* Add ParamAttrList pointers to Function and CallInst.
* Move the implementation of ParamAttrList from Type.cpp to Function.cpp
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delete ParseBytecodeFile(InputFilename, 0, &ErrorMessage);
llvm_shutdown();
delete ParseBytecodeFile(InputFilename, 0, &ErrorMessage);
The primitive type objects failed to ressurect themselves after shutdown, leading
to crashes in clients that used them after llvm_shutdown().
This solution isn't wonderful, because we clearly have static ctors. However,
the code it replaces was just as bad, so it's not a regression.
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This patch replaces the SymbolTable class with ValueSymbolTable which does
not support types planes. This means that all symbol names in LLVM must now
be unique. The patch addresses the necessary changes to deal with this and
removes code no longer needed as a result. This completes the bulk of the
changes for this PR. Some cleanup patches will follow.
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1. New parameter attribute called 'inreg'. It has meaning "place this
parameter in registers, if possible". This is some generalization of
gcc's regparm(n) attribute. It's currently used only in X86-32 backend.
2. Completely rewritten CC handling/lowering code inside X86 backend.
Merged stdcall + c CCs and fastcall + fast CC.
3. Dropped CSRET CC. We cannot add struct return variant for each
target-specific CC (e.g. stdcall + csretcc and so on).
4. Instead of CSRET CC introduced 'sret' parameter attribute. Setting in
on first attribute has meaning 'This is hidden pointer to structure
return. Handle it gently'.
5. Fixed small bug in llvm-extract + add new feature to
FunctionExtraction pass, which relinks all internal-linkaged callees
from deleted function to external linkage. This will allow further
linking everything together.
NOTEs: 1. Documentation will be updated soon.
2. llvm-upgrade should be improved to translate csret => sret.
Before this, there will be some unexpected test fails.
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This is the final patch for this PR. It implements some minor cleanup
in the use of IntegerType, to wit:
1. Type::getIntegerTypeMask -> IntegerType::getBitMask
2. Type::Int*Ty changed to IntegerType* from Type*
3. ConstantInt::getType() returns IntegerType* now, not Type*
This also fixes PR1120.
Patch by Sheng Zhou.
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mostly be used by back ends that wish to distinguish between integer types
that fit evenly within a natural integer type and those that don't.
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rename Type::getIntegralTypeMask to Type::getIntegerTypeMask.
This makes naming much more consistent. For example, there are now no longer any
instances of IntegerType that are not considered isInteger! :)
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Implement the arbitrary bit-width integer feature. The feature allows
integers of any bitwidth (up to 64) to be defined instead of just 1, 8,
16, 32, and 64 bit integers.
This change does several things:
1. Introduces a new Derived Type, IntegerType, to represent the number of
bits in an integer. The Type classes SubclassData field is used to
store the number of bits. This allows 2^23 bits in an integer type.
2. Removes the five integer Type::TypeID values for the 1, 8, 16, 32 and
64-bit integers. These are replaced with just IntegerType which is not
a primitive any more.
3. Adjust the rest of LLVM to account for this change.
Note that while this incremental change lays the foundation for arbitrary
bit-width integers, LLVM has not yet been converted to actually deal with
them in any significant way. Most optimization passes, for example, will
still only deal with the byte-width integer types. Future increments
will rectify this situation.
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1. The @ sign is no longer necessary.
2. We now support "function attributes" as parameter attribute 0.
3. Instead of locating the return type attributes after the type of a
function result, they are now located after the function header's
closing paranthesis and before any alignment or section options.
4. The way has been prepared for a new "noreturn" function attribute but
there is no support for recognizing it in the lexer nor doing anything
with it if it does get set.
5. The FunctionType::getParamAttrsText method now has support for
returning multiple attributes. This required a change in its interface.
I'm unhappy that this change leads to 6 new shift/reduce conflicts, but
in each case bison's decision to choose the shift is correct so there
shouldn't be any damage from these conflicts.
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The long awaited CAST patch. This introduces 12 new instructions into LLVM
to replace the cast instruction. Corresponding changes throughout LLVM are
provided. This passes llvm-test, llvm/test, and SPEC CPUINT2000 with the
exception of 175.vpr which fails only on a slight floating point output
difference.
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This patch implements the first increment for the Signless Types feature.
All changes pertain to removing the ConstantSInt and ConstantUInt classes
in favor of just using ConstantInt.
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eliminate its static dtors, without having code that depends on order of
initialization. Eliminate static ctors/dtors from Type.cpp.
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type when it gets refined. This allows us to hash on this crucial value.
* Fix several issues in TypeMap::RefineAbstractType that prevent it from
handling hash values that change correctly.
* Define hashTypeStructure to not always return 0. :)
This last part (which depends on the first two) speeds up gccld time on eon
from 3.78s to 2.75s with a release build (a 28% speedup!). This resolves
PR474.
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former of which takes much less work than the later. This speeds up linking
eon from 3.749 to 3.637s with a release build (about 3%).
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explanation from IRC:
|sabre| I think it's an order of evaluation thing
|sabre| for me, the RHS of the assignment is evaluated first
|sabre| getTypeDescription checks to see if ConcreteTypeDescription[Ty] contains anything
|sabre| since it doesn't, it computes and returns the value
|sabre| this gets put into the map.
|sabre| For you, the LHS is evaluated first.
|sabre| Map[Ty] (aka ConcreteTypeDescriptions[Ty]) inserts an empty string into the map, returning a reference
|sabre| getTypeDesc then sees the empty string in the map
|sabre| and returns it
|sabre| bork :)
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exponential behavior (bork!). This patch processes stuff with an
explicit SCC finder, allowing the algorithm to be more clear,
efficient, and also (as a bonus) correct! This gets us back to taking
0.6s to disassemble my horrible .bc file that previously took something
> 30 mins.
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(PromoteAbstractToConcrete), and to use a set to avoid recomputation.
In particular, this set eliminates the potentially exponential cases
from this little recursive algorithm.
On a particularly nasty testcase, llvm-dis on the .bc file went from 34
minutes (which is when I killed it, it still hadn't finished) to 0.57s.
Remember kids, exponential algorithms are bad.
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Move include/Config and include/Support into include/llvm/Config,
include/llvm/ADT and include/llvm/Support. From here on out, all LLVM
public header files must be under include/llvm/.
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- Remove Tabs
- Add inserters needed since Value doesn't implement them any more
- Move some functions here to avoid cyclic header file dependencies.
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this speeds up a release llvm-as from 21.95s to 11.21s, because before it
would do an expensive traversal of the type-graph of every type resolved.
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consistent across the various type classes, we can factor out a LOT more
almost-identical code. Also, add a couple of temporary statistics.
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all of the ad-hoc storage of contained types. This allows getContainedType to
not be virtual, and allows us to entirely delete the TypeIterator class.
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This change speeds up type resolution by checking to see if a type is
recursive, and if it's not, using a more efficient algorithm.
This dramatically reduces bytecode loading time of kc++, reducing time-to-jit
kc++ --version to 17s from 33s
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machinery. This dramatically simplifies how things works, removes irritating
little corner cases, and overall improves speed and reliability.
Highlights of this change are:
1. The exponential algorithm built into the code is now gone. For example
the time to disassemble one bytecode file from the mesa benchmark went
from taking 12.5s to taking 0.16s.
2. The linker bugs should be dramatically reduced. The one remaining bug
has to do with constant handling, which I actually introduced in
"union-find" checkins.
3. The code is much easier to follow, as a result of fewer special cases.
It's probably also smaller. yaay.
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This makes use of the new PATypeHolder's to keep types from being deleted
prematurely, instead of the wierd "self reference" garbage. This is easier
to understand and more efficient as well.
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call setAbstract). Now that we just compute abstractness we can also return
the computed value by value instead of as an argument.
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not correctly calculated, and calculating it wrong for fun seems rather
pointless. This also speeds up my favorite testcase by .25 seconds.
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we need to know anyway. This reduces the 2002-07-08-HugePerformanceProblem.llx
down to 3.210u:0.010s, which is back in the acceptable range again
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Now we're back to: 131.730u, 0.330s, which is still quite an improvement,
but still quite unacceptable
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the type is analyzed. Instead, only compute it when requested (with
getDescription), and cached for reuse later.
This dramatically speeds up LLVM in general because these descriptions almost
_never_ need to be constructed. The only time they are used is when a type is
<<'d. Printing of modules by themselves uses other code to print symbolic
types when possible, so these descriptions are really only used for debugging.
Also, this fixes the particularly bad case when lots of types get resolved to
each other, such as during linking of large programs. In these cases, the type
descriptions would be repeatedly recomputed and discarded even though: A. noone
reads the description before it gets resolved, and B. many many resolutions
happen at intermediate steps, causing a HUGE waste of time.
Overall, this makes the getTypeDesc function much more light-weight, and fixes
bug: Assembler/2002-07-08-HugePerformanceProblem.llx, which went from taking
1048.770u/19.150s (which is 17.5 MINUTES, on apoc), to taking 0.020u/0.000s,
which is a nice little speedup. :)
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* Remove ambiguous code that caused problems with understanding how stuff
worked.
* Implement DerivedType::typeIsRefined right. Add a big comment talking
about it.
* The removeUserFromConcrete method already checks to see if the type is
not abstract, so no need to duplicate the test all over this code
This checkin makes all of the type parsing related failures work. All
Assembler Regression tests now pass!
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That was due to the StructType object not getting called multiple times
to remove itself from the ATU list for an object, because it stopped
getting queried due to this wrong test
* Improve debug output when DEBUG_MERGE_TYPES is on
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* Refactor a bunch of code. Types now only remove one subelement at a time
when they are told that they have changed
* Improve debugging output, add more assertions...
* FIX Bugs:
* test/Regression/Assembler/2002-04-04-PureVirtMethCall.ll
* test/Regression/Assembler/2002-04-04-PureVirtMethCall2.ll
* The change to fix these bugs was the to ValTypeBase::refineAbstractType
method. Basically we #if 0'd out the chunk of code there and make the
table get reorganized EVEN IF the type has the same pointer. Merging
opportunities were being missed!
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* Fix a bug in DerivedType::refineAbstractTypeTo that caused
test/Regression/Assembler/2002-04-05-TypeParsing.ll to fail.
The added comment describes the fix
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1. Forward propogate a loaded constant to make debugging slightly less annoying
2. Fix an extremely nasty hard to find bug that really irritated me for the better
part of 6 hours and was causing linking to die and bizarre and mysterious ways.
Things should be much more stable now that this one liner has been fixed. GRR
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Remove lockty, remove fillerty
Make type lookup more efficient
Support shared generic factory code
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* Convert post to pre-increment for for loops
* Use generic programming more
* Use new Value::cast* instructions
* Use new Module, Method, & BasicBlock forwarding methods
* Use new facilities in STLExtras.h
* Use new Instruction::isPHINode() method
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