Jim Grosbach 0cb1019e9c Legalize vector truncates by parts rather than just splitting.
Rather than just splitting the input type and hoping for the best, apply
a bit more cleverness. Just splitting the types until the source is
legal often leads to an illegal result time, which is then widened and a
scalarization step is introduced which leads to truly horrible code
generation. With the loop vectorizer, these sorts of operations are much
more common, and so it's worth extra effort to do them well.

Add a legalization hook for the operands of a TRUNCATE node, which will
be encountered after the result type has been legalized, but if the
operand type is still illegal. If simple splitting of both types
ends up with the result type of each half still being legal, just
do that (v16i16 -> v16i8 on ARM, for example). If, however, that would
result in an illegal result type (v8i32 -> v8i8 on ARM, for example),
we can get more clever with power-two vectors. Specifically,
split the input type, but also widen the result element size, then
concatenate the halves and truncate again.  For example on ARM,
To perform a "%res = v8i8 trunc v8i32 %in" we transform to:
  %inlo = v4i32 extract_subvector %in, 0
  %inhi = v4i32 extract_subvector %in, 4
  %lo16 = v4i16 trunc v4i32 %inlo
  %hi16 = v4i16 trunc v4i32 %inhi
  %in16 = v8i16 concat_vectors v4i16 %lo16, v4i16 %hi16
  %res = v8i8 trunc v8i16 %in16

This allows instruction selection to generate three VMOVN instructions
instead of a sequences of moves, stores and loads.

Update the ARMTargetTransformInfo to take this improved legalization
into account.

Consider the simplified IR:

define <16 x i8> @test1(<16 x i32>* %ap) {
  %a = load <16 x i32>* %ap
  %tmp = trunc <16 x i32> %a to <16 x i8>
  ret <16 x i8> %tmp
}

define <8 x i8> @test2(<8 x i32>* %ap) {
  %a = load <8 x i32>* %ap
  %tmp = trunc <8 x i32> %a to <8 x i8>
  ret <8 x i8> %tmp
}

Previously, we would generate the truly hideous:
	.syntax unified
	.section	__TEXT,__text,regular,pure_instructions
	.globl	_test1
	.align	2
_test1:                                 @ @test1
@ BB#0:
	push	{r7}
	mov	r7, sp
	sub	sp, sp, #20
	bic	sp, sp, #7
	add	r1, r0, #48
	add	r2, r0, #32
	vld1.64	{d24, d25}, [r0:128]
	vld1.64	{d16, d17}, [r1:128]
	vld1.64	{d18, d19}, [r2:128]
	add	r1, r0, #16
	vmovn.i32	d22, q8
	vld1.64	{d16, d17}, [r1:128]
	vmovn.i32	d20, q9
	vmovn.i32	d18, q12
	vmov.u16	r0, d22[3]
	strb	r0, [sp, #15]
	vmov.u16	r0, d22[2]
	strb	r0, [sp, #14]
	vmov.u16	r0, d22[1]
	strb	r0, [sp, #13]
	vmov.u16	r0, d22[0]
	vmovn.i32	d16, q8
	strb	r0, [sp, #12]
	vmov.u16	r0, d20[3]
	strb	r0, [sp, #11]
	vmov.u16	r0, d20[2]
	strb	r0, [sp, #10]
	vmov.u16	r0, d20[1]
	strb	r0, [sp, #9]
	vmov.u16	r0, d20[0]
	strb	r0, [sp, #8]
	vmov.u16	r0, d18[3]
	strb	r0, [sp, #3]
	vmov.u16	r0, d18[2]
	strb	r0, [sp, #2]
	vmov.u16	r0, d18[1]
	strb	r0, [sp, #1]
	vmov.u16	r0, d18[0]
	strb	r0, [sp]
	vmov.u16	r0, d16[3]
	strb	r0, [sp, #7]
	vmov.u16	r0, d16[2]
	strb	r0, [sp, #6]
	vmov.u16	r0, d16[1]
	strb	r0, [sp, #5]
	vmov.u16	r0, d16[0]
	strb	r0, [sp, #4]
	vldmia	sp, {d16, d17}
	vmov	r0, r1, d16
	vmov	r2, r3, d17
	mov	sp, r7
	pop	{r7}
	bx	lr

	.globl	_test2
	.align	2
_test2:                                 @ @test2
@ BB#0:
	push	{r7}
	mov	r7, sp
	sub	sp, sp, #12
	bic	sp, sp, #7
	vld1.64	{d16, d17}, [r0:128]
	add	r0, r0, #16
	vld1.64	{d20, d21}, [r0:128]
	vmovn.i32	d18, q8
	vmov.u16	r0, d18[3]
	vmovn.i32	d16, q10
	strb	r0, [sp, #3]
	vmov.u16	r0, d18[2]
	strb	r0, [sp, #2]
	vmov.u16	r0, d18[1]
	strb	r0, [sp, #1]
	vmov.u16	r0, d18[0]
	strb	r0, [sp]
	vmov.u16	r0, d16[3]
	strb	r0, [sp, #7]
	vmov.u16	r0, d16[2]
	strb	r0, [sp, #6]
	vmov.u16	r0, d16[1]
	strb	r0, [sp, #5]
	vmov.u16	r0, d16[0]
	strb	r0, [sp, #4]
	ldm	sp, {r0, r1}
	mov	sp, r7
	pop	{r7}
	bx	lr

Now, however, we generate the much more straightforward:
	.syntax unified
	.section	__TEXT,__text,regular,pure_instructions
	.globl	_test1
	.align	2
_test1:                                 @ @test1
@ BB#0:
	add	r1, r0, #48
	add	r2, r0, #32
	vld1.64	{d20, d21}, [r0:128]
	vld1.64	{d16, d17}, [r1:128]
	add	r1, r0, #16
	vld1.64	{d18, d19}, [r2:128]
	vld1.64	{d22, d23}, [r1:128]
	vmovn.i32	d17, q8
	vmovn.i32	d16, q9
	vmovn.i32	d18, q10
	vmovn.i32	d19, q11
	vmovn.i16	d17, q8
	vmovn.i16	d16, q9
	vmov	r0, r1, d16
	vmov	r2, r3, d17
	bx	lr

	.globl	_test2
	.align	2
_test2:                                 @ @test2
@ BB#0:
	vld1.64	{d16, d17}, [r0:128]
	add	r0, r0, #16
	vld1.64	{d18, d19}, [r0:128]
	vmovn.i32	d16, q8
	vmovn.i32	d17, q9
	vmovn.i16	d16, q8
	vmov	r0, r1, d16
	bx	lr

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@179989 91177308-0d34-0410-b5e6-96231b3b80d8
2013-04-21 23:47:41 +00:00
..
2013-04-06 04:24:12 +00:00
2013-03-25 13:47:46 +00:00
2013-03-18 23:40:46 +00:00
2013-03-05 01:00:45 +00:00
2013-03-25 21:26:36 +00:00
2013-03-05 01:00:45 +00:00

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.