Instead, have a DataLayoutPass that holds one. This will allow parts of LLVM
don't don't handle passes to also use DataLayout.
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I am really sorry for the noise, but the current state where some parts of the
code use TD (from the old name: TargetData) and other parts use DL makes it
hard to write a patch that changes where those variables come from and how
they are passed along.
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'OK_NonUniformConstValue' to identify operands which are constants but
not constant splats.
The cost model now allows returning 'OK_NonUniformConstValue'
for non splat operands that are instances of ConstantVector or
ConstantDataVector.
With this change, targets are now able to compute different costs
for instructions with non-uniform constant operands.
For example, On X86 the cost of a vector shift may vary depending on whether
the second operand is a uniform or non-uniform constant.
This patch applies the following changes:
- The cost model computation now takes into account non-uniform constants;
- The cost of vector shift instructions has been improved in
X86TargetTransformInfo analysis pass;
- BBVectorize, SLPVectorizer and LoopVectorize now know how to distinguish
between non-uniform and uniform constant operands.
Added a new test to verify that the output of opt
'-cost-model -analyze' is valid in the following configurations: SSE2,
SSE4.1, AVX, AVX2.
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Before conditional store vectorization/unrolling we had only one
vectorized/unrolled basic block. After adding support for conditional store
vectorization this will not only be one block but multiple basic blocks. The
last block would have the back-edge. I updated the code to use a vector of basic
blocks instead of a single basic block and fixed the users to use the last entry
in this vector. But, I forgot to add the basic blocks to this vector!
Fixes PR18724.
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Ideally only those transform passes that run at -O0 remain enabled,
in reality we get as close as we reasonably can.
Passes are responsible for disabling themselves, it's not the job of
the pass manager to do it for them.
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unrolling heuristic per default
Benchmarking on x86_64 (thanks Chandler!) and ARM has shown those options speed
up some benchmarks while not causing any interesting regressions.
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This reverts commit r200576. It broke 32-bit self-host builds by
vectorizing two calls to @llvm.bswap.i64, which we then fail to expand.
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transform accordingly. Based on similar code from Loop vectorization.
Subsequent commits will include vectorization of function calls to
vector intrinsics and form function calls to vector library calls.
Patch by Raul Silvera! (Much delayed due to my not running dcommit)
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loop vectorizer to not do so when runtime pointer checks are needed and
share code with the new (not yet enabled) load/store saturation runtime
unrolling. Also ensure that we only consider the runtime checks when the
loop hasn't already been vectorized. If it has, the runtime check cost
has already been paid.
I've fleshed out a test case to cover the scalar unrolling as well as
the vector unrolling and comment clearly why we are or aren't following
the pattern.
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When estimating register pressure, don't count the induction variable mulitple
times. It is unlikely to be unrolled. This is currently disabled and hidden
behind a flag ("enable-ind-var-reg-heur").
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vectorizer, placing it behind an off-by-default flag.
It turns out that block frequency isn't what we want at all, here or
elsewhere. This has been I think a nagging feeling for several of us
working with it, but Arnold has given some really nice simple examples
where the results are so comprehensively wrong that they aren't useful.
I'm planning to email the dev list with a summary of why its not really
useful and a couple of ideas about how to better structure these types
of heuristics.
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The vectorizer takes a loop like this and widens all instructions except for the
store. The stores are scalarized/unrolled and hidden behind an "if" block.
for (i = 0; i < 128; ++i) {
if (a[i] < 10)
a[i] += val;
}
for (i = 0; i < 128; i+=2) {
v = a[i:i+1];
v0 = (extract v, 0) + 10;
v1 = (extract v, 1) + 10;
if (v0 < 10)
a[i] = v0;
if (v1 < 10)
a[i] = v1;
}
The vectorizer relies on subsequent optimizations to sink instructions into the
conditional block where they are anticipated.
The flag "vectorize-num-stores-pred" controls whether and how many stores to
handle this way. Vectorization of conditional stores is disabled per default for
now.
This patch also adds a change to the heuristic when the flag
"enable-loadstore-runtime-unroll" is enabled (off by default). It unrolls small
loops until load/store ports are saturated. This heuristic uses TTI's
getMaxUnrollFactor as a measure for load/store ports.
I also added a second flag -enable-cond-stores-vec. It will enable vectorization
of conditional stores. But there is no cost model for vectorization of
conditional stores in place yet so this will not do good at the moment.
rdar://15892953
Results for x86-64 -O3 -mavx +/- -mllvm -enable-loadstore-runtime-unroll
-vectorize-num-stores-pred=1 (before the BFI change):
Performance Regressions:
Benchmarks/Ptrdist/yacr2/yacr2 7.35% (maze3() is identical but 10% slower)
Applications/siod/siod 2.18%
Performance improvements:
mesa -4.42%
libquantum -4.15%
With a patch that slightly changes the register heuristics (by subtracting the
induction variable on both sides of the register pressure equation, as the
induction variable is probably not really unrolled):
Performance Regressions:
Benchmarks/Ptrdist/yacr2/yacr2 7.73%
Applications/siod/siod 1.97%
Performance Improvements:
libquantum -13.05% (we now also unroll quantum_toffoli)
mesa -4.27%
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cold loops as-if they were being optimized for size.
Nothing fancy here. Simply test case included. The nice thing is that we
can now incrementally build on top of this to drive other heuristics.
All of the infrastructure work is done to get the profile information
into this layer.
The remaining work necessary to make this a fully general purpose loop
unroller for very hot loops is to make it a fully general purpose loop
unroller. Things I know of but am not going to have time to benchmark
and fix in the immediate future:
1) Don't disable the entire pass when the target is lacking vector
registers. This really doesn't make any sense any more.
2) Teach the unroller at least and the vectorizer potentially to handle
non-if-converted loops. This is trivial for the unroller but hard for
the vectorizer.
3) Compute the relative hotness of the loop and thread that down to the
various places that make cost tradeoffs (very likely only the
unroller makes sense here, and then only when dealing with loops that
are small enough for unrolling to not completely blow out the LSD).
I'm still dubious how useful hotness information will be. So far, my
experiments show that if we can get the correct logic for determining
when unrolling actually helps performance, the code size impact is
completely unimportant and we can unroll in all cases. But at least
we'll no longer burn code size on cold code.
One somewhat unrelated idea that I've had forever but not had time to
implement: mark all functions which are only reachable via the global
constructors rigging in the module as optsize. This would also decrease
the impact of any more aggressive heuristics here on code size.
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to stabilize a test that really is trying to test generic behavior and
not a specific target's behavior.
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object and fewer pointless variables.
Also, add a clarifying comment and a FIXME because the code which
disables *all* vectorization if we can't use implicit floating point
instructions just makes no sense at all.
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powers of two. This is essentially always the correct thing given the
impact on alignment, scaling factors that can be used in addressing
modes, etc. Also, fix the management of the unroll vs. small loop cost
to more accurately model things with this world.
Enhance a test case to actually exercise more of the unroll machinery if
using synthetic constants rather than a specific target model. Before
this change, with the added flags this test will unroll 3 times instead
of either 2 or 4 (the two sensible answers).
While I don't expect this to make a huge difference, if there are lots
of loops sitting right on the edge of hitting the 'small unroll' factor,
they might change behavior. However, I've benchmarked moving the small
loop cost up and down in many various ways and by a huge factor (2x)
without seeing more than 0.2% code size growth. Small adjustments such
as the series that led up here have led to about 1% improvement on some
benchmarks, but it is very close to the noise floor so I mostly checked
that nothing regressed. Let me know if you see bad behavior on other
targets but I don't expect this to be a sufficiently dramatic change to
trigger anything.
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with the unrolling behavior in the loop vectorizer. No functionality
changed at this point.
These are a bit hack-y, but talking with Hal, there doesn't seem to be
a cleaner way to easily experiment with different thresholds here and he
was also interested in them so I wanted to commit them. Suggestions for
improvement are very welcome here.
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number of vector registers rather than toggling between vector and
scalar register number based on VF. I don't have a test case as
I spotted this by inspection and on X86 it only makes a difference if
your target is lacking SSE and thus has *no* vector registers.
If someone wants to add a test case for this for ARM or somewhere else
where this is more significant, that would be awesome.
Also made the variable name a bit more sensible while I'm here.
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LoopVectorize pass.
The logic here doesn't make much sense. We *only* unrolled if the
unvectorized loop was a reduction loop with a single basic block *and*
small loop body. The reduction part in particular doesn't make much
sense. Instead, if we just fall through to the vectorized unroll logic
it makes more sense of unrolling if there is a vectorized reduction that
could be hacked on by the SLP vectorizer *or* if the loop is small.
This is mostly a cleanup and nothing in the test suite really exercises
this, but I did run benchmarks across this change and saw no really
significant changes.
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a FunctionPass. With this change the loop vectorizer no longer is a loop
pass and can readily depend on function analyses. In particular, with
this change we no longer have to form a loop pass manager to run the
loop vectorizer which simplifies the entire pass management of LLVM.
The next step here is to teach the loop vectorizer to leverage profile
information through the profile information providing analysis passes.
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Sweep the codebase for common typos. Includes some changes to visible function
names that were misspelt.
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a reduction.
Really. Under certain circumstances (the use list of an instruction has to be
set up right - hence the extra pass in the test case) we would not recognize
when a value in a potential reduction cycle was used multiple times by the
reduction cycle.
Fixes PR18526.
radar://15851149
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can be used by both the new pass manager and the old.
This removes it from any of the virtual mess of the pass interfaces and
lets it derive cleanly from the DominatorTreeBase<> template. In turn,
tons of boilerplate interface can be nuked and it turns into a very
straightforward extension of the base DominatorTree interface.
The old analysis pass is now a simple wrapper. The names and style of
this split should match the split between CallGraph and
CallGraphWrapperPass. All of the users of DominatorTree have been
updated to match using many of the same tricks as with CallGraph. The
goal is that the common type remains the resulting DominatorTree rather
than the pass. This will make subsequent work toward the new pass
manager significantly easier.
Also in numerous places things became cleaner because I switched from
re-running the pass (!!! mid way through some other passes run!!!) to
directly recomputing the domtree.
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directory. These passes are already defined in the IR library, and it
doesn't make any sense to have the headers in Analysis.
Long term, I think there is going to be a much better way to divide
these matters. The dominators code should be fully separated into the
abstract graph algorithm and have that put in Support where it becomes
obvious that evn Clang's CFGBlock's can use it. Then the verifier can
manually construct dominance information from the Support-driven
interface while the Analysis library can provide a pass which both
caches, reconstructs, and supports a nice update API.
But those are very long term, and so I don't want to leave the really
confusing structure until that day arrives.
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for (i = 0; i < N; ++i)
A[i * Stride1] += B[i * Stride2];
We take loops like this and check that the symbolic strides 'Strided1/2' are one
and drop to the scalar loop if they are not.
This is currently disabled by default and hidden behind the flag
'enable-mem-access-versioning'.
radar://13075509
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subsequent changes are easier to review. About to fix some layering
issues, and wanted to separate out the necessary churn.
Also comment and sink the include of "Windows.h" in three .inc files to
match the usage in Memory.inc.
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A phi node operand or an instruction operand could be a constant expression that
can trap (division). Check that we don't vectorize such cases.
PR16729
radar://15653590
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The intended behaviour is to force vectorization on the presence
of the flag (either turn on or off), and to continue the behaviour
as expected in its absence. Tests were added to make sure the all
cases are covered in opt. No tests were added in other tools with
the assumption that they should use the PassManagerBuilder in the
same way.
This patch also removes the outdated -late-vectorize flag, which was
on by default and not helping much.
The pragma metadata is being attached to the same place as other loop
metadata, but nothing forbids one from attaching it to a function
(to enable #pragma optimize) or basic blocks (to hint the basic-block
vectorizers), etc. The logic should be the same all around.
Patches to Clang to produce the metadata will be produced after the
initial implementation is agreed upon and committed. Patches to other
vectorizers (such as SLP and BB) will be added once we're happy with
the pass manager changes.
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We use CSEBlocks to initialize a worklist:
SmallVector<BasicBlock *, 8> CSEWorkList(CSEBlocks.begin(), CSEBlocks.end());
so it must have a deterministic order.
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We were creating external uses for scalar values in MustGather entries that also
had a ScalarToTreeEntry (they also are present in a vectorized tuple). This
meant we would keep a value 'alive' as a scalar and vectorized causing havoc.
This is not necessary because when we create a MustGather vector we explicitly
create external uses entries for the insertelement instructions of the
MustGather vector elements.
Fixes PR18129.
radar://15582184
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This patch tries to avoid unrelated changes other than fixing a few
hyphen-related ambiguities and contractions in nearby lines.
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may be removed and optimized in future iterations. Instead we save a list of basic blocks that we need to CSE.
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In signed arithmetic we could end up with an i64 trip count for an i32 phi.
Because it is signed arithmetic we know that this is only defined if the i32
does not wrap. It is therefore safe to truncate the i64 trip count to a i32
value.
Fixes PR18049.
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we generate PHI nodes with multiple entries from the same basic block but
with different values. Enabling CSE on ExtractElement instructions make sure
that all of the RAUWed instructions are the same.
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SLP vectorization. Based on the code in BBVectorizer.
Fixes PR17741.
Patch by Raul Silvera, reviewed by Hal and Nadav. Reformatted by my
driving of clang-format. =]
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We are slicing an array of Value pointers and process those slices in a loop.
The problem is that we might invalidate a later slice by vectorizing a former
slice.
Use a WeakVH to track the pointer. If the pointer is deleted or RAUW'ed we can
tell.
The test case will only fail when running with libgmalloc.
radar://15498655
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In some case the loop exit count computation can overflow. Extend the type to
prevent most of those cases.
The problem is loops like:
int main ()
{
int a = 1;
char b = 0;
lbl:
a &= 4;
b--;
if (b) goto lbl;
return a;
}
The backedge count is 255. The induction variable type is i8. If we add one to
255 to get the exit count we overflow to zero.
To work around this issue we extend the type of the induction variable to i32 in
the case of i8 and i16.
PR17532
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When we vectorize a scalar access with no alignment specified, we have to set
the target's abi alignment of the scalar access on the vectorized access.
Using the same alignment of zero would be wrong because most targets will have a
bigger abi alignment for vector types.
This probably fixes PR17878.
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Instead of doing a RPO traversal of the whole function remember the blocks
containing gathers (typically <= 2) and scan them in dominator-first order.
The actual CSE is still quadratic, but I'm not confident that adding a
scoped hash table here is worth it as we're only looking at the generated
instructions and not arbitrary code.
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Doing this with a hash map doesn't change behavior and avoids calling
isIdenticalTo O(n^2) times. This should probably eventually move into a utility
class shared with EarlyCSE and the limited CSE in the SLPVectorizer.
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When the loop vectorizer was part of the SCC inliner pass manager gvn would
run after the loop vectorizer followed by instcombine. This way redundancy
(multiple uses) were removed and instcombine could perform scalarization on the
induction variables. Having moved the loop vectorizer to later we no longer run
any form of redundancy elimination before we perform instcombine. This caused
vectorized induction variables to survive that did not before.
On a recent iMac this helps linpack back from 6000Mflops to 7000Mflops.
This should also help lpbench and paq8p.
I ran a Release (without Asserts) build over the test-suite and did not see any
negative impact on compile time.
radar://15339680
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If we have a pointer to a single-element struct we can still build wide loads
and stores to it (if there is no padding).
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When a dependence check fails we can still try to vectorize loops with runtime
array bounds checks.
This helps linpack to vectorize a loop in dgefa. And we are back to 2x of the
scalar performance on a corei7-avx.
radar://15339680
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Clear all data structures when resetting the RuntimeCheck data structure.
No test case. This was exposed by an upcomming change.
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By vectorizing a series of srl, or, ... instructions we have obfuscated the
intention so much that the backend does not know how to fold this code away.
radar://15336950
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No test case, because with the current cost model we don't see a difference.
An upcoming ARM memory cost model change will expose and test this bug.
radar://15332579
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The loop vectorizer does not currently understand how to vectorize
extractelement instructions. The existing check, which excluded all
vector-valued instructions, did not catch extractelement instructions because
it checked only the return value. As a result, vectorization would proceed,
producing illegal instructions like this:
%58 = extractelement <2 x i32> %15, i32 0
%59 = extractelement i32 %58, i32 0
where the second extractelement is illegal because its first operand is not a vector.
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Make sure we mark all loops (scalar and vector) when vectorizing,
so that we don't try to vectorize them anymore. Also, set unroll
to 1, since this is what we check for on early exit.
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Before this patch we relied on the order of phi nodes when we looked for phi
nodes of the same type. This could prevent vectorization of cases where there
was a phi node of a second type in between phi nodes of some type.
This is important for vectorization of an internal graphics kernel. On the test
suite + external on x86_64 (and on a run on armv7s) it showed no impact on
either performance or compile time.
radar://15024459
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Otherwise, we don't perform operations that would have been performed on
the scalar version.
Fixes PR17498.
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Sort the operands of the other entries in the current vectorization root
according to the first entry's operands opcodes.
%conv0 = uitofp ...
%load0 = load float ...
= fmul %conv0, %load0
= fmul %load0, %conv1
= fmul %load0, %conv2
Make sure that we recursively vectorize <%conv0, %conv1, %conv2> and <%load0,
%load0, %load0>.
This makes it more likely to obtain vectorizable trees. We have to be careful
when we sort that we don't destroy 'good' existing ordering implied by source
order.
radar://15080067
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191977 91177308-0d34-0410-b5e6-96231b3b80d8
Don't vectorize with a runtime check if it requires a
comparison between pointers with different address spaces.
The values can't be assumed to be directly comparable.
Previously it would create an illegal bitcast.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191862 91177308-0d34-0410-b5e6-96231b3b80d8
This recursively strips all GEPs like the existing code. It also handles bitcasts and
other operations that do not change the pointer value.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191847 91177308-0d34-0410-b5e6-96231b3b80d8
Inspired by the object from the SLPVectorizer. This found a minor bug in the
debug loc restoration in the vectorizer where the location of a following
instruction was attached instead of the location from the original instruction.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191673 91177308-0d34-0410-b5e6-96231b3b80d8
We were previously using getFirstInsertionPt to insert PHI
instructions when vectorizing, but getFirstInsertionPt also skips past
landingpads, causing this to generate invalid IR.
We can avoid this issue by using getFirstNonPHI instead.
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Put them under a separate flag for experimentation. They are more likely to
interfere with loop vectorization which happens later in the pass pipeline.
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Revert 191122 - with extra checks we are allowed to vectorize math library
function calls.
Standard library indentifiers are reserved names so functions with external
linkage must not overrided them. However, functions with internal linkage can.
Therefore, we can vectorize calls to math library functions with a check for
external linkage and matching signature. This matches what we do during
SelectionDAG building.
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Reapply r191108 with a fix for a memory corruption error I introduced. Of
course, we can't reference the scalars that we replace by vectorizing and then
call their eraseFromParent method. I only 'needed' the scalars to get the
DebugLoc. Just store the DebugLoc before actually vectorizing instead. As a nice
side effect, this also simplifies the interface between BoUpSLP and the
HorizontalReduction class to returning a value pointer (the vectorized tree
root).
radar://14607682
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This reverts commit r191108.
The horizontal.ll test case fails under libgmalloc. Thanks Shuxin for pointing
this out to me.
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Match reductions starting at binary operation feeding into a phi. The code
handles trees like
r += v1 + v2 + v3 ...
and
r += v1
r += v2
...
and
r *= v1 + v2 + ...
We currently only handle associative operations (add, fadd fast).
The code can now also handle reductions feeding into stores.
a[i] = v1 + v2 + v3 + ...
The code is currently disabled behind the flag "-slp-vectorize-hor". The cost
model for most architectures is not there yet.
I found one opportunity of a horizontal reduction feeding a phi in TSVC
(LoopRerolling-flt) and there are several opportunities where reductions feed
into stores.
radar://14607682
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191108 91177308-0d34-0410-b5e6-96231b3b80d8
XCore target: Add XCoreTargetTransformInfo
This is where getNumberOfRegisters() resides, which in turn returns the
number of vector registers (=0).
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We can't insert an insertelement after an invoke. We would have to split a
critical edge. So when we see a phi node that uses an invoke we just give up.
radar://14990770
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We would have to compute the pre increment value, either by computing it on
every loop iteration or by splitting the edge out of the loop and inserting a
computation for it there.
For now, just give up vectorizing such loops.
Fixes PR17179.
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1) If the width of vectorization list candidate is bigger than vector reg width, we will break it down to fit the vector reg.
2) We do not vectorize the width which is not power of two.
The performance result shows it will help some spec benchmarks. mesa improved 6.97% and ammp improved 1.54%.
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When unrolling is disabled in the pass manager, the loop vectorizer should also
not unroll loops. This will allow the -fno-unroll-loops option in Clang to
behave as expected (even for vectorizable loops). The loop vectorizer's
-force-vector-unroll option will (continue to) override the pass-manager
setting (including -force-vector-unroll=0 to force use of the internal
auto-selection logic).
In order to test this, I added a flag to opt (-disable-loop-unrolling) to force
disable unrolling through opt (the analog of -fno-unroll-loops in Clang). Also,
this fixes a small bug in opt where the loop vectorizer was enabled only after
the pass manager populated the queue of passes (the global_alias.ll test needed
a slight update to the RUN line as a result of this fix).
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This patch merges LoopVectorize of InnerLoopVectorizer and InnerLoopUnroller by adding checks for VF=1. This helps in erasing the Unroller code that is almost identical to the InnerLoopVectorizer code.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@189391 91177308-0d34-0410-b5e6-96231b3b80d8
The builder inserts from before the insert point,
not after, so this would insert before the last
instruction in the bundle instead of after it.
I'm not sure if this can actually be a problem
with any of the current insertions.
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This patch enables unrolling of loops when vectorization is legal but not profitable.
We add a new class InnerLoopUnroller, that extends InnerLoopVectorizer and replaces some of the vector-specific logic with scalars.
This patch does not introduce any runtime regressions and improves the following workloads:
SingleSource/Benchmarks/Shootout/matrix -22.64%
SingleSource/Benchmarks/Shootout-C++/matrix -13.06%
External/SPEC/CINT2006/464_h264ref/464_h264ref -3.99%
SingleSource/Benchmarks/Adobe-C++/simple_types_constant_folding -1.95%
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using GEPs. Previously, it used a number of different heuristics for
analyzing the GEPs. Several of these were conservatively correct, but
failed to fall back to SCEV even when SCEV might have given a reasonable
answer. One was simply incorrect in how it was formulated.
There was good code already to recursively evaluate the constant offsets
in GEPs, look through pointer casts, etc. I gathered this into a form
code like the SLP code can use in a previous commit, which allows all of
this code to become quite simple.
There is some performance (compile time) concern here at first glance as
we're directly attempting to walk both pointers constant GEP chains.
However, a couple of thoughts:
1) The very common cases where there is a dynamic pointer, and a second
pointer at a constant offset (usually a stride) from it, this code
will actually not do any unnecessary work.
2) InstCombine and other passes work very hard to collapse constant
GEPs, so it will be rare that we iterate here for a long time.
That said, if there remain performance problems here, there are some
obvious things that can improve the situation immensely. Doing
a vectorizer-pass-wide memoizer for each individual layer of pointer
values, their base values, and the constant offset is likely to be able
to completely remove redundant work and strictly limit the scaling of
the work to scrape these GEPs. Since this optimization was not done on
the prior version (which would still benefit from it), I've not done it
here. But if folks have benchmarks that slow down it should be straight
forward for them to add.
I've added a test case, but I'm not really confident of the amount of
testing done for different access patterns, strides, and pointer
manipulation.
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Update iterator when the SLP vectorizer changes the instructions in the basic
block by restarting the traversal of the basic block.
Patch by Yi Jiang!
Fixes PR 16899.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@188832 91177308-0d34-0410-b5e6-96231b3b80d8
This adds a llvm.copysign intrinsic; We already have Libfunc recognition for
copysign (which is turned into the FCOPYSIGN SDAG node). In order to
autovectorize calls to copysign in the loop vectorizer, we need a corresponding
intrinsic as well.
In addition to the expected changes to the language reference, the loop
vectorizer, BasicTTI, and the SDAG builder (the intrinsic is transformed into
an FCOPYSIGN node, just like the function call), this also adds FCOPYSIGN to a
few lists in LegalizeVector{Ops,Types} so that vector copysigns can be
expanded.
In TargetLoweringBase::initActions, I've made the default action for FCOPYSIGN
be Expand for vector types. This seems correct for all in-tree targets, and I
think is the right thing to do because, previously, there was no way to generate
vector-values FCOPYSIGN nodes (and most targets don't specify an action for
vector-typed FCOPYSIGN).
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When computing the use set of a store, we need to add the store to the write
set prior to iterating over later instructions. Otherwise, if there is a later
aliasing load of that store, that load will not be tagged as a use, and bad
things will happen.
trackUsesOfI still adds later dependent stores of an instruction to that
instruction's write set, but it never sees the original instruction, and so
when tracking uses of a store, the store must be added to the write set by the
caller.
Fixes PR16834.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@188329 91177308-0d34-0410-b5e6-96231b3b80d8
Do not generate new vector values for the same entries because we know that the incoming values
from the same block must be identical.
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All libm floating-point rounding functions, except for round(), had their own
ISD nodes. Recent PowerPC cores have an instruction for round(), and so here I'm
adding ISD::FROUND so that round() can be custom lowered as well.
For the most part, this is straightforward. I've added an intrinsic
and a matching ISD node just like those for nearbyint() and friends. The
SelectionDAG pattern I've named frnd (because ISD::FP_ROUND has already claimed
fround).
This will be used by the PowerPC backend in a follow-up commit.
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We don't have tests for the effect of if-conversion loops because it requires a big test (that includes if-converted loops) and it is difficult to find and balance a loop to do the right thing.
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This check does not always work because not all of the GEPs use a constant offset, but it happens often enough to reduce the number of times we use SCEV.
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If an outside loop user of the reduction value uses the header phi node we
cannot just reduce the vectorized phi value in the vector code epilog because
we would loose VF-1 reductions.
lp:
p = phi (0, lv)
lv = lv + 1
...
brcond , lp, outside
outside:
usr = add 0, p
(Say the loop iterates two times, the value of p coming out of the loop is one).
We cannot just transform this to:
vlp:
p = phi (<0,0>, lv)
lv = lv + <1,1>
..
brcond , lp, outside
outside:
p_reduced = p[0] + [1];
usr = add 0, p_reduced
(Because the original loop iterated two times the vectorized loop would iterate
one time, but p_reduced ends up being zero instead of one).
We would have to execute VF-1 iterations in the scalar remainder loop in such
cases. For now, just disable vectorization.
PR16522
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In general, one should always complete CFG modifications first, update
CFG-based analyses, like Dominatores and LoopInfo, then generate
instruction sequences.
LoopVectorizer was creating a new loop, calling SCEVExpander to
generate checks, then updating LoopInfo. I just changed the order.
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Address calculation for gather/scather in vectorized code can incur a
significant cost making vectorization unbeneficial. Add infrastructure to add
cost.
Tests and cost model for targets will be in follow-up commits.
radar://14351991
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Before we could vectorize PHINodes scanning successors was a good way of finding candidates. Now we can vectorize the phinodes which is simpler.
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We can vectorize them because in the case where we wrap in the address space the
unvectorized code would have had to access a pointer value of zero which is
undefined behavior in address space zero according to the LLVM IR semantics.
(Thank you Duncan, for pointing this out to me).
Fixes PR16592.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@186088 91177308-0d34-0410-b5e6-96231b3b80d8
Commit 185883 fixes a bug in the IRBuilder that should fix the ASan bot. AssertingVH can help in exposing some RAUW problems.
Thanks Ben and Alexey!
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This is a complete re-write if the bottom-up vectorization class.
Before this commit we scanned the instruction tree 3 times. First in search of merge points for the trees. Second, for estimating the cost. And finally for vectorization.
There was a lot of code duplication and adding the DCE exposed bugs. The new design is simpler and DCE was a part of the design.
In this implementation we build the tree once. After that we estimate the cost by scanning the different entries in the constructed tree (in any order). The vectorization phase also works on the built tree.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@185774 91177308-0d34-0410-b5e6-96231b3b80d8
Math functions are mark as readonly because they read the floating point
rounding mode. Because we don't vectorize loops that would contain function
calls that set the rounding mode it is safe to ignore this memory read.
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To support this we have to insert 'extractelement' instructions to pick the right lane.
We had this functionality before but I removed it when we moved to the multi-block design because it was too complicated.
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In this code we keep track of pointers that we are allowed to read from, if they are accessed by non-predicated blocks.
We use this list to allow vectorization of conditional loads in predicated blocks because we know that these addresses don't segfault.
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I used the class to safely reset the state of the builder's debug location. I
think I have caught all places where we need to set the debug location to a new
one. Therefore, we can replace the class by a function that just sets the debug
location.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@185165 91177308-0d34-0410-b5e6-96231b3b80d8
Use vectorized instruction instead of original instruction anchored in the
original loop.
Fixes PR16452 and t2075.c of PR16455.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@185081 91177308-0d34-0410-b5e6-96231b3b80d8
When we store values for reversed induction stores we must not store the
reversed value in the vectorized value map. Another instruction might use this
value.
This fixes 3 test cases of PR16455.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@185051 91177308-0d34-0410-b5e6-96231b3b80d8
This should hopefully have fixed the stage2/stage3 miscompare on the dragonegg
testers.
"LoopVectorize: Use the dependence test utility class
We now no longer need alias analysis - the cases that alias analysis would
handle are now handled as accesses with a large dependence distance.
We can now vectorize loops with simple constant dependence distances.
for (i = 8; i < 256; ++i) {
a[i] = a[i+4] * a[i+8];
}
for (i = 8; i < 256; ++i) {
a[i] = a[i-4] * a[i-8];
}
We would be able to vectorize about 200 more loops (in many cases the cost model
instructs us no to) in the test suite now. Results on x86-64 are a wash.
I have seen one degradation in ammp. Interestingly, the function in which we
now vectorize a loop is never executed so we probably see some instruction
cache effects. There is a 2% improvement in h264ref. There is one or the other
TSCV loop kernel that speeds up.
radar://13681598"
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@184724 91177308-0d34-0410-b5e6-96231b3b80d8
We now no longer need alias analysis - the cases that alias analysis would
handle are now handled as accesses with a large dependence distance.
We can now vectorize loops with simple constant dependence distances.
for (i = 8; i < 256; ++i) {
a[i] = a[i+4] * a[i+8];
}
for (i = 8; i < 256; ++i) {
a[i] = a[i-4] * a[i-8];
}
We would be able to vectorize about 200 more loops (in many cases the cost model
instructs us no to) in the test suite now. Results on x86-64 are a wash.
I have seen one degradation in ammp. Interestingly, the function in which we
now vectorize a loop is never executed so we probably see some instruction
cache effects. There is a 2% improvement in h264ref. There is one or the other
TSCV loop kernel that speeds up.
radar://13681598
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@184685 91177308-0d34-0410-b5e6-96231b3b80d8
This class checks dependences by subtracting two Scalar Evolution access
functions allowing us to catch very simple linear dependences.
The checker assumes source order in determining whether vectorization is safe.
We currently don't reorder accesses.
Positive true dependencies need to be a multiple of VF otherwise we impede
store-load forwarding.
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Sets of dependent accesses are built by unioning sets based on underlying
objects. This class will be used by the upcoming dependence checker.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@184683 91177308-0d34-0410-b5e6-96231b3b80d8
Untill now we detected the vectorizable tree and evaluated the cost of the
entire tree. With this patch we can decide to trim-out branches of the tree
that are not profitable to vectorizer.
Also, increase the max depth from 6 to 12. In the worse possible case where all
of the code is made of diamond-shaped graph this can bring the cost to 2**10,
but diamonds are not very common.
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