systematically, CollapsePhi will always return null here. Note
that CollapsePhi did an extra check, isSafeReplacement, which
the SimplifyInstruction logic does not do. I think that check
was bogus - I guess we will soon find out! (It was originally
added in commit 41998 without a testcase).
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"%z = %x and %y". If GVN can prove that %y equals %x, then it turns
this into "%z = %x and %x". With the new code, %z will be replaced
with %x everywhere (and then deleted). Previously %z would be value
numbered too, which is a waste of time. Also, while a clever value
numbering algorithm would give %z the same value number as %x, our
current one doesn't do so (at least I don't think it does). The new
logic has an essentially equivalent effect to what you would get if
%z was given the same value number as %x, i.e. it should make value
numbering smarter. While there, get hold of target data once at the
start rather than a gazillion times all over the place.
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references. For example, this allows gvn to eliminate the load in
this example:
void foo(int n, int* p, int *q) {
p[0] = 0;
p[1] = 1;
if (n) {
*q = p[0];
}
}
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must be called in the pass's constructor. This function uses static dependency declarations to recursively initialize
the pass's dependencies.
Clients that only create passes through the createFooPass() APIs will require no changes. Clients that want to use the
CommandLine options for passes will need to manually call the appropriate initialization functions in PassInitialization.h
before parsing commandline arguments.
I have tested this with all standard configurations of clang and llvm-gcc on Darwin. It is possible that there are problems
with the static dependencies that will only be visible with non-standard options. If you encounter any crash in pass
registration/creation, please send the testcase to me directly.
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perform initialization without static constructors AND without explicit initialization
by the client. For the moment, passes are required to initialize both their
(potential) dependencies and any passes they preserve. I hope to be able to relax
the latter requirement in the future.
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Anyone interested in more general PRE would be better served by implementing it separately, to get real
anticipation calculation, etc.
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code size (making this transform code size neutral), and it allows us to hoist values out of loops, which is always
a good thing.
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Splitting critical edges at the merge point only addressed part of the issue; it is also possible for non-post-domination
to occur when the path from the load to the merge has branches in it. Unfortunately, full anticipation analysis is
time-consuming, so for now approximate it. This is strictly more conservative than real anticipation, so we will miss
some cases that real PRE would allow, but we also no longer insert loads into paths where they didn't exist before. :-)
This is a very slight net positive on SPEC for me (0.5% on average). Most of the benchmarks are largely unaffected, but
when it pays off it pays off decently: 181.mcf improves by 4.5% on my machine.
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I'm sure it is harmless. Original commit message:
If PrototypeValue is erased in the middle of using the SSAUpdator
then the SSAUpdator may access freed memory. Instead, simply pass
in the type and name explicitly, which is all that was used anyway.
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then the SSAUpdator may access freed memory. Instead, simply pass
in the type and name explicitly, which is all that was used anyway.
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indirect branches in all the predecessors. This avoids unnecessarily
splitting edges in cases where load PRE is not possible anyway.
Thanks to Jakub Staszak for pointing this out.
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Probably the best way to know that all getOperand() calls have been handled
is to replace that API instead of updating.
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with a fix for self-hosting
rotate CallInst operands, i.e. move callee to the back
of the operand array
the motivation for this patch are laid out in my mail to llvm-commits:
more efficient access to operands and callee, faster callgraph-construction,
smaller compiler binary
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with a fix
rotate CallInst operands, i.e. move callee to the back
of the operand array
the motivation for this patch are laid out in my mail to llvm-commits:
more efficient access to operands and callee, faster callgraph-construction,
smaller compiler binary
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of the operand array
the motivation for this patch are laid out in my mail to llvm-commits:
more efficient access to operands and callee, faster callgraph-construction,
smaller compiler binary
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predecessors before returning. Otherwise, if multiple predecessor edges need
splitting, we only get one of them per iteration. This makes a small but
measurable compile time improvement with -enable-full-load-pre.
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