mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-18 10:31:57 +00:00
37efc9fe42
the mailing list. Suggestions for other statistics to collect would be awesome. =] Currently these are implemented as a separate pass guarded by a separate flag. I'm not thrilled by that, but I wanted to be able to collect the statistics for the old code placement as well as the new in order to have a point of comparison. I'm planning on folding them into the single pass if / when there is only one pass of interest. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@143537 91177308-0d34-0410-b5e6-96231b3b80d8
567 lines
22 KiB
C++
567 lines
22 KiB
C++
//===-- MachineBlockPlacement.cpp - Basic Block Code Layout optimization --===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file implements basic block placement transformations using the CFG
|
|
// structure and branch probability estimates.
|
|
//
|
|
// The pass strives to preserve the structure of the CFG (that is, retain
|
|
// a topological ordering of basic blocks) in the absense of a *strong* signal
|
|
// to the contrary from probabilities. However, within the CFG structure, it
|
|
// attempts to choose an ordering which favors placing more likely sequences of
|
|
// blocks adjacent to each other.
|
|
//
|
|
// The algorithm works from the inner-most loop within a function outward, and
|
|
// at each stage walks through the basic blocks, trying to coalesce them into
|
|
// sequential chains where allowed by the CFG (or demanded by heavy
|
|
// probabilities). Finally, it walks the blocks in topological order, and the
|
|
// first time it reaches a chain of basic blocks, it schedules them in the
|
|
// function in-order.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#define DEBUG_TYPE "block-placement2"
|
|
#include "llvm/CodeGen/MachineBasicBlock.h"
|
|
#include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
|
|
#include "llvm/CodeGen/MachineBranchProbabilityInfo.h"
|
|
#include "llvm/CodeGen/MachineFunction.h"
|
|
#include "llvm/CodeGen/MachineFunctionPass.h"
|
|
#include "llvm/CodeGen/MachineLoopInfo.h"
|
|
#include "llvm/CodeGen/MachineModuleInfo.h"
|
|
#include "llvm/CodeGen/Passes.h"
|
|
#include "llvm/Support/Allocator.h"
|
|
#include "llvm/Support/Debug.h"
|
|
#include "llvm/Support/ErrorHandling.h"
|
|
#include "llvm/ADT/DenseMap.h"
|
|
#include "llvm/ADT/PostOrderIterator.h"
|
|
#include "llvm/ADT/SCCIterator.h"
|
|
#include "llvm/ADT/SmallPtrSet.h"
|
|
#include "llvm/ADT/SmallVector.h"
|
|
#include "llvm/ADT/Statistic.h"
|
|
#include "llvm/Target/TargetInstrInfo.h"
|
|
#include "llvm/Target/TargetLowering.h"
|
|
#include <algorithm>
|
|
using namespace llvm;
|
|
|
|
STATISTIC(NumCondBranches, "Number of conditional branches");
|
|
STATISTIC(NumUncondBranches, "Number of uncondittional branches");
|
|
STATISTIC(CondBranchTakenFreq,
|
|
"Potential frequency of taking conditional branches");
|
|
STATISTIC(UncondBranchTakenFreq,
|
|
"Potential frequency of taking unconditional branches");
|
|
|
|
namespace {
|
|
/// \brief A structure for storing a weighted edge.
|
|
///
|
|
/// This stores an edge and its weight, computed as the product of the
|
|
/// frequency that the starting block is entered with the probability of
|
|
/// a particular exit block.
|
|
struct WeightedEdge {
|
|
BlockFrequency EdgeFrequency;
|
|
MachineBasicBlock *From, *To;
|
|
|
|
bool operator<(const WeightedEdge &RHS) const {
|
|
return EdgeFrequency < RHS.EdgeFrequency;
|
|
}
|
|
};
|
|
}
|
|
|
|
namespace {
|
|
class BlockChain;
|
|
/// \brief Type for our function-wide basic block -> block chain mapping.
|
|
typedef DenseMap<MachineBasicBlock *, BlockChain *> BlockToChainMapType;
|
|
}
|
|
|
|
namespace {
|
|
/// \brief A chain of blocks which will be laid out contiguously.
|
|
///
|
|
/// This is the datastructure representing a chain of consecutive blocks that
|
|
/// are profitable to layout together in order to maximize fallthrough
|
|
/// probabilities. We also can use a block chain to represent a sequence of
|
|
/// basic blocks which have some external (correctness) requirement for
|
|
/// sequential layout.
|
|
///
|
|
/// Eventually, the block chains will form a directed graph over the function.
|
|
/// We provide an SCC-supporting-iterator in order to quicky build and walk the
|
|
/// SCCs of block chains within a function.
|
|
///
|
|
/// The block chains also have support for calculating and caching probability
|
|
/// information related to the chain itself versus other chains. This is used
|
|
/// for ranking during the final layout of block chains.
|
|
class BlockChain {
|
|
/// \brief The sequence of blocks belonging to this chain.
|
|
///
|
|
/// This is the sequence of blocks for a particular chain. These will be laid
|
|
/// out in-order within the function.
|
|
SmallVector<MachineBasicBlock *, 4> Blocks;
|
|
|
|
/// \brief A handle to the function-wide basic block to block chain mapping.
|
|
///
|
|
/// This is retained in each block chain to simplify the computation of child
|
|
/// block chains for SCC-formation and iteration. We store the edges to child
|
|
/// basic blocks, and map them back to their associated chains using this
|
|
/// structure.
|
|
BlockToChainMapType &BlockToChain;
|
|
|
|
public:
|
|
/// \brief Construct a new BlockChain.
|
|
///
|
|
/// This builds a new block chain representing a single basic block in the
|
|
/// function. It also registers itself as the chain that block participates
|
|
/// in with the BlockToChain mapping.
|
|
BlockChain(BlockToChainMapType &BlockToChain, MachineBasicBlock *BB)
|
|
: Blocks(1, BB), BlockToChain(BlockToChain) {
|
|
assert(BB && "Cannot create a chain with a null basic block");
|
|
BlockToChain[BB] = this;
|
|
}
|
|
|
|
/// \brief Iterator over blocks within the chain.
|
|
typedef SmallVectorImpl<MachineBasicBlock *>::const_iterator iterator;
|
|
|
|
/// \brief Beginning of blocks within the chain.
|
|
iterator begin() const { return Blocks.begin(); }
|
|
|
|
/// \brief End of blocks within the chain.
|
|
iterator end() const { return Blocks.end(); }
|
|
|
|
/// \brief Merge a block chain into this one.
|
|
///
|
|
/// This routine merges a block chain into this one. It takes care of forming
|
|
/// a contiguous sequence of basic blocks, updating the edge list, and
|
|
/// updating the block -> chain mapping. It does not free or tear down the
|
|
/// old chain, but the old chain's block list is no longer valid.
|
|
void merge(MachineBasicBlock *BB, BlockChain *Chain) {
|
|
assert(BB);
|
|
assert(!Blocks.empty());
|
|
assert(Blocks.back()->isSuccessor(BB));
|
|
|
|
// Fast path in case we don't have a chain already.
|
|
if (!Chain) {
|
|
assert(!BlockToChain[BB]);
|
|
Blocks.push_back(BB);
|
|
BlockToChain[BB] = this;
|
|
return;
|
|
}
|
|
|
|
assert(BB == *Chain->begin());
|
|
assert(Chain->begin() != Chain->end());
|
|
|
|
// Update the incoming blocks to point to this chain, and add them to the
|
|
// chain structure.
|
|
for (BlockChain::iterator BI = Chain->begin(), BE = Chain->end();
|
|
BI != BE; ++BI) {
|
|
Blocks.push_back(*BI);
|
|
assert(BlockToChain[*BI] == Chain && "Incoming blocks not in chain");
|
|
BlockToChain[*BI] = this;
|
|
}
|
|
}
|
|
};
|
|
}
|
|
|
|
namespace {
|
|
class MachineBlockPlacement : public MachineFunctionPass {
|
|
/// \brief A typedef for a block filter set.
|
|
typedef SmallPtrSet<MachineBasicBlock *, 16> BlockFilterSet;
|
|
|
|
/// \brief A handle to the branch probability pass.
|
|
const MachineBranchProbabilityInfo *MBPI;
|
|
|
|
/// \brief A handle to the function-wide block frequency pass.
|
|
const MachineBlockFrequencyInfo *MBFI;
|
|
|
|
/// \brief A handle to the loop info.
|
|
const MachineLoopInfo *MLI;
|
|
|
|
/// \brief A handle to the target's instruction info.
|
|
const TargetInstrInfo *TII;
|
|
|
|
/// \brief A handle to the target's lowering info.
|
|
const TargetLowering *TLI;
|
|
|
|
/// \brief Allocator and owner of BlockChain structures.
|
|
///
|
|
/// We build BlockChains lazily by merging together high probability BB
|
|
/// sequences acording to the "Algo2" in the paper mentioned at the top of
|
|
/// the file. To reduce malloc traffic, we allocate them using this slab-like
|
|
/// allocator, and destroy them after the pass completes.
|
|
SpecificBumpPtrAllocator<BlockChain> ChainAllocator;
|
|
|
|
/// \brief Function wide BasicBlock to BlockChain mapping.
|
|
///
|
|
/// This mapping allows efficiently moving from any given basic block to the
|
|
/// BlockChain it participates in, if any. We use it to, among other things,
|
|
/// allow implicitly defining edges between chains as the existing edges
|
|
/// between basic blocks.
|
|
DenseMap<MachineBasicBlock *, BlockChain *> BlockToChain;
|
|
|
|
BlockChain *CreateChain(MachineBasicBlock *BB);
|
|
void mergeSuccessor(MachineBasicBlock *BB, BlockChain *Chain,
|
|
BlockFilterSet *Filter = 0);
|
|
void buildLoopChains(MachineFunction &F, MachineLoop &L);
|
|
void buildCFGChains(MachineFunction &F);
|
|
void placeChainsTopologically(MachineFunction &F);
|
|
void AlignLoops(MachineFunction &F);
|
|
|
|
public:
|
|
static char ID; // Pass identification, replacement for typeid
|
|
MachineBlockPlacement() : MachineFunctionPass(ID) {
|
|
initializeMachineBlockPlacementPass(*PassRegistry::getPassRegistry());
|
|
}
|
|
|
|
bool runOnMachineFunction(MachineFunction &F);
|
|
|
|
void getAnalysisUsage(AnalysisUsage &AU) const {
|
|
AU.addRequired<MachineBranchProbabilityInfo>();
|
|
AU.addRequired<MachineBlockFrequencyInfo>();
|
|
AU.addRequired<MachineLoopInfo>();
|
|
MachineFunctionPass::getAnalysisUsage(AU);
|
|
}
|
|
|
|
const char *getPassName() const { return "Block Placement"; }
|
|
};
|
|
}
|
|
|
|
char MachineBlockPlacement::ID = 0;
|
|
INITIALIZE_PASS_BEGIN(MachineBlockPlacement, "block-placement2",
|
|
"Branch Probability Basic Block Placement", false, false)
|
|
INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo)
|
|
INITIALIZE_PASS_DEPENDENCY(MachineBlockFrequencyInfo)
|
|
INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
|
|
INITIALIZE_PASS_END(MachineBlockPlacement, "block-placement2",
|
|
"Branch Probability Basic Block Placement", false, false)
|
|
|
|
FunctionPass *llvm::createMachineBlockPlacementPass() {
|
|
return new MachineBlockPlacement();
|
|
}
|
|
|
|
#ifndef NDEBUG
|
|
/// \brief Helper to print the name of a MBB.
|
|
///
|
|
/// Only used by debug logging.
|
|
static std::string getBlockName(MachineBasicBlock *BB) {
|
|
std::string Result;
|
|
raw_string_ostream OS(Result);
|
|
OS << "BB#" << BB->getNumber()
|
|
<< " (derived from LLVM BB '" << BB->getName() << "')";
|
|
OS.flush();
|
|
return Result;
|
|
}
|
|
|
|
/// \brief Helper to print the number of a MBB.
|
|
///
|
|
/// Only used by debug logging.
|
|
static std::string getBlockNum(MachineBasicBlock *BB) {
|
|
std::string Result;
|
|
raw_string_ostream OS(Result);
|
|
OS << "BB#" << BB->getNumber();
|
|
OS.flush();
|
|
return Result;
|
|
}
|
|
#endif
|
|
|
|
/// \brief Helper to create a new chain for a single BB.
|
|
///
|
|
/// Takes care of growing the Chains, setting up the BlockChain object, and any
|
|
/// debug checking logic.
|
|
/// \returns A pointer to the new BlockChain.
|
|
BlockChain *MachineBlockPlacement::CreateChain(MachineBasicBlock *BB) {
|
|
BlockChain *Chain =
|
|
new (ChainAllocator.Allocate()) BlockChain(BlockToChain, BB);
|
|
return Chain;
|
|
}
|
|
|
|
/// \brief Merge a chain with any viable successor.
|
|
///
|
|
/// This routine walks the predecessors of the current block, looking for
|
|
/// viable merge candidates. It has strict rules it uses to determine when
|
|
/// a predecessor can be merged with the current block, which center around
|
|
/// preserving the CFG structure. It performs the merge if any viable candidate
|
|
/// is found.
|
|
void MachineBlockPlacement::mergeSuccessor(MachineBasicBlock *BB,
|
|
BlockChain *Chain,
|
|
BlockFilterSet *Filter) {
|
|
assert(BB);
|
|
assert(Chain);
|
|
|
|
// If this block is not at the end of its chain, it cannot merge with any
|
|
// other chain.
|
|
if (Chain && *llvm::prior(Chain->end()) != BB)
|
|
return;
|
|
|
|
// Walk through the successors looking for the highest probability edge.
|
|
MachineBasicBlock *Successor = 0;
|
|
BranchProbability BestProb = BranchProbability::getZero();
|
|
DEBUG(dbgs() << "Attempting merge from: " << getBlockName(BB) << "\n");
|
|
for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(),
|
|
SE = BB->succ_end();
|
|
SI != SE; ++SI) {
|
|
if (BB == *SI || (Filter && !Filter->count(*SI)))
|
|
continue;
|
|
|
|
BranchProbability SuccProb = MBPI->getEdgeProbability(BB, *SI);
|
|
DEBUG(dbgs() << " " << getBlockName(*SI) << " -> " << SuccProb << "\n");
|
|
if (!Successor || SuccProb > BestProb || (!(SuccProb < BestProb) &&
|
|
BB->isLayoutSuccessor(*SI))) {
|
|
Successor = *SI;
|
|
BestProb = SuccProb;
|
|
}
|
|
}
|
|
if (!Successor)
|
|
return;
|
|
|
|
// Grab a chain if it exists already for this successor and make sure the
|
|
// successor is at the start of the chain as we can't merge mid-chain. Also,
|
|
// if the successor chain is the same as our chain, we're already merged.
|
|
BlockChain *SuccChain = BlockToChain[Successor];
|
|
if (SuccChain && (SuccChain == Chain || Successor != *SuccChain->begin()))
|
|
return;
|
|
|
|
// We only merge chains across a CFG merge when the desired merge path is
|
|
// significantly hotter than the incoming edge. We define a hot edge more
|
|
// strictly than the BranchProbabilityInfo does, as the two predecessor
|
|
// blocks may have dramatically different incoming probabilities we need to
|
|
// account for. Therefor we use the "global" edge weight which is the
|
|
// branch's probability times the block frequency of the predecessor.
|
|
BlockFrequency MergeWeight = MBFI->getBlockFreq(BB);
|
|
MergeWeight *= MBPI->getEdgeProbability(BB, Successor);
|
|
// We only want to consider breaking the CFG when the merge weight is much
|
|
// higher (80% vs. 20%), so multiply it by 1/4. This will require the merged
|
|
// edge to be 4x more likely before we disrupt the CFG. This number matches
|
|
// the definition of "hot" in BranchProbabilityAnalysis (80% vs. 20%).
|
|
MergeWeight *= BranchProbability(1, 4);
|
|
for (MachineBasicBlock::pred_iterator PI = Successor->pred_begin(),
|
|
PE = Successor->pred_end();
|
|
PI != PE; ++PI) {
|
|
if (BB == *PI || Successor == *PI) continue;
|
|
BlockFrequency PredWeight = MBFI->getBlockFreq(*PI);
|
|
PredWeight *= MBPI->getEdgeProbability(*PI, Successor);
|
|
|
|
// Return on the first predecessor we find which outstrips our merge weight.
|
|
if (MergeWeight < PredWeight)
|
|
return;
|
|
DEBUG(dbgs() << "Breaking CFG edge!\n"
|
|
<< " Edge from " << getBlockNum(BB) << " to "
|
|
<< getBlockNum(Successor) << ": " << MergeWeight << "\n"
|
|
<< " vs. " << getBlockNum(BB) << " to "
|
|
<< getBlockNum(*PI) << ": " << PredWeight << "\n");
|
|
}
|
|
|
|
DEBUG(dbgs() << "Merging from " << getBlockNum(BB) << " to "
|
|
<< getBlockNum(Successor) << "\n");
|
|
Chain->merge(Successor, SuccChain);
|
|
}
|
|
|
|
/// \brief Forms basic block chains from the natural loop structures.
|
|
///
|
|
/// These chains are designed to preserve the existing *structure* of the code
|
|
/// as much as possible. We can then stitch the chains together in a way which
|
|
/// both preserves the topological structure and minimizes taken conditional
|
|
/// branches.
|
|
void MachineBlockPlacement::buildLoopChains(MachineFunction &F, MachineLoop &L) {
|
|
// First recurse through any nested loops, building chains for those inner
|
|
// loops.
|
|
for (MachineLoop::iterator LI = L.begin(), LE = L.end(); LI != LE; ++LI)
|
|
buildLoopChains(F, **LI);
|
|
|
|
SmallPtrSet<MachineBasicBlock *, 16> LoopBlockSet(L.block_begin(),
|
|
L.block_end());
|
|
|
|
// Begin building up a set of chains of blocks within this loop which should
|
|
// remain contiguous. Some of the blocks already belong to a chain which
|
|
// represents an inner loop.
|
|
for (MachineLoop::block_iterator BI = L.block_begin(), BE = L.block_end();
|
|
BI != BE; ++BI) {
|
|
MachineBasicBlock *BB = *BI;
|
|
BlockChain *Chain = BlockToChain[BB];
|
|
if (!Chain) Chain = CreateChain(BB);
|
|
mergeSuccessor(BB, Chain, &LoopBlockSet);
|
|
}
|
|
}
|
|
|
|
void MachineBlockPlacement::buildCFGChains(MachineFunction &F) {
|
|
// First build any loop-based chains.
|
|
for (MachineLoopInfo::iterator LI = MLI->begin(), LE = MLI->end(); LI != LE;
|
|
++LI)
|
|
buildLoopChains(F, **LI);
|
|
|
|
// Now walk the blocks of the function forming chains where they don't
|
|
// violate any CFG structure.
|
|
for (MachineFunction::iterator BI = F.begin(), BE = F.end();
|
|
BI != BE; ++BI) {
|
|
MachineBasicBlock *BB = BI;
|
|
BlockChain *Chain = BlockToChain[BB];
|
|
if (!Chain) Chain = CreateChain(BB);
|
|
mergeSuccessor(BB, Chain);
|
|
}
|
|
}
|
|
|
|
void MachineBlockPlacement::placeChainsTopologically(MachineFunction &F) {
|
|
MachineBasicBlock *EntryB = &F.front();
|
|
assert(BlockToChain[EntryB] && "Missing chain for entry block");
|
|
assert(*BlockToChain[EntryB]->begin() == EntryB &&
|
|
"Entry block is not the head of the entry block chain");
|
|
|
|
// Walk the blocks in RPO, and insert each block for a chain in order the
|
|
// first time we see that chain.
|
|
MachineFunction::iterator InsertPos = F.begin();
|
|
SmallPtrSet<BlockChain *, 16> VisitedChains;
|
|
ReversePostOrderTraversal<MachineBasicBlock *> RPOT(EntryB);
|
|
typedef ReversePostOrderTraversal<MachineBasicBlock *>::rpo_iterator
|
|
rpo_iterator;
|
|
for (rpo_iterator I = RPOT.begin(), E = RPOT.end(); I != E; ++I) {
|
|
BlockChain *Chain = BlockToChain[*I];
|
|
assert(Chain);
|
|
if(!VisitedChains.insert(Chain))
|
|
continue;
|
|
for (BlockChain::iterator BI = Chain->begin(), BE = Chain->end(); BI != BE;
|
|
++BI) {
|
|
DEBUG(dbgs() << (BI == Chain->begin() ? "Placing chain "
|
|
: " ... ")
|
|
<< getBlockName(*BI) << "\n");
|
|
if (InsertPos != MachineFunction::iterator(*BI))
|
|
F.splice(InsertPos, *BI);
|
|
else
|
|
++InsertPos;
|
|
}
|
|
}
|
|
|
|
// Now that every block is in its final position, update all of the
|
|
// terminators.
|
|
SmallVector<MachineOperand, 4> Cond; // For AnalyzeBranch.
|
|
for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) {
|
|
// FIXME: It would be awesome of updateTerminator would just return rather
|
|
// than assert when the branch cannot be analyzed in order to remove this
|
|
// boiler plate.
|
|
Cond.clear();
|
|
MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
|
|
if (!TII->AnalyzeBranch(*FI, TBB, FBB, Cond))
|
|
FI->updateTerminator();
|
|
}
|
|
}
|
|
|
|
/// \brief Recursive helper to align a loop and any nested loops.
|
|
static void AlignLoop(MachineFunction &F, MachineLoop *L, unsigned Align) {
|
|
// Recurse through nested loops.
|
|
for (MachineLoop::iterator I = L->begin(), E = L->end(); I != E; ++I)
|
|
AlignLoop(F, *I, Align);
|
|
|
|
L->getTopBlock()->setAlignment(Align);
|
|
}
|
|
|
|
/// \brief Align loop headers to target preferred alignments.
|
|
void MachineBlockPlacement::AlignLoops(MachineFunction &F) {
|
|
if (F.getFunction()->hasFnAttr(Attribute::OptimizeForSize))
|
|
return;
|
|
|
|
unsigned Align = TLI->getPrefLoopAlignment();
|
|
if (!Align)
|
|
return; // Don't care about loop alignment.
|
|
|
|
for (MachineLoopInfo::iterator I = MLI->begin(), E = MLI->end(); I != E; ++I)
|
|
AlignLoop(F, *I, Align);
|
|
}
|
|
|
|
bool MachineBlockPlacement::runOnMachineFunction(MachineFunction &F) {
|
|
// Check for single-block functions and skip them.
|
|
if (llvm::next(F.begin()) == F.end())
|
|
return false;
|
|
|
|
MBPI = &getAnalysis<MachineBranchProbabilityInfo>();
|
|
MBFI = &getAnalysis<MachineBlockFrequencyInfo>();
|
|
MLI = &getAnalysis<MachineLoopInfo>();
|
|
TII = F.getTarget().getInstrInfo();
|
|
TLI = F.getTarget().getTargetLowering();
|
|
assert(BlockToChain.empty());
|
|
|
|
buildCFGChains(F);
|
|
placeChainsTopologically(F);
|
|
AlignLoops(F);
|
|
|
|
BlockToChain.clear();
|
|
|
|
// We always return true as we have no way to track whether the final order
|
|
// differs from the original order.
|
|
return true;
|
|
}
|
|
|
|
namespace {
|
|
/// \brief A pass to compute block placement statistics.
|
|
///
|
|
/// A separate pass to compute interesting statistics for evaluating block
|
|
/// placement. This is separate from the actual placement pass so that they can
|
|
/// be computed in the absense of any placement transformations or when using
|
|
/// alternative placement strategies.
|
|
class MachineBlockPlacementStats : public MachineFunctionPass {
|
|
/// \brief A handle to the branch probability pass.
|
|
const MachineBranchProbabilityInfo *MBPI;
|
|
|
|
/// \brief A handle to the function-wide block frequency pass.
|
|
const MachineBlockFrequencyInfo *MBFI;
|
|
|
|
public:
|
|
static char ID; // Pass identification, replacement for typeid
|
|
MachineBlockPlacementStats() : MachineFunctionPass(ID) {
|
|
initializeMachineBlockPlacementStatsPass(*PassRegistry::getPassRegistry());
|
|
}
|
|
|
|
bool runOnMachineFunction(MachineFunction &F);
|
|
|
|
void getAnalysisUsage(AnalysisUsage &AU) const {
|
|
AU.addRequired<MachineBranchProbabilityInfo>();
|
|
AU.addRequired<MachineBlockFrequencyInfo>();
|
|
AU.setPreservesAll();
|
|
MachineFunctionPass::getAnalysisUsage(AU);
|
|
}
|
|
|
|
const char *getPassName() const { return "Block Placement Stats"; }
|
|
};
|
|
}
|
|
|
|
char MachineBlockPlacementStats::ID = 0;
|
|
INITIALIZE_PASS_BEGIN(MachineBlockPlacementStats, "block-placement-stats",
|
|
"Basic Block Placement Stats", false, false)
|
|
INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo)
|
|
INITIALIZE_PASS_DEPENDENCY(MachineBlockFrequencyInfo)
|
|
INITIALIZE_PASS_END(MachineBlockPlacementStats, "block-placement-stats",
|
|
"Basic Block Placement Stats", false, false)
|
|
|
|
FunctionPass *llvm::createMachineBlockPlacementStatsPass() {
|
|
return new MachineBlockPlacementStats();
|
|
}
|
|
|
|
bool MachineBlockPlacementStats::runOnMachineFunction(MachineFunction &F) {
|
|
// Check for single-block functions and skip them.
|
|
if (llvm::next(F.begin()) == F.end())
|
|
return false;
|
|
|
|
MBPI = &getAnalysis<MachineBranchProbabilityInfo>();
|
|
MBFI = &getAnalysis<MachineBlockFrequencyInfo>();
|
|
|
|
for (MachineFunction::iterator I = F.begin(), E = F.end(); I != E; ++I) {
|
|
BlockFrequency BlockFreq = MBFI->getBlockFreq(I);
|
|
Statistic &NumBranches = (I->succ_size() > 1) ? NumCondBranches
|
|
: NumUncondBranches;
|
|
Statistic &BranchTakenFreq = (I->succ_size() > 1) ? CondBranchTakenFreq
|
|
: UncondBranchTakenFreq;
|
|
for (MachineBasicBlock::succ_iterator SI = I->succ_begin(),
|
|
SE = I->succ_end();
|
|
SI != SE; ++SI) {
|
|
// Skip if this successor is a fallthrough.
|
|
if (I->isLayoutSuccessor(*SI))
|
|
continue;
|
|
|
|
BlockFrequency EdgeFreq = BlockFreq * MBPI->getEdgeProbability(I, *SI);
|
|
++NumBranches;
|
|
BranchTakenFreq += EdgeFreq.getFrequency();
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|