failing to form a memset, then having to delete it" but my approximation
isn't safe for self recurrent loops. Instead of doign a hack, just
do it the right way.
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I also changed -simplifycfg, -jump-threading and -codegenprepare to use this to produce slightly better code without any extra cleanup passes (AFAICT this was the only place in -simplifycfg where now-dead conditions of replaced terminators weren't being cleaned up). The only other user of this function is -sccp, but I didn't read that thoroughly enough to figure out whether it might be holding pointers to instructions that could be deleted by this.
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causing it to get into infinite loops when it would widen a
load (which can necessarily leave around dead loads).
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No functionality enabled by default. Use -disable-iv-rewrite.
Extended IVUsers to keep track of the phi that represents the users' IV.
Added the WidenIV transform to replace a narrow IV with a wide IV
by doing a one-for-one replacement of IV users instead of expanding the
SCEV expressions. [sz]exts are removed and truncs are inserted.
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Original log entry:
Refactor getActionType and getTypeToTransformTo ; place all of the 'decision'
code in one place.
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Interleave IV simplifications. Currently involves EliminateComparison
and EliminateRemainder. Next I'll add EliminateExtend.
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return the pointer being dereferenced, it returns the pointee, but a call
might return the pointer itself.
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This adds functionality to remove size/zero extension during indvars
without generating a canonical IV and rewriting all IV users. It's
disabled by default so should have no effect on codegen. Work in progress.
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Only create a canonical IV for backedge taken count if it will
actually be used by LinearFunctionTestReplace. And some related
cleanup, preparing to reduce dependence on canonical IVs.
No significant effect on x86 or arm in the test-suite.
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model constants which can be added to base registers via add-immediate
instructions which don't require an additional register to materialize
the immediate.
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a nice and tidy:
%x1 = load i32* %0, align 4
%1 = icmp eq i32 %x1, 1179403647
br i1 %1, label %if.then, label %if.end
instead of doing lots of loads and branches. May the FreeBSD bootloader
long fit in its allocated space.
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wider load would allow elimination of subsequent loads, and when the wider
load is still a native integer type. This eliminates a ton of loads on
various benchmarks involving struct fields, though it is somewhat hobbled
by clang not being very aggressive about field alignment.
This is yet another step along the way towards resolving PR6627.
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Modified LinearFunctionTestReplace to push the condition on the dead
list instead of eagerly deleting it. This can cause unnecessary
IV rewrites, which should have no effect on codegen and will not be an
issue once we stop generating canonical IVs.
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translation fails. We were bailing out in some cases that would
cause us to miss GVN'ing some non-local cases away.
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return it as a clobber. This allows GVN to do smart things.
Enhance GVN to be smart about the case when a small load is clobbered
by a larger overlapping load. In this case, forward the value. This
allows us to compile stuff like this:
int test(void *P) {
int tmp = *(unsigned int*)P;
return tmp+*((unsigned char*)P+1);
}
into:
_test: ## @test
movl (%rdi), %ecx
movzbl %ch, %eax
addl %ecx, %eax
ret
which has one load. We already handled the case where the smaller
load was from a must-aliased base pointer.
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generated by llvm-gcc, since llvm-gcc uses 2 i64s for passing a 4 x float
vector on ARM rather than an i64 array like Clang.
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the same allocation size but different primitive sizes(e.g., <3xi32> and
<4xi32>). When ScalarRepl promotes them, it can't use a bit cast but
should use a shuffle vector instead.
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will allow multiple context with different loop unroll parameters to run. This is a minor change and no effect
on existing application.
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Now that we have a first-class way to represent unaligned loads, the unaligned
load intrinsics are superfluous.
First part of <rdar://problem/8460511>.
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reassociation opportunities are exposed. This fixes a bug where
the nested reassociation expects to be the IR to be consistent,
but it isn't, because the outer reassociation has disconnected
some of the operands. rdar://9167457
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delete the instruction pointed to by CGP's current instruction
iterator, leading to a crash on the testcase. This fixes PR9578.
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is equivalent to any other relevant value; it isn't true in general.
If it is equivalent, the LoopPromoter will tell the AST the equivalence.
Also, delete the PreheaderLoad if it is unused.
Chris, since you were the last one to make major changes here, can you check
that this is sane?
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that one of the numbers is signed while the other is unsigned. This could lead
to a wrong result when the signed was promoted to an unsigned int.
* Add the data layout line to the testcase so that it will test the appropriate
thing.
Patch by David Terei!
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vector types. This helps a lot with inlined functions when using the ARM soft
float ABI. Fixes <rdar://problem/9184212>.
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There are two ways that a later store can comletely overlap a previous store:
1. They both start at the same offset, but the earlier store's size is <= the
later's size, or
2. The earlier store's offset is > the later's offset, but it's offset + size
doesn't extend past the later's offset + size.
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to have single return block (at least getting there) for optimizations. This
is general goodness but it would prevent some tailcall optimizations.
One specific case is code like this:
int f1(void);
int f2(void);
int f3(void);
int f4(void);
int f5(void);
int f6(void);
int foo(int x) {
switch(x) {
case 1: return f1();
case 2: return f2();
case 3: return f3();
case 4: return f4();
case 5: return f5();
case 6: return f6();
}
}
=>
LBB0_2: ## %sw.bb
callq _f1
popq %rbp
ret
LBB0_3: ## %sw.bb1
callq _f2
popq %rbp
ret
LBB0_4: ## %sw.bb3
callq _f3
popq %rbp
ret
This patch teaches codegenprep to duplicate returns when the return value
is a phi and where the phi operands are produced by tail calls followed by
an unconditional branch:
sw.bb7: ; preds = %entry
%call8 = tail call i32 @f5() nounwind
br label %return
sw.bb9: ; preds = %entry
%call10 = tail call i32 @f6() nounwind
br label %return
return:
%retval.0 = phi i32 [ %call10, %sw.bb9 ], [ %call8, %sw.bb7 ], ... [ 0, %entry ]
ret i32 %retval.0
This allows codegen to generate better code like this:
LBB0_2: ## %sw.bb
jmp _f1 ## TAILCALL
LBB0_3: ## %sw.bb1
jmp _f2 ## TAILCALL
LBB0_4: ## %sw.bb3
jmp _f3 ## TAILCALL
rdar://9147433
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SCEV may generate expressions composed of multiple pointers, which can
lead to invalid GEP expansion. Until we can teach SCEV to follow strict
pointer rules, make sure no bad GEPs creep into IR.
Fixes rdar://problem/9038671.
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chose is having a non-memcpy/memset use and being larger than any native integer
type. Originally I chose having an access of a size smaller than the total size
of the alloca, but this caused some minor issues on the spirit benchmark where
SRoA runs again after some inlining.
This fixes <rdar://problem/8613163>.
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properties.
Added the self-wrap flag for SCEV::AddRecExpr.
A slew of temporary FIXMEs indicate the intention of the no-self-wrap flag
without changing behavior in this revision.
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Optimize trivial branches in CodeGenPrepare, which often get created from the
lowering of objectsize intrinsics. Unfortunately, a number of tests were relying
on llc not optimizing trivial branches, so I had to add an option to allow them
to continue to test what they originally tested.
This fixes <rdar://problem/8785296> and <rdar://problem/9112893>.
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lowering of objectsize intrinsics. Unfortunately, a number of tests were relying
on llc not optimizing trivial branches, so I had to add an option to allow them
to continue to test what they originally tested.
This fixes <rdar://problem/8785296> and <rdar://problem/9112893>.
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Value, not an Instruction, so casting is not necessary. Also,
it's theoretically possible that the Value is not an
Instruction, since WeakVH follows RAUWs.
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after it has finished all of its reassociations, because its
habit of unlinking operands and holding them in a datastructure
while working means that it's not easy to determine when an
instruction is really dead until after all its regular work is
done. rdar://9096268.
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alloca as both integer and floating-point vectors of the same size. Bugpoint is
not cooperating with me, but I'll try to find a manual testcase tomorrow.
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a union of a float, <2 x float>, and <4 x float>. This mostly comes up with the
use of vector intrinsics, especially in NEON when programmers know the layout of
the register file. This enables codegen to eliminate a lot of the subregister
traffic it would otherwise generate.
This commit only enables this for a small number of floating-point cases, but a
lot more integer cases. I assume this is okay for all ports, but I did not do
extensive testing of the quality of code involving i512 vectors and the like. If
there is a use case where this generates worse code than before, let me know and
we can scale it back.
This fixes <rdar://problem/9036264>.
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the percentage of time spent in CodeGenPrepare when llcing 403.gcc from 12.6% to
1.8% of total llc time.
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and iprintf is available on the target. Currently iprintf is only
marked as being available on the XCore.
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addressing code. On 403.gcc this almost halves CodeGenPrepare time and reduces
total llc time by 9.5%. Unfortunately, getNumUses() is still the hottest function
in llc.
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constant, including globals. This makes us generate much more "pretty" pattern
globals as well because it doesn't break it down to an array of bytes all the
time.
This enables us to handle stores of relocatable globals. This kicks in about
48 times in 254.gap, giving us stuff like this:
@.memset_pattern40 = internal constant [2 x %struct.TypHeader* (%struct.TypHeader*, %struct.TypHeader*)*] [%struct.TypHeader* (%struct.TypHeader*, %struct
.TypHeader*)* @IsFalse, %struct.TypHeader* (%struct.TypHeader*, %struct.TypHeader*)* @IsFalse], align 16
...
call void @memset_pattern16(i8* %scevgep5859, i8* bitcast ([2 x %struct.TypHeader* (%struct.TypHeader*, %struct.TypHeader*)*]* @.memset_pattern40 to i8*
), i64 %tmp75) nounwind
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unsplatable values into memset_pattern16 when it is available
(recent darwins). This transforms lots of strided loop stores
of ints for example, like 5 in vpr:
Formed memset: call void @memset_pattern16(i8* %4, i8* getelementptr inbounds ([16 x i8]* @.memset_pattern9, i32 0, i32 0), i64 %tmp25)
from store to: {%3,+,4}<%11> at: store i32 3, i32* %scevgep, align 4, !tbaa !4
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taken (and used!). This prevents merging the blocks (invalidating
the block addresses) in a case like this:
#define _THIS_IP_ ({ __label__ __here; __here: (unsigned long)&&__here; })
void foo() {
printf("%p\n", _THIS_IP_);
printf("%p\n", _THIS_IP_);
printf("%p\n", _THIS_IP_);
}
which fixes PR4151.
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a loop when unswitching it. It only does this in the complex case, because
everything should be fine already in the simple case.
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Natural Loop Information
Loop Pass Manager
Canonicalize natural loops
Scalar Evolution Analysis
Loop Pass Manager
Induction Variable Users
Canonicalize natural loops
Induction Variable Users
Loop Strength Reduction
into this:
Scalar Evolution Analysis
Loop Pass Manager
Canonicalize natural loops
Induction Variable Users
Loop Strength Reduction
This fixes <rdar://problem/8869639>. I also filed PR9184 on doing this sort of
thing automatically, but it seems easier to just change the ordering of the
passes if this is the only case.
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the active loop. This is generally desirable, and it avoids trouble
in situations such as the testcase in PR9123, though the failure
mode depends on use-list order, so it is infeasible to test.
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The DEBUG() call at line 606 demands to see raw_ostream's definition. I have no idea why this seems to only break MSVC.
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operand being factorized (and erased) could occur several times in Ops,
resulting in freed memory being used when the next occurrence in Ops was
analyzed.
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with BasicAA's DecomposeGEPExpression, which recently began
using a TargetData. This fixes PR8968, though the testcase
is awkward to reduce.
Also, update several off GetUnderlyingObject's users
which happen to have a TargetData handy to pass it in.
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occurs because instcombine sinks loads and inserts phis. This kicks in
on such apps as 175.vpr, eon, 403.gcc, xalancbmk and a bunch of times in
spec2006 in some app that uses std::deque.
This resolves the last of rdar://7339113.
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common cases. This triggers a surprising number of times in SPEC2K6
because min/max idioms end up doing this. For example, code from the
STL ends up looking like this to SRoA:
%202 = load i64* %__old_size, align 8, !tbaa !3
%203 = load i64* %__old_size, align 8, !tbaa !3
%204 = load i64* %__n, align 8, !tbaa !3
%205 = icmp ult i64 %203, %204
%storemerge.i = select i1 %205, i64* %__n, i64* %__old_size
%206 = load i64* %storemerge.i, align 8, !tbaa !3
We can now promote both the __n and the __old_size allocas.
This addresses another chunk of rdar://7339113, poor codegen on
stringswitch.
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that have PHI or select uses of their element pointers. This can often happen
when instcombine sinks two loads into a successor, inserting a phi or select.
With this patch, we can scalarize the alloca, but the pinned elements are not
yet promoted. This is still a win for large aggregates where only one element
is used. This fixes rdar://8904039 and part of rdar://7339113 (poor codegen
on stringswitch).
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handle the "Transformation preventing inst" printing,
so that -scalarrepl -debug will always print the rejected
instruction. No functionality change.
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without whatever this was trying to do. When/if someone has the time to do some empirical
evaluations, it might be worth it to figure out what this code was trying to do and see if
it's worth resurrecting/fixing.
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checks enabled:
1) Use '<' to compare integers in a comparison function rather than '<='.
2) Use the uniqued set DefBlocks rather than Info.DefiningBlocks to initialize
the priority queue.
The speedup of scalarrepl on test-suite + SPEC2000 + SPEC2006 is a bit less, at
just under 16% rather than 17%.
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eliminating a potentially quadratic data structure, this also gives a 17%
speedup when running -scalarrepl on test-suite + SPEC2000 + SPEC2006. My initial
experiment gave a greater speedup around 25%, but I moved the dominator tree
level computation from dominator tree construction to PromoteMemToReg.
Since this approach to computing IDFs has a much lower overhead than the old
code using precomputed DFs, it is worth looking at using this new code for the
second scalarrepl pass as well.
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then don't try to decimate it into its individual pieces. This will just make a mess of the
IR and is pointless if none of the elements are individually accessed. This was generating
really terrible code for std::bitset (PR8980) because it happens to be lowered by clang
as an {[8 x i8]} structure instead of {i64}.
The testcase now is optimized to:
define i64 @test2(i64 %X) {
br label %L2
L2: ; preds = %0
ret i64 %X
}
before we generated:
define i64 @test2(i64 %X) {
%sroa.store.elt = lshr i64 %X, 56
%1 = trunc i64 %sroa.store.elt to i8
%sroa.store.elt8 = lshr i64 %X, 48
%2 = trunc i64 %sroa.store.elt8 to i8
%sroa.store.elt9 = lshr i64 %X, 40
%3 = trunc i64 %sroa.store.elt9 to i8
%sroa.store.elt10 = lshr i64 %X, 32
%4 = trunc i64 %sroa.store.elt10 to i8
%sroa.store.elt11 = lshr i64 %X, 24
%5 = trunc i64 %sroa.store.elt11 to i8
%sroa.store.elt12 = lshr i64 %X, 16
%6 = trunc i64 %sroa.store.elt12 to i8
%sroa.store.elt13 = lshr i64 %X, 8
%7 = trunc i64 %sroa.store.elt13 to i8
%8 = trunc i64 %X to i8
br label %L2
L2: ; preds = %0
%9 = zext i8 %1 to i64
%10 = shl i64 %9, 56
%11 = zext i8 %2 to i64
%12 = shl i64 %11, 48
%13 = or i64 %12, %10
%14 = zext i8 %3 to i64
%15 = shl i64 %14, 40
%16 = or i64 %15, %13
%17 = zext i8 %4 to i64
%18 = shl i64 %17, 32
%19 = or i64 %18, %16
%20 = zext i8 %5 to i64
%21 = shl i64 %20, 24
%22 = or i64 %21, %19
%23 = zext i8 %6 to i64
%24 = shl i64 %23, 16
%25 = or i64 %24, %22
%26 = zext i8 %7 to i64
%27 = shl i64 %26, 8
%28 = or i64 %27, %25
%29 = zext i8 %8 to i64
%30 = or i64 %29, %28
ret i64 %30
}
In this case, instcombine was able to eliminate the nonsense, but in PR8980 enough
PHIs are in play that instcombine backs off. It's better to not generate this stuff
in the first place.
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multiple uses. In some cases, all the uses are the same operation,
so instcombine can go ahead and promote the phi. In the testcase
this pushes an add out of the loop.
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The basic issue is that isel (very reasonably!) expects conditional branches
to be folded, so CGP leaving around a bunch dead computation feeding
conditional branches isn't such a good idea. Just fold branches on constants
into unconditional branches.
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have objectsize folding recursively simplify away their result when it
folds. It is important to catch this here, because otherwise we won't
eliminate the cross-block values at isel and other times.
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potentially invalidate it (like inline asm lowering) to be sunk into
their proper place, cleaning up a ton of code.
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instead of DomTree/DomFrontier. This may be interesting for reducing compile
time. This is currently disabled, but seems to work just fine.
When this is enabled, we eliminate two runs of dominator frontier, one in the
"early per-function" optimizations and one in the "interlaced with inliner"
function passes.
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This is a minor extension of SROA to handle a special case that is
important for some ARM NEON operations. Some of the NEON intrinsics
return multiple values, which are handled as struct types containing
multiple elements of the same vector type. The corresponding return
types declared in the arm_neon.h header have equivalent arrays. We
need SROA to recognize that it can split up those arrays and structs
into separate vectors, even though they are not always accessed with
the same type. SROA already handles loads and stores of an entire
alloca by using insertvalue/extractvalue to access the individual
pieces, and that code works the same regardless of whether the type
is a struct or an array. So, all that needs to be done is to check
for compatible arrays and homogeneous structs.
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SROA only split up structs and arrays one level at a time, so padding can
only cause trouble if it is located in between the struct or array elements.
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phi nodes. It is called from MergeBlockIntoPredecessor which is
called from GVN, which claims to preserve these.
I'm skeptical that this is the actual problem behind PR8954, but
this is a stab in the right direction.
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without informing memdep. This could cause nondeterminstic weirdness
based on where instructions happen to get allocated, and will hopefully
breath some life into some broken testers.
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larger memsets. Among other things, this fixes rdar://8760394 and
allows us to handle "Example 2" from http://blog.regehr.org/archives/320,
compiling it into a single 4096-byte memset:
_mad_synth_mute: ## @mad_synth_mute
## BB#0: ## %entry
pushq %rax
movl $4096, %esi ## imm = 0x1000
callq ___bzero
popq %rax
ret
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that it was leaving in loops after rotation (between the original latch
block and the original header.
With this change, it is possible for rotated loops to have just a single
basic block, which is useful.
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1. Rip out LoopRotate's domfrontier updating code. It isn't
needed now that LICM doesn't use DF and it is super complex
and gross.
2. Make DomTree updating code a lot simpler and faster. The
old loop over all the blocks was just to find a block??
3. Change the code that inserts the new preheader to just use
SplitCriticalEdge instead of doing an overcomplex
reimplementation of it.
No behavior change, except for the name of the inserted preheader.
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they all ready do). This removes two dominator recomputations prior to isel,
which is a 1% improvement in total llc time for 403.gcc.
The only potentially suspect thing is making GCStrategy recompute dominators if
it used a custom lowering strategy.
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them into the loop preheader, eliminating silly instructions like
"icmp i32 0, 100" in fixed tripcount loops. This also better exposes the
bigger problem with loop rotate that I'd like to fix: once this has been
folded, the duplicated conditional branch *often* turns into an uncond branch.
Not aggressively handling this is pessimizing later loop optimizations
somethin' fierce by making "dominates all exit blocks" checks fail.
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1. Take a flags argument instead of a bool. This makes
it more clear to the reader what it is used for.
2. Add a flag that says that "remapping a value not in the
map is ok".
3. Reimplement MapValue to share a bunch of code and be a lot
more efficient. For lookup failures, don't drop null values
into the map.
4. Using the new flag a bunch of code can vaporize in LinkModules
and LoopUnswitch, kill it.
No functionality change.
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map from ValueMapper.h (giving us access to its utilities)
and add a fastpath in the loop rotation code, avoiding expensive
ssa updator manipulation for values with nothing to update.
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into a separate function, so that it can be called from a loop using a worklist
rather than a loop traversing a whole basic block.
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step is to only process instructions in subloops if they have been modified by
an earlier simplification.
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skipping them, but it should probably use a worklist and only revisit those
instructions in subloops that have actually changed. It should probably also
use a worklist after the first iteration like instsimplify now does. Regardless,
it's only 0.3% of opt -O2 time on 403.gcc if it replaces the instcombine placed
in the middle of the loop passes.
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fewer things into the value numbering maps, but any speedup is beneath the noise threshold on my machine
on 403.gcc.
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avoids adding them to the various value numbering tables, resulting in a minor (~3%) speedup for GVN
on 40.gcc.
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when safe.
The testcase is basically this nested loop:
void foo(char *X) {
for (int i = 0; i != 100; ++i)
for (int j = 0; j != 100; ++j)
X[j+i*100] = 0;
}
which gets turned into a single memset now. clang -O3 doesn't optimize
this yet though due to a phase ordering issue I haven't analyzed yet.
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instruction *after* the store. The store will always be deleted
if the transformation kicks in, so we'd do an N^2 scan of every
loop block. Whoops.
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FunctionPass. It probably doesn't have a reason to be a LoopPass, as it will
probably drop the simple fixed point and either use RPO iteration or Duncan's
approach in instsimplify of only revisiting instructions that have changed.
The next step is to preserve LoopSimplify. This looks like it won't be too hard,
although the pass manager doesn't actually seem to respect when non-loop passes
claim to preserve LCSSA or LoopSimplify. This will have to be fixed.
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that are allowed to have metadata operands are intrinsic calls,
and the only ones that take metadata currently return void.
Just reject all void instructions, which should not be value
numbered anyway. To future proof things, add an assert to the
getHashValue impl for calls to check that metadata operands
aren't present.
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nested values, so they can change and drop to null, which can
change the hash and cause havok.
It turns out that it isn't a good idea to value number stuff
with metadata operands anyway, so... don't.
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capacity on the Visited SmallPtrSet. On 403.gcc, this is about a 4.5% speedup of
CodeGenPrepare time (which itself is 10% of time spent in the backend).
This is progress towards PR8889.
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On 176.gcc, this catches 13090 loads and calls, and increases the
number of simple instructions CSE'd from 29658 to 36208.
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