mirror of
https://github.com/c64scene-ar/llvm-6502.git
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9105f66d6f
I'm doing this in two phases for a better "git blame" record. This commit removes the previous AArch64 backend and redirects all functionality to ARM64. It also deduplicates test-lines and removes orphaned AArch64 tests. The next step will be "git mv ARM64 AArch64" and rewire most of the tests. Hopefully LLVM is still functional, though it would be even better if no-one ever had to care because the rename happens straight afterwards. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@209576 91177308-0d34-0410-b5e6-96231b3b80d8
139 lines
4.1 KiB
LLVM
139 lines
4.1 KiB
LLVM
; RUN: llc -verify-machineinstrs -o - %s -mtriple=arm64-apple-ios7.0 | FileCheck %s
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@varhalf = global half 0.0
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@varfloat = global float 0.0
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@vardouble = global double 0.0
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declare float @fabsf(float) readonly
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declare double @fabs(double) readonly
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declare float @llvm.sqrt.f32(float %Val)
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declare double @llvm.sqrt.f64(double %Val)
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declare float @ceilf(float) readonly
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declare double @ceil(double) readonly
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declare float @floorf(float) readonly
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declare double @floor(double) readonly
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declare float @truncf(float) readonly
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declare double @trunc(double) readonly
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declare float @rintf(float) readonly
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declare double @rint(double) readonly
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declare float @nearbyintf(float) readonly
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declare double @nearbyint(double) readonly
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define void @simple_float() {
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; CHECK-LABEL: simple_float:
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%val1 = load volatile float* @varfloat
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%valabs = call float @fabsf(float %val1)
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store volatile float %valabs, float* @varfloat
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; CHECK: fabs {{s[0-9]+}}, {{s[0-9]+}}
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%valneg = fsub float -0.0, %val1
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store volatile float %valneg, float* @varfloat
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; CHECK: fneg {{s[0-9]+}}, {{s[0-9]+}}
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%valsqrt = call float @llvm.sqrt.f32(float %val1)
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store volatile float %valsqrt, float* @varfloat
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; CHECK: fsqrt {{s[0-9]+}}, {{s[0-9]+}}
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%valceil = call float @ceilf(float %val1)
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store volatile float %valceil, float* @varfloat
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; CHECK: frintp {{s[0-9]+}}, {{s[0-9]+}}
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%valfloor = call float @floorf(float %val1)
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store volatile float %valfloor, float* @varfloat
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; CHECK: frintm {{s[0-9]+}}, {{s[0-9]+}}
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%valtrunc = call float @truncf(float %val1)
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store volatile float %valtrunc, float* @varfloat
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; CHECK: frintz {{s[0-9]+}}, {{s[0-9]+}}
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%valrint = call float @rintf(float %val1)
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store volatile float %valrint, float* @varfloat
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; CHECK: frintx {{s[0-9]+}}, {{s[0-9]+}}
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%valnearbyint = call float @nearbyintf(float %val1)
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store volatile float %valnearbyint, float* @varfloat
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; CHECK: frinti {{s[0-9]+}}, {{s[0-9]+}}
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ret void
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}
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define void @simple_double() {
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; CHECK-LABEL: simple_double:
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%val1 = load volatile double* @vardouble
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%valabs = call double @fabs(double %val1)
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store volatile double %valabs, double* @vardouble
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; CHECK: fabs {{d[0-9]+}}, {{d[0-9]+}}
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%valneg = fsub double -0.0, %val1
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store volatile double %valneg, double* @vardouble
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; CHECK: fneg {{d[0-9]+}}, {{d[0-9]+}}
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%valsqrt = call double @llvm.sqrt.f64(double %val1)
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store volatile double %valsqrt, double* @vardouble
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; CHECK: fsqrt {{d[0-9]+}}, {{d[0-9]+}}
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%valceil = call double @ceil(double %val1)
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store volatile double %valceil, double* @vardouble
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; CHECK: frintp {{d[0-9]+}}, {{d[0-9]+}}
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%valfloor = call double @floor(double %val1)
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store volatile double %valfloor, double* @vardouble
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; CHECK: frintm {{d[0-9]+}}, {{d[0-9]+}}
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%valtrunc = call double @trunc(double %val1)
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store volatile double %valtrunc, double* @vardouble
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; CHECK: frintz {{d[0-9]+}}, {{d[0-9]+}}
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%valrint = call double @rint(double %val1)
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store volatile double %valrint, double* @vardouble
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; CHECK: frintx {{d[0-9]+}}, {{d[0-9]+}}
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%valnearbyint = call double @nearbyint(double %val1)
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store volatile double %valnearbyint, double* @vardouble
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; CHECK: frinti {{d[0-9]+}}, {{d[0-9]+}}
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ret void
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}
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define void @converts() {
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; CHECK-LABEL: converts:
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%val16 = load volatile half* @varhalf
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%val32 = load volatile float* @varfloat
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%val64 = load volatile double* @vardouble
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%val16to32 = fpext half %val16 to float
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store volatile float %val16to32, float* @varfloat
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; CHECK: fcvt {{s[0-9]+}}, {{h[0-9]+}}
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%val16to64 = fpext half %val16 to double
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store volatile double %val16to64, double* @vardouble
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; CHECK: fcvt {{d[0-9]+}}, {{h[0-9]+}}
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%val32to16 = fptrunc float %val32 to half
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store volatile half %val32to16, half* @varhalf
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; CHECK: fcvt {{h[0-9]+}}, {{s[0-9]+}}
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%val32to64 = fpext float %val32 to double
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store volatile double %val32to64, double* @vardouble
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; CHECK: fcvt {{d[0-9]+}}, {{s[0-9]+}}
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%val64to16 = fptrunc double %val64 to half
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store volatile half %val64to16, half* @varhalf
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; CHECK: fcvt {{h[0-9]+}}, {{d[0-9]+}}
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%val64to32 = fptrunc double %val64 to float
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store volatile float %val64to32, float* @varfloat
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; CHECK: fcvt {{s[0-9]+}}, {{d[0-9]+}}
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ret void
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}
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