llvm-6502/test/CodeGen/R600/kcache-fold.ll
David Blaikie 5a70dd1d82 [opaque pointer type] Add textual IR support for explicit type parameter to gep operator
Similar to gep (r230786) and load (r230794) changes.

Similar migration script can be used to update test cases, which
successfully migrated all of LLVM and Polly, but about 4 test cases
needed manually changes in Clang.

(this script will read the contents of stdin and massage it into stdout
- wrap it in the 'apply.sh' script shown in previous commits + xargs to
apply it over a large set of test cases)

import fileinput
import sys
import re

rep = re.compile(r"(getelementptr(?:\s+inbounds)?\s*\()((<\d*\s+x\s+)?([^@]*?)(|\s*addrspace\(\d+\))\s*\*(?(3)>)\s*)(?=$|%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|zeroinitializer|<|\[\[[a-zA-Z]|\{\{)", re.MULTILINE | re.DOTALL)

def conv(match):
  line = match.group(1)
  line += match.group(4)
  line += ", "
  line += match.group(2)
  return line

line = sys.stdin.read()
off = 0
for match in re.finditer(rep, line):
  sys.stdout.write(line[off:match.start()])
  sys.stdout.write(conv(match))
  off = match.end()
sys.stdout.write(line[off:])

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@232184 91177308-0d34-0410-b5e6-96231b3b80d8
2015-03-13 18:20:45 +00:00

101 lines
6.0 KiB
LLVM

;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s
; CHECK: {{^}}main1:
; CHECK: MOV * T{{[0-9]+\.[XYZW], KC0}}
define void @main1() {
main_body:
%0 = load <4 x float>, <4 x float> addrspace(8)* null
%1 = extractelement <4 x float> %0, i32 0
%2 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1)
%3 = extractelement <4 x float> %2, i32 0
%4 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
%5 = extractelement <4 x float> %4, i32 0
%6 = fcmp ogt float %1, 0.000000e+00
%7 = select i1 %6, float %3, float %5
%8 = load <4 x float>, <4 x float> addrspace(8)* null
%9 = extractelement <4 x float> %8, i32 1
%10 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1)
%11 = extractelement <4 x float> %10, i32 1
%12 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
%13 = extractelement <4 x float> %12, i32 1
%14 = fcmp ogt float %9, 0.000000e+00
%15 = select i1 %14, float %11, float %13
%16 = load <4 x float>, <4 x float> addrspace(8)* null
%17 = extractelement <4 x float> %16, i32 2
%18 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1)
%19 = extractelement <4 x float> %18, i32 2
%20 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
%21 = extractelement <4 x float> %20, i32 2
%22 = fcmp ogt float %17, 0.000000e+00
%23 = select i1 %22, float %19, float %21
%24 = load <4 x float>, <4 x float> addrspace(8)* null
%25 = extractelement <4 x float> %24, i32 3
%26 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1)
%27 = extractelement <4 x float> %26, i32 3
%28 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
%29 = extractelement <4 x float> %28, i32 3
%30 = fcmp ogt float %25, 0.000000e+00
%31 = select i1 %30, float %27, float %29
%32 = call float @llvm.AMDIL.clamp.(float %7, float 0.000000e+00, float 1.000000e+00)
%33 = call float @llvm.AMDIL.clamp.(float %15, float 0.000000e+00, float 1.000000e+00)
%34 = call float @llvm.AMDIL.clamp.(float %23, float 0.000000e+00, float 1.000000e+00)
%35 = call float @llvm.AMDIL.clamp.(float %31, float 0.000000e+00, float 1.000000e+00)
%36 = insertelement <4 x float> undef, float %32, i32 0
%37 = insertelement <4 x float> %36, float %33, i32 1
%38 = insertelement <4 x float> %37, float %34, i32 2
%39 = insertelement <4 x float> %38, float %35, i32 3
call void @llvm.R600.store.swizzle(<4 x float> %39, i32 0, i32 0)
ret void
}
; CHECK: {{^}}main2:
; CHECK-NOT: MOV
define void @main2() {
main_body:
%0 = load <4 x float>, <4 x float> addrspace(8)* null
%1 = extractelement <4 x float> %0, i32 0
%2 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1)
%3 = extractelement <4 x float> %2, i32 0
%4 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1)
%5 = extractelement <4 x float> %4, i32 1
%6 = fcmp ogt float %1, 0.000000e+00
%7 = select i1 %6, float %3, float %5
%8 = load <4 x float>, <4 x float> addrspace(8)* null
%9 = extractelement <4 x float> %8, i32 1
%10 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
%11 = extractelement <4 x float> %10, i32 0
%12 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
%13 = extractelement <4 x float> %12, i32 1
%14 = fcmp ogt float %9, 0.000000e+00
%15 = select i1 %14, float %11, float %13
%16 = load <4 x float>, <4 x float> addrspace(8)* null
%17 = extractelement <4 x float> %16, i32 2
%18 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1)
%19 = extractelement <4 x float> %18, i32 3
%20 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1)
%21 = extractelement <4 x float> %20, i32 2
%22 = fcmp ogt float %17, 0.000000e+00
%23 = select i1 %22, float %19, float %21
%24 = load <4 x float>, <4 x float> addrspace(8)* null
%25 = extractelement <4 x float> %24, i32 3
%26 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
%27 = extractelement <4 x float> %26, i32 3
%28 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
%29 = extractelement <4 x float> %28, i32 2
%30 = fcmp ogt float %25, 0.000000e+00
%31 = select i1 %30, float %27, float %29
%32 = call float @llvm.AMDIL.clamp.(float %7, float 0.000000e+00, float 1.000000e+00)
%33 = call float @llvm.AMDIL.clamp.(float %15, float 0.000000e+00, float 1.000000e+00)
%34 = call float @llvm.AMDIL.clamp.(float %23, float 0.000000e+00, float 1.000000e+00)
%35 = call float @llvm.AMDIL.clamp.(float %31, float 0.000000e+00, float 1.000000e+00)
%36 = insertelement <4 x float> undef, float %32, i32 0
%37 = insertelement <4 x float> %36, float %33, i32 1
%38 = insertelement <4 x float> %37, float %34, i32 2
%39 = insertelement <4 x float> %38, float %35, i32 3
call void @llvm.R600.store.swizzle(<4 x float> %39, i32 0, i32 0)
ret void
}
declare float @llvm.AMDIL.clamp.(float, float, float) readnone
declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32)