class, and store IsVolatile and Alignment in a more compact form.
This makes AtomicSDNode slightly larger, but it shrinks LoadSDNode
and StoreSDNode, which are much more common and are the largest of
the SDNode subclasses. Also, this lets the isVolatile() and
getAlignment() accessors be non-virtual.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@53361 91177308-0d34-0410-b5e6-96231b3b80d8
SINT_TO_FP and UINT_TO_FP. This now produces
the same code as LegalizeDAG (the previous
code was based on a mistaken idea of what
LegalizeDAG did in this case).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@53288 91177308-0d34-0410-b5e6-96231b3b80d8
available to getAtomic in addition to just getLoad and getStore,
to prevent MachineMemOperands with 0 alignment.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@53261 91177308-0d34-0410-b5e6-96231b3b80d8
rather than depending on LiveVariables. This decreases compile time from:
0.5909s (LV + Regalloc) to 0.421s (just regalloc).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@53256 91177308-0d34-0410-b5e6-96231b3b80d8
soft float: experiments show that targets aren't
expecting this for results or for operands. Add
support select/select_cc result soft float and
correct operand soft float for these.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@53245 91177308-0d34-0410-b5e6-96231b3b80d8
MachineMemOperands. The pools are owned by MachineFunctions.
This drastically reduces the number of calls to malloc/free made
during the "Emit" phase of scheduling, as well as later phases
in CodeGen. Combined with other changes, this speeds up the
"instruction selection" phase of CodeGen by 10% in some cases.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@53212 91177308-0d34-0410-b5e6-96231b3b80d8
and reused across SelectionDAGs.
This drastically reduces the number of calls to malloc/free made during
instruction selection, and improves memory locality.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@53211 91177308-0d34-0410-b5e6-96231b3b80d8
properly track dead nodes that are on the original SDNode's operand
list but not the new one, and have no other uses.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@53201 91177308-0d34-0410-b5e6-96231b3b80d8
simple const SDOperand*, which is what's usually needed.
For AddNodeIDOperands, which is small, just duplicate the function to
accept an SDUse*.
For SelectionDAG::getNode - Add an overload that accepts SDUse* that
copies the operands into a temporary SDOperand array, but also has
special-case checks for 0 through 3 operands to avoid the copy in
the common cases.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@53183 91177308-0d34-0410-b5e6-96231b3b80d8
that fixed problems in EmitStackConvert where the source and target type
have different alignment by creating a stack slot with the max
alignment of source and target type.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@53150 91177308-0d34-0410-b5e6-96231b3b80d8
hook for each way in which a result type can be
legalized (promotion, expansion, softening etc),
just use one: ReplaceNodeResults, which returns
a node with exactly the same result types as the
node passed to it, but presumably with a bunch of
custom code behind the scenes. No change if the
new LegalizeTypes infrastructure is not turned on.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@53137 91177308-0d34-0410-b5e6-96231b3b80d8
moves in order to get correct debug info. Since
I can't imagine how any target could possibly
be any different, I've just stripped out the
option: now all the world's like Darwin!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@53134 91177308-0d34-0410-b5e6-96231b3b80d8