but it solves a layering violation since things in Support are not supposed to
use things in Transforms.
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specified in the same file that the library itself is created. This is
more idiomatic for CMake builds, and also allows us to correctly specify
dependencies that are missed due to bugs in the GenLibDeps perl script,
or change from compiler to compiler. On Linux, this returns CMake to
a place where it can relably rebuild several targets of LLVM.
I have tried not to change the dependencies from the ones in the current
auto-generated file. The only places I've really diverged are in places
where I was seeing link failures, and added a dependency. The goal of
this patch is not to start changing the dependencies, merely to move
them into the correct location, and an explicit form that we can control
and change when necessary.
This also removes a serialization point in the build because we don't
have to scan all the libraries before we begin building various tools.
We no longer have a step of the build that regenerates a file inside the
source tree. A few other associated cleanups fall out of this.
This isn't really finished yet though. After talking to dgregor he urged
switching to a single CMake macro to construct libraries with both
sources and dependencies in the arguments. Migrating from the two macros
to that style will be a follow-up patch.
Also, llvm-config is still generated with GenLibDeps.pl, which means it
still has slightly buggy dependencies. The internal CMake
'llvm-config-like' macro uses the correct explicitly specified
dependencies however. A future patch will switch llvm-config generation
(when using CMake) to be based on these deps as well.
This may well break Windows. I'm getting a machine set up now to dig
into any failures there. If anyone can chime in with problems they see
or ideas of how to solve them for Windows, much appreciated.
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In "normal" code these only happen when disassembling data, so we
won't lose anything if we just drop them.
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the Support library. Now its part of the TargetRegistry, and the three
commands that care about this explicitly register this extra bit of
version information.
The set of commands which care was computed by intersecting those which
use the Support library's version string printing and those that
initialize all the registered targets in a way that produces
a meaningful list. The only odd ball out is that 'clang -cc1as -version'
no longer prints the registered targets. I don't think anyone is really
interested in that (especially as the fact that llvm-mc does so is under
a FIXME), but if someone really does want this back I'll happily apply
the same patch there.
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There is still a bit more refactoring left to do in Targets. But we are now very
close to fixing all the layering issues in MC.
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- Not great yet, but it's a start.
- Requires an object file with a symbol table. (I really want to fix this, but it'll need a whole new algorithm)
- ELF and COFF won't work at the moment due to libObject shortcomings.
To try it out run
$ llvm-objdump -d --cfg foo.o
This will create a graphviz file for every symbol in the object file's text section containing a CFG.
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- Introduce JITDefault code model. This tells targets to set different default
code model for JIT. This eliminates the ugly hack in TargetMachine where
code model is changed after construction.
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TargetLoweringObjectFileImpl down to MCObjectFileInfo.
TargetAsmInfo is done to one last method. It's *almost* gone!
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(including compilation, assembly). Move relocation model Reloc::Model from
TargetMachine to MCCodeGenInfo so it's accessible even without TargetMachine.
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to MCRegisterInfo. Also initialize the mapping at construction time.
This patch eliminate TargetRegisterInfo from TargetAsmInfo. It's another step
towards fixing the layering violation.
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available when Clang is found within the LLVM tree. If enabled (the
default), Clang will be built as part of LLVM. If disabled, Clang will
be skipped... and can be built by configuring a separate object
directory just for Clang. This helps break up the monolithic
LLVM+Clang project that many Clang developers use, improving
build/load times.
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