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3f2c047f32
In preparation for using the new register scavenger capability for providing more than one register simultaneously, specifically note functions that have spilled VRSAVE (currently, this can happen only in functions that use the setjmp intrinsic). As with CR spilling, such functions will need to provide two emergency spill slots to the scavenger. No functionality change intended. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@177832 91177308-0d34-0410-b5e6-96231b3b80d8
163 lines
5.9 KiB
C++
163 lines
5.9 KiB
C++
//===-- PPCMachineFunctionInfo.h - Private data used for PowerPC --*- C++ -*-=//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares the PowerPC specific subclass of MachineFunctionInfo.
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//
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//===----------------------------------------------------------------------===//
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#ifndef PPC_MACHINE_FUNCTION_INFO_H
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#define PPC_MACHINE_FUNCTION_INFO_H
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#include "llvm/CodeGen/MachineFunction.h"
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namespace llvm {
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/// PPCFunctionInfo - This class is derived from MachineFunction private
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/// PowerPC target-specific information for each MachineFunction.
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class PPCFunctionInfo : public MachineFunctionInfo {
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virtual void anchor();
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/// FramePointerSaveIndex - Frame index of where the old frame pointer is
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/// stored. Also used as an anchor for instructions that need to be altered
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/// when using frame pointers (dyna_add, dyna_sub.)
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int FramePointerSaveIndex;
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/// ReturnAddrSaveIndex - Frame index of where the return address is stored.
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///
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int ReturnAddrSaveIndex;
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/// MustSaveLR - Indicates whether LR is defined (or clobbered) in the current
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/// function. This is only valid after the initial scan of the function by
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/// PEI.
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bool MustSaveLR;
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/// Does this function have any stack spills.
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bool HasSpills;
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/// Does this function spill using instructions with only r+r (not r+i)
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/// forms.
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bool HasNonRISpills;
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/// SpillsCR - Indicates whether CR is spilled in the current function.
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bool SpillsCR;
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/// Indicates whether VRSAVE is spilled in the current function.
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bool SpillsVRSAVE;
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/// LRStoreRequired - The bool indicates whether there is some explicit use of
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/// the LR/LR8 stack slot that is not obvious from scanning the code. This
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/// requires that the code generator produce a store of LR to the stack on
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/// entry, even though LR may otherwise apparently not be used.
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bool LRStoreRequired;
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/// MinReservedArea - This is the frame size that is at least reserved in a
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/// potential caller (parameter+linkage area).
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unsigned MinReservedArea;
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/// TailCallSPDelta - Stack pointer delta used when tail calling. Maximum
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/// amount the stack pointer is adjusted to make the frame bigger for tail
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/// calls. Used for creating an area before the register spill area.
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int TailCallSPDelta;
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/// HasFastCall - Does this function contain a fast call. Used to determine
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/// how the caller's stack pointer should be calculated (epilog/dynamicalloc).
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bool HasFastCall;
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/// VarArgsFrameIndex - FrameIndex for start of varargs area.
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int VarArgsFrameIndex;
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/// VarArgsStackOffset - StackOffset for start of stack
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/// arguments.
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int VarArgsStackOffset;
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/// VarArgsNumGPR - Index of the first unused integer
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/// register for parameter passing.
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unsigned VarArgsNumGPR;
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/// VarArgsNumFPR - Index of the first unused double
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/// register for parameter passing.
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unsigned VarArgsNumFPR;
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/// CRSpillFrameIndex - FrameIndex for CR spill slot for 32-bit SVR4.
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int CRSpillFrameIndex;
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public:
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explicit PPCFunctionInfo(MachineFunction &MF)
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: FramePointerSaveIndex(0),
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ReturnAddrSaveIndex(0),
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HasSpills(false),
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HasNonRISpills(false),
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SpillsCR(false),
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SpillsVRSAVE(false),
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LRStoreRequired(false),
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MinReservedArea(0),
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TailCallSPDelta(0),
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HasFastCall(false),
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VarArgsFrameIndex(0),
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VarArgsStackOffset(0),
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VarArgsNumGPR(0),
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VarArgsNumFPR(0),
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CRSpillFrameIndex(0) {}
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int getFramePointerSaveIndex() const { return FramePointerSaveIndex; }
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void setFramePointerSaveIndex(int Idx) { FramePointerSaveIndex = Idx; }
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int getReturnAddrSaveIndex() const { return ReturnAddrSaveIndex; }
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void setReturnAddrSaveIndex(int idx) { ReturnAddrSaveIndex = idx; }
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unsigned getMinReservedArea() const { return MinReservedArea; }
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void setMinReservedArea(unsigned size) { MinReservedArea = size; }
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int getTailCallSPDelta() const { return TailCallSPDelta; }
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void setTailCallSPDelta(int size) { TailCallSPDelta = size; }
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/// MustSaveLR - This is set when the prolog/epilog inserter does its initial
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/// scan of the function. It is true if the LR/LR8 register is ever explicitly
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/// defined/clobbered in the machine function (e.g. by calls and movpctolr,
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/// which is used in PIC generation), or if the LR stack slot is explicitly
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/// referenced by builtin_return_address.
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void setMustSaveLR(bool U) { MustSaveLR = U; }
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bool mustSaveLR() const { return MustSaveLR; }
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void setHasSpills() { HasSpills = true; }
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bool hasSpills() const { return HasSpills; }
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void setHasNonRISpills() { HasNonRISpills = true; }
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bool hasNonRISpills() const { return HasNonRISpills; }
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void setSpillsCR() { SpillsCR = true; }
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bool isCRSpilled() const { return SpillsCR; }
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void setSpillsVRSAVE() { SpillsVRSAVE = true; }
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bool isVRSAVESpilled() const { return SpillsVRSAVE; }
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void setLRStoreRequired() { LRStoreRequired = true; }
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bool isLRStoreRequired() const { return LRStoreRequired; }
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void setHasFastCall() { HasFastCall = true; }
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bool hasFastCall() const { return HasFastCall;}
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int getVarArgsFrameIndex() const { return VarArgsFrameIndex; }
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void setVarArgsFrameIndex(int Index) { VarArgsFrameIndex = Index; }
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int getVarArgsStackOffset() const { return VarArgsStackOffset; }
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void setVarArgsStackOffset(int Offset) { VarArgsStackOffset = Offset; }
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unsigned getVarArgsNumGPR() const { return VarArgsNumGPR; }
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void setVarArgsNumGPR(unsigned Num) { VarArgsNumGPR = Num; }
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unsigned getVarArgsNumFPR() const { return VarArgsNumFPR; }
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void setVarArgsNumFPR(unsigned Num) { VarArgsNumFPR = Num; }
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int getCRSpillFrameIndex() const { return CRSpillFrameIndex; }
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void setCRSpillFrameIndex(int idx) { CRSpillFrameIndex = idx; }
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};
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} // end of namespace llvm
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#endif
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