the offset. Add a new fixup flag to represent this, and use it for the one fixups that I have a testcase for needing
this. It's quite likely that the other Thumb fixups will need this too, and to have their fixup encoding logic
adjusted accordingly.
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both forward and backward scheduling. Rename it to
ScoreboardHazardRecognizer (Scoreboard is one word). Remove integer
division from the scoreboard's critical path.
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This new register allocator is initially identical to RegAllocBasic, but it will
receive all of the tricks that RegAllocBasic won't get.
RegAllocGreedy will eventually replace linear scan.
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before:
4 assembler - Number of assembler layout and relaxation steps
78563 assembler - Number of emitted assembler fragments
8693904 assembler - Number of emitted object file bytes
271223 assembler - Number of evaluated fixups
330771677 assembler - Number of fragment layouts
5958 assembler - Number of relaxed instructions
2508361 mcexpr - Number of MCExpr evaluations
real 0m26.123s
user 0m25.694s
sys 0m0.388s
after:
4 assembler - Number of assembler layout and relaxation steps
78563 assembler - Number of emitted assembler fragments
8693904 assembler - Number of emitted object file bytes
271223 assembler - Number of evaluated fixups
231507 assembler - Number of fragment layouts
5958 assembler - Number of relaxed instructions
2508361 mcexpr - Number of MCExpr evaluations
real 0m2.500s
user 0m2.113s
sys 0m0.273s
And yes, the outputs are identical :-)
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zextOrTrunc(), and APSInt methods extend(), extOrTrunc() and new method
trunc(), to be const and to return a new value instead of modifying the
object in place.
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namespace. None of them return anything except for success anyway. These will be
converted to returning their result soon.
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actuall addresses in a .o file, so it is better to let the MachO writer compute
it.
This is good for two reasons. First, areas that shouldn't care about
addresses now don't have access to it. Second, the layout of each section
is independent. I should use this in a subsequent commit to speed it up.
Most of the patch is just removing the section address computation. The two
interesting parts are the change on how we handle padding in the end
of sections and how MachO can get the address of a-b when a and b are in
different sections.
Since now the expression evaluation normally doesn't know the section address,
it will think that a-b needs relocation and let the MachO writer know. Once
it has computed the section addresses, it calls back the expression evaluation
with the section addresses to resolve these expressions.
The remaining problem is the handling of padding. Currently it will create
a special alignment fragment at the end. Since that fragment doesn't update
the alignment of the section, it needs the real address to be computed.
Since now the layout will not compute a-b with a and b in different sections,
the only effect that the special alignment fragment has is update the
address size of the section. This can also be done by the MachO writer.
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as llc + llvm-mc. This time ELF is not changed and I tested that llvm-gcc
bootstrap on darwin10 using darwin9's assembler and linker.
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memcpy's like:
memcpy(A, B)
memcpy(A, C)
we cannot delete the first memcpy as dead if A and C might be aliases.
If so, we actually get:
memcpy(A, B)
memcpy(A, A)
which is not correct to transform into:
memcpy(A, A)
This patch was heavily influenced by Jakub Staszak's patch in PR8728, thanks
Jakub!
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foo = a - b
.long foo
instead of just
.long a - b
First, on darwin9 64 bits the assembler produces the wrong result. Second,
if "a" is the end of the section all darwin assemblers (9, 10 and mc) will not
consider a - b to be a constant but will if the dummy foo is created.
Split how we handle these cases. The first one is something MC should take care
of. The second one has to be handled by the caller.
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doing that if the target is darwin10 or newer.
This fixes
*) Direct object emission was producing objects without the workaround on
darwin9.
*) Assembly printing was producing objects with the workaround on linux.
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editing of the current interval.
These methods may cause coalescing, there are corresponding set*Unchecked
methods for editing without coalescing. The non-coalescing methods are useful
for applying monotonic transforms to all keys or values in a map without
accidentally coalescing transformed and untransformed intervals.
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contain only data. Handle them specially instead of using AddSectionToTheEnd.
This moves a hack from the generic assembler to the elf writer. It is also
a bit faster and should make other improvements easier.
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Scan the MachineFunction for DBG_VALUE instructions, and replace them with a
data structure similar to LiveIntervals. The live range of a DBG_VALUE is
determined by propagating it down the dominator tree until a new DBG_VALUE is
found. When a DBG_VALUE lives in a register, its live range is confined to the
live range of the register's value.
LiveDebugVariables runs before coalescing, so DBG_VALUEs are not artificially
extended when registers are joined.
The missing half will recreate DBG_VALUE instructions from the intervals when
register allocation is complete.
The pass is disabled by default. It can be enabled with the temporary command
line option -live-debug-variables.
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legalization time. Since at legalization time there is no mapping from
SDNode back to the corresponding LLVM instruction and the return
SDNode is target specific, this requires a target hook to check for
eligibility. Only x86 and ARM support this form of sibcall optimization
right now.
rdar://8707777
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may-aliasing stores that partially overlap with different base
pointers. This implements PR6043 and the non-variable part of
PR8657
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- Use a DenseSet instead of a FoldingSet to cache
canonicalized nodes. This reduces the overhead
of double-hashing.
- Use reference counts in ImutAVLTree to much
more aggressively recover tree nodes that are
no longer usable. We can generate many
transient nodes while using add() and remove()
on ImmutableSet/ImmutableMaps to generate a final
set/map.
For the clang static analyzer (the main client
of these data structures), this results in
a slight speedup (0.5%) when analyzing sqlite3,
but much more importantly results in a 30-60%
reduction in peak memory usage when the analyzer
is analyzing a given function in a file. On
average that's about a ** 44% reduction ** in the
memory footprint of the static analyzer.
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about pairs of AA::Location's instead of looking for MemDep's
"Def" predicate. This is more powerful and general, handling
memset/memcpy/store all uniformly, and implementing PR8701 and
probably obsoleting parts of memcpyoptimizer.
This also fixes an obscure bug with init.trampoline and i8
stores, but I'm not surprised it hasn't been hit yet. Enhancing
init.trampoline to carry the size that it stores would allow
DSE to be much more aggressive about optimizing them.
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unbreaks test/Transforms/InstCombine/invariant.ll which was broken by r120382.
This is a fix-forward to do what I think Chris intended.
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This analysis is going to run immediately after LiveIntervals. It will stay
alive during register allocation and keep track of user variables mentioned in
DBG_VALUE instructions.
When the register allocator is moving values between registers and the stack, it
is very hard to keep track of DBG_VALUE instructions. We usually get it wrong.
This analysis maintains a data structure that makes it easy to update DBG_VALUE
instructions.
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is trivially dead, since these have side effects. This makes the
(misnamed) MemoryUseIntrinsic class dead, so remove it.
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Sometimes std::copy can become a memmove call, and that is not a good idea when
copying relatively few bytes as we are doing. We also get a small win by
changing two loops into one.
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We always disallowed overlapping inserts with different values, and this makes
the insertion code smaller and faster.
If an overwriting insert is needed, it can be added as a separate method that
trims any existing intervals before inserting. The immediate use cases for
IntervalMap don't need this - they only use disjoint insertions.
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These iterators don't point anywhere, and they can't be compared to anything.
They are only good for assigning to.
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Implement iterator::erase() in a simple version that erases nodes when they
become empty, but doesn't try to redistribute elements among siblings for better
packing.
Handle coalescing across leaf nodes which may require erasing entries.
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by my recent GVN improvement. Looking through a single layer of
PHI nodes when attempting to sink GEPs, we need to iteratively
look through arbitrary PHI nests.
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situations where on the common path an API can return a pointer to some direct
memory, but which on an exceptional path may need to return a pointer to a
temporary struct.
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independent information on the Mach object format, and move some stuff from
MachObjectWriter.cpp there.
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- Double the vector's capacity when growing to avoid unneeccesary reallocation.
- Do the reallocation with realloc(3) which can expand the memory in place.
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The path also holds a reference to the root node, and that allows important
iterator accessors like start() and stop() to have no conditional code. (When
the compiler is clever enough to remove it.)
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