an optimization level instead of a simple boolean telling it to generate code
"fast" or the other type of "fast".
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@70347 91177308-0d34-0410-b5e6-96231b3b80d8
Massive check in. This changes the "-fast" flag to "-O#" in llc. If you want to
use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'll change the JIT with a follow-up patch.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@70343 91177308-0d34-0410-b5e6-96231b3b80d8
Also make the method non-asserting. It will return NULL when given an invalid subreg index.
The method is needed by an upcoming patch.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@70296 91177308-0d34-0410-b5e6-96231b3b80d8
use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'm not 100% sure if it's necessary to change it there...
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@70270 91177308-0d34-0410-b5e6-96231b3b80d8
the comparison operators were not only unnecessary in the presence of the
implicit conversion; they caused ambiguous overload errors. So I deleted them.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@70243 91177308-0d34-0410-b5e6-96231b3b80d8
PR2957
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@70225 91177308-0d34-0410-b5e6-96231b3b80d8
BLOCKNAME and SETRECORDNAME. This allows a bitcode
file to be self describing with pretty names for
records and blocks in addition to numbers. This
enhances llvm-bcanalyzer to use this to print prettily.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@70165 91177308-0d34-0410-b5e6-96231b3b80d8
state out of the BitstreamReader class into a BitstreamCursor class.
Doing this allows the client to have multiple cursors into the same
file, each with potentially different live block stacks and
abbreviation records.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@70157 91177308-0d34-0410-b5e6-96231b3b80d8
true), and casts make me nervous and are verbose anyway, so here's a
ConstantInt::getSigned(Ty, int64_t) method. Just overloading
ConstantInt::get() to take an int64_t too would cause ambiguous
overload errors."
Patch by Jeffrey Yasskin!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69958 91177308-0d34-0410-b5e6-96231b3b80d8
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
A clean up of x86 shuffle code, and some canonicalizing in DAGCombiner is next.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69952 91177308-0d34-0410-b5e6-96231b3b80d8
with the persistent insertion point, and change IndVars to make
use of it. This fixes a bug where IndVars was holding on to a
stale insertion point and forcing the SCEVExpander to continue to
use it.
This fixes PR4038.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69892 91177308-0d34-0410-b5e6-96231b3b80d8
This fixes a very subtle bug. vr defined by an implicit_def is allowed overlap with any register since it doesn't actually modify anything. However, if it's used as a two-address use, its live range can be extended and it can be spilled. The spiller must take care not to emit a reload for the vn number that's defined by the implicit_def. This is both a correctness and performance issue.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69743 91177308-0d34-0410-b5e6-96231b3b80d8
in the MachineFunction class, renaming it to addLiveIn for consistency with
the same method in MachineBasicBlock. Thanks for Anton for suggesting this.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69615 91177308-0d34-0410-b5e6-96231b3b80d8
64 bit platforms when building with optimization.
So replace them by a hand-coded implementation.
This fixes PR3822.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69597 91177308-0d34-0410-b5e6-96231b3b80d8