TinyPtrVector. With these, it is sufficiently functional for my more
normal / pedestrian uses.
I've not included some r-value reference stuff here because the value
type for a TinyPtrVector is, necessarily, just a pointer.
I've added tests that cover the basic behavior of these routines, but
they aren't as comprehensive as I'd like. In particular, they don't
really test the iterator semantics as thoroughly as they should. Maybe
some brave soul will feel enterprising and flesh them out. ;]
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for this class. These tests exercise most of the basic properties, but
the API for TinyPtrVector is very strange currently. My plan is to start
fleshing out the API to match that of SmallVector, but I wanted a test
for what is there first.
Sadly, it doesn't look reasonable to just re-use the SmallVector tests,
as this container can only ever store pointers, and much of the
SmallVector testing is to get construction and destruction right.
Just to get this basic test working, I had to add value_type to the
interface.
While here I found a subtle bug in the combination of 'erase', 'begin',
and 'end'. Both 'begin' and 'end' wanted to use a null pointer to
indicate the "end" iterator of an empty vector, regardless of whether
there is actually a vector allocated or the pointer union is null.
Everything else was fine with this except for erase. If you erase the
last element of a vector after it has held more than one element, we
return the end iterator of the underlying SmallVector which need not be
a null pointer. Instead, simply use the pointer, and poniter + size()
begin/end definitions in the tiny case, and delegate to the inner vector
whenever it is present.
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test more than a single instantiation of SmallVector.
Add testing for 0, 1, 2, and 4 element sized "small" buffers. These
appear to be essentially untested in the unit tests until now.
Fix several tests to be robust in the face of a '0' small buffer. As
a consequence of this size buffer, the growth patterns are actually
observable in the test -- yes this means that many tests never caused
a grow to occur before. For some tests I've merely added a reserve call
to normalize behavior. For others, the growth is actually interesting,
and so I captured the fact that growth would occur and adjusted the
assertions to not assume how rapidly growth occured.
Also update the specialization for a '0' small buffer length to have all
the same interface points as the normal small vector.
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Makefiles, the CMake files in every other part of the LLVM tree, and
sanity.
This should also restore the output tree structure of all the unit
tests, sorry for breaking that, and thanks for letting me know.
The fundamental change is to put a CMakeLists.txt file in the unittest
directory, with a single test binary produced from it. This has several
advantages:
- No more weird directory stripping in the unittest macro, allowing it
to be used more readily in other projects.
- No more directory prefixes on all the source files.
- Allows correct and precise use of LLVM's per-directory dependency
system.
- Allows use of the checking logic for source files that have not been
added to the CMake build. This uncovered a file being skipped with
CMake in LLVM and one in Clang's unit tests.
- Makes Specifying conditional compilation or other custom logic for JIT
tests easier.
It did require adding the concept of an explicit 'optional' source file
to the CMake build so that the missing-file check can skip cases where
the file is *supposed* to be missing. =]
This is another chunk of refactoring the CMake build in order to make it
usable for other clients like CompilerRT / ASan / TSan.
Note that this is interdependent with a Clang CMake change.
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StringMap suffered from the same bug as DenseMap: when you explicitly
construct it with a small number of buckets, you can arrange for the
tombstone-based growth path to be followed when the number of buckets
was less than '8'. In that case, even with a full map, it would compare
'0' as not less than '0', and refuse to grow the table, leading to
inf-loops trying to find an empty bucket on the next insertion. The fix
is very simple: use '<=' as the comparison. The same fix was applied to
DenseMap as well during its recent refactoring.
Thanks to Alex Bolz for the great report and test case. =]
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It always returns the iterator for the first inserted element, or the passed in
iterator if the inserted range was empty. Flesh out the unit test more and fix
all the cases it uncovered so far.
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SmallDenseMap::swap.
First, make it parse cleanly. Yay for uninstantiated methods.
Second, make the inline-buckets case work correctly. This is way
trickier than it should be due to the uninitialized values in empty and
tombstone buckets.
Finally fix a few typos that caused construction/destruction mismatches
in the counting unittest.
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destruction and fix a bug in SmallDenseMap they caught.
This is kind of a poor-man's version of the testing that just adds the
addresses to a set on construction and removes them on destruction. We
check that double construction and double destruction don't occur.
Amusingly enough, this is enough to catch a lot of SmallDenseMap issues
because we spend a lot of time with fixed stable addresses in the inline
buffer.
The SmallDenseMap bug fix included makes grow() not double-destroy in
some cases. It also fixes a FIXME there, the code was pretty crappy. We
now don't have any wasted initialization, but we do move the entries in
inline bucket array an extra time. It's probably a better tradeoff, and
is much easier to get correct.
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implementation.
This type includes an inline bucket array which is used initially. Once
it is exceeded, an array of 64 buckets is allocated on the heap. The
bucket count grows from there as needed. Some highlights of this
implementation:
- The inline buffer is very carefully aligned, and so supports types
with alignment constraints.
- It works hard to avoid aliasing issues.
- Supports types with non-trivial constructors, destructors, copy
constructions, etc. It works reasonably hard to minimize copies and
unnecessary initialization. The most common initialization is to set
keys to the empty key, and so that should be fast if at all possible.
This class has a performance / space trade-off. It tries to optimize for
relatively small maps, and so packs the inline bucket array densely into
the object. It will be marginally slower than a normal DenseMap in a few
use patterns, so it isn't appropriate everywhere.
The unit tests for DenseMap have been generalized a bit to support
running over different map implementations in addition to different
key/value types. They've then been automatically extended to cover the
new container through the magic of GoogleTest's typed tests.
All of this is still a bit rough though. I'm going to be cleaning up
some aspects of the implementation, documenting things better, and
adding tests which include non-trivial types. As soon as I'm comfortable
with the correctness, I plan to switch existing users of SmallMap over
to this class as it is already more correct w.r.t. construction and
destruction of objects iin the map.
Thanks to Benjamin Kramer for all the reviews of this and the lead-up
patches. That said, more review on this would really be appreciated. As
I've noted a few times, I'm quite surprised how hard it is to get the
semantics for a hashtable-based map container with a small buffer
optimization correct. =]
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of typename. GCC and Clang were fine with this, but MSVC won't accept
it. Fortunately, it also doesn't need it. Yuck.
Thanks to Nakamura for pointing this out in IRC.
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These were already trying to be type parameterized over different
key/value pairs. I've realized this goal using GoogleTest's typed test
functionality. This allows us to easily replicate the tests across
different key/value combinations and soon different mapping templates.
I've fixed a few bugs in the tests and extended them a bit in the
process as many tests were only applying to the int->int mapping.
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Returning a temporary BitVector is very expensive. If you must, create
the temporary explicitly: Use BitVector(A).flip() instead of ~A.
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- FlatArrayMap. Very simple map container that uses flat array inside.
- MultiImplMap. Map container interface, that has two modes, one for small amount of elements and one for big amount.
- SmallMap. SmallMap is DenseMap compatible MultiImplMap. It uses FlatArrayMap for small mode, and DenseMap for big mode.
Also added unittests for new classes and update for ProgrammersManual.
For more details about new classes see ProgrammersManual and comments in sourcecode.
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This nicely handles the most common case of virtual register sets, but
also handles anticipated cases where we will map pointers to IDs.
The goal is not to develop a completely generic SparseSet
template. Instead we want to handle the expected uses within llvm
without any template antics in the client code. I'm adding a bit of
template nastiness here, and some assumption about expected usage in
order to make the client code very clean.
The expected common uses cases I'm designing for:
- integer keys that need to be reindexed, and may map to additional
data
- densely numbered objects where we want pointer keys because no
number->object map exists.
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integral and enumeration types. This is accomplished with a bit of
template type trait magic. Thanks to Richard Smith for the core idea
here to detect viable types by detecting the set of types which can be
default constructed in a template parameter.
This is used (in conjunction with a system for detecting nullptr_t
should it exist) to provide an is_integral_or_enum type trait that
doesn't need a whitelist or direct compiler support.
With this, the hashing is extended to the more general facility. This
will be used in a subsequent commit to hashing more things, but I wanted
to make sure the type trait magic went through the build bots separately
in case other compilers don't like this formulation.
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This currently assumes that both sets have the same SmallSize to keep the implementation simple,
a limitation that can be lifted if someone cares.
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just ensure that the number of bytes in the pair is the sum of the bytes
in each side of the pair. As long as thats true, there are no extra
bytes that might be padding.
Also add a few tests that previously would have slipped through the
checking. The more accurate checking mechanism catches these and ensures
they are handled conservatively correctly.
Thanks to Duncan for prodding me to do this right and more simply.
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hashable data. This matters when we have pair<T*, U*> as a key, which is
quite common in DenseMap, etc. To that end, we need to detect when this
is safe. The requirements on a generic std::pair<T, U> are:
1) Both T and U must satisfy the existing is_hashable_data trait. Note
that this includes the requirement that T and U have no internal
padding bits or other bits not contributing directly to equality.
2) The alignment constraints of std::pair<T, U> do not require padding
between consecutive objects.
3) The alignment constraints of U and the size of T do not conspire to
require padding between the first and second elements.
Grow two somewhat magical traits to detect this by forming a pod
structure and inspecting offset artifacts on it. Hopefully this won't
cause any compilers to panic.
Added and adjusted tests now that pairs, even nested pairs, are treated
as just sequences of data.
Thanks to Jeffrey Yasskin for helping me sort through this and reviewing
the somewhat subtle traits.
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an open question of whether we can do better than this by treating pairs
as boring data containers and directly hashing the two subobjects. This
at least makes the API reasonable.
In order to make this change, I reorganized the header a bit. I lifted
the declarations of the hash_value functions up to the top of the header
with their doxygen comments as these are intended for users to interact
with. They shouldn't have to wade through implementation details. I then
defined them at the very end so that they could be defined in terms of
hash_combine or any other hashing infrastructure.
Added various pair-hashing unittests.
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the hash_code. I'm not sure what I was thinking here, the use cases for
special values are in the *keys*, not in the hashes of those keys.
We can always resurrect this if needed, or clients can accomplish the
same goal themselves. This makes the general case somewhat faster (~5
cycles faster on my machine) and smaller with less branching.
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to keep this around -- updating golden tests is annoying otherwise.
Thanks to Benjamin for pointing this omission out on IRC.
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of the proposed standard hashing interfaces (N3333), and to use
a modified and tuned version of the CityHash algorithm.
Some of the highlights of this change:
-- Significantly higher quality hashing algorithm with very well
distributed results, and extremely few collisions. Should be close to
a checksum for up to 64-bit keys. Very little clustering or clumping of
hash codes, to better distribute load on probed hash tables.
-- Built-in support for reserved values.
-- Simplified API that composes cleanly with other C++ idioms and APIs.
-- Better scaling performance as keys grow. This is the fastest
algorithm I've found and measured for moderately sized keys (such as
show up in some of the uniquing and folding use cases)
-- Support for enabling per-execution seeds to prevent table ordering
or other artifacts of hashing algorithms to impact the output of
LLVM. The seeding would make each run different and highlight these
problems during bootstrap.
This implementation was tested extensively using the SMHasher test
suite, and pased with flying colors, doing better than the original
CityHash algorithm even.
I've included a unittest, although it is somewhat minimal at the moment.
I've also added (or refactored into the proper location) type traits
necessary to implement this, and converted users of GeneralHash over.
My only immediate concerns with this implementation is the performance
of hashing small keys. I've already started working to improve this, and
will continue to do so. Currently, the only algorithms faster produce
lower quality results, but it is likely there is a better compromise
than the current one.
Many thanks to Jeffrey Yasskin who did most of the work on the N3333
paper, pair-programmed some of this code, and reviewed much of it. Many
thanks also go to Geoff Pike Pike and Jyrki Alakuijala, the original
authors of CityHash on which this is heavily based, and Austin Appleby
who created MurmurHash and the SMHasher test suite.
Also thanks to Nadav, Tobias, Howard, Jay, Nick, Ahmed, and Duncan for
all of the review comments! If there are further comments or concerns,
please let me know and I'll jump on 'em.
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chip in r139383, and the PSP components of the triple are really
annoying to parse. Let's leave this chapter behind. There is no reason
to expect LLVM to see a PSP-related triple these days, and so no
reasonable motivation to support them.
It might be reasonable to prune a few of the older MIPS triple forms in
general, but as those at least cause no burden on parsing (they aren't
both a chip and an OS!), I'm happy to leave them in for now.
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For objects that can be identified by small unsigned keys, SparseSet
provides constant time clear() and fast deterministic iteration. Insert,
erase, and find operations are typically faster than hash tables.
SparseSet is useful for keeping information about physical registers,
virtual registers, or numbered basic blocks.
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construction. Simplify its interface, implementation, and users
accordingly as there is no longer an 'uninitialized' state to check for.
Also, fixes a bug lurking in the interface as there was one method that
didn't correctly check for initialization.
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some architectures. These are useful for interacting with multiarch or
bi-arch GCC (or GCC-based) toolchains.
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now that this handles the release / retain calls.
Adds a regression test for that bug (which is a compile-time
regression) and for the last two changes to the IntrusiveRefCntPtr,
especially tests for the memory leak due to copy construction of the
ref-counted object and ensuring that the traits are used for release /
retain calls.
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BitVector uses the native word size for its internal representation.
That doesn't work well for literal bit masks in source code.
This patch adds BitVector operations to efficiently apply literal bit
masks specified as arrays of uint32_t. Since each array entry always
holds exactly 32 bits, these portable bit masks can be source code
literals, probably produced by TableGen.
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make VariadicFunction actually be trivial. Do so, and also make it look
more like your standard trivial functor by making it a struct with no
access specifiers. The unit test is updated to initialize its functors
properly.
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variadic-like functions in C++98. See the comments in the header file
for a more detailed description of how these work. We plan to use these
extensively in the AST matching library. This code and idea were
originally authored by Zhanyong Wan. I've condensed it using macros
to reduce repeatition and adjusted it to fit better with LLVM's ADT.
Thanks to both David Blaikie and Doug Gregor for the review!
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was returning incorrect values in rare cases, and incorrectly marking
exact conversions as inexact in some more common cases. Fixes PR11406, and a
missed optimization in test/CodeGen/X86/fp-stack-O0.ll.
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Based on Horspool's simplified version of Boyer-Moore. We use a constant-sized table of
uint8_ts to keep cache thrashing low, needles bigger than 255 bytes are uncommon anyways.
The worst case is still O(n*m) but we do a lot better on the average case now.
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The APFloat "Zero" test was actually calling the
APFloat(const fltSemantics &, integerPart) constructor, and EXPECT_EQ was
treating 0 and -0 as equal.
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whatever the size of unsigned is), though this can't actually
occur for any integer value of NUM_NODES.
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more graphs, like all graphs with 5 nodes or less. With a 32 bit
unsigned type, the maximum is graphs with 6 nodes or less, but that
would take a while to test - 5 nodes or less already requires a few
seconds.
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This computes every graph with 4 or fewer nodes, and checks that the SCC
class indeed returns exactly the simply connected components reachable
from the initial node.
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errors like the one corrected by r135261. Migrate all LLVM callers of the old
constructor to the new one.
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vec.insert(vec.begin(), vec[3]);
The issue was that vec[3] returns a reference into the vector, which is invalidated when insert() memmove's the elements down to make space. The method needs to specifically detect and handle this case to correctly match std::vector's semantics.
Thanks to Howard Hinnant for clarifying the correct behavior, and explaining how std::vector solves this problem.
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Some platforms may treat denormals as zero, on other platforms multiplication
with a subnormal is slower than dividing by a normal.
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The idea is, that if an ieee 754 float is divided by a power of two, we can
turn the division into a cheaper multiplication. This function sees if we can
get an exact multiplicative inverse for a divisor and returns it if possible.
This is the hard part of PR9587.
I tested many inputs against llvm-gcc's frotend implementation of this
optimization and didn't find any difference. However, floating point is the
land of weird edge cases, so any review would be appreciated.
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of a constant had a minor typo introduced when copying it from the book, which
caused it to favor negative approximations over positive approximations in many
cases. Positive approximations require fewer operations beyond the multiplication.
In the case of division by 3, we still generate code that is a single instruction
larger than GCC's code.
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may be useful to understand "none", this is not the place for it. Tweak
the fix to Normalize while there: the fix added in 123990 works correctly,
but I like this way better. Finally, now that Triple understands some
non-trivial environment values, teach the unittests about them.
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This implementation already exists as ConnectedVNInfoEqClasses in
LiveInterval.cpp, and it seems to be generally useful to have a light-weight way
of forming equivalence classes of small integers.
IntEqClasses doesn't allow enumeration of the elements in a class.
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moves the iterator to end(), and it is valid to call it on end().
That means it is valid to call advanceTo() with any monotonic key sequence.
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editing of the current interval.
These methods may cause coalescing, there are corresponding set*Unchecked
methods for editing without coalescing. The non-coalescing methods are useful
for applying monotonic transforms to all keys or values in a map without
accidentally coalescing transformed and untransformed intervals.
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We always disallowed overlapping inserts with different values, and this makes
the insertion code smaller and faster.
If an overwriting insert is needed, it can be added as a separate method that
trims any existing intervals before inserting. The immediate use cases for
IntervalMap don't need this - they only use disjoint insertions.
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These iterators don't point anywhere, and they can't be compared to anything.
They are only good for assigning to.
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Implement iterator::erase() in a simple version that erases nodes when they
become empty, but doesn't try to redistribute elements among siblings for better
packing.
Handle coalescing across leaf nodes which may require erasing entries.
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to use lowercase letters for the start of most
method names and to replace some method names
with more descriptive names (e.g., "getLeft()"
instead of "Left()"). No real functionality
change.
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This is a sorted interval map data structure for small keys and values with
automatic coalescing and bidirectional iteration over coalesced intervals.
Except for coalescing intervals, it provides similar functionality to std::map.
It is however much more compact for small keys and values, and hopefully faster
too.
The container object itself can hold the first few intervals without any
allocations, then it switches to a cache conscious B+-tree representation. A
recycling allocator can be shared between many containers, even between
containers holding different types.
The IntervalMap is initially intended to be used with SlotIndex intervals for:
- Backing store for LiveIntervalUnion that is smaller and faster than std::set.
- Backing store for LiveInterval with less overhead than std::vector for typical
intervals and O(N log N) merging of large intervals. 99% of virtual registers
need 4 entries or less and would benefit from the small object optimization.
- Backing store for LiveDebugVariable which doesn't exist yet, but will track
debug variables during register allocation.
This is a work in progress. Missing items are:
- Performance metrics.
- erase().
- insert() shrinkage.
- clear().
- More performance metrics.
- Simplification and detemplatization.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@119787 91177308-0d34-0410-b5e6-96231b3b80d8
This is a sorted interval map data structure for small keys and values with
automatic coalescing and bidirectional iteration over coalesced intervals.
Except for coalescing intervals, it provides similar functionality to std::map.
It is however much more compact for small keys and values, and hopefully faster
too.
The container object itself can hold the first few intervals without any
allocations, then it switches to a cache conscious B+-tree representation. A
recycling allocator can be shared between many containers, even between
containers holding different types.
The IntervalMap is initially intended to be used with SlotIndex intervals for:
- Backing store for LiveIntervalUnion that is smaller and faster than std::set.
- Backing store for LiveInterval with less overhead than std::vector for typical
intervals and O(N log N) merging of large intervals. 99% of virtual registers
need 4 entries or less and would benefit from the small object optimization.
- Backing store for LiveDebugVariable which doesn't exist yet, but will track
debug variables during register allocation.
This is a work in progress. Missing items are:
- Performance metrics.
- erase().
- insert() shrinkage.
- clear().
- More performance metrics.
- Simplification and detemplatization.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@119772 91177308-0d34-0410-b5e6-96231b3b80d8
target triple and straightens it out. This does less than gcc's script
config.sub, for example it turns i386-mingw32 into i386--mingw32 not
i386-pc-mingw32, but it does a decent job of turning funky triples into
something that the rest of the Triple class can understand. The plan
is to use this to canonicalize triple's when they are first provided
by users, and have the rest of LLVM only deal with canonical triples.
Once this is done the special case workarounds in the Triple constructor
can be removed, making the class more regular and easier to use. The
comments and unittests for the Triple class are already adjusted in this
patch appropriately for this brave new world of increased uniformity.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@110909 91177308-0d34-0410-b5e6-96231b3b80d8
handles with a pointer to the containing map. When a map is copied, these
pointers need to be corrected to point to the new map. If not, then consider
the case of a map M1 which maps a value V to something. Create a copy M2 of
M1. At this point there are two value handles on V, one representing V as a
key in M1, the other representing V as a key in M2. But both value handles
point to M1 as the containing map. Now delete V. The value handles remove
themselves from their containing map (which destroys them), but only the first
value handle is successful: the second one cannot remove itself from M1 as
(once the first one has removed itself) there is nothing there to remove; it
is therefore not destroyed. This causes an assertion failure "All references
to V were not removed?".
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EXPECT_{TRUE,FALSE}(...) macros. This also prevents suprious warnings about
bool-to-pointer conversion that occurs withit EXPECT_EQ.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@108248 91177308-0d34-0410-b5e6-96231b3b80d8
- This can give substantial speedups in the delta process for inputs we can construct dependency information for.
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This means that our Registers are now ordered R7, R8, R9, R10, R12, ...
Not R1, R10, R11, R12, R2, R3, ...
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@104745 91177308-0d34-0410-b5e6-96231b3b80d8
- This provides a convenient alternative to using something llvm::prior or
manual iterator access, for example::
if (T *Prev = foo->getPrevNode())
...
instead of::
iterator it(foo);
if (it != begin()) {
--it;
...
}
- Chris, please review.
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payloads. APFloat's internal folding routines always make QNaNs now,
instead of sometimes making QNaNs and sometimes SNaNs depending on the
type.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@97364 91177308-0d34-0410-b5e6-96231b3b80d8
It fails with a release build only, for reasons
as yet unknown. (If there's a better way to Xfail
things here let me know, doesn't seem to be any
prior art in unittests.)
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a single pointer (PointerIntPair) member. In "small" mode, the
pointer field is reinterpreted as a set of bits. In "large" mode,
the pointer points to a heap-allocated object.
Also, give BitVector empty and swap functions.
And, add some simple unittests for BitVector and SmallBitVector.
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will be found by argument-dependent lookup. As with the previous
commit, GCC is allowing ill-formed code.
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argument-dependent lookup can find it. This is another case where an
LLVM bug (not making operator<< visible) was masked by a GCC bug
(looking in the global namespace when it shouldn't).
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smallest-normalized-magnitude values in a given FP semantics.
Provide an APFloat-to-string conversion which I am quite ready to admit could
be much more efficient.
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- This is a pretty slow / memory intensive implementation, and I will likely
change it to an iterative model, but it works.
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This patch forbids implicit conversion of DenseMap::const_iterator to
DenseMap::iterator which was possible because DenseMapIterator inherited
(publicly) from DenseMapConstIterator. Conversion the other way around is now
allowed as one may expect.
The template DenseMapConstIterator is removed and the template parameter
IsConst which specifies whether the iterator is constant is added to
DenseMapIterator.
Actually IsConst parameter is not necessary since the constness can be
determined from KeyT but this is not relevant to the fix and can be addressed
later.
Patch by Victor Zverovich!
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even when keys get RAUWed and deleted during its lifetime. By default the keys
act like WeakVHs, but users can pass a third template parameter to configure
how updates work and whether to do anything beyond updating the map on each
action.
It's also possible to automatically acquire a lock around ValueMap updates
triggered by RAUWs and deletes, to support the ExecutionEngine.
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means that raw_ostream no longer has to #include <iosfwd>. Nothing in llvm
should use raw_os_ostream.h, but llvm-gcc and some unit tests do.
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