llvm-6502/lib/CodeGen
Jakob Stoklund Olesen 2cb4202f07 VirtRegRewriter spring cleaning. No functional change.
Move methods out of line and M-x whitespace-cleanup.
Promote common method arguments to member variables.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@98207 91177308-0d34-0410-b5e6-96231b3b80d8
2010-03-11 00:11:33 +00:00
..
AsmPrinter move three lowering hooks from MAI to TLOF and make one of them 2010-03-10 07:20:42 +00:00
PBQP
SelectionDAG fix PR6533 by updating the br(xor) code to remember the case 2010-03-10 23:46:44 +00:00
AggressiveAntiDepBreaker.cpp
AggressiveAntiDepBreaker.h
AntiDepBreaker.h
BranchFolding.cpp Fix another place where DEBUG_VALUE affected codegen. 2010-03-10 19:57:56 +00:00
BranchFolding.h
CalcSpillWeights.cpp
CMakeLists.txt Add file to CMakeLists.txt 2010-03-02 02:49:43 +00:00
CodePlacementOpt.cpp
CriticalAntiDepBreaker.cpp Fix some more places where dbg_value affected codegen. 2010-03-05 00:02:59 +00:00
CriticalAntiDepBreaker.h
DeadMachineInstructionElim.cpp Swap parameters of isSafeToMove and isSafeToReMat for consistency. 2010-03-02 19:03:01 +00:00
DwarfEHPrepare.cpp
ELF.h
ELFCodeEmitter.cpp
ELFCodeEmitter.h
ELFWriter.cpp
ELFWriter.h
ExactHazardRecognizer.cpp
ExactHazardRecognizer.h
GCMetadata.cpp
GCMetadataPrinter.cpp
GCStrategy.cpp
IfConversion.cpp
IntrinsicLowering.cpp
LatencyPriorityQueue.cpp
LiveInterval.cpp
LiveIntervalAnalysis.cpp Fix a bug in DEBUG_VALUE handling Devang ran into. 2010-03-10 15:06:26 +00:00
LiveStackAnalysis.cpp
LiveVariables.cpp Better handling of dead super registers in LiveVariables. We used to do this: 2010-03-05 21:49:17 +00:00
LLVMTargetMachine.cpp Enable machine cse pass. 2010-03-10 03:07:41 +00:00
LowerSubregs.cpp
MachineBasicBlock.cpp set the temporary bit on MCSymbols correctly. 2010-03-10 02:25:11 +00:00
MachineCSE.cpp Add a couple more heuristics to neuter machine cse some more. 2010-03-10 02:12:03 +00:00
MachineDominators.cpp
MachineFunction.cpp set the temporary bit on MCSymbols correctly. 2010-03-10 02:25:11 +00:00
MachineFunctionAnalysis.cpp
MachineFunctionPass.cpp
MachineInstr.cpp Avoid using DIDescriptor.isNull(). 2010-03-08 20:52:55 +00:00
MachineLICM.cpp - Change MachineInstr::isIdenticalTo to take a new option that determines whether it should skip checking defs or at least virtual register defs. This subsumes part of the TargetInstrInfo::isIdentical functionality. 2010-03-03 01:44:33 +00:00
MachineLoopInfo.cpp
MachineModuleInfo.cpp strength reduce MMI::MappedLabel to MMI::isLabelDeleted, 2010-03-09 01:51:43 +00:00
MachineModuleInfoImpls.cpp Add a bit along with the MCSymbols stored in the MachineModuleInfo maps that 2010-03-10 22:34:10 +00:00
MachinePassRegistry.cpp
MachineRegisterInfo.cpp Add MachineRegisterInfo::hasOneUse and hasOneNonDBGUse. 2010-03-03 21:18:38 +00:00
MachineSink.cpp Fix some more places where dbg_value affected codegen. 2010-03-05 00:02:59 +00:00
MachineSSAUpdater.cpp
MachineVerifier.cpp
Makefile
ObjectCodeEmitter.cpp
OcamlGC.cpp
OptimizeExts.cpp
OptimizePHIs.cpp
Passes.cpp
PHIElimination.cpp Remove PHINodeTraits and use MachineInstrExpressionTrait instead. 2010-03-03 23:55:49 +00:00
PHIElimination.h Remove PHINodeTraits and use MachineInstrExpressionTrait instead. 2010-03-03 23:55:49 +00:00
PostRASchedulerList.cpp Fix some more places where dbg_value affected codegen. 2010-03-05 00:02:59 +00:00
PreAllocSplitting.cpp
ProcessImplicitDefs.cpp
PrologEpilogInserter.cpp Clear up the last (famous last words) frame index value reuse issues for Thumb1. 2010-03-10 00:13:42 +00:00
PrologEpilogInserter.h Clear up the last (famous last words) frame index value reuse issues for Thumb1. 2010-03-10 00:13:42 +00:00
PseudoSourceValue.cpp Fix memcheck-found leaks: one false positive from using new[], and one true 2010-03-04 22:15:01 +00:00
README.txt
RegAllocLinearScan.cpp Remove dead code 2010-02-26 21:09:20 +00:00
RegAllocLocal.cpp
RegAllocPBQP.cpp
RegisterCoalescer.cpp
RegisterScavenging.cpp
ScheduleDAG.cpp
ScheduleDAGEmit.cpp
ScheduleDAGInstrs.cpp Progress towards shepherding debug info through SelectionDAG. 2010-03-10 22:13:47 +00:00
ScheduleDAGInstrs.h Progress towards shepherding debug info through SelectionDAG. 2010-03-10 22:13:47 +00:00
ScheduleDAGPrinter.cpp
ShadowStackGC.cpp
ShrinkWrapping.cpp
SimpleHazardRecognizer.h
SimpleRegisterCoalescing.cpp Disable physical register coalescing when the number of live ranges for the 2010-03-09 00:59:48 +00:00
SimpleRegisterCoalescing.h
SjLjEHPrepare.cpp For SJLJ exception handling, make sure that all calls that are not marked 2010-03-04 22:07:46 +00:00
SlotIndexes.cpp
Spiller.cpp
Spiller.h
StackProtector.cpp
StackSlotColoring.cpp
StrongPHIElimination.cpp
TailDuplication.cpp
TargetInstrInfoImpl.cpp - Change MachineInstr::isIdenticalTo to take a new option that determines whether it should skip checking defs or at least virtual register defs. This subsumes part of the TargetInstrInfo::isIdentical functionality. 2010-03-03 01:44:33 +00:00
TargetLoweringObjectFileImpl.cpp Add a bit along with the MCSymbols stored in the MachineModuleInfo maps that 2010-03-10 22:34:10 +00:00
TwoAddressInstructionPass.cpp Add MachineRegisterInfo::hasOneUse and hasOneNonDBGUse. 2010-03-03 21:18:38 +00:00
UnreachableBlockElim.cpp
VirtRegMap.cpp Use the right floating point load/store instructions in PPCInstrInfo::foldMemoryOperandImpl(). 2010-02-26 21:09:24 +00:00
VirtRegMap.h
VirtRegRewriter.cpp VirtRegRewriter spring cleaning. No functional change. 2010-03-11 00:11:33 +00:00
VirtRegRewriter.h

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelyhood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvments:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.