"external" even when doing lazy bitcode loading. This was broken because
a function that is not materialized fails the !isDeclaration() test.
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truncates are free only in the case where the extended type is legal but the
load type is not. If both types are illegal, such as when they are too big,
the load may not be legalized into an extended load.
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load when the type of the load is not legal, even if truncates are not free.
The load is going to be legalized to an extending load anyway.
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walking the asm arguments once and stashing their Values. This is
wrong because the same memory location can be in the list twice, and
if the first one has a sunkaddr substituted, the stashed value for the
second one will be wrong (use-after-free). PR 8154.
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deleted. Fix this by doing the copyValue's before we delete stuff!
The testcase only repros the problem on my system with valgrind.
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to expose greater opportunities for store narrowing in codegen. This patch fixes a potential
infinite loop in instcombine caused by one of the introduced transforms being overly aggressive.
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This can result in increased opportunities for store narrowing in code generation. Update a number of
tests for this change. This fixes <rdar://problem/8285027>.
Additionally, because this inverts the order of ors and ands, some patterns for optimizing or-of-and-of-or
no longer fire in instances where they did originally. Add a simple transform which recaptures most of these
opportunities: if we have an or-of-constant-or and have failed to fold away the inner or, commute the order
of the two ors, to give the non-constant or a chance for simplification instead.
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not unrolling loops that contain calls that would be better off getting inlined. This mostly
comes up when an interleaved devirtualization pass has devirtualized a call which the inliner
will inline on a future pass. Thus, rather than blocking all loops containing calls, add
a metric for "inline candidate calls" and block loops containing those instead.
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unrolling threshold to the optimize-for-size threshold. Basically, for loops containing calls, unrolling
can still be profitable as long as the loop is REALLY small.
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The threshold value of 50 is arbitrary, and I chose it simply by analogy to the inlining thresholds, where
the baseline unrolling threshold is slightly smaller than the baseline inlining threshold. This could
undoubtedly use some tuning.
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turning (fptrunc (sqrt (fpext x))) -> (sqrtf x) is great, but we have
to delete the original sqrt as well. Not doing so causes us to do
two sqrt's when building with -fmath-errno (the default on linux).
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Switch from isWeakForLinker to mayBeOverridden which is more accurate.
Add more statistics and debugging info. Add comments. Move static function
outside anonymous namespace.
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in the duplicated block instead of duplicating them.
Duplicating them into the end of the loop and the preheader
means that we got a phi node in the header of the loop,
which prevented LICM from hoisting them. GVN would
usually come around later and merge the duplicated
instructions so we'd get reasonable output... except that
anything dependent on the shoulda-been-hoisted value can't
be hoisted. In PR5319 (which this fixes), a memory value
didn't get promoted.
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Loop::hasLoopInvariantOperands method. Remove
a useless and confusing Loop::isLoopInvariant(Instruction)
method, which didn't do what you thought it did.
No functionality change.
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strong functions first to make sure they're the canonical definitions and then
do a second pass looking only for weak functions.
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location is being re-stored to the memory location. We would get
a dangling pointer from the SSAUpdate data structure and miss a
use. This fixes PR8068
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I'm sure it is harmless. Original commit message:
If PrototypeValue is erased in the middle of using the SSAUpdator
then the SSAUpdator may access freed memory. Instead, simply pass
in the type and name explicitly, which is all that was used anyway.
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then the SSAUpdator may access freed memory. Instead, simply pass
in the type and name explicitly, which is all that was used anyway.
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on llvmdev: SRoA is introducing MMX datatypes like <1 x i64>,
which then cause random problems because the X86 backend is
producing mmx stuff without inserting proper emms calls.
In the short term, force off MMX datatypes. In the long term,
the X86 backend should not select generic vector types to MMX
registers. This is being worked on, but won't be done in time
for 2.8. rdar://8380055
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two are weak, we make them thunks to a new strong function) so don't iterate
through the function list as we're modifying it.
Also add back the outermost loop which got removed during the cleanups.
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This actually exposed an infinite recursion bug in ComputeValueKnownInPredecessors which theoretically already existed (in JumpThreading's
handling of and/or of i1's), but never manifested before. This patch adds a tracking set to prevent this case.
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where we hash, compare and fold, instead of one iteration where we build up
the hash buckets and a second one to fold.
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instead of PromoteMemToReg. This allows it to stop using DF and DT,
eliminating a computation of DT and DF from clang -O3. Clang is now
down to 2 runs of DomFrontier.
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assertingvh so we get a violent explosion if the pointer dangles.
2) Fix AliasSetTracker::deleteValue to remove call sites with
by-pointer comparisons instead of by-alias queries. Using
findAliasSetForCallSite can cause alias sets to get merged
when they shouldn't, and can also miss alias sets when the
call is readonly.
#2 fixes PR6889, which only repros with a .c file :(
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LICM correctly. When sinking an instruction, it should not add
entries for the sunk instruction to the AST, it should remove
the entry for the sunk instruction. The blocks being sunk to
are not in the loop, so their instructions shouldn't be in the
AST (yet)!
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keeping them around until the pass is destroyed, keep them
around a) just when useful (not for outer loops) and b) destroy
them right after we use them. This should reduce memory use
and fixes potential bugs where a loop is deleted and another
loop gets allocated to the same address.
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other filtering techniques, as those may allow it to filter
out more obviously unprofitable candidates.
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LSRInstance data structures up to date. This fixes some
pessimizations caused by stale data which will be exposed
in an upcoming change.
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A = shl x, 42
...
B = lshr ..., 38
which can be transformed into:
A = shl x, 4
...
iff we can prove that the would-be-shifted-in bits
are already zero. This eliminates two shifts in the testcase
and allows eliminate of the whole i128 chain in the real example.
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framework, which is good at ripping through bitfield
operations. This generalize a bunch of the existing
xforms that instcombine does, such as
(x << c) >> c -> and
to handle intermediate logical nodes. This is useful for
ripping up the "promote to large integer" code produced by
SRoA.
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computation can be truncated if it is fed by a sext/zext that doesn't
have to be exactly equal to the truncation result type.
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by the SRoA "promote to large integer" code, eliminating
some type conversions like this:
%94 = zext i16 %93 to i32 ; <i32> [#uses=2]
%96 = lshr i32 %94, 8 ; <i32> [#uses=1]
%101 = trunc i32 %96 to i8 ; <i8> [#uses=1]
This also unblocks other xforms from happening, now clang is able to compile:
struct S { float A, B, C, D; };
float foo(struct S A) { return A.A + A.B+A.C+A.D; }
into:
_foo: ## @foo
## BB#0: ## %entry
pshufd $1, %xmm0, %xmm2
addss %xmm0, %xmm2
movdqa %xmm1, %xmm3
addss %xmm2, %xmm3
pshufd $1, %xmm1, %xmm0
addss %xmm3, %xmm0
ret
on x86-64, instead of:
_foo: ## @foo
## BB#0: ## %entry
movd %xmm0, %rax
shrq $32, %rax
movd %eax, %xmm2
addss %xmm0, %xmm2
movapd %xmm1, %xmm3
addss %xmm2, %xmm3
movd %xmm1, %rax
shrq $32, %rax
movd %eax, %xmm0
addss %xmm3, %xmm0
ret
This seems pretty close to optimal to me, at least without
using horizontal adds. This also triggers in lots of other
code, including SPEC.
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fix: add a flag to MapValue and friends which indicates whether
any module-level mappings are being made. In the common case of
inlining, no module-level mappings are needed, so MapValue doesn't
need to examine non-function-local metadata, which can be very
expensive in the case of a large module with really deep metadata
(e.g. a large C++ program compiled with -g).
This flag is a little awkward; perhaps eventually it can be moved
into the ClonedCodeInfo class.
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which does the same thing. This eliminates redundant code and
handles MDNodes better. MDNode linking still doesn't fully
work yet though.
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that it avoids a lot of unnecessary cloning by avoiding remapping
MDNode cycles when none of the nodes in the cycle actually need to
be remapped. Also it uses the new temporary MDNode mechanism.
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from the LHS should disable reconsidering that pred on the
RHS. However, knowing something about the pred on the RHS
shouldn't disable subsequent additions on the RHS from
happening.
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loop, making the resulting loop significantly less ugly. Also, zap
its trivial PHI nodes, since it's easy.
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