the function type, instead they belong to functions
and function calls. This is an updated and slightly
corrected version of Reid Spencer's original patch.
The only known problem is that auto-upgrading of
bitcode files doesn't seem to work properly (see
test/Bitcode/AutoUpgradeIntrinsics.ll). Hopefully
a bitcode guru (who might that be? :) ) will fix it.
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any sense it is important that ParamAttr::None gets
treated the same as not supplying an attribute at
all. Rather than stripping ParamAttr::None out of
the list of attributes, assert if ParamAttr::None
is seen. Fix up the bitcode reader which liked to
insert ParamAttr::None all over the place. Patch
based on one by Török Edwin.
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the deserializer.
Fixed assertion when "stream jumping" in the deserializer to properly function
when we have reached the end of the stream.
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clients of the Deserializer to read the pointer ID before they are ready
to deserialize the object (which can mean registering a pointer reference
with the backpatcher).
Changed some methods that took an argument "SerializedPtrID" to "const SerializedPtrID&" (pass-by-reference). This is to accommodate a future
revision of SerializedPtrID where it may be much fatter than an unsigned
integer.
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serialized block in the bitstream, including a block in an entirely different
nesting than the current block. This is useful for deserializing objects from
a bitstream in an order different from the order that they were serialized.
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block that is being visited in the bitstream. The client can also now
skip blocks before reading them, and query the current abbreviation number
as seen from the perspective of the Deserializer. This allows the client
to be more interactive in the deserialization process (if they so choose).
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instead of just using "unsigned". This gives us more flexibility in changing
the definition of the handle later, and is more self-documenting.
Added tracking of block stack in the Deserializer. Now clients can query
if they are still within a block using the methods GetCurrentBlockLocation()
and FinishedBlock().
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Deserializer.
There were issues with Visual C++ barfing when instantiating
SerializeTrait<T> when "T" was an abstract class AND
SerializeTrait<T>::ReadVal was *never* called:
template <typename T>
struct SerializeTrait {
<SNIP>
static inline T ReadVal(Deserializer& D) { T::ReadVal(D); }
<SNIP>
};
Visual C++ would complain about "T" being an abstract class, even
though ReadVal was never instantiated (although one of the other
member functions were).
Removing this from the trait is not a big deal. It was used hardly
ever, and users who want "read-by-value" deserialization can simply
call the appropriate methods directly instead of relying on
trait-based-dispatch. The trait dispatch for
serialization/deserialization is simply sugar in many cases (like this
one).
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flag in the **key** of the backpatch map, as opposed to the mapped
value which contains either the final pointer, or a pointer to a chain
of pointers that need to be backpatched. The bit flag was moved to
the key because we were erroneously assuming that the backpatched
pointers would be at an alignment of >= 2 bytes, which obviously
doesn't work for character strings. Now we just steal the bit from the key.
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just like pointers, except that they cannot be backpatched. This
means that references are essentially non-owning pointers where the
referred object must be deserialized prior to the reference being
deserialized. Because of the nature of references, this ordering of
objects is always possible.
Fixed a bug in backpatching code (returning the backpatched pointer
would accidentally include a bit flag).
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eager backpatching instead of waithing until all objects have been
deserialized. This allows us to reduce the memory footprint needed
for backpatching.
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No compile-time support for constant operations yet,
just format transformations. Make readers and
writers work. Split constants into 2 doubles in
Legalize.
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- The naming prefix is LLVM.
- All types are represented using opaque references.
- Functions are not named LLVM{Type}{Method}; the names became
unreadable goop. Instead, they are named LLVM{ImperativeSentence}.
- Where an attribute only appears once in the class hierarchy (e.g.,
linkage only applies to values; parameter types only apply to
function types), the class is omitted from identifiers for
brevity. Tastes like methods.
- Strings are C strings or string/length tuples on a case-by-case
basis.
- APIs which give the caller ownership of an object are not mapped
(removeFromParent, certain constructor overloads). This keeps
keep memory management as simple as possible.
For each library with bindings:
llvm-c/<LIB>.h - Declares the bindings.
lib/<LIB>/<LIB>.cpp - Implements the bindings.
So just link with the library of your choice and use the C header
instead of the C++ one.
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access to bits). Use them in place of float and
double interfaces where appropriate.
First bits of x86 long double constants handling
(untested, probably does not work).
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Use APFloat in UpgradeParser and AsmParser.
Change all references to ConstantFP to use the
APFloat interface rather than double. Remove
the ConstantFP double interfaces.
Use APFloat functions for constant folding arithmetic
and comparisons.
(There are still way too many places APFloat is
just a wrapper around host float/double, but we're
getting there.)
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to handle values bigger than double. If we assume host==target and host
long double works correctly, this is not too bad, but we don't want to
have that limitation longterm. I could implement accepting double
constants as long double or something like that, which would lead to
incorrect codegen with no errors; the more I think about that the worse
it seems. Rather than do such a hack that would be backed out later,
I'm settling for giving reasonable error messages, for now.
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This also changes the syntax for llvm.bswap, llvm.part.set, llvm.part.select, and llvm.ct* intrinsics. They are automatically upgraded by both the LLVM ASM reader and the bitcode reader. The test cases have been updated, with special tests added to ensure the automatic upgrading is supported.
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