This commit starts with a "git mv ARM64 AArch64" and continues out
from there, renaming the C++ classes, intrinsics, and other
target-local objects for consistency.
"ARM64" test directories are also moved, and tests that began their
life in ARM64 use an arm64 triple, those from AArch64 use an aarch64
triple. Both should be equivalent though.
This finishes the AArch64 merge, and everyone should feel free to
continue committing as normal now.
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We do all of our address arithmetic in 64-bit, and operations involving
logically negative 32-bit offsets (actually represented as unsigned 64 bit ints)
often overflow into higher bits. The overflow check could be preserved by
casting to uint32 at the callsite for applyRelocationValue, but this would
eliminate the value of the check.
The right way to handle overflow in relocations is to make relocation processing
target specific, and compute the values for RelocationEntry objects in the
appropriate types (32-bit for 32-bit targets, 64-bit for 64-bit targets). This
is coming as part of the cleanup I'm working on.
This fixes another i386 regression test.
<rdar://problem/16889891>
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i386.
This fixes two more MCJIT regression tests on i386:
ExecutionEngine/MCJIT/2003-05-06-LivenessClobber.ll
ExecutionEngine/MCJIT/2013-04-04-RelocAddend.ll
The implementation of processScatteredVANILLA is tasteless (*ba-dum-ching*),
but I'm working on a substantial tidy-up of RuntimeDyldMachO that should
improve things.
This patch also fixes a type-o in RuntimeDyldMachO::processSECTDIFFRelocation,
and teaches that method to skip over the PAIR reloc following the SECTDIFF.
<rdar://problem/16961886>
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SECTDIFF relocations on 32-bit x86.
This fixes several of the MCJIT regression test failures that show up on 32-bit
builds.
<rdar://problem/16886294>
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around RelocationEntries, rather than passing the same information via loose
arguments.
No functional change.
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This starts in MCJIT::getSymbolAddress where the
unique_ptr<object::Binary> is release()d and (after a cast) passed to a
single caller, MCJIT::addObjectFile.
addObjectFile calls RuntimeDyld::loadObject.
RuntimeDld::loadObject calls RuntimeDyldELF::createObjectFromFile
And the pointer is never owned at this point. I say this point, because
the alternative codepath, RuntimeDyldMachO::createObjectFile certainly
does take ownership, so this seemed like a good hint that this was a/the
right place to take ownership.
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This adds a second implementation of the AArch64 architecture to LLVM,
accessible in parallel via the "arm64" triple. The plan over the
coming weeks & months is to merge the two into a single backend,
during which time thorough code review should naturally occur.
Everything will be easier with the target in-tree though, hence this
commit.
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Some targets require more than one relocation entry to perform a relocation.
This change allows processRelocationRef to process more than one relocation
entry at a time by passing the relocation iterator itself instead of just
the relocation entry.
Related to <rdar://problem/16199095>
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relevant subclasses of RuntimeDyldImpl. This allows construction of
RuntimeDyldImpl instances to be deferred until after the target architecture is
known.
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I believe the bot failures on linux systems were due to overestimating the
alignment of object-files within archives, which are only guaranteed to be
two-byte aligned. I have reduced the alignment in
RuntimeDyldELF::createObjectImageFromFile accordingly.
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This gets exception handling working on ELF and Macho (x86-64 at least).
Other than the EH frame registration, this patch also implements support
for GOT relocations which are used to locate the personality function on
MachO.
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The implemented RuntimeDyldImpl interface is public. Everything else is private.
Since these classes are not inherited from (yet), there is no need to have
protected members.
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For MachO we need information that is not represented in ObjRelocationInfo.
Instead of copying the bits we think are needed from a relocation_iterator,
just pass the relocation_iterator down to the format specific functions.
No functionality change yet as we still drop the information once
processRelocationRef returns.
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For Mach-O there were 2 implementations for parsing object files. A
standalone llvm/Object/MachOObject.h and llvm/Object/MachO.h which
implements the generic interface in llvm/Object/ObjectFile.h.
This patch adds the missing features to MachO.h, moves macho-dump to
use MachO.h and removes ObjectFile.h.
In addition to making sure that check-all is clean, I checked that the
new version produces exactly the same output in all Mach-O files in a
llvm+clang build directory (including executables and shared
libraries).
To test the performance, I ran macho-dump over all the files in a
llvm+clang build directory again, but this time redirecting the output
to /dev/null. Both the old and new versions take about 4.6 seconds
(2.5 user) to finish.
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missed in the first pass because the script didn't yet handle include
guards.
Note that the script is now able to handle all of these headers without
manual edits. =]
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Some ELF relocations require adding the a value to the original contents of the object buffer at the specified location. In order to properly handle multiple applications of a relocation, the RuntimeDyld code should be grabbing the original value from the object buffer and writing a new value into the loaded section buffer. This patch changes the parameters passed to resolveRelocations to accommodate this need.
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- There's no point having a different type for the local and global symbol
tables.
- Renamed SymbolTable to GlobalSymbolTable to clarify the intention
- Improved const correctness where relevant
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the MCJIT execution engine.
The GDB JIT debugging integration support works by registering a loaded
object image with a pre-defined function that GDB will monitor if GDB
is attached. GDB integration support is implemented for ELF only at this
time. This integration requires GDB version 7.0 or newer.
Patch by Andy Kaylor!
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1. The main works will made in the RuntimeDyLdImpl with uses the ObjectFile class. RuntimeDyLdMachO and RuntimeDyLdELF now only parses relocations and resolve it. This is allows to make improvements of the RuntimeDyLd more easily. In addition the support for COFF can be easily added.
2. Added ARM relocations to RuntimeDyLdELF.
3. Added support for stub functions for the ARM, allowing to do a long branch.
4. Added support for external functions that are not loaded from the object files, but can be loaded from external libraries. Now MCJIT can correctly execute the code containing the printf, putc, and etc.
5. The sections emitted instead functions, thanks Jim Grosbach. MemoryManager.startFunctionBody() and MemoryManager.endFunctionBody() have been removed.
6. MCJITMemoryManager.allocateDataSection() and MCJITMemoryManager. allocateCodeSection() used JMM->allocateSpace() instead of JMM->allocateCodeSection() and JMM->allocateDataSection(), because I got an error: "Cannot allocate an allocated block!" with object file contains more than one code or data sections.
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relocations. The algorithm is the same as
that for x86_64. Scattered relocations, a
feature present in i386 but not on x86_64,
are not yet supported.
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(and hopefully on Windows). The bots have been down most of the day
because of this, and it's not clear to me what all will be required to
fix it.
The commits started with r153205, then r153207, r153208, and r153221.
The first commit seems to be the real culprit, but I couldn't revert
a smaller number of patches.
When resubmitting, r153207 and r153208 should be folded into r153205,
they were simple build fixes.
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relocations (i.e., pieces of data whose addresses
are referred to elsewhere in the binary image) and
update the references when the section containing
the relocations moves. The way this works is that
there is a map from section IDs to lists of
relocations.
Because the relocations are associated with the
section containing the data being referred to, they
are updated only when the target moves. However,
many data references are relative and also depend
on the location of the referrer.
To solve this problem, I introduced a new data
structure, Referrer, which simply contains the
section being referred to and the index of the
relocation in that section. These referrers are
associated with the source containing the
reference that needs to be updated, so now
regardless of which end of the relocation moves,
the relocation will now be updated correctly.
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code that will be relocated into another memory space.
Now when relocations are resolved, the address of
the relocation in the host memory (where the JIT is)
is passed separately from the address that the
relocation will be at in the target memory (where
the code will run).
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ELF and MachO implementations of RuntimeDyldImpl go into their own header files now.
Reviewed on llvm-commits
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