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https://github.com/c64scene-ar/llvm-6502.git
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a05f60b241
superceded by SplitKit. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118754 91177308-0d34-0410-b5e6-96231b3b80d8
250 lines
8.1 KiB
C++
250 lines
8.1 KiB
C++
//===-- llvm/CodeGen/Spiller.cpp - Spiller -------------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "spiller"
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#include "Spiller.h"
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#include "VirtRegMap.h"
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#include "llvm/CodeGen/LiveIntervalAnalysis.h"
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#include "llvm/CodeGen/LiveStackAnalysis.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineLoopInfo.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/raw_ostream.h"
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#include <set>
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using namespace llvm;
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namespace {
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enum SpillerName { trivial, standard, inline_ };
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}
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static cl::opt<SpillerName>
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spillerOpt("spiller",
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cl::desc("Spiller to use: (default: standard)"),
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cl::Prefix,
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cl::values(clEnumVal(trivial, "trivial spiller"),
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clEnumVal(standard, "default spiller"),
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clEnumValN(inline_, "inline", "inline spiller"),
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clEnumValEnd),
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cl::init(standard));
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// Spiller virtual destructor implementation.
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Spiller::~Spiller() {}
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namespace {
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/// Utility class for spillers.
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class SpillerBase : public Spiller {
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protected:
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MachineFunctionPass *pass;
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MachineFunction *mf;
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VirtRegMap *vrm;
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LiveIntervals *lis;
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MachineFrameInfo *mfi;
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MachineRegisterInfo *mri;
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const TargetInstrInfo *tii;
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const TargetRegisterInfo *tri;
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/// Construct a spiller base.
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SpillerBase(MachineFunctionPass &pass, MachineFunction &mf, VirtRegMap &vrm)
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: pass(&pass), mf(&mf), vrm(&vrm)
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{
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lis = &pass.getAnalysis<LiveIntervals>();
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mfi = mf.getFrameInfo();
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mri = &mf.getRegInfo();
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tii = mf.getTarget().getInstrInfo();
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tri = mf.getTarget().getRegisterInfo();
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}
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/// Add spill ranges for every use/def of the live interval, inserting loads
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/// immediately before each use, and stores after each def. No folding or
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/// remat is attempted.
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void trivialSpillEverywhere(LiveInterval *li,
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SmallVectorImpl<LiveInterval*> &newIntervals) {
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DEBUG(dbgs() << "Spilling everywhere " << *li << "\n");
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assert(li->weight != HUGE_VALF &&
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"Attempting to spill already spilled value.");
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assert(!li->isStackSlot() &&
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"Trying to spill a stack slot.");
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DEBUG(dbgs() << "Trivial spill everywhere of reg" << li->reg << "\n");
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const TargetRegisterClass *trc = mri->getRegClass(li->reg);
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unsigned ss = vrm->assignVirt2StackSlot(li->reg);
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// Iterate over reg uses/defs.
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for (MachineRegisterInfo::reg_iterator
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regItr = mri->reg_begin(li->reg); regItr != mri->reg_end();) {
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// Grab the use/def instr.
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MachineInstr *mi = &*regItr;
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DEBUG(dbgs() << " Processing " << *mi);
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// Step regItr to the next use/def instr.
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do {
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++regItr;
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} while (regItr != mri->reg_end() && (&*regItr == mi));
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// Collect uses & defs for this instr.
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SmallVector<unsigned, 2> indices;
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bool hasUse = false;
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bool hasDef = false;
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for (unsigned i = 0; i != mi->getNumOperands(); ++i) {
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MachineOperand &op = mi->getOperand(i);
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if (!op.isReg() || op.getReg() != li->reg)
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continue;
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hasUse |= mi->getOperand(i).isUse();
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hasDef |= mi->getOperand(i).isDef();
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indices.push_back(i);
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}
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// Create a new vreg & interval for this instr.
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unsigned newVReg = mri->createVirtualRegister(trc);
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vrm->grow();
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vrm->assignVirt2StackSlot(newVReg, ss);
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LiveInterval *newLI = &lis->getOrCreateInterval(newVReg);
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newLI->weight = HUGE_VALF;
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// Update the reg operands & kill flags.
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for (unsigned i = 0; i < indices.size(); ++i) {
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unsigned mopIdx = indices[i];
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MachineOperand &mop = mi->getOperand(mopIdx);
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mop.setReg(newVReg);
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if (mop.isUse() && !mi->isRegTiedToDefOperand(mopIdx)) {
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mop.setIsKill(true);
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}
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}
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assert(hasUse || hasDef);
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// Insert reload if necessary.
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MachineBasicBlock::iterator miItr(mi);
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if (hasUse) {
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tii->loadRegFromStackSlot(*mi->getParent(), miItr, newVReg, ss, trc,
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tri);
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MachineInstr *loadInstr(prior(miItr));
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SlotIndex loadIndex =
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lis->InsertMachineInstrInMaps(loadInstr).getDefIndex();
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vrm->addSpillSlotUse(ss, loadInstr);
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SlotIndex endIndex = loadIndex.getNextIndex();
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VNInfo *loadVNI =
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newLI->getNextValue(loadIndex, 0, lis->getVNInfoAllocator());
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newLI->addRange(LiveRange(loadIndex, endIndex, loadVNI));
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}
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// Insert store if necessary.
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if (hasDef) {
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tii->storeRegToStackSlot(*mi->getParent(), llvm::next(miItr), newVReg,
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true, ss, trc, tri);
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MachineInstr *storeInstr(llvm::next(miItr));
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SlotIndex storeIndex =
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lis->InsertMachineInstrInMaps(storeInstr).getDefIndex();
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vrm->addSpillSlotUse(ss, storeInstr);
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SlotIndex beginIndex = storeIndex.getPrevIndex();
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VNInfo *storeVNI =
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newLI->getNextValue(beginIndex, 0, lis->getVNInfoAllocator());
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newLI->addRange(LiveRange(beginIndex, storeIndex, storeVNI));
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}
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newIntervals.push_back(newLI);
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}
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}
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};
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} // end anonymous namespace
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namespace {
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/// Spills any live range using the spill-everywhere method with no attempt at
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/// folding.
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class TrivialSpiller : public SpillerBase {
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public:
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TrivialSpiller(MachineFunctionPass &pass, MachineFunction &mf,
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VirtRegMap &vrm)
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: SpillerBase(pass, mf, vrm) {}
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void spill(LiveInterval *li,
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SmallVectorImpl<LiveInterval*> &newIntervals,
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const SmallVectorImpl<LiveInterval*> &) {
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// Ignore spillIs - we don't use it.
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trivialSpillEverywhere(li, newIntervals);
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}
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};
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} // end anonymous namespace
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namespace {
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/// Falls back on LiveIntervals::addIntervalsForSpills.
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class StandardSpiller : public Spiller {
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protected:
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MachineFunction *mf;
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LiveIntervals *lis;
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LiveStacks *lss;
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MachineLoopInfo *loopInfo;
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VirtRegMap *vrm;
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public:
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StandardSpiller(MachineFunctionPass &pass, MachineFunction &mf,
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VirtRegMap &vrm)
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: mf(&mf),
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lis(&pass.getAnalysis<LiveIntervals>()),
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lss(&pass.getAnalysis<LiveStacks>()),
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loopInfo(pass.getAnalysisIfAvailable<MachineLoopInfo>()),
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vrm(&vrm) {}
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/// Falls back on LiveIntervals::addIntervalsForSpills.
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void spill(LiveInterval *li,
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SmallVectorImpl<LiveInterval*> &newIntervals,
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const SmallVectorImpl<LiveInterval*> &spillIs) {
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std::vector<LiveInterval*> added =
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lis->addIntervalsForSpills(*li, spillIs, loopInfo, *vrm);
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newIntervals.insert(newIntervals.end(), added.begin(), added.end());
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// Update LiveStacks.
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int SS = vrm->getStackSlot(li->reg);
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if (SS == VirtRegMap::NO_STACK_SLOT)
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return;
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const TargetRegisterClass *RC = mf->getRegInfo().getRegClass(li->reg);
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LiveInterval &SI = lss->getOrCreateInterval(SS, RC);
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if (!SI.hasAtLeastOneValue())
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SI.getNextValue(SlotIndex(), 0, lss->getVNInfoAllocator());
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SI.MergeRangesInAsValue(*li, SI.getValNumInfo(0));
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}
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};
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} // end anonymous namespace
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namespace llvm {
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Spiller *createInlineSpiller(MachineFunctionPass &pass,
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MachineFunction &mf,
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VirtRegMap &vrm);
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}
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llvm::Spiller* llvm::createSpiller(MachineFunctionPass &pass,
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MachineFunction &mf,
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VirtRegMap &vrm) {
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switch (spillerOpt) {
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default: assert(0 && "unknown spiller");
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case trivial: return new TrivialSpiller(pass, mf, vrm);
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case standard: return new StandardSpiller(pass, mf, vrm);
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case inline_: return createInlineSpiller(pass, mf, vrm);
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}
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}
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