd
153986 gvn - Number of instructions deleted
50069 gvn - Number of loads deleted
after:
63 gvn - Number of instructions PRE'd
153991 gvn - Number of instructions deleted
50069 gvn - Number of loads deleted
5 calls isn't much, but this adds plumbing for the next change.
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track of whether the CachedNonLocalPointerInfo for a block is specific
to a block. If so, just return it without any pred scanning. This is
good for a 6% speedup on GVN (when it uses this lookup method, which
it doesn't right now).
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method. This will eventually take over load/store dep
queries from getNonLocalDependency. For now it works
fine, but is incredibly slow because it does no caching.
Lets not switch GVN to use it until that is fixed :)
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duplication of logic (in 2 places) to determine what pointer a
load/store touches. This will be addressed in a future commit.
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1. Merge the 'None' result into 'Normal', making loads
and stores return their dependencies on allocations as Normal.
2. Split the 'Normal' result into 'Clobber' and 'Def' to
distinguish between the cases when memdep knows the value is
produced from when we just know if may be changed.
3. Move some of the logic for determining whether readonly calls
are CSEs into memdep instead of it being in GVN. This still
leaves verification that the arguments are hte same to GVN to
let it know about value equivalences in different contexts.
4. Change memdep's call/call dependency analysis to use
getModRefInfo(CallSite,CallSite) instead of doing something
very weak. This only really matters for things like DSA, but
someday maybe we'll have some other decent context sensitive
analyses :)
5. This reimplements the guts of memdep to handle the new results.
6. This simplifies GVN significantly:
a) readonly call CSE is slightly simpler
b) I eliminated the "getDependencyFrom" chaining for load
elimination and load CSE doesn't have to worry about
volatile (they are always clobbers) anymore.
c) GVN no longer does any 'lastLoad' caching, leaving it to
memdep.
7. The logic in DSE is simplified a bit and sped up. A potentially
unsafe case was eliminated.
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vector instead of a densemap. This shrinks the memory usage of this thing
substantially (the high water mark) as well as making operations like
scanning it faster. This speeds up memdep slightly, gvn goes from
3.9376 to 3.9118s on 403.gcc
This also splits out the statistics for the cached non-local case to
differentiate between the dirty and clean cached case. Here's the stats
for 403.gcc:
6153 memdep - Number of dirty cached non-local responses
169336 memdep - Number of fully cached non-local responses
162428 memdep - Number of uncached non-local responses
yay for caching :)
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getAnalysis<>. getAnalysis<> is apparently extremely expensive.
Doing this speeds up GVN on 403.gcc by 16%!
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ReverseLocalDeps when we update it. This fixes a regression test
failure from my last commit.
Second, for each non-local cached information structure, keep a bit that
indicates whether it is dirty or not. This saves us a scan over the whole
thing in the common case when it isn't dirty.
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instead of containing them by value. This increases the density
(!) of NonLocalDeps as well as making the reallocation case
faster. This speeds up gvn on 403.gcc by 2% and makes room for
future improvements.
I'm not super thrilled with having to explicitly manage the new/delete
of the map, but it is necesary for the next change.
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method that returns its result as a DepResultTy instead of as a
MemDepResult. This reduces conversion back and forth.
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an entry in the nonlocal deps map, don't reset entries
referencing that instruction to [dirty, null], instead, set
them to [dirty,next] where next is the instruction after the
deleted one. Use this information in the non-local deps
code to avoid rescanning entire blocks.
This speeds up GVN slightly by avoiding pointless work. On
403.gcc this makes GVN 1.5% faster.
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former does caching, the later doesn't. This dramatically simplifies
the logic in getDependency and getDependencyFrom.
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Document the Dirty value more precisely, use it for the uninitialized
DepResultTy value. Change reverse mappings to be from an instruction*
instead of DepResultTy, and stop tracking other forms. This makes it more
clear that we only care about the instruction cases.
Eliminate a DepResultTy,bool pair by using Dirty in the local case as well,
shrinking the map and simplifying the code.
This speeds up GVN by ~3% on 403.gcc.
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query. This makes it crystal clear what cases can escape from MemDep that
the clients have to handle. This also gives the clients a nice simplified
interface to it that is easy to poke at.
This patch also makes DepResultTy and MemoryDependenceAnalysis::DepType
private, yay.
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of a pointer/int pair instead of a manually bitmangled pointer.
This forces clients to think a little more about checking the
appropriate pieces and will be useful for internal
implementation improvements later.
I'm not particularly happy with this. After going through this
I don't think that the clients of memdep should be exposed to
the internal type at all. I'll fix this in a subsequent commit.
This has no functionality change.
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but it doesn't make any sense at all.
Also make the method const, private, and fit in 80 cols while we're at it.
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implementation detail of DIFactory anyway, and this allows it to avoid
recomputing the same type over and over.
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information. This logically replaces the "Desc" classes in
MachineModuleInfo. Nice features of these classes are that they:
1. Are much more efficient than MMI because they don't create a
temporary parallel data structure for debug info that has to be
'serialized' and 'deserialized' into/out of the module.
2. These provide a much cleaner abstraction for debug info than
MMI, which will make it easier to change the implementation in
the future (to be MDNode-based).
3. These are much easier to use than the MMI interfaces, requiring
a lot less code in the front-ends.
4. These can be used to both create (for frontends) and read (for
codegen) debug information. DebugInfoBuilder can only be used
to create the nodes.
So far, this is implemented just enough to support the debug info
generation needs of clang. This can and should be extended to
support the full set of debug info constructs, and we should switch
llvm-gcc and llc over to using this in the near future.
This code also has a ton of FIXMEs in it, because the way we
currently represent debug info in LLVM IR is basically insane in a
variety of details. This sort of issue should be fixed when we
eventually reimplement debug info on top of MDNodes.
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call (thus changing the call site) it didn't
inform the callgraph about this. But the
call site does matter - as shown by the testcase,
the callgraph become invalid after the inliner
ran (with an edge between two functions simply
missing), resulting in wrong deductions by
GlobalsModRef.
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because it does not maintain a correct list
of callsites. I discovered (see following
commit) that the inliner will create a wrong
callgraph if it is fed a callgraph with
correct edges but incorrect callsites. These
were created by Prune-EH, and while it wasn't
done via removeCallEdgeTo, it could have been
done via removeCallEdgeTo, which is an accident
waiting to happen. Use removeCallEdgeFor
instead.
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type lattice value for an Argument*, giving clients the opportunity to
use something other than Top for it if they choose to."
Patch by John McCall!
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a new ilist_node class, and remove them. Unlike alist_node,
ilist_node doesn't attempt to manage storage itself, so it avoids
the associated problems, including being opaque in gdb.
Adjust the Recycler class so that it doesn't depend on alist_node.
Also, change it to use explicit Size and Align parameters, allowing
it to work when the largest-sized node doesn't have the greatest
alignment requirement.
Change MachineInstr's MachineMemOperand list from a pool-backed
alist to a std::list for now.
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LoopVR::runOnFunction runs.
This should accomplish that, but it doesn't. I think that's a PassManager bug,
but without a consumer of LoopVR in the tree, I can't give steps to reproduce.
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Move GetConstantStringInfo to lib/Analysis. Remove
string output routine from Constant. Update all
callers. Change debug intrinsic api slightly to
accomodate move of routine, these now return values
instead of strings.
This unbreaks llvm-gcc bootstrap.
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string output routine from Constant. Update all
callers. Change debug intrinsic api slightly to
accomodate move of routine, these now return values
instead of strings.
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I'm at it, rename it to FindInsertedValue.
The only functional change is that newly created instructions are no longer
added to instcombine's worklist, but that is not really necessary anyway (and
I'll commit some improvements next that will completely remove the need).
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take into account the instrucion pointed by InsertPt. Thanks to it,
returning the new value of InsertPt to the InsertBinop() caller can be
avoided. The bug was, actually, in visitAddRecExpr() method which wasn't
correctly handling changes of InsertPt. There shouldn't be any
performance regression, as -gvn pass (run after -indvars) removes any
redundant binops.
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with code that was expecting different bit widths for different values.
Make getTruncateOrZeroExtend a method on ScalarEvolution, and use it.
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out of instcombine into a new file in libanalysis. This also teaches
ComputeNumSignBits about the number of sign bits in a constantint.
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