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Arnold Schwaighofer 101a36117c ARM ISel: Don't create illegal types during LowerMUL
The transformation happening here is that we want to turn a
"mul(ext(X), ext(X))" into a "vmull(X, X)", stripping off the extension. We have
to make sure that X still has a valid vector type - possibly recreate an
extension to a smaller type. In case of a extload of a memory type smaller than
64 bit we used create a ext(load()). The problem with doing this - instead of
recreating an extload - is that an illegal type is exposed.

This patch fixes this by creating extloads instead of ext(load()) sequences.

Fixes PR15970.

radar://13871383

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@181842 91177308-0d34-0410-b5e6-96231b3b80d8
2013-05-14 22:33:24 +00:00
autoconf We're in 3.4 land now. 2013-05-07 20:31:28 +00:00
bindings We're in 3.4 land now. 2013-05-07 20:31:28 +00:00
cmake
docs Add 'CHECK-DAG' support 2013-05-14 20:34:12 +00:00
examples Remove exception handling support from the old JIT. 2013-05-07 20:53:59 +00:00
include SectionMemoryManager shouldn't be a JITMemoryManager. Previously, the 2013-05-14 19:29:00 +00:00
lib ARM ISel: Don't create illegal types during LowerMUL 2013-05-14 22:33:24 +00:00
projects [SystemZ] Add to --enable-targets=all 2013-05-06 16:23:07 +00:00
runtime
test ARM ISel: Don't create illegal types during LowerMUL 2013-05-14 22:33:24 +00:00
tools SectionMemoryManager shouldn't be a JITMemoryManager. Previously, the 2013-05-14 19:29:00 +00:00
unittests SectionMemoryManager shouldn't be a JITMemoryManager. Previously, the 2013-05-14 19:29:00 +00:00
utils Add 'CHECK-DAG' support 2013-05-14 20:34:12 +00:00
.arcconfig
.gitignore
CMakeLists.txt Change version to 3.4 in the cmake build too. 2013-05-07 20:44:22 +00:00
CODE_OWNERS.TXT Add myself as SystemZ code owner 2013-05-08 14:41:29 +00:00
configure We're in 3.4 land now. 2013-05-07 20:31:28 +00:00
CREDITS.TXT Test commit. 2013-05-09 12:32:36 +00:00
LICENSE.TXT
llvm.spec.in
LLVMBuild.txt
Makefile
Makefile.common
Makefile.config.in
Makefile.rules Revert previous patch, it's actually on under Wall. 2013-05-14 21:52:01 +00:00
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