are pointing to the same object, one pointer is accessing the entire
object, and the other is access has a non-zero size. This prevents
TBAA from kicking in and saying NoAlias in such cases.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@123775 91177308-0d34-0410-b5e6-96231b3b80d8
These were not recommended by my auto-simplifier since they don't fire often enough.
However they do fire from time to time, for example they remove one subtraction from
the final bitcode for 483.xalancbmk.
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simplification in fully optimized code. It occurs sporadically in the testsuite, and
many times in 403.gcc: the final bitcode has 131 fewer subtractions after this change.
The reason that the multiplies are not eliminated is the same reason that instcombine
did not catch this: they are used by other instructions (instcombine catches this with
a more general transform which in general is only profitable if the operands have only
one use).
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This shaves off 4 popcounts from the hacked 186.crafty source.
This is enabled even when a native popcount instruction is available. The
combined code is one operation longer but it should be faster nevertheless.
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movw r0, :lower16:(L_foo$non_lazy_ptr-(LPC0_0+4))
movt r0, :upper16:(L_foo$non_lazy_ptr-(LPC0_0+4))
LPC0_0:
add r0, pc, r0
It's not yet enabled by default as some tests are failing. I suspect bugs in
down stream tools.
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This fixes the original testcase in PR8927. It also causes a clang
binary built with a patched clang to increase in size by 0.21%.
We can probably get some of the size back by writing a pass that
detects that a global never has its pointer compared and adds
unnamed_addr to it (maybe extend global opt). It is also possible that
there are some other cases clang could add unnamed_addr to.
I will investigate extending globalopt next.
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into and/shift would cause nodes to move around and a dangling pointer
to happen. The code tried to avoid this with a HandleSDNode, but
got the details wrong.
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then don't try to decimate it into its individual pieces. This will just make a mess of the
IR and is pointless if none of the elements are individually accessed. This was generating
really terrible code for std::bitset (PR8980) because it happens to be lowered by clang
as an {[8 x i8]} structure instead of {i64}.
The testcase now is optimized to:
define i64 @test2(i64 %X) {
br label %L2
L2: ; preds = %0
ret i64 %X
}
before we generated:
define i64 @test2(i64 %X) {
%sroa.store.elt = lshr i64 %X, 56
%1 = trunc i64 %sroa.store.elt to i8
%sroa.store.elt8 = lshr i64 %X, 48
%2 = trunc i64 %sroa.store.elt8 to i8
%sroa.store.elt9 = lshr i64 %X, 40
%3 = trunc i64 %sroa.store.elt9 to i8
%sroa.store.elt10 = lshr i64 %X, 32
%4 = trunc i64 %sroa.store.elt10 to i8
%sroa.store.elt11 = lshr i64 %X, 24
%5 = trunc i64 %sroa.store.elt11 to i8
%sroa.store.elt12 = lshr i64 %X, 16
%6 = trunc i64 %sroa.store.elt12 to i8
%sroa.store.elt13 = lshr i64 %X, 8
%7 = trunc i64 %sroa.store.elt13 to i8
%8 = trunc i64 %X to i8
br label %L2
L2: ; preds = %0
%9 = zext i8 %1 to i64
%10 = shl i64 %9, 56
%11 = zext i8 %2 to i64
%12 = shl i64 %11, 48
%13 = or i64 %12, %10
%14 = zext i8 %3 to i64
%15 = shl i64 %14, 40
%16 = or i64 %15, %13
%17 = zext i8 %4 to i64
%18 = shl i64 %17, 32
%19 = or i64 %18, %16
%20 = zext i8 %5 to i64
%21 = shl i64 %20, 24
%22 = or i64 %21, %19
%23 = zext i8 %6 to i64
%24 = shl i64 %23, 16
%25 = or i64 %24, %22
%26 = zext i8 %7 to i64
%27 = shl i64 %26, 8
%28 = or i64 %27, %25
%29 = zext i8 %8 to i64
%30 = or i64 %29, %28
ret i64 %30
}
In this case, instcombine was able to eliminate the nonsense, but in PR8980 enough
PHIs are in play that instcombine backs off. It's better to not generate this stuff
in the first place.
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multiple uses. In some cases, all the uses are the same operation,
so instcombine can go ahead and promote the phi. In the testcase
this pushes an add out of the loop.
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The basic issue is that isel (very reasonably!) expects conditional branches
to be folded, so CGP leaving around a bunch dead computation feeding
conditional branches isn't such a good idea. Just fold branches on constants
into unconditional branches.
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have objectsize folding recursively simplify away their result when it
folds. It is important to catch this here, because otherwise we won't
eliminate the cross-block values at isel and other times.
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simplification present in fully optimized code (I think instcombine fails to
transform some of these when "X-Y" has more than one use). Fires here and
there all over the test-suite, for example it eliminates 8 subtractions in
the final IR for 445.gobmk, 2 subs in 447.dealII, 2 in paq8p etc.
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threading of shifts over selects and phis while there. This fires here and
there in the testsuite, to not much effect. For example when compiling spirit
it fires 5 times, during early-cse, resulting in 6 more cse simplifications,
and 3 more terminators being folded by jump threading, but the final bitcode
doesn't change in any interesting way: other optimizations would have caught
the opportunity anyway, only later.
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- Fixed :upper16: fix up routine. It should be shifting down the top 16 bits first.
- Added support for Thumb2 :lower16: and :upper16: fix up.
- Added :upper16: and :lower16: relocation support to mach-o object writer.
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